Android :: IPhone/Android App Development ?
Feb 8, 2010
I'm looking at jumping on the band-wagon and knock out a couple iPhone and Android apps.
I'm not a complete beginner as I have programmed in quite a few languages, with my current focus on PHP and Drupal development, but I have not developed for either the iPhone or Android before.
I have downloaded the respective SDKs, but I was hoping to find some good quality tutorials that with step-by-step guides getting your development environment up and building your first app.
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Oct 7, 2009
I want to learn mobile programming, specifically Android or iPhone programming, but not sure if it is necessary to learn J2ME before working with Android or iPhone. I know only core Java (and OOP concepts very well).
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Jun 15, 2010
Is there a way, apart from using HTML and JavaScript on a web control, to have an (almost) single codebase for an application that should run on iOS and Android?The big issue is of course that they use a different language (Java for Android, Objective-C for iOS) for application development. It would be nice to have some sort of meta-language that will be translated in Java and in Objective-C.What about Flash? Adobe wasn't supposed to release a tool to create flash-based apps in iOS?
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Jul 31, 2010
I consider myself an Android developer, after having created four apps and learned a lot by creating them. Now I've begun my venture into the iPhone app development world, and I don't remember the Android learning curve being this extreme. It doesn't help, though, that I was very familiar with Java and Eclipse whereas I hardly even know how to use OS X. I learn fast and I know exactly what I want to make, I just need the means to get there. I'm really floundering with Xcode and the new project templates (of which there are several, and I hardly know what they mean). I know there are many books and things out there for starting from scratch but I feel like my Android knowledge should count for something. Is there a good resource for learning the basics of iPhone development, given that I am quite familiar with the Android platform? I'm looking for anything that converts Android knowledge to iPhone knowledge; a table of UI element names in each platform, or of concept equivalents, or a compare/contrast of the frameworks involved, or anything that will increase the rate of learning given that I know the Android platform already.
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Apr 16, 2010
I am entering mobile development. I have been working primarily in .NET since 1.0 came out in beta. Before that, I was mostly a C++ and Delphi guy and still dabble in C++ from time to time. I do web apps quite a bit so I am reasonably proficient with Javascript, JQuery and CSS. I have also done a few Java applications. I started web programming with CGI and live mostly in the ASP.NET MVC world these days.
I am trying to decide on which platform/OS and tool to select. I am concerned with the size of the market available for my applications as well as the marketibility of the skills I will pick up.
The apps I have in mind would work on both phones and pads. Some aspects of what I have in mind will play better on the bigger screens that will be available on pads.
Here are the options I am considering:
Apple iPhone/iPad using pure Apple SDK (Objective-C)
Apple iPhone/iPad using Mono Touch (C#)
Android using pure Android SDK (Java)
Multiple platforms using something like Titanium to generate native apps from web technologies (HTML, CSS and Javascript)
Multiple platforms using HTML5 web applications that run in the browser (HTML, CSS and Javascript).
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Jul 24, 2010
I would like to ask all of you if you know any good books, articles etc ... on development for these mobile platforms. I'm looking for learning material where the whole technology, OSes and development is discussed in great detail so i could gain a deeper understanding of the system as a whole.
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Jul 15, 2010
If I wanted to develop my mobile app's front end using js,css,html in order to target both Android and iPhone, what gotchas do I need to look out for?I'm not looking for the comparison of native vs web development as much as I'm concerned about performance and development issues.
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Nov 11, 2010
I'm just getting started with mobile development, and after considerable searching I'm still confused about sending a message from my iPhone to another or an Android.For instance, in building a simple Tic-Tac-Toe game, if I want to notify the other phone of a move, what is the best way to do so? Wifi, bluetooth, 3G? And how? Many methods seem to point to communicating through a web server, but I'd rather send them directly from phone to phone if possible.
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Jun 30, 2010
ok, its the Apple Fanbois turn to try and outdo the funniest video on the web..check out their lame attempt to copy it. Code...
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Oct 30, 2013
When a group message is sent between my co-workers, who are all iphone users, and myself (Note 3), one person in the exchange does not receive the text. This is not the common iMessage issue that was plaguing me when I made the switch from Apple to Android. This is specifically affecting one iphone user. When I send her a text individually it is not a problem. The other iPhone users don't have a problem receiving or sending to me.
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Nov 15, 2010
I've studied several Android books in 2009 and have fiddled with SDK 1.0 with a couple of test projects; then I moved to another side project with different technologies and I have not followed the updates of the SDK in term of cool new features. Do you mind to give a brief recap of what I've missed since SDK 1.0?
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Jun 25, 2010
1- I am an iphone application developer, all iphones have very similar Operating systems, and the size and everything is the same, so I don't need to create applications specific for each iphone.
But with android there are different phones, different sizes, So How can i possibly know that my app works, and looks fine on all these devices
2- I don't already own an android but i completed my first application using the simulator. Which android phone do u suggest for testing? I am an AT&T user and i use an iphone. Can i simply insert my sim-card in the new android to be able to test my app on the device?
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Nov 24, 2010
With the latest SDK release, and the ability to download separate platforms releases into the SDK, the hardware resources required to develop for Android have increased significantly. Assuming that the developer targets all currently available seven platforms - that could take your dev machine to its knees. Taken alone the 'Android SDK Content Loader' takes nearly two minutes on a dual-core machine with 2GB memory.
As the title suggest the reason for creating this wiki is for everyone to list their development hardware configurations, and thus determine what is a well-suited machine for Android development.
The secondary reason for the wiki is that I'm trying to get my employer to provide me with a decent machine for development as I'm currently forced to work on a nearly 4 year old randomly-built machine, and expected to deliver great results. However, the reality is that my system keeps running out of memory, and I can hardly get a chance to write a few lines of code in between the numerous crashes.
