Android :: Using Gallery To Display Images From SD Card?
Aug 5, 2010How would I use Image Gallery to display images I have saved in a particular location on the SD card?
View 2 RepliesHow would I use Image Gallery to display images I have saved in a particular location on the SD card?
View 2 Repliesi am storing the imagesurl in an arrayadapter. i want to display all the images that i get from the server in a gallery. i am pasting my code here can anyone tell me what i am doing wrong? public class HelloAndroid extends Activity {/** Called when the activity is first created.....................
View 3 Replies View RelatedI would like to know how to get a pre-saved image from the gallery and then display it onto the screen. Any tutorials/helpful links and info would be appreciated. If there is anything you would like me to explain more, please ask.
View 1 Replies View RelatedI have a query i want to set my ImageView over the Gallery,How to do this? One more thing is there any possibility to display images in android app without using Gallery view.
View 6 Replies View RelatedI am trying to modify this example:
http://developer.android.com/resources/tutorials/views/hello-gridview.html
But instead of displaying images that are resources, I want to display Drawables that I currently am storing in a List.
Can anyone instruct me on how I would modify
code...
To display my drawable items instead?
How can I make it so that only the images are displayed when I go to 'Galllery' on my Galaxy S? It currently displays all music as well as all images. Failing that, is there a good image viewer available?
View 6 Replies View RelatedThere's any app/widget that allows to display a live tile of images from gallery (or any other path) like the one found in launcher8?
View 1 Replies View RelatedI want do display some images that I load from a remote source in a gallery. The gallery should let the user do the following things:
-zoom the image (preferably also by pinch-zoom) -pan the image -switch between the different images
Of course most built-in gallery applications can do all of that. So my first idea was to use an ACTION_VIEW intent in order to delegate the task to some gallery application. This however won't work for me since you can only pass the URI of the image you want to display but not the actual bitmap data itself. I can't just pass the URL of the remote image because I need to manage the loading and caching of the data myself. A way around this would be to write the data to a local file and then pass the URI of that file (and deleting the file again afterward). Besides this being less than elegant it won't even do the trick because with an intent like this you can only pass one image at a time.
The built-in Facebook application on the Nexus One actually does exactly what I have in mind for displaying photo albums. It looks like a custom gallery activity they built into their application. Does anyone know whether there are templates available for something like this somewhere that one could reuse? Building something like this from scratch by myself seems too time consuming.
i can not view any image in my emulator screen can anyone please tell me where i am doing wrong in my code.
this is my code..................
I am trying to display all the images stored in SD card in a Gallery View. I have tried using the content provider (android.provider.MediaStore.images.Media class), but seem to be getting stuck at a point. Not sure if this is the way to go about it. Here is my code...
View 1 Replies View RelatedI want to write code to display the images only from a particular folder in sd card. e.g a folder named b'day(/sdcard/pictures/b'day). I have the following code, but it displays all the images in the sd card. What should I add/change in the following code to accomplish my objective.
private void displayGallery() { Uri uri = MediaStore.Images.Thumbnails.EXTERNAL_CONTENT_URI;
String[] projection = { MediaStore.Images.ImageColumns._ID,
// The columns we want
MediaStore.Images.Thumbnails.IMAGE_ID, MediaStore.Images.Thumbnails.KIND };
String selection = MediaStore.Images.Thumbnails.KIND + "=" + // Select only mini's MediaStore.Images.Thumbnails.MINI_KIND;
mCursor = this.managedQuery(uri, projection, selection, null, null);
if (mCursor != null) { mCursor.moveToFirst();
ImageAdapter adapter = new ImageAdapter (mCursor, this);
Log.i(TAG, "displayGallery(), adapter = " + adapter.getCount());
mGallery.setAdapter(adapter); mGallery.setOnItemClickListener(this);
} }
I am simply trying to get the path of an image that the user selects and then convert it into a bitmap. The problem is, only some of the images in the gallery work when selected (by "work" I mean they are found to be a file that exists), while the others claim the file does not exist (even though the image is showing up in the gallery?). Even more strange is that this doesn't seem to be consistent, an image that was at one point considered to "exist" now claims to be nonexistent..............
View 2 Replies View RelatedI'm using the blow code to open the gallery and grab an image for an incon im gong to store in a database and access later to populate a listview attached to a simpleCursorAdapter...........
The code runs, and then starts force closing (what seems like) randomly. I'm convinced that I've gotten something confused somewhere but since the force closure happens at all different points of my app I dont know where to start looking.
As per title - there are options to delete jpg, but not gif. In order to delete the latter the only way is to connect the phone to pc and delete them directly from SD card. But not from the gallery. Is it a bug?
View 4 Replies View RelatedThe api demo for gallery uses resource id's to access the drawables in the gallery.I have tried multiple ways to use images from file. My steps...
1. grab filepaths and save all files as a drawable array
2. using the same logice in the api demo, I ste the background to the drawable instaed of the resid
That's All I felt the need to replace from the api demo, which seems to fail miserably since the images do not appear in my test app.
I'm making an alternative camera App. As you might expect my App involves taking pictures and saving them to the sdcard. On most phones (and the Emulator) everything works fine, pictures appear in the built-in Gallery App straight away. However on the HTC incredible images only appear when the user restarts the device. (I'm talking about an HTC Incredible phone with an sdcard, I know some of them shipped with internal storage only, but this is not the issue I'm talking about) The code I'm currently trying goes like this: I've also tried MediaScannerConnection.scanFIle() with no luck. I wonder is the problem is due to the HTC incredible being originally designed to operate with internal storage only, maybe the Gallery App has issues with media stored on the sdcard. You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscribe@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
View 4 Replies View RelatedI want to add images to gallery view after downloading them (like in android market application). All examples of gallery uses images stored in drawable folder. So how can I add images to gallery when image gets downloaded??
