Android :: Where To Put 45 MB Files / Play List Of Audio In My Application
May 29, 2009
I am new to android and i need to play list of audio files in my application. but where can i put all the audio files as its large in size around 45 MB ? and how can i access it?
View 6 Replies
Jul 20, 2010
I have multiple audio files in the assets directory of my application. When the user clicks a button I want to play those files in a certain order, one after the other. There shouldn't be any noticeable lag between the audio files. What is the best approach to achieve this? I am thinking of using MediaPlayer objects and OnCompletionListeners. But, that would mean I have to create a lot of OnCompletionListeners because I need to know every time which audio file is next. Am I missing something or is there a better approach?
View 1 Replies
View Related
Jan 29, 2010
I am new to this android application development.
I have a audio files in a particular directory. I want to list the those audio files in a listView.
please tell me how to do this activity.
View 1 Replies
View Related
Feb 25, 2012
Is it possible to play audio via radio on android.i.e setting some frequency ex 88mhz..and we can play through fm recievers(similar to bluetooth audio) in cars.
My friend showoffs using this feature in nokia N8..and i own a galaxy note..
View 2 Replies
View Related
Apr 16, 2010
I want to develop a player on Android, which can play streaming audio and video.how should i start about?
View 1 Replies
View Related
Oct 14, 2010
I've created an application which uses around 15 small audio files. Right now I'm using mp3 files and each is around 200KB. These files are stored in my res/raw directory. I'm using SoundPool class to play the files in my application. I'm hoping to put this application on the android market place. Can one of you suggest what is the best way to store so many audio files? Will my application be scalable? Is wav or ogg format better approach instead of mp3? Please let me know.
View 3 Replies
View Related
Nov 22, 2010
I'm writing an Android application that plays back voice mails using Media Player, which are just WAV files that have been sent to the device. When I play the file, it's played on the device's speaker, or else it plays through headphones if they're plugged in. What I want to do is play the file so that it sounds to the user as if it's at the same volume level as a normal phone call. Is there a way to route playback so that the file is played through the phone's ear piece instead of out of the speaker?
View 2 Replies
View Related
May 23, 2010
Does anyone know if there is a way for either meridian or the regular android player to recognize audio tags on lossless audio files?
View 1 Replies
View Related
Jun 2, 2009
Could you please let me know how to do the audio record in android emulator and play the same recorded audio. Could you please help me in proceeding in development.I tried with MediaPlayer API's also.Its not working.
View 5 Replies
View Related
Oct 2, 2010
I want combine two audio files. (A audio file + B audio file = AB audio file)So, my search result is:
1. useing an AudioTrack.
2. decode PCM from audio file.
3. combine PCM.
This is currect? It there another way?
View 1 Replies
View Related
May 8, 2010
Is there a way to determine the audio format of an audio file in Android? On normal java I do it like this:
File file= new File(...);
AudioInputStream stream = AudioSystem.getAudioInputStream(file);
AudioFormat format= stream.getFormat();
View 2 Replies
View Related
May 5, 2010
I connected my phone via USB to my RR sport to upload audio files to the RR hard drive. However, I keep getting connection error. Apparently my device is not being recognized as a storage. I did the unmount thinking. Also, I am wondering how I can play audio from my phone through the RR audio system.
RR is 2010.
View 2 Replies
View Related
Apr 24, 2009
Can anybody advice what is the recommended directory to store files generated by your application: audio files, video files or some images.
If the phone contains SD card, it is clear that files should be saved there, but if there is no any external storage. where would you recommend to save to?
View 2 Replies
View Related
May 11, 2010
I want to know how to get the ringtone,audio files in the device and I want set them as alarm. I am working in the code to set the alarm and I want to know how to retreive audio or ringtones from the device.
View 1 Replies
View Related
Apr 28, 2010
I took out the 8GB SD card from my Blackberry Storm and put it the Incredible.
