Android :: Disable Background Image Shrinking In Droid?
Oct 4, 2010
It seems background images are automatically shrunk in Android, for example, I use setBackgroundDrawable to set background of a view code...
Instead of shrinking, I want the image to be cropped to fit the screen size. How to do it?
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Oct 12, 2010
My goal is to develop a GUI application on top of a background image with buttons in specific places on the image. The first step is to display the background.
The image can be displayed with resources and is described in several FAQs including this one:
how-to-add-background-image-to-activity
It compiles and runs without errors, but the background is black. Here is the main.xml file:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout android:id="@+id/rootRL" xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="@drawable/background">
</RelativeLayout>
The image has been in png, 9.png, and jpg format with basenames of 'main' and 'background'. It builds but does not display. Making clean and recompiling does not help.
This behavior occurs on both the emulator and on hardware -- an Atmel AT91SAM9M10-G45-EK. The SDK version is 2.0.1.
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Aug 13, 2010
I'm battling with extending a TextView for my Android app. I'd like to create "bubbles" to display text messages in a conversation, similar to the native iPhone SMS conversations.
Is there a way to implement the resizing of a background image without just stretching it? I'd like to have a single background image that keeps it's corners but get stretched only in defined areas. I think this should be possible because I've seen it in a SMS app, but I wonder how to implement that.
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Nov 2, 2010
I've used the following code to repeat the image in the background but its not working code...
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Sep 17, 2010
I have a widget layout xml which sets the src to the delivered android widget 4x1 frame image.Here is the widget layout code...
@drawable/widgetinitial holds the widgetinitial.png image example 4x1 at developer.android.com (AppWidget design guidelines).(4x1_Widget_Frame_Portrait.psd) What I am trying to do is display an image inside the delivered frame instead what happens is the frame image goes away and only the image I am trying to display shows up. How can I display the image inside the bounding box or the background?
Another question - I think I saw in a couple of forums AbsoluteLayout is a deprecated feature for Android 2.1 and above. Is that correct? and does using AbsoluteLayout throws any force close or other exceptions?
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Mar 17, 2010
Is there a way I can remove the background bar image in the SeekBar android widget?
I just want it to show a slider with no progress bar behind it.
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Feb 17, 2010
Can you please tell me how can I place an background image to a the left upper corner of TextView in android? I would like the image not to be scaled by android.
I have tried
Resources res = getResources();
setCompoundDrawables(res.getDrawable(R.drawable.icon48x48_1), null, null, null);
Nothing is shown.
And I have tried
setBackground(R.drawable.icon48x48_1);
But it stretches the image.
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Jul 18, 2010
When I try to add an image for the background in Handcent, it changes my phone background and makes the handcent background black.
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Jan 28, 2013
I had the HTC Desire Z, so, I think it's not related to Droid 4, but it's Android specific.
However, whenever I try to set a background image, this one is always enlarged, coming out the edges, no matter what its size is, while I expect it to fit the display, even deformed, just as when I set a desktop image on my PC. That's what happened for example with my old Nokia N82: the image was scaled to fit the display.
I even tried to set an image of the exact resolution of the display (540 x 960), but it was always enlarged. So, is actually there a way to put a background image so that if fits the display and is not enlarged?
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Dec 17, 2009
How can I remove a background image and get the original background?
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Nov 30, 2009
Is there a way to set the background image as static so it doesn't span across each desktop?
I'm using Open Home if it makes a difference..
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Jul 19, 2010
Is there any way to disable my application from running on the background? I don't want my app to run in the background, i need to completely close it when the user a done
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Jun 25, 2010
I'd like to include a feature in my application that would include a running background service that would disable SMS, if certain conditions were met (location for instance). Is there a way I can intercept the user wanting to open any SMS app and block it? Would a Broadcast Receiver be able to do the trick? Maybe a different way to go about this?
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May 7, 2010
I have a Motorola Milestone running Android 2.1.Is there a widget which turns "background data" ("Settings -> account & sync -> background data") on/off? I know there are several widgets which turn auto sync on off (e.g. the power control widget) and disable data connections altogether (apndroid, quick settings, etc), but that's not what I need. I searched the market, google and this forum but couldn't find anything.The only workaround I found was to create a shortcut to "account & sync" using "any cut". Not a widget, but close enough.Is there a widget, or a better way to do this?