View 3 Replies View RelatedI currently have two codes that i am trying to figure out how to mix or write a new code to have a gallery with image doing fill_parent but i can slide sideways to see the other url linked images from my site. here are both parts of code i have.....................
View 4 Replies View RelatedI want to add some images to gallery in android emulator of windows SDK. When pictures application is launched it is saying no pictures found. How to mount a SD card on android emulator on windows SDK and copy images into it?
View 2 Replies View RelatedI'd like to programmatically move between images in the Gallery widget, with animation.
I can change the currently displaying image using the setSelection(int position) method, however that does not animate. Then there's setSelection(int position, bool animate) but the extra boolean on the end there doesn't appear to do anything.
In the source of Gallery it appears that it can handle DPAD key-presses, so a work-around I thought of was to fake the key-presses. Eg.
dispatchKeyEvent(new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DPAD_LEFT))
However I can't get this working for some reason. Anyone tried this?
I notice three of the widget's methods I'd love to use moveNext(), movePrevious() and scrollToChild() are all private and unusable.
Does anyone know how I might be able to do this?
On placing images(back and forward images) at two end of my gallery view ,i have gallery to list menus to scroll horizontally,and this gallery is in RelativeLayout how can i get the images at two ends of gallery without scrolling.
View 2 Replies View RelatedI am a beginner Android developer and I need to know how to Save and Load images (Bitmaps) from the Android Gallery, But I dont even know where to start! Can someone help me to know where to get started, or even look?
View 1 Replies View RelatedI am a android developer, I stuck into a problem, how to read really big images with Android API, I am wondering how native Gallery (Camera application) is reading bigger images so fast. can any Android Engineer here direct me to the piece of code that android engineer used to draw bigger images.
View 3 Replies View RelatedI am designing a screen , in which I am showing a gallery along with other UI components . The selected item is shown in the center of the gallery . I want to make the size of selected item somewhat bigger than the rest items of gallery .
View 4 Replies View RelatedI have pushed around 10 files of each image(*.png ), audio(*.mp3) and video(*.mp4 & *.3gp) after that I have restarted the emulator and when I open the gallery application I see only a few files being present in sdcard. (in my case 1 video, 2 images and 2 audio clips) .
is this a bug in emulator?
because I have written a piece of code that displays the images/audio/video . But due to above mentioned issue I'm not able to display/play the images.
snippet of implementation is as follows code...
I want to display the images one by one that means first i am displaying the some (5) images in a single row.when i am track that view next pair is coming.and when i click on particular image that image will be dispayed as big image in layout which is above of this single row layout.For this which layout are useful that means grid view like that.Give me some suggestions.
View 2 Replies View RelatedI want to display the imageviews one by one that means if image1 is displayed after 2 sec another image is displayed .but i don't want to use threads why because my application is small.I want to use handlers.So give me some suggestions.
View 1 Replies View RelatedI am working on one kid application in that application i want to show 1+1 =2 ,1+2=3 etc.For this i want tio display the number images one by one .That means fiorst display the 1 after + after some time another number.For this give me some suggestions.Please give me some example code .Thanks in advance
View 1 Replies View RelatedAndroid: How to display images from the web in a ListView? I have the following code to display image from a URL in an ImageView:
import java.io.IOException;
import java.io.InputStream;
import java.net.HttpURLConnection;
import java.net.URL;
import java.net.URLConnection;
import android.app.ListActivity;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.os.Bundle;
import android.widget.ImageView;
public class HttpImgDownload extends ListActivity {
/** Called when the activity is first created. */
@Override public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState); setContentView(R.layout.main);
Bitmap bitmap = // DownloadImage(
// "http://www.streetcar.org/mim/cable/images/cable-01.jpg");
DownloadImage( "http://s.twimg.com/a/1258674567/images/default_profile_3_normal.png");
ImageView img = (ImageView) findViewById(R.id.img); img.setImageBitmap(bitmap);
} private InputStream OpenHttpConnection(String urlString) throws IOException
{ InputStream in = null; int response = -1;
URL url = new URL(urlString); URLConnection conn = url.openConnection();
if (!(conn instanceof HttpURLConnection)) throw new IOException("Not an HTTP connection");
try{ HttpURLConnection httpConn = (HttpURLConnection) conn;
httpConn.setAllowUserInteraction(false); httpConn.setInstanceFollowRedirects(true);
httpConn.setRequestMethod("GET"); httpConn.connect();
response = httpConn.getResponseCode();
if (response == HttpURLConnection.HTTP_OK) { in = httpConn.getInputStream();
} } catch (Exception ex) { throw new IOException("Error connecting");
} return in; } private Bitmap DownloadImage(String URL) {
Bitmap bitmap = null; InputStream in = null;
try { in = OpenHttpConnection(URL);
bitmap = BitmapFactory.decodeStream(in);
in.close(); } catch (IOException e1) {
// TODO Auto-generated catch block e1.printStackTrace();
} return bitmap; } }
Now how can I display images in an array in a listview? Here's how I want to display the images:
http://sites.google.com/site/androideyecontact/_/rsrc/1238086823282/Home/android-eye-contact-lite/eye_contact-list_view_3.png?height=420&width=279
I have never had any gallery problems that i can remember, but all of a sudden my images/folders arent showing in the gallery. I use a file explorer, and it shows that all my files are there, but for some reason nothing will show in the gallery. sometimes i can gt it to show a "camera" folder and like 3 "download" folders, and some weird folders with numbers and stuff, but they never show thumbnails and wont let you click them.
Gone are my picture folders, and also the galleries from picasa web. I have the droid, with the latest updates and everything. Never had this problem before. Was working the other day. Today i was tryin to send someone a picture, and noticed this.