I had a bunch of music saved on my SD Card that I downloaded from VZW Music Media thing.
When I go to music on the Incredible and go over the song (it shows the picture of the album of the song)
it says "unable to play this type of audio"
View 10 Replies
View Related
Nov 12, 2010
I am working on a application that would allow users to play remote files. My question is how do I open those remote files to be played in the default android player?but this does not give me control of what is happening!
View 2 Replies
View Related
Feb 10, 2010
How to play audio from a stream in android? I will get input stream from an online link( like continuous FM). I need to cache the stream and play it. I searched a lot in sites,,,but didnt get.They show option of playing from a stored file. There is no option to play from a stream.
View 12 Replies
View Related
Jan 22, 2010
I currently have code that reads a recording in from the devices mic using the AudioRecord class and then playing it back out using the AudioTrack class.My problem is that when I play it out it plays vis the speaker phone.I want it to play out via the ear piece on the device.Here is my code:public class LoopProg extends Activity {
boolean isRecording; //currently not used
AudioManager am;
int count = 0;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
am = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
am.setMicrophoneMute(true);
while(count <= 1000000){
Record record = new Record();
record.run();
count ++;
Log.d("COUNT", "Count is : " + count);
public class Record extends Thread
{ static final int bufferSize = 200000;
final short[] buffer = new short[bufferSize];
short[] readBuffer = new short[bufferSize];
public void run() {
isRecording = true;
android.os.Process.setThreadPriority
(android.os.Process.THREAD_PRIORITY_URGENT_AUDIO);
int buffersize = AudioRecord.getMinBufferSize(11025,
AudioFormat.CHANNEL_CONFIGURATION_MONO,
AudioFormat.ENCODING_PCM_16BIT);
AudioRecord arec = new AudioRecord(MediaRecorder.AudioSource.MIC,
11025,
AudioFormat.CHANNEL_CONFIGURATION_MONO,
AudioFormat.ENCODING_PCM_16BIT,
buffersize);
AudioTrack atrack = new AudioTrack(AudioManager.STREAM_MUSIC,
11025,
AudioFormat.CHANNEL_CONFIGURATION_MONO,
AudioFormat.ENCODING_PCM_16BIT,
buffersize,
AudioTrack.MODE_STREAM);
am.setRouting(AudioManager.MODE_NORMAL,1,
AudioManager.STREAM_MUSIC);
int ok = am.getRouting(AudioManager.ROUTE_EARPIECE);
Log.d("ROUTING", "getRouting = " + ok);
setVolumeControlStream(AudioManager.STREAM_VOICE_CALL);
//am.setSpeakerphoneOn(true);
Log.d("SPEAKERPHONE", "Is speakerphone on? : " + am.isSpeakerphoneOn());
am.setSpeakerphoneOn(false);
Log.d("SPEAKERPHONE", "Is speakerphone on? : " + am.isSpeakerphoneOn());
atrack.setPlaybackRate(11025);
byte[] buffer = new byte[buffersize];
arec.startRecording();
atrack.play();
while(isRecording) {
arec.read(buffer, 0, buffersize);
atrack.write(buffer, 0, buffer.length);
arec.stop();
atrack.stop();
isRecording = false;
As you can see if the code I have tried using the AudioManager class and its methods including the deprecated setRouting method and nothing works, the setSpeatPoneOn method seems to have no effect at all, neither does the routing method.Has anyone got any ideas on how to get it to play via the earpiece instead of the spaker phone?
View 5 Replies
View Related
Feb 22, 2010
I need to be able to stream audio from a custom file format on the C++ side of the Android system. I am working on porting a custom media player and need to be able to open a custom file and stream audio from it. This is important as I do not think porting the whole player to JAVA is feasible from a performance stand point and moving the audio buffers through the JNI interface I believe will be too slow to keep a decent frame rate. I can handle the video on the NDK side through OpenGL ES, but the Audio I have no idea how to make this happen.
