Android :: Manipulate Positions Of Background Images In ImageButton?
Jun 1, 2009Is there a way to manipulate the positions of *background* images in an ImageButton?
View 2 RepliesIs there a way to manipulate the positions of *background* images in an ImageButton?
View 2 RepliesI have rectangles and images and i want to show that images on that positions that rectangle holds in it...it is all dynamic. and i am using bitmap class to display but now i have to set positions according to that rectangle...
View 1 Replies View RelatedHow do I specify different images for an ImageButton when the state changes (i.e. pressed).
CODE:.................
In a standard button the color changes to orange when pressed, I'd like to change a custom image button with a different image.
I put a background color in a ImageButton? How?
View 1 Replies View RelatedI want to be able to specify an android:src, but I want android:background="" - complaints that string types are not allowed when compiling.
I basically want a button without any background (but that *does* have a 'src').
How to fix the position/layout of a ImageButton/Button/ImageView relative to the background?code...
When I change the display resolution, the background_img stretch to cover the new area, but the ImageButton doesn't stretch and doesn't respect the bottom margin proportionately.
I've set the background image of a custom ImageButton I am building, as well as setClickable(true) and setFocusable(true). The button is able to receive focus when I navigate with DPad/arrow keys in the emulator, however, it does not flash orange when it has the focus. It does not appear to change at all when it has the focus, in fact. When I remove the background image, however, the ImageButtons hold orange when they have focus.
What do I need to do to be enable an ImageButton with a custom background image to flash orange when it has focus?
I am currently trying to customize ImageButton to show different draweables as background of the Button while keeping the image set via the src attribute.
That's my custom_button.xml:
CODE:..............
I have an array of all the URIs of the images which I am showing in a List. Now I want to run a thread in background which gets this images from web and store them on the SD card. So when I click a particular element in the list instead of fetching from web it should fetch from the SD card in the new activity.
View 3 Replies View Related I have a bunch of png images that I imported to my phone from my PC. I dumped them straight in my DCIM folder.
On the PC, these images have transparent backgrounds, however, when I view them using androids gallery app, the background is black. Similarly, when using these images as stickers for my text messaging app (Naver Line), the backgrounds will also show as black.odate.
I'm writing an application and I want one of my activities to have a background. I've read the android docs about supporting multiple resolutions etc. but my designer is asking me what size the wallpapers should be and I do not want a lot of images for low, normal, high dpi in all the screen sizes.
What would be the most space efficient way to get a nice screen filling graphic background on all those screens? Android is great and all, but I do not want to end up with a huge application since I need all sizes of images for everything.
Is there a way to manipulate the data (voice) of an in/out coming call, so it would be possible to do some DSP(digital signal processing) on the data.
View 2 Replies View RelatedI am quite familiar with web programming (HTML, PHP, MySQL) and semi-familiar with Android Java programming, and would like to begin a project that combines the two together. Can someone point me into the right direction for how I would access/manipulate a web-based MySQL database from an android app?
View 1 Replies View RelatedIt happens that the user click on enter where i dont want to include it as a part of my input the string can end with 3 times so just replacing one wont do the job
My solution was:
CODE:........
Or just to point there without the new but i want later to dump the garbage. Or at least to dump values to the gc now ....
I want to implement the following logic. I have 4 activites A, B, C and D. The flow is A -> B -> C -> D When the user navigates from A -> C he should be able to get back to the previous activities by pressing the back button. But after reaching D pressing the back button should take him to activity A. And pressing the back button againg should exit the application instead of taking him back to B / C / D. How do I do it.
View 1 Replies View Related1 - User opens app for the first time ever from android home screen User is presented with "first time" screen (backed by first time activity, lets call it A) User hits back button user is returned to android home screen 2 - User opens app for second time User is presented with the main list screen of the application (backed by a list activity, let's call it B) User hits back button User is returned to android home screen I'm already aware of numerous ways to detect whether it's the first time opening the app or not. The problem is in having the back button return to the home screen rather than a routing activity that decides which screen to forward to.
View 1 Replies View RelatedIs there any way to manipulate form-data of a specific website (for example fill in information in a login-field and hit the login- button).
