Android :: Can't Add 3 Images In A Canvas In Droid / Way To Do
Mar 10, 2010
I have 3 images that I want to add one after other on a canvas.
This is my code...
but this is not working.
Can someone please tell me what I am doing wrong here.
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Jun 16, 2010
I need a small help on rotating one image around its center of axis among multiple images which are drawn to canvas in android.
I am loading images to canvas like below.
canvas.drawBitmap(mMachineBackground, 0, 0, null);
canvas.drawBitmap(mMachineRotator, 0, 0, null);
I want to rotate only the second bitmap around its center of axis instead of rotating the entire canvas(which includes first bitmap also).
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Sep 28, 2010
I have some images (.png format) that I use as drawables on the surface of canvas in my android app. The problem I have is mspaint only allows a rectangular image file, so whatever I draw on the screen always shows up in a box. Is there a (free) program or way I can edit the png files so that when they are drawn on the surface of my canvas, they are drawn to shape?
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Jul 7, 2010
My loadMap() method generate a canvas.throwIfRecycled exception when i try to load a new map.
When i start the game, the initial map loads and work fine though,
its only when i try to load a new map that i get the exception ..
How can i "reset" canvas and the bitmap i use to draw into, so i can startover fresh with them ?
here's what i use to create and draw my maps:
CODE:.........
So basicaly once i created and used picDest and canvas, i cannot figure how to reset it all for when i want to load a new map..
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Jul 18, 2010
Just curious how many have this issue.If you are unsure select the link below and find out pls.
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Mar 31, 2010
I'm just starting with Android development and I'm coming from JavaScript/HTML world so I'm currently investigating the possibilities of the Android SDK.
The HTML 5 canvas supports composite operations (See here).
Is this possible in an Android Canvas? I scanned the API of the Canvas class but couldn't find anything useful. I need at least the composite operation "source-in" or (if this isn't possible) "source-atop".
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Sep 16, 2010
Can anybody tell me or send me some links if there is any..which tells how Google map draw on canvas in android. what is the logic behind that.
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Jul 9, 2010
I'm currently writing an Android game using surfaceView. I've optimized the game as much as possible and it runs quite smoothly. However, I have collision detection incorporated which is a bit messy. I would like to do collision detection by reading pixels directly from the canvas. Is this possible to do? The closest to this that I have found was to attach a new bitmap to the canvas using setBitmap. Then when I drew to the canvas, the bitmap would be updated. Would this be the way to go?
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Nov 11, 2010
How to move ball on particular angle in android canvas?
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Nov 2, 2009
I'm basically using the same method of loading bitmaps in OpenGL that the SpriteMethodTest example uses and have been unable to get rid of an annoying outline that appears around all of my images.
For example, If I were to load an image of a white circle on a white background, I would expect to see nothing. Instead, I would see my circle because its edge would be gray. In SpriteMethodTest, I replaced the background image with white and was able to see that the edges of the android images flying around also don't seem to be rendered correctly.
Does anyone know how to load images in OpenGL without having a thin outline appear around the images?
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Nov 16, 2010
I'm developing an application which allows user to edit an image and save that edited image as new image on sd card I want to get the current state of the canvas object.
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Sep 27, 2010
I am trying to rotate a canvas with canvas.rotate and move an object on it at the same time. The problem is that with the rotation, the coordinate system of the canvas rotates as well, so I get cases when my object is supposed to be moving along the y axis, but the y axis is rotated on place of the x axis. It is a mess. Is there a way to go around this?
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Apr 6, 2010
I'm working to convert some background images to nine patch so they scale better on different phones.
The problem is that if I have the following resource structure: drawable-hdpi/background.png drawable-hdpi/button.png drawable-mdpi/background.png drawable-mdpi/button.png drawable-ldpi/background.png drawable-ldpi/button.png and then I drop a new drawable-hdpi/background.9.png file into the mix, it breaks button.png during the pre-compile. The error is "No resource found that matches the given name (at 'background' with value '@drawable/button').Simply removing that one nine patch file fixes the build. Should I be able to have some nine patch images and some normal ones, or to have nine patch only in hdpi but not mdpi or ldpi? This is Eclipse 3.5.1 with the latest ADT.
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Jun 15, 2010
I currently have a game written using the Android canvas. It is completely 2D, and I draw bitmaps as sprites on the canvas, and it technically works, but I have a few features that I need to add that will require drawing many more bitmaps on the screen, and there will be a lot more movement.
The app needs more power.
What is the best way to go from this method of drawing Bitmaps on a canvas to using OpenGL so I can draw them faster?
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Jun 23, 2010
1.myJpegFile = new File("images/jpegImage.jpg");
2.output = new BufferedOutputStream(new FileOutputStream(myJpegFile));
3.encoder = JPEGCodec.createJPEGEncoder(output);
4.encoder.encode(myJpegImage); Please could you give me the equivalent code for line no. 3 and 4 in Android?
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Jun 11, 2010
I m making an application which requires me to list all the images available on the SD-Card of the phone.
i tried querying the ContentResolver way i.e.
Cursor image = getContentResolver().query(Images.Media.EXTERNAL_CONTENT_URI, new String[]{Images.Media._ID,Images.Media.DATA,Images.Media.DISPLAY_NAME}, null, null, null);
but without any result. Is there any way i can get the list or if thats not possible then is there any possible intent (e.g. PICK) by which i can allow the user to select a file and then access the path of the file the user selected?
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Jul 7, 2010
How can I upload images using FTP on Android?
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Oct 16, 2010
I have 24 .png images and a ImageView. On user touch I change the ImageView to be one of the 24 images. I'm currently doing setImageResource(R.drawable.hour_1);, but there is a slight delay after I touch the screen and the ImageView actually changes. I figure the delay is the resource being loaded, but I can't find a better way to do this.
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Oct 19, 2010
I am developing a Java Android application that displays web content from the assets folder in a web view. I had no problem getting this content to display in the application but I am confused as to why my images are not displaying properly. I'm working with a Motorola Droid that is supposed to be 480x854 resolution. When I create banner images using these dimensions and attempt to display them in the web view they're enormous and they flow off of the screen. It doesn't appear that the web view is actually 480x854. Can somebody let me know what I am missing here? I do not know what size to set the images to so they are just right.
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Nov 2, 2010
I want to create layout where I have two images at left and at right and text in center.
I have tried to do it with relative layout but unfortunetly it was unsuccessfully. Could anybody provide me an example?
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Aug 25, 2009
I am trying to write an application, that would allow me to render multiple images onto an ImageView in Android. I can find the method to populate it with a sigle bitmap. But, there seems to be no way of getting two images to render in ImageView (Each occuping half the render space). Any help would be really appreciative.
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Mar 30, 2010
I need to upload an image to a remote PHP server which expects the following parameters in HTTPPOST:
*$_POST['title']*
*$_POST['caption']*
*$_FILES['fileatt']*
Most of the Internet searches suggested either :
Download the following classes and trying MultiPartEntity to send the request:
apache-mime4j-0.5.jar
httpclient-4.0