Android :: How To Play Audio From Sd Card?
Jul 12, 2010
I need to download audio from web server and I need to save into device memory. Then, I need to play that audio from my application. I know, how to play audio if that is available in res/raw folder. But, I can't able to play audio from SD Card. I am getting following error: ERROR/PlayerDriver(31): Command PLAYER _ SET _ DATA _SOURCE completed with an error or info PVMFErr Not Supported.
View 4 Replies
Jun 2, 2009
Could you please let me know how to do the audio record in android emulator and play the same recorded audio. Could you please help me in proceeding in development.I tried with MediaPlayer API's also.Its not working.
View 5 Replies
View Related
May 5, 2010
I connected my phone via USB to my RR sport to upload audio files to the RR hard drive. However, I keep getting connection error. Apparently my device is not being recognized as a storage. I did the unmount thinking. Also, I am wondering how I can play audio from my phone through the RR audio system.
RR is 2010.
View 2 Replies
View Related
Apr 28, 2010
I took out the 8GB SD card from my Blackberry Storm and put it the Incredible.
I had a bunch of music saved on my SD Card that I downloaded from VZW Music Media thing.
When I go to music on the Incredible and go over the song (it shows the picture of the album of the song)
it says "unable to play this type of audio"
View 10 Replies
View Related
Nov 12, 2010
I am working on a application that would allow users to play remote files. My question is how do I open those remote files to be played in the default android player?but this does not give me control of what is happening!
View 2 Replies
View Related
Feb 10, 2010
How to play audio from a stream in android? I will get input stream from an online link( like continuous FM). I need to cache the stream and play it. I searched a lot in sites,,,but didnt get.They show option of playing from a stored file. There is no option to play from a stream.
View 12 Replies
View Related
Jan 22, 2010
I currently have code that reads a recording in from the devices mic using the AudioRecord class and then playing it back out using the AudioTrack class.My problem is that when I play it out it plays vis the speaker phone.I want it to play out via the ear piece on the device.Here is my code:public class LoopProg extends Activity {
boolean isRecording; //currently not used
AudioManager am;
int count = 0;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
am = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
am.setMicrophoneMute(true);
while(count <= 1000000){
Record record = new Record();
record.run();
count ++;
Log.d("COUNT", "Count is : " + count);
public class Record extends Thread
{ static final int bufferSize = 200000;
final short[] buffer = new short[bufferSize];
short[] readBuffer = new short[bufferSize];
public void run() {
isRecording = true;
android.os.Process.setThreadPriority
(android.os.Process.THREAD_PRIORITY_URGENT_AUDIO);
int buffersize = AudioRecord.getMinBufferSize(11025,
AudioFormat.CHANNEL_CONFIGURATION_MONO,
AudioFormat.ENCODING_PCM_16BIT);
AudioRecord arec = new AudioRecord(MediaRecorder.AudioSource.MIC,
11025,
AudioFormat.CHANNEL_CONFIGURATION_MONO,
AudioFormat.ENCODING_PCM_16BIT,
buffersize);
AudioTrack atrack = new AudioTrack(AudioManager.STREAM_MUSIC,
11025,
AudioFormat.CHANNEL_CONFIGURATION_MONO,
AudioFormat.ENCODING_PCM_16BIT,
buffersize,
AudioTrack.MODE_STREAM);
am.setRouting(AudioManager.MODE_NORMAL,1,
AudioManager.STREAM_MUSIC);
int ok = am.getRouting(AudioManager.ROUTE_EARPIECE);
Log.d("ROUTING", "getRouting = " + ok);
setVolumeControlStream(AudioManager.STREAM_VOICE_CALL);
//am.setSpeakerphoneOn(true);
Log.d("SPEAKERPHONE", "Is speakerphone on? : " + am.isSpeakerphoneOn());
am.setSpeakerphoneOn(false);
Log.d("SPEAKERPHONE", "Is speakerphone on? : " + am.isSpeakerphoneOn());
atrack.setPlaybackRate(11025);
byte[] buffer = new byte[buffersize];
arec.startRecording();
atrack.play();
while(isRecording) {
arec.read(buffer, 0, buffersize);
atrack.write(buffer, 0, buffer.length);
arec.stop();
atrack.stop();
isRecording = false;
As you can see if the code I have tried using the AudioManager class and its methods including the deprecated setRouting method and nothing works, the setSpeatPoneOn method seems to have no effect at all, neither does the routing method.Has anyone got any ideas on how to get it to play via the earpiece instead of the spaker phone?
