Android :: Add Images To Gallery View After Downloading
Aug 13, 2009
I want to add images to gallery view after downloading them (like in android market application). All examples of gallery uses images stored in drawable folder. So how can I add images to gallery when image gets downloaded??
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Jul 1, 2009
The api demo for gallery uses resource id's to access the drawables in the gallery.I have tried multiple ways to use images from file. My steps...
1. grab filepaths and save all files as a drawable array
2. using the same logice in the api demo, I ste the background to the drawable instaed of the resid
That's All I felt the need to replace from the api demo, which seems to fail miserably since the images do not appear in my test app.
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Aug 23, 2010
On placing images(back and forward images) at two end of my gallery view ,i have gallery to list menus to scroll horizontally,and this gallery is in RelativeLayout how can i get the images at two ends of gallery without scrolling.
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Mar 16, 2014
I have a droid raxr maxx with android 4.1.2
Recently I did a bunch of updates and started using google now. My phone performance has been significantly degraded as a result.
My most pressing issue is that after taking a photo, when I go to view it, it shows as normal brightness for 1 second and then gets very dark. This happens for every image as I scroll through them individually. It appears that I now have some sort of editing option or maybe google photos or picassa has hijacked my viewer. When I click on the gallery app this dimming issue does no occur. I am unable to view photos from the camera after taking them.
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Feb 6, 2009
I'm trying to set the selection of a Gallery in code. I would like to have the Gallery smoothly roll down a few items over the duration of a second or two. At frist glance, it appears that two members would to the trick:Gallery.setAnimationDuration(int animationDurationMillis); Gallery.setSelection(int position, boolean animate); It turns out that the setAnimationDuration only seems to affect the rubber-bandy "return-to-center" effect of the Gallery. In other words, when a gallery comes to rest after a fling, and a gallery item is off center, the animationDurationMillis is used to control the duration of the Gallery centering up the item. However, the value seems to have no effect on the setSelection. No matter what value is set with setAnimationDuration, the Gallery seems to render about 2 or 3 frames when flying between items 1 and 10 for example. Is this working as designed? Does anyone know a trick or workaround that would let me properly animate setSelection? I'd be especially grateful if we could do it with an "Ease Out" effect.
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Jun 16, 2010
I am working on an application that downloads images from a url. The problem is that only some images are being correctly downloaded and others are not. First off, here is the problem code:
public Bitmap downloadImage(String url) {
HttpClient client = new DefaultHttpClient();
HttpResponse response = null;
try {.......................................
So what I have is a method that takes the url as a string argument and then downloads the image, converts the HttpResponse stream to a bitmap by means of the BitmapFactory.decodeStream method, and returns it. The problem is that when I am on a slow network connection (almost always 3G rather than Wi-Fi) some images are converted to null--not all of them, only some of them. Using a Wi-Fi connection works perfectly; all the images are downloaded and converted properly. Does anyone know why this is happening? Or better, how can I fix this? How would I even go about testing to determine the problem?
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Sep 24, 2010
I am simply trying to get the path of an image that the user selects and then convert it into a bitmap. The problem is, only some of the images in the gallery work when selected (by "work" I mean they are found to be a file that exists), while the others claim the file does not exist (even though the image is showing up in the gallery?). Even more strange is that this doesn't seem to be consistent, an image that was at one point considered to "exist" now claims to be nonexistent..............
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Nov 23, 2009
I'm using the blow code to open the gallery and grab an image for an incon im gong to store in a database and access later to populate a listview attached to a simpleCursorAdapter...........
The code runs, and then starts force closing (what seems like) randomly. I'm convinced that I've gotten something confused somewhere but since the force closure happens at all different points of my app I dont know where to start looking.
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May 13, 2009
As per title - there are options to delete jpg, but not gif. In order to delete the latter the only way is to connect the phone to pc and delete them directly from SD card. But not from the gallery. Is it a bug?
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Jul 30, 2010
I have an array of all the URIs of the images which I am showing in a List. Now I want to run a thread in background which gets this images from web and store them on the SD card. So when I click a particular element in the list instead of fetching from web it should fetch from the SD card in the new activity.
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May 9, 2010
I'm making an alternative camera App. As you might expect my App involves taking pictures and saving them to the sdcard. On most phones (and the Emulator) everything works fine, pictures appear in the built-in Gallery App straight away. However on the HTC incredible images only appear when the user restarts the device. (I'm talking about an HTC Incredible phone with an sdcard, I know some of them shipped with internal storage only, but this is not the issue I'm talking about) The code I'm currently trying goes like this: I've also tried MediaScannerConnection.scanFIle() with no luck. I wonder is the problem is due to the HTC incredible being originally designed to operate with internal storage only, maybe the Gallery App has issues with media stored on the sdcard. You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscribe@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
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Apr 5, 2010
I currently have two codes that i am trying to figure out how to mix or write a new code to have a gallery with image doing fill_parent but i can slide sideways to see the other url linked images from my site. here are both parts of code i have.....................
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Apr 7, 2010
i am storing the imagesurl in an arrayadapter. i want to display all the images that i get from the server in a gallery. i am pasting my code here can anyone tell me what i am doing wrong? public class HelloAndroid extends Activity {/** Called when the activity is first created.....................
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Aug 5, 2010
How would I use Image Gallery to display images I have saved in a particular location on the SD card?
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Feb 25, 2009
I want to add some images to gallery in android emulator of windows SDK. When pictures application is launched it is saying no pictures found. How to mount a SD card on android emulator on windows SDK and copy images into it?
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Apr 28, 2010
I'd like to programmatically move between images in the Gallery widget, with animation.
