Android : Need To Create A New File ( To Be Sent ) From A Bitmap

Jul 30, 2010

I have a bitmap "picPrev" which I got from my online server. I want to turn it into a file so I can send it. I was exploring this method. code...

Android : Need to create a New File ( to be sent ) from a Bitmap


Android :: Create Mutable Bitmap From Camera - Draw Another Bitmap On Top - And Save It

Apr 2, 2009

I am 1) taking a picture and 2) then draw another Bitmap on top of it 3) then I store it

I am doing it as follows and it works on the emulator.

On the device I get a OutOfMemoryError: bitmap size exceeds VM budget android.graphics.Bitmap.nativeCopy(Native Method) android.graphics.Bitmap.copy(Bitmap.java:199) in the line copy the Bitmap to get a mutable Bitmap.

CODE:...........

What I am asking:

a) Is there a better way to do what I am doing? 1) take a picture 2) draw another Bitmap on top of it 3) then I store it

b) What is the best way to create a mutable Bitmap from the picture I just took with the camera?

In my app, resolution is not an issue. If it works better for small photos that would be fine.

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Android :: How To Create Bitmap From Image File In Android?

Mar 2, 2010

How to load an image file (on SD card) into a Bitmap on Android?

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Android :: Resize Large Bitmap File To Scaled Output File

Jul 26, 2010

I have a large bitmap (say 3888x2592) in a file. Now, I want to resize that bitmap to 800x533 and save it to another file.I normally would scale the bitmap by calling Bitmap.createBitmap method but it needs a source bitmap as the first argument, which I can't provide because loading the original image into a Bitmap object would of course exceed the memory (see here, for example).Is there a way to read a large image file with 10MP or more and save it to a new image file, resized to a specific new width and height, without getting an OutOfMemory exception?I also tried BitmapFactory.decodeFile(file, options) and setting the Options.outHeight and Options.outWidth values manually to 800 and 533, but it doesn't work that way.

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Android : Want To Create Bitmap From BitmapDrawable?

May 26, 2009

How can i convert a BitmapDrawable into a Bitmap (hopefully it keeps the Alphachannel from the BitmapDrawable)..

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Android : Create Bitmap From Byte[]?

May 4, 2010

How do I create a Bitmap from a byte[]?

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Android : Can I Create Bitmap From An Image (.png)?

Aug 18, 2010

I have an image in .png format in "drawable" folder and need to create Bitmap from it, so can use in public void drawBitmap (Bitmap<http://developer.android.com/reference/android/graphics/Bitmap.html>bitmap, float left, float top, Paint <http://developer.android.com/reference/android/graphics/Paint.html>paint)

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Android : Way To Create Byte Array From Bitmap?

Jul 20, 2009

Is it possible to create a byte array from bitmap?How can I do so?

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Android : How Might One Create A Large Bitmap In Droid

Aug 10, 2010

I am trying to build an Android application which can take several photos taken by the camera, and merge them into one giant image. For example, I might take three photos and arrange them in a vertical stack for output as a single image. Ideally, I'd like to be able to keep the images at the original size. Unfortunately, using Bitmap.createBitmap() causes an OutOfMemoryException before even approaching the size of one photo of camera dimensions. Is this possible? Or do I just need to resort to scaling the photos before trying to merge them into a single Bitmap?

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Android :: Cannot Create New Map View To Draw To Off Screen Bitmap

Oct 29, 2010

I'm trying to create a MapView in a service (live wallpaper), but have it hidden so that I can render it to a Bitmap, and then map it to a texture to render in opengl. I have a Canvas and a Bitmap, and I intended to call myMap.draw(myCanvas) in order to get it into the correct bitmap so that I could then bind it as a texture.

When I Initialize I do the following:
myMap = new MapView(ctx, APPSTATICS.MAP_API_KEY);
I get an error:
java.lang.RuntimeException: stub at com.google.android.maps.MapView.<init> (Unknown Source)
Why I can't create a new mapview which I can use to draw to a offscreen bitmap?