View 5 Replies
View Related
Feb 22, 2010
I need to be able to stream audio from a custom file format on the C++ side of the Android system. I am working on porting a custom media player and need to be able to open a custom file and stream audio from it. This is important as I do not think porting the whole player to JAVA is feasible from a performance stand point and moving the audio buffers through the JNI interface I believe will be too slow to keep a decent frame rate. I can handle the video on the NDK side through OpenGL ES, but the Audio I have no idea how to make this happen.
View 2 Replies
View Related
Jul 20, 2010
I have multiple audio files in the assets directory of my application. When the user clicks a button I want to play those files in a certain order, one after the other. There shouldn't be any noticeable lag between the audio files. What is the best approach to achieve this? I am thinking of using MediaPlayer objects and OnCompletionListeners. But, that would mean I have to create a lot of OnCompletionListeners because I need to know every time which audio file is next. Am I missing something or is there a better approach?
View 1 Replies
View Related
Sep 6, 2010
I'm an android starter I tused AudioTrack to play music But it just tell me filenotfoundexeception I try to play mp3 wav ogg (all in raw dir) I've no idea where is wrong? here are my code:
CODE:..................
View 3 Replies
View Related
Nov 22, 2010
I am looking for an app that will allow me to play music and audio books to my paired bluetooth car audio system. At the moment I can only use it for phone calls.
View 9 Replies
View Related
Apr 22, 2010
I have this problem, I have some audio I wish to play. And I have two buttons for it, 'Play' and 'Stop'.Problem is, after I press the stop button, and then press the Play button, nothing happens. -The stop button stops the song, but I want the Play button to play the song again (from the start) Here is my code:final MediaPlayer mp = MediaPlayer.create(this, R.raw.megadeth);And then the two public onclicks: For playing)
button.setOnClickListener(new View.OnClickListener() {
public void onClick(View v) {
// Perform action on click
button.setText("Playing!");
try {
mp.prepare();
} catch (IllegalStateException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
And for stopping the track
final Button button2 = (Button) findViewById(R.id.cancel);
button2.setOnClickListener(new View.OnClickListener() {
public void onClick(View v) {
mp.stop();
mp.reset();
Can anyone see the problem with this? If so could you please fix it. (For suggest)
View 3 Replies
View Related
Jul 30, 2010
How to play an audio during splash screen.
View 2 Replies
View Related
Nov 1, 2010
I am new in Android. I am using android os 2.2. I am trying to play streaming audio and video from url. I don't know what to do for that. after 3 days og googling i come to know that I have to use mediaPlayer and MediaController classes.I had use different differend combination of codes found on internet but not succeed.Can anybody guide me what to do for streaming audio/video playing. What about the UI if we use MediaPlayer or Controller class. is there any thing to related these in xml file of layout.if not then even please tell me what may be the code for that.please help me.
View 2 Replies
View Related
Oct 10, 2010
Is it possible to modify an active call by overlaying a sound track during the call? I looked up the SDK, but couldn't find any api to do this in the documentation. I am trying to investigate the feasibility of playing a previously recorded call/audio clip onto an ongoing call.
View 1 Replies
View Related
Jul 2, 2009
does android can recieve and play MMS or RTSP audio stream? or just can address for HTTP stream?? i try for MMS stream,but there is nothing to hear..
View 2 Replies
View Related
Aug 2, 2010
I need to play mp3 at 1.4 (or other) times the normal speed. How can I do that?
View 1 Replies
View Related
Feb 16, 2009
I tried to play a piec of 16-bit .wav audio file, no sound came out from my earphone, but .mp3 file would be OK. Do any one else have this kind of experience? This is the code: player = MediaPlayer.create(this, R.raw.test); // I put test.wav in /res/raw player.start();
View 4 Replies
View Related
Nov 8, 2010
In my music app, i would like to play live streaming like radio broadcasting with mediaplayer as Mediaplayer mp = new Mediaplayer(); mp.setDataSource(LiveStreamingURL); mp.prepare(); mp.start(); but after playing for few seconds it is stopped. I dont know how to overcome it. Give me your suggestions for this.