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Apr 29, 2009
Is Ubunto 9.04 compatible with development in Android? Before i ugrade, deploy on device was normal. Now, using 9.04, doesn't recognize it using "adb devices". This below is already set on my ubuntu: 1. Login as root and create this file: /etc/udev/rules.d/50- android. rules.
For Gusty/Hardy, edit the file to read: SUBSYSTEM=="usb", SYSFS{idVendor}=="0bb4", MODE="0666"
For Dapper, edit the file to read: SUBSYSTEM=="usb_device", SYSFS{idVendor}=="0bb4", MODE="0666" 2. Now execute: chmod a+rx /etc/udev/rules.d/50-android.rules
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Sep 13, 2010
I'm trying to develop on android's platform. I'm working with netbeans and using this tutorial: Introducing Android Development with NetBeans. I seem to have everything installed properly, and have no trouble creating android projects,Does anyone know what might be causing this or how I could fix it?
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Sep 19, 2010
I've just started with android development and updating the UI is really bugging me :/
This is what I've got working so far -
CODE:...........
It works fine but everybody says that doing your graphics in the main thread, so I'm trying (and failing) to pass it off to another thread. Trouble is, I have absolutely no idea how since really I've never used Threads.
The examples that Google gives on using Threads doesn't seem to be very clear and I couldn't really follow it for what I want to do. Could I ask somebody out here to give me the most basic example of how I could do what I'm doing here efficiently using Threads?
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Jul 28, 2010
I'm just about done with development and emulator testing and I'm unclear how to proceed with getting my application ready for actual device testing and them publishing.
Here's my main concern: I have around 600 images that I will need to have loaded (on initial installation) onto an sd card. What is the best way to do this? HTTP? Is there an automated process? Is this handled by an installation script.
Are there documents that cover this type of scenario?
When it comes time for actual publishing the application, again, how will I handle loading the images onto the sd card during the initial installation?
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Mar 26, 2010
Has anyone tried to develop an android app on windows 7? It says that it isn't a supported OS, but sometimes that doesn't stop people from trying to develop on it anyways.
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May 21, 2010
Looking to do iphone, android, and possibly windows phone development on a Mac Pro. What are the pluses and minuses of using a Mac Pro and a dual boot. Unlike most, Windows 7 will be the primary OS since most supporting software will be done with Visual Studio 08/10 over the next year. I have found driver issues from a few years ago. Do any of these issues still exist?
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Jul 2, 2010
Can anyone describe a good vim setup for Android Development? I'm using Eclipse for now but I would really like to use vim because it's faster and I like it better. I'm not interested in Eclim for example.
I'm interested in what vim plugins are used (for java, autocomplete etc.), how the vimrc looks like and how the whole process of building/running applications works (as efficient as possible).
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Dec 18, 2008
Does anybody know of an IRC app that's in development for android?
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Oct 28, 2010
Is it true that ANY Android phone can be used for App development and testing? I'm trying to find some inexpensive off-contract hardware for development and testing of our Apps. I've found some devices I can buy New with No Contract for $150 to $300 (like the HTC Aria or the Huawei Ascend). Is there anything that would prevent me from using these devices for USB debugging and app testing? I guess I'm concerned because I've read how the HTC Aria has been locked down by AT&T to limit applications. I suspect this won't affect me loading apps using ADB, but I'd like to be sure.
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Jul 22, 2010
The first thing described in the howto (http://www.assembla.com/wiki/show/scala-ide/Developing_for_Android) is this:
Step 1: Create the ant files for your project:
cd
android update project --target 1 --path .
which yields 'command not found'. I'm in the 'workspace/name_of_my_app/' folder.
How do i get to have the 'android' command?
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Jul 29, 2010
I want to know which Eclipse IDE to use for android development.
The following url http://www.eclipse.org/downloads/ shows a lot of option.
Right now i am using Mac OS X v 10.6.4.
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Sep 18, 2010
How to use an onKeyUp listener. In my app, I have a big EditText, when someone presses and releases a key in that EditText I want to call a function that will perform regular expressions in that EditText. I don't know how I'd use the onKeyUp.
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Oct 16, 2010
I would like to know whether is it possible to use my HTC wildfire (some links would be nice) for android development instead of the emulator.
I have tried to find the information by Google, but so far no useful results.
If I get more information, I'll update here.
[When I used wildfire with eclipse, I got this.]
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Nov 17, 2010
I'm very much a creature of habit, and feel most at home editing in vim, jumping back and forth in screen. That said, I'm really enjoying Android development, with Eclipse being the only major point that I find a PITA (no offense to Eclipse fans, I'm sure it's a great tool, it's just not the bee's knees for me). Tutorial or Resource on getting set up to do Android development entirely outside the Eclipse tool chain?
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Nov 19, 2010
I have a editText, so how do i check if the editText contain like "http://www."? Is this possible to see if a component contain a specific string? is it also possible to change android:theme(like no title) at runtime?
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Oct 21, 2011
I installed VirtualBox on top of my Gentoo Linux install. Then I opened a virtual machine that was generated for me with the VMWare.
When I plug-in my Android HTC phone it is visible in VM and it is visible in Eclipse. However when I try to run the application I see the dialog that asks to select the device to run the program on and there the phone is "offline".
The phone is connected with the "Charge Only" settings. If I use the same VM image on Windows with WMPlayer I don't have this problem.
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Oct 13, 2010
What do you think is the best phone for OpenGL ES based game development? Large screen, OS 2.0.1+. Maybe even having the shaders path accessible from NDK.
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