Android :: Can I Resize An Image To A Lower Resolution?
Jun 1, 2009Can i resize an image to a lower resolution as i am getting an OutOfMemoryException when trying to display image with 2048x1536 resolution or more?

Can i resize an image to a lower resolution as i am getting an OutOfMemoryException when trying to display image with 2048x1536 resolution or more?
I have a program that should work on Android 1.5, but when it's run on newer devices with higher resolution screens, it should support the full resolution and not emulate a lower resolution screen. As far as I can tell from the documentation, this should be simple.
I just specify
code:.........
The problem is that if I tell Eclipse to compile for 1.5, it refuses to accept this. It reports an error (targetSdkVersion is an unknown tag) and refuses to compile or run. If I tell it to compile for 1.6 it works fine, of course. But if I then try to install on a 1.5 AVD, the program immediately crashes with a java.lang.VerifyError. I'm clearly missing something simple. How do I get it to compile an apk that works under 1.5, but still includes the targetSdkVersion tag?
In general,can we change some properties to make a given app run on a lower than native resolution?I think it should be totally possible,since phone come in various aspect ratios and resolutions.So the app detects the screen and resolution,and adopts accordingly.Gensoid does that in-app.Double,original size,strech,etc....
For instance,if we have a game on a 1920x1080 screen,but the GPU struggles to keep the framerate,we lower it to 960x540,the game still looks fine,because we get 1:2 resolution,and far fewer pixels to push.I think there should be an app for that.
Yesterday I took a video with the front camera. I recorded with the front camera for 7 minutes and it took almost 1GB of size. So, is there an app that can record videos with lower resolution but not too blurry? GT-I9505
View 1 Replies View RelatedI'm using my SGS to take photos at max resolution (5MB), the average file size is 1.5MB. I want an app that will resize the photo to a lower resolution (640 X 480) so that the file size is small enough to send it easily through email (over GPRS conn). Can someone recommend a app that can do this, preferably free? Right now, I transfer the pics to my PC & use Picasa to export the photos with a lower resolution.
View 2 Replies View RelatedI own a galaxy nexus and the performance of a few HD games are under my expectations, even with a bus overclocked kernel! (i've tried many, to no use )
Is there is a way to force selected apps to run at a lower screen resolution? say 540x960? i don't mind if it doesn't run in full screen, i just prefer a constant 60FPS over a few extra details!
Really sorry for all the screenshots. I own a Nexus One and Dell Streak and one thing that I find disappointing is that some apps don't run at the native resolution on the Nexus which makes things look blurry compared to my Streak. Examples: (all screenshots taken with the Android SDK) Now, I understand that the PenTile display will have an effect on image quality Vs my Streak but why does the N1 seem to be rendering things in a lower resolution compared to my Streak?
View 2 Replies View RelatedI'm considering changing my phone (quite old Motorola) with something from the 21 century..While looking for one (HTC), I found, that only Tattoo can fit in my budget.There are, however, couple of question I'd like to ask:
Does Tattoo support offline GPS navigation (and if so - can you, please, suggest a app for this). Most of what google has to say about this is related to Google maps (obviously), but it looks like this can't be done there. And i really don't see the point having a GPS antenna that requires Wi-fi/data connection in additionIs the lower resolution / screen really such a pain for the apps in the market. Are there any problems with the all-day apps, that one needs?I might have a chance to buy a second hand Iphone 3g 16 for 40-50 euro higher price. Can you advise what's the better choice? I'm not sure about the condition of the iphone, but lets say it has only cosmetic problems, which doesn't bother me.
I'm retrieving image from URI and displaying in Imageview.I need to re-size image from URI to fit size of the Imageview.Please help me how I can do this.
View 1 Replies View RelatedHow to resize the imageButton to fit the image exactly..This is the code that i tried, but the image is placed at the position that i am locating using android:scaleType but i can't able to reduce the size of imageButton.
The code that i tried is ...
CODE:......................
I am trying to reduce the size of images retrieved form the camera (so ~5-8 mega pixels) down to one a a few smaller sizes (the largest being 1024x768).It looks like the OOM happens during the createBitmap. Is there a more memory efficient way to do this? Perhaps something that doesn't require me to load the entire original into memory?
View 2 Replies View RelatedI want to resize the image dynamically before i set the background of the Image button... If there is any method?
View 5 Replies View RelatedI have a layout in which I resize an image by doing a transformation with prescale. After the scale the image has the right size, but the layout container around it cuts its size of. I want the layout container arround it to show to complete image. I just tried invalidate on the image, the container as well as requestLayout().
View 1 Replies View RelatedI can not figure out how to resize a wallpaper image. When I crop it and add it to my wallpaper its bigger than my screen... so I dont see the full image.. its driving me crazy! Any ideas??
View 7 Replies View Relatedhow to resize 9/png images(HDPI/MDPI) to LDPI SIZED?