View 3 Replies
View Related
Jul 20, 2010
when I run this code, it starts playing all the audio files in the assets directory, in alphabetical order instead of just playing the audio file I requested. What am I doing wrong? Is there a better way to play audio files from the assets directory?Is there a difference between keeping audio files in the assets directory and keeping them in the res/raw directory? Besides the fact that they don't get ids if they are in the assets directory. If I move the audio files to the res/raw folder then I have a problem with reusing MediaPlayers because there is no id parameter for setDataSource(). I can't find a good guideline for handling this kind of problem.
View 1 Replies
View Related
Mar 15, 2009
When you pick up the call and switch the screen to MediaPlayer to play an audio, it is able to be heard from handset (receiver). Thus, you can hear the far-end voice and your local music at the same time. Is it a normal behavior? Android seems not to have the mechanism to let Mediaplayer to remember its status (to keep music pause or mute?) in the phone call. Or this is a normal design for notification sounds, such as a call- waiting sound? Is it possible to have an secondary gain feature like windows mobile in the future?
View 7 Replies
View Related
Mar 21, 2010
The dev guide suggests this
MediaPlayer mp = new MediaPlayer();
mp.setDataSource(this, Uri.parse("http://wamu-1.streamguys.com:80"));
mp.prepare(); mp.start();
I can't seem to get it working though.
I'm getting "java.io.IOException: Prepare failed.: status=0x1"
View 6 Replies
View Related
May 29, 2009
I am new to android and i need to play list of audio files in my application. but where can i put all the audio files as its large in size around 45 MB ? and how can i access it?
View 6 Replies
View Related
Apr 16, 2010
I want to develop a player on Android, which can play streaming audio and video.how should i start about?
View 1 Replies
View Related
Feb 10, 2010
How to play audio from a stream in android? I will get input stream from an online link( like continuous FM). I need to cache the stream and play it. I searched a lot in sites,,,but didnt get.They show option of playing from a stored file. There is no option to play from a stream.
View 2 Replies
View Related
Jul 21, 2010
I am currently new to android development I been working on the examples in the Dev Guide in the android website. I want to get a stream from a server I have to play in the emulator when I insert the url it doesn't seam to want to play. My question is there a way to get the emulator to play audio or is it all enabled also does MediaPlayer require a special kind of format like mp3 or ogg? his is the code i am running on my 'onCreate()' method.
MediaPlayer mp - new MediaPlayer();
mp.setDataSource(MY_URL_);
mp.prepare();
mp.start()
View 1 Replies
View Related
May 20, 2009
I just found that left/right channels are swapped when calling SoundPool.play(int soundID, float leftVolume, float rightVolume, int priority, int loop, float rate), running in 1.1 emulator on MacOS. Unfortunately I'm far away from my G1 headset (with proprietary connector) so I can't check if the behavior is the same.
View 2 Replies
View Related
Sep 19, 2010
My favorite TV and FM stations all have links on there websites for live streaming vidoe/audio. They all have Quicktime or Windows Media links but my Evo will not plahy them. I've tried several Radio apps on the Market but no luck with them either. Is this a planned fix or do I have to go back to to a I-phone or a windows based phone?
View 7 Replies
View Related
Jun 6, 2010
For the past two nights at about 1am, and once yesterday a little before noon time, my EVO started to play a random voice call memo I had on my phone buried in the SD card from a previous Touch Pro2 phone. It woke me up obviously both times at 1am and the one in the afternoon was just plain embarassing. It plays for about 30 to 45 seconds and then stops on it's own.Advanced tak killer showed only the "Music" app running, but in going to that app, it still had my audio book paused.What hidden app do you think is doing this? Anybody else seen this happen?
View 2 Replies
View Related
Nov 24, 2009
I have an application that is playing audio, and I would like to allow the listener to toggle between pause and play while the screen is locked, as it is a hassle to have to unlock the screen in order to pause the audio playback. Is there any way to monitor for KeyEvent.KEYCODE_DPAD_CENTER while the the screen is locked? I have been looking through the documentation but have not found any information on how to do this.
View 12 Replies
View Related