View 3 Replies View RelatedThis function runs on the UiThread, but it seems that doesnt mean it also has access to the activity context. Shall I implement to my AsyncTask a public Setter to pass the activity (as reference)?
protected void onPostExecute( Bitmap bitmap ) {
//following is underlined red due to missing context
(ImageView)findViewById(ResId)).setImageBitmap(bitmap);}
My question today relates to the android home screen and where it stores icon / widget positions. Specifically, I am interested in accessing the positions and sizes of any icons that are currently being displayed. I have, so far, been unable to find a method of retrieving the positions of other applications but i figure it must be possible in some way due to the presence of third-party home screen applications. Ideally, I am hoping to query the positions of whatever is on the screen at the moment from a live wallpaper and adjust my rendering accordingly.
View 1 Replies View RelatedI need to implement a screen containing a list of blocks one below the other. Each block will contain mutiple superimpose elements (Images, text) for which the relative position needs to be specified with respect to the top left corner of the block.
For creating the list of blocks i have used listview. For each block i tried to use relative layout.This works ok when the phone is in landscape mode and absolute position is specified relative to left edge of the phone. But when the phone is put in the portrait mode the layout gets distorted.
1) What layout can be used for this scenario?
2) Can relative positions be specified in terms of percentage of screen width/height instead of pixels?
How can I retrieve the positions of the selected item in a multichoice listView ? The getSelectedItemPosition method returns only the first one...
View 1 Replies View Relatedhow to manipulate HTTP header on Android??
View 4 Replies View RelatedSeeking help to design a layout as shown here:
http://docs.google.com/Doc?docid=0AQhgDtGvE2HgZGZ6cmtua185MTd0eGdyZmc&hl=en
The major challenge I face is aligning the components at desired positions. Please refer the three buttons(icons) and the way they are positioned.
Literally, going nuts, thinking how to position those exactly at the desired places.
Suppose I have the following layout
CODE:......................
How could I swap position of button01 with button02? And would it work also for swapping button01 with button05?
Before asking what I have tried so far, I don't even know where to start. I googled but the only answer I could find was about AbsoluteLayout.
Hi, i have a googlemap app that displays two items (itemizedoverlay class) and i have a Update button. When i press the update button, i want to remove the items from the map, and put again the same items but with the new latitude and longitude values (i have a service that actualice the latitude and longitude fields that i have in sharedPreferences, and also i recibe the other position by a bundle)
what i am doing wrong? when i try my code, the items of the map doesn't be removed.... just new items appear... but i want to remove the old ones
CODE:...........
And these are my two functions:
CODE:............
I also tryed with invalidate() on the mapview but it doesn't works... still paint the old items...
I'm currently working on a very simple aplication, and I intended to make it change the visual aspect depending on the screen size. The application just has 6 buttons like this:
I'm using the AbsoluteLayout, and changing the x and y of the buttons with the methods offsetLeftAndRight and offsetTopAndBottom. I'm not changing the layout of the buttons in the xml file, so the all start in the same place.
However, if I use this methods inside the onClickMethod they sometimes appear where I want them, sometimes don't (can't figure out why), but if i use them in the onCreate method, nothing happens.
I am trying to create a gradient drawable to depict a ratio of something. As a general example, lets say you were looking at a listview containing a fleet of cars. The background could be a fuel gauge - I don't want a smooth, wide transition. I want a very tight transition, and I want to be able to set where that transition takes place.
Here's what I'm staring with, but I'm not getting very far.
CODE:......................
I thought it may have been my eyes, when I thought I saw an upside-down Android icon for a contact the other day, on my Android 1.5 device - Samsung Moment. I was playing with contacts just now, and I saw the upside down icon again. Then I was curious, went to see other contacts, and I noticed the Android icon facing right, then facing left in other instances. There is no rhyme or reason as to when the Android icon will change positions, but it is there.
View 1 Replies View RelatedI am trying to draw a cupola circles at random positions in an Android application. I draw them on a bitmap and then draw that bitmap on the canvas. This is the function where a draw the circles:
private void drawRandomCircles(int numOfCircles) {
Canvas c = new Canvas(b);
Paint cPaint = new Paint;
cPaitn.setColor(Color.RED);
for(int i = 0; i < numOfCircles; i++) {
int x = Math.Random % 100;
int y = Math.Random % 100;
c.drawCircle(x, y, 20, cPaint)
}
}
The Bitmap b is global. And after calling this function I just draw the bitmap in the onDraw method. Now the problem is that I only get one circle drawn on the screen, no matter the size of numOfCircles.
I have two ListViews. Is there any way to synchronize the position of ListViews when I scroll any one of the Lists
View 1 Replies View Related