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Apr 20, 2009
I want to develop an application that disable the Background Data (new feature in Android 1.5) and Auto Sync and then enable GPRS/EDGE connection and vice versa.
I figured out how to enable/disable GPRS/EDGE by changing the APN settings. (weird solution. However; Android developers couldn't think a user may want to disable GPRS/EDGE) But, I couldn't find a way to enable/disable Auto Sync and Background data.
I investigated the Android code and as I understood, the Sync operation is an intend. So, I wanted to reach with putExtra to the intend and trigger the enabling/disabling. But; I couldn't find the correct keyword.
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Apr 18, 2010
Let me know how to set up a background image in opengl. You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscribe@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
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Oct 29, 2009
ListView Question! I know it's possible change the row color, but it's possible to put some imagem on background? And if yes, it's possible to create an imagem 1px and repeat-x or repeat-y like CSS?
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Mar 29, 2010
I want have an image and i want to set it as a background of android list view. i have used android:background="drawable/image" but nothing happened. how to achieve this?
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Apr 28, 2010
I am developing a live Wallpaper on android 2.1
I want to set in background a bitmap that i download on a server. I use canvas with the method setBitmap(Bitmap bitmap); but it don't work. I also try to set it in an ImageView in a different class of my live Wallpaper but it also don't work.
Have you got a solution?
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Oct 2, 2010
I have a background image about 100 x 100 that I want to center in an Android app. Is there a way to do this?
I'm thinking it would greatly help with orientation changes for simple apps.
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Feb 2, 2010
I have an image that I want to place on the background on my activity. For the G1 I would use a background of 320x480 but with the nexus 1 the resolution is almost double that. Should I just place the large image and make the smaller phones size down? I am trying to keep the size of my package down as much as possible.
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Nov 20, 2010
I want to set Image background for linearlyout in android ? can i ? if yes. how ?
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Oct 6, 2010
I have a RelativeLayout with a tiled background. Is there a way to make a tween animation to fade out the existing image and fade in a new one?
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Sep 6, 2010
I created a custom background image and wanted to use it as the background for a layout that has height of wrap_content. However, the total height of the contents of within that layout are much less than the height of the background image.
When I set it as the background in XML via android:background="@drawable/image", I noticed that it displays the entire height of the image, although the height of the actual contents are much shorter.
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May 6, 2010
I'm trying to set my root LinearLayout element (which is set to fill_parent in both dimensions) to have a background image which is always located in the lower left corner of the screen no matter the orientation of the device. It would be excellent if there were some way to set the background image position such as that which you can do with css using "background-position: left bottom;" but I'm not seeing a way to achieve this in Android. Is there a way to do this?
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Apr 26, 2010
I have a linear layout which has a background image (a 9 patched png file). How can I add padding to left and right so that the background image does not take up the whole width? I have tried 'android:paddingLeft' and 'android:paddingRight', but that does not change anything.
CODE:.....
The whole background still stretches the whole screen width.
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Jul 22, 2010
Using theme or ImageView ?
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Jan 24, 2013
I have galaxy gio and when i want to end of the call when screen it's off i click home button. It redirects me to home page launcher and i must end the call in notification bar. How to disable phone in background.
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Feb 12, 2009
I need to draw a background of 320 x 480 (fullscreen) for a OpenGL game. What I did was to stretch the texture to 512 x 512 and mapped it to 320,480 quad and then drew the rest of the game elements. I tried changing the texture image to 256x256 and no noticeable improvement in speed. Game was horribly slow even on the real device. It is actually slower on the device than on the emulator... I think i am the first one to have such a situation.. I am drawing a max of 12 triangles only 2 for background and rest are 64 x 64 textures. on 5 quad made with 10 triangles. I have disabled Depth, Lighting already. Only blending enabled as I use transparent PNG for texture of sprites. render cycle is like this - draw the background - draw the sprites (only 5) [with 10 triangles only] - swapbuffer... Please don't advice me to use 2d canvas, bitmap etc... I need to do it in OpenGL only. don't think OpenGL ES 1.0 is so incapable that it can't give me atleast 25-30 fps with just 12 triangles which you one 256x256 texture and one 64x64 textures (used by 5 quads...
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Nov 15, 2010
I am trying to fill an image onto my screen, but it is just covering around 75-80% part of whole screen, not whole screen.
The codeblock i am using is as:
CODE:...........................
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