View 1 Replies View RelatedI'm trying to capture an image by calling camera utility from "MeidaStore.ACTION_IMAGE_CAPTURE". However, it seems there is only on resolution available 640x480, while the native camera support 8MB resolution.Any permission or extra param needed to get larger resolution option? It'd much appreciated if anyone can help on this.
View 3 Replies View RelatedI am attempting to create a very graphically intensive android application. Almost all of the UI is based on bitmaps and I would like to support as many different devices as possible and to have the app look great in all of them.Is it possible to embed different resolutions for each image and have a different image displayed on each device. I am aware of stuff like hdpi folders etc. as well has units like dip etc., but that still leaves too many variables as to how the image is displayed. I would like to not have the images scaled at all to avoid losing image quality.For instance on my high resolution device I would like an image to be exactly 100px and then on a medium resolution device I would like a lower resolution image to display and be exactly 80px. If I use display independent units, I cannot ensure that the images will be of a particular size.
View 1 Replies View RelatedI want to place three button images of same size equal to screen it is working fine in size 320 x 480,it occupies full 320 size but android is having different resolutions of phones of different sizes 480 x 800 and 240 x 320 how I has to place same image for all resolutions equally to occupy full screen ?
View 1 Replies View RelatedAs Android supports multiple devices from different manufacturers there are different screen resolutions supported.It shows WVGA and FWVGA in MDPI for Large Screens and HDPI for Normal screens. So, if the image is kept in drawable-mdpi and its resolution is 320 * 480 then which image will be taken by Large Screens device of MDPI.Moreover, there are two screen resolutions for HDPI i.e. 480 * 800 and 480 * 854. So, with what screen resolution the image should be built.
View 1 Replies View RelatedI have noticed that my desire's in call volume reduces while im speaking to someone. For example, when im speaking to someone, the volume of the conversation goes lower and lower, but when I move the phone, the volume comes back.
View 1 Replies View RelatedI want to use a WebView to enable dynamic loading of ads in my app. I'm currently running on a HDPI device, and images width a width of 480px are clipped/scrolled. If I use images with a size of 320px, they are zoomed in and rendered at too low a resolution.The content of the loaded WebView url is a simple web page with just an image tag wrapped in a link, as well a simple head. I've tried playing with the viewport meta-tag, but without any luck.
View 2 Replies View RelatedThe Android documentation says that best practices are to make two drawable directories - one for HDPI and one for MDPI. It also says that if the MDPI directory doesn't exist and a MDPI device is running the app, it will scale down the HDPI ones so everything looks good. Is there any reason not to just make one high resolution set of graphics? One con that I can think of is performance issues and one pro I can think of is only having one set of images for your app.
View 1 Replies View RelatedWorks like a champ. I'm now trying to make my app work on small screen devices, so I created a res/drawable-ldpi directory, and populated it with the two pngs plus the corresponding selector file.Isn't this the right way to specify ldpi specific button images? If default device xmls and pngs go in drawable, then ldpi xmls and pngs go in drawable-ldpi, right? Could these errors be the result of an inappropriate <supports-screens> element in my manifest file? Neither the api-demos in the samples (for any SDK version), or the newer samples including multires, have any multi res image button examples. In fact, I couldn't find any example where there was an xml file in a res/drawable-.
View 5 Replies View RelatedI am trying to display 480*320 image in fill_parent width and height but it doesn't fit on full screen. image seems a bit smaller in width.
do i need to change resolution or something else..
Every time I try to add a contact icon (from a saved image on my phone), my Magic saves a low-resolution version of the crop I make.
When I dial the contact, the picture looks HORRIBLE (it seems like the resolution is about 50x50px or something). I tried making contact icons from photos made with the phone or from high-res images that I transferred from my PC, but the outcome is always the same: the resolution of the icon is too small.
Is there a way to solve this problem? There's no point having a low-res image in a high-resolution image placeholder.
How do I convert phone resolution Bootanimation to tablet resolution?
I have 4 boot animations that I want to convert to work on my Nexus 10 full screen.
Also, how to be able to edit [URL] to show 10 instead of 4 or completly remove the number so it works nicely on both my Nexus 4 and Nexus 10.
I use http://stackoverflow.com/questions/541966/android-how-do-i-do-a-lazy-load-of-images-in-listview/3068012#3068012 to load images in a ListView and a GridView. It works but the images are loaded form bpttom to top. How to fix that?
Bonus Question: Can I use a loading animation in a image view while the real image is loaded? Right now it's just a default image.
Does anyone know where I can find the app that lowers brightness below the normal minimum?
View 1 Replies View RelatedI am getting the warning: Attribute minSdkVersion (3) is lower than the project target API level (8)
How will this affect my app?
I have an app on the market that requires sdk 2.0. I want to rewrite and publish it using 1.6 to find a wider audience.
The question is: if I update my already published app with an sdk downgrade to 1.6 will it then show up to users with phones at 1.6? I know currently the market search shows my app only to those that have 2.0 phones.