View 2 Replies
View Related
Jul 12, 2010
I need to download audio from web server and I need to save into device memory. Then, I need to play that audio from my application. I know, how to play audio if that is available in res/raw folder. But, I can't able to play audio from SD Card. I am getting following error: ERROR/PlayerDriver(31): Command PLAYER _ SET _ DATA _SOURCE completed with an error or info PVMFErr Not Supported.
View 4 Replies
View Related
Jan 20, 2010
I've recorded audio in my Android application in its AMR format and I'd like to convert these to something that I can more easily use, such as WAV or MP3.
I've found some online instructions for this, for instance: http://www.aquarionics.com/2004/08/04/how_to_convert_amr_files_to_mp3/
which say to start with the 3GPP reference solutions to convert AMR to WAV, and then use sox and lame from there.
I compiled this code and tried to convert my AMR file, but it seg faults. I think this is because Android's AMR files are wrapped in a 3GP container. There is some code online about how to unwrap the AMR files (http://www.benmccann.com/dev-blog/extracting-amr-audio-from-android-3gp-files/), but I can't seem to get it to work and it seems like a lot of extra trouble just to get the audio from these files.
View 2 Replies
View Related
Sep 6, 2010
I'm an android starter I tused AudioTrack to play music But it just tell me filenotfoundexeception I try to play mp3 wav ogg (all in raw dir) I've no idea where is wrong? here are my code:
CODE:..................
View 3 Replies
View Related
Nov 22, 2010
I am looking for an app that will allow me to play music and audio books to my paired bluetooth car audio system. At the moment I can only use it for phone calls.
View 9 Replies
View Related
Apr 22, 2010
I have this problem, I have some audio I wish to play. And I have two buttons for it, 'Play' and 'Stop'.Problem is, after I press the stop button, and then press the Play button, nothing happens. -The stop button stops the song, but I want the Play button to play the song again (from the start) Here is my code:final MediaPlayer mp = MediaPlayer.create(this, R.raw.megadeth);And then the two public onclicks: For playing)
button.setOnClickListener(new View.OnClickListener() {
public void onClick(View v) {
// Perform action on click
button.setText("Playing!");
try {
mp.prepare();
} catch (IllegalStateException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
And for stopping the track
final Button button2 = (Button) findViewById(R.id.cancel);
button2.setOnClickListener(new View.OnClickListener() {
public void onClick(View v) {
mp.stop();
mp.reset();
Can anyone see the problem with this? If so could you please fix it. (For suggest)
View 3 Replies
View Related
Jul 30, 2010
How to play an audio during splash screen.
View 2 Replies
View Related
Nov 1, 2010
I am new in Android. I am using android os 2.2. I am trying to play streaming audio and video from url. I don't know what to do for that. after 3 days og googling i come to know that I have to use mediaPlayer and MediaController classes.I had use different differend combination of codes found on internet but not succeed.Can anybody guide me what to do for streaming audio/video playing. What about the UI if we use MediaPlayer or Controller class. is there any thing to related these in xml file of layout.if not then even please tell me what may be the code for that.please help me.
View 2 Replies
View Related
Sep 8, 2009
I am developing an application in which i need to merge and split audio recording.Can anyone give me a hint how to get it done in android? Does it require any external jar?
View 1 Replies
View Related
Oct 10, 2010
Is it possible to modify an active call by overlaying a sound track during the call? I looked up the SDK, but couldn't find any api to do this in the documentation. I am trying to investigate the feasibility of playing a previously recorded call/audio clip onto an ongoing call.
View 1 Replies
View Related
Jul 2, 2009
does android can recieve and play MMS or RTSP audio stream? or just can address for HTTP stream?? i try for MMS stream,but there is nothing to hear..
View 2 Replies
View Related
Aug 2, 2010
I need to play mp3 at 1.4 (or other) times the normal speed. How can I do that?
View 1 Replies
View Related