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Android :: How To Create Bitmap Thumbnail So Speed Improves?

Nov 12, 2010

I am using MediaStore.Images.Thumbnails.getThumbnail to create bitmap of thumbnail in htc hero , it takes lots of time to execute this. I other device it works faster. Please suggest any alternative to this method to create bitmap thumbnail so speed improves.

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Android :: Alternatives To Create Scaled Bitmap When Adding 3D

Dec 4, 2009

I have a problem - I am writing an application that displays up to 12 images on screen, and moves them around, plus reads touch events. I am using a sample code I found, and it works great. Now I need adding 3D - meaning emulating the objects moving in the Z axis, too (in/out of screen). To do this, I need to resize the images as they move. To test this, I changed the following line in my onDraw (Panel) code: canvas.drawBitmap(bitmap, coords.getX(), coords.getY(), null); to: Bitmap bmpScaled = Bitmap.createScaledBitmap(bitmap, 112, 112, false); canvas.drawBitmap(bmpScaled, coords.getX(), coords.getY(), null); Which works, BUT - movement on screen, plus response to touch events becomes real Jiggly. Checking the log I see that every call to createScaledBitmap causes garbage collection of around 90mS, which causes the total app to respond jiggly. Tried preparing 20 sized bitmaps beforehand, but since that moves the calls to those createScaledBitmap to the beginning of the app - it takes forever to load. Can you think of any workaround or other way to achieve the scaling effect?

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Android : Need To Create Bitmap From Integer Array In C / OpenGL

Nov 29, 2009

I am trying to move my code from Java to C, and I have encountered a problem while trying to find a function in C that can take an array of ints and create a bitmap from it for OpenGL. In Java, I used

bitmap = Bitmap.createBitmap( {int array name} , w, h, Config.RGB_565);

Is there a similar function that I can use in C, or a workaround that I could use?

Also, if it matters, I am programming for Android.

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Android : Create Bitmap From Droid.graphics.Path?

Oct 5, 2009

I am banging my head against the wall trying to create a Bitmap from a Path object (android.graphics.Path). Is there any way to do this? I've browsed through most of the classes now but can't seem to find any way to do it.

Actually, what I have is a Path that consists of many cubic Bezier curves. It is really expensive to draw with canvas.drawPath(). So I figured that I could perhaps "cache" the Bitmap of this Path by converting the Path to a Bitmap once and then just drawing the Bitmap every time instead of calling canvas.drawPath().

Is there any way to create a Bitmap from this Path?

Or is there a smarter way to draw tha Path multiple times without having to recalculate all of the Beziers? For example, if I created a ShapeDrawable from PathShape from the Path, and just draw the ShapeDrawable objects every time, would that be more efficient than drawing the Path every time?

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Android :: How To Write Bitmap Out To XML File

Jan 21, 2010

Might sound crazy, but it's what I need to do. I want to take a Bitmap object and use the XMLPullParser/XmlSerializer to write this to a flat file. Obviously I will need to read the XML tag back into a Bitmap object.So somehow I have to turn my Bitmap into a String and then turn that String back into a Bitmap. I will do some searches on Base64 to see if I get any good examples.

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Android :: Read File Into Java Bitmap?

Nov 4, 2010

I know how to read a bitmap file into a byte array. How is the byte array then converted to a Java Bitmap?

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Android :: How To Save A Bitmap Instance To A Bmp File?

Jun 27, 2009

How can i save a Bitmap instance to a *.bmp file?Anyone knows? Is it strange that we can only save a bitmap instance to a png or jpg file?

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Android :: Load And Draw Partially A Bitmap From File

Sep 13, 2010

I have a somewhat large (i.e. not fit in most phones' memory) bitmap on disk. I want to draw only parts of it on the screen in a way that isn't scaled (i.e. inSampleSize == 1)

Is there a way to load/draw just the part I want given a Rect specifying the area without loading the entire bitmap content?