I can change the currently displaying image using the setSelection(int position) method, however that does not animate. Then there's setSelection(int position, bool animate) but the extra boolean on the end there doesn't appear to do anything.
In the source of Gallery it appears that it can handle DPAD key-presses, so a work-around I thought of was to fake the key-presses. Eg.
dispatchKeyEvent(new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DPAD_LEFT))
However I can't get this working for some reason. Anyone tried this?
I notice three of the widget's methods I'd love to use moveNext(), movePrevious() and scrollToChild() are all private and unusable.
Does anyone know how I might be able to do this?
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Aug 20, 2010
I would like to know how to get a pre-saved image from the gallery and then display it onto the screen. Any tutorials/helpful links and info would be appreciated. If there is anything you would like me to explain more, please ask.
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Feb 26, 2010
Does anyone know if there is any software available (if it even exists that is) that would allow me to download photos etc of people/things that I search for on the web ie:Google Images?
I mean say I want to search Google images for my favorite Artist Ryan Adams and I find a Great photo that has been uploaded is there anyway that I could download that photo so I could use it as wallpaper etc?
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Jul 24, 2010
I am a beginner Android developer and I need to know how to Save and Load images (Bitmaps) from the Android Gallery, But I dont even know where to start! Can someone help me to know where to get started, or even look?
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Oct 10, 2010
I have a query i want to set my ImageView over the Gallery,How to do this? One more thing is there any possibility to display images in android app without using Gallery view.
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May 9, 2010
I am trying to modify this example:
http://developer.android.com/resources/tutorials/views/hello-gridview.html
But instead of displaying images that are resources, I want to display Drawables that I currently am storing in a List.
Can anyone instruct me on how I would modify
code...
To display my drawable items instead?
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Dec 4, 2009
When I get picture texts, it comes up with a play button in the message thread. Clicking it will 'play' the image for 10 seconds, and I found out I can tap the screen and hit pause to look at the pic longer... but I can't figure out how to save the image. I've tried:
holding finger on the play button in-thread
holding finger on the image
hitting the menu button on either page
with no success.
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Oct 10, 2009
I am a android developer, I stuck into a problem, how to read really big images with Android API, I am wondering how native Gallery (Camera application) is reading bigger images so fast. can any Android Engineer here direct me to the piece of code that android engineer used to draw bigger images.
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Oct 12, 2010
I am designing a screen , in which I am showing a gallery along with other UI components . The selected item is shown in the center of the gallery . I want to make the size of selected item somewhat bigger than the rest items of gallery .
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Sep 26, 2009
I have pushed around 10 files of each image(*.png ), audio(*.mp3) and video(*.mp4 & *.3gp) after that I have restarted the emulator and when I open the gallery application I see only a few files being present in sdcard. (in my case 1 video, 2 images and 2 audio clips) .
is this a bug in emulator?
because I have written a piece of code that displays the images/audio/video . But due to above mentioned issue I'm not able to display/play the images.
snippet of implementation is as follows code...
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Aug 6, 2010
I wasn't able to find my question in the forums so here goes:
Every time I go to download my photos from my phone (both SD card and internal), I end up downloading thumbnails and images from websites I've visited as well as people's avatars from foursquare. I end up having to delete hundreds of images every time I want to download my pix.
Any idea how to disable the downloading of the web stuff? (Can the phone differentiate web image from photos I've taken from the camera?) I've tried from both the phone side and the computer side and I can't figure it out. Also, is there any way to get my phone to stop storing these web images? I don't think I need them, do I? (I'm a newbie smartphone owner if you couldn't tell!)
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Jun 1, 2010
I want do display some images that I load from a remote source in a gallery. The gallery should let the user do the following things:
-zoom the image (preferably also by pinch-zoom) -pan the image -switch between the different images
Of course most built-in gallery applications can do all of that. So my first idea was to use an ACTION_VIEW intent in order to delegate the task to some gallery application. This however won't work for me since you can only pass the URI of the image you want to display but not the actual bitmap data itself. I can't just pass the URL of the remote image because I need to manage the loading and caching of the data myself. A way around this would be to write the data to a local file and then pass the URI of that file (and deleting the file again afterward). Besides this being less than elegant it won't even do the trick because with an intent like this you can only pass one image at a time.
The built-in Facebook application on the Nexus One actually does exactly what I have in mind for displaying photo albums. It looks like a custom gallery activity they built into their application. Does anyone know whether there are templates available for something like this somewhere that one could reuse? Building something like this from scratch by myself seems too time consuming.
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Sep 18, 2010
I have never had any gallery problems that i can remember, but all of a sudden my images/folders arent showing in the gallery. I use a file explorer, and it shows that all my files are there, but for some reason nothing will show in the gallery. sometimes i can gt it to show a "camera" folder and like 3 "download" folders, and some weird folders with numbers and stuff, but they never show thumbnails and wont let you click them.
Gone are my picture folders, and also the galleries from picasa web. I have the droid, with the latest updates and everything. Never had this problem before. Was working the other day. Today i was tryin to send someone a picture, and noticed this.
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Aug 20, 2010
How can I make it so that only the images are displayed when I go to 'Galllery' on my Galaxy S? It currently displays all music as well as all images. Failing that, is there a good image viewer available?
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Sep 19, 2009
Originally posted accidentally in 'introductions'. My bad. Quote: "i7500 refuses to load images. That sounded a little bombastic, sorry. My O2 UK i7500 will not load pictures from the gallery, when changing wallpapers (I basically can't), Picture Frames widget, even Astro's built in viewer returns a message "(whichever activity) in (application whichever -usu. camera?) has stopped responding." Force close.
Baseband I7500XXIH6
Kernel 2.6.27 hudson@andy#1
Build 76XXCSDCBALUM6375
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