Android : Create Setup File And Deploy It?
Sep 15, 2010Once I complete the application . How i will create the setup file and deploy it.!

Once I complete the application . How i will create the setup file and deploy it.!
I have set my layout thru TabLayout within LinearLayout but still my button in the end couldn't be set properly as TabLayout divides all the fields in number of columns so can anyone help how to set 2 Layouts in one XML file
means all the fields in TabLayout and remaining both Login and Register buttons in Linear Layout ore some other so that they can set properly. code...
I have an XMl file like below which I will use to set background for Textview:
row.xml
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:shape="rectangle">
The above Xml I will set as background for TextView in main.xml as below:
main.xml
<TextView
android:id="@+id/rowtext3"
android:text="Availablity"
android:layout_height="25px"
android:layout_width="60px"
android:textSize="10px"
android:textStyle="bold"
android:textColor="@color/black"
android:gravity="center"
android:background="@drawable/row"/>
But I want this to do from code rather than Xml.I have done everything that I have done in Xml like font,width,Height,font dynamically through code , but not able to set Background that I mentioned in Xml file . How can we set content of Xml file as background to textview similar to how we set background as XML in main.xml.
In the code I have done like this:
t1=new TextView(this);
t1.setText(ed1.getText());
t1.setHeight(25);
t1.setWidth(60);
t1.setTextSize(10);
But I didn't find how to set background i.e. how to set XML content as background?
I want to build a db file where i can
1.withdraw relevant info from tables I already inserted there
2.add to this db file new values
but the main thing I want db file with info already stored in the application where 1,2 are optional from it.
I'm parsing an OBJ-file in Android and my goal is to render & display the object. Everything works fine except the correct texture mapping (importing the resource/image into opengl etc works fine).
I don't know how to populate the texture related data from the obj-file into an texturebuffer-object.
In the OBJ-file I've vt-lines:
CODE:.......
And face-lines: f 127/73/62 98/72/62 125/75/62
My draw-routine looks like (only relevant parts):
CODE:............
Output of the counts of the OBJ-file:
CODE:..................
I've given up on finding an automatic OTA sync for my photos so I figured since I plug my phone to the computer once a day anyways, why not just use that. I'd like to have a program that would automatically sync my photos/videos or a specified folder/directory to my computer.
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When I try to run it:
CODE:................
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I want to create a PDF file dynamically in android application. like File f = new File("sample.pdf");
I have to use any external api for this?
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For my work, I need to change the original ROM of the tablet received from factory to make them at the image of our company.Is there a simple way to do this ? make the changes on one tablet, extract the ROM (so far so good) and deploy by a simple way to all the other tablet (more hard at this point) ?
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View 1 Replies View Relatedcan anybody tell how to create a xml file and write in android and where to put the file for aceess again is it possible to put into raw folder?
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I am Attaching the Java code here...
CODE:....................
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