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Android : Get Bitmap Infomation Before Decode An Image File?

Jun 4, 2009

I want to know an image's width before decode it, so that I can set Options.inSampleSize if the image is too large. Any advice to do that?

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Android :: Bitmap Image From File Does Not Scale On High Density Device / Display It?

Sep 24, 2010

I have problem with displaying bitmap image on imageview on high density screen (480x800). When the bitmap image loaded from file on sdcard, the image does not scale to fit hdpi screen. On medium density screen it works normal (320x480).code...

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Android : Crop Bitmap Without Reading Entire Bitmap / Cannot Read Image Into Memory

Jul 21, 2010

I have a very large image and I only want to display a section the size of the display (no scaling), and the section should just be the center of the image. Because the image is very large I cannot read the entire image into memory and then crop it. This is what I have so far but it will give OutOfMemory for large images. Also I don't think inSampleSize applies because I want to crop the image, not lower the resolution.

Uri data = getIntent().getData();
Input Stream is = getContentResolver().openInputStream(data);
Bitmap bitmap = BitmapFactory.decodeStream(is, null, null);

Any help would be great?

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Android :: Loading Only Part Of Bitmap File In Android

Mar 30, 2010

I would like to load a cropped version of a bitmap image into a Bitmap object, without loading the original bitmap as well. Is this at all possible without writing custom loading routines to handle the raw data?

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Android :: Overlay Bitmap - Draw Over A Bitmap

Oct 8, 2009

I have two questions actually:

Is it better to draw an image on a bitmap or create a bitmap as resource and then draw it over a bitmap? Performance wise... which one is better?

If I want to draw something transparent over a bitmap, how would I go about doing it?

If I want to overlay one transparent bitmap over another, how would I do it?

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Android :: Draw A Bitmap Rotated Onto Another Bitmap

Mar 22, 2009

My goal is the draw a bitmap onto another bitmap but rotated 90 degress. whats the most efficient way to do that. My current method is as follows which is horribly bad because it creates a new bitmap every time.

CODE:.....................

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Android :: How To Create A Pdf File

Sep 21, 2010

I want to create a PDF file dynamically in android application. like File f = new File("sample.pdf");

I have to use any external api for this?

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Android : How To Create .ics File?

Aug 17, 2010

In Android native calendar application while creating an event ,it is syncing with gmail and .ics file is creating.They are not using iCal4j java library to create the .ics file. I could not able to find out how to create the .ics file.

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Android :: Best Way To Create Temporary File

Aug 6, 2010

What's the best way to create a temporary file in Android? Can [File.createTempFile][1] be used? The documentation is very vague about it.

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Android :: How To Create A File On System?

Mar 20, 2009

I need to save some persistent data (byte array) in my application.I decided to write these data into a file on the Android hardware.But I cannot create a file under /system/ or /data/.Can any body tell me under which directory can I create a file to save my data except SDCARD(Because We cannot suppose every Android has a SDCARD)?

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Android :: How To Create Executable File?

Sep 22, 2010

Can someone tell me how to create an executable jar file from eclipse for android? First of all, how the application should be before creating a jar file? Should it be runnable? Do i need an Activity class in it? I created a simple Android application, which has an activity class

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Android :: Does Not Create File In One Director But Does In Other?

Nov 21, 2010

I have a small piece of code that just won't write a file to the SD card on Android I made sure I created the folder CACHE_DIR before. It exists on the SD card, but canWrite() always returns false. This is the path: /mnt/sdcard/Android/data/org.my.app/files/thumbnailcache I can browse the directory /mnt/sdcard/Android/ data/org. my.app/files/thumbnailcache. Here comes the interesting part: When I try to write to /mnt/sdcard/Test/, it succeeds.How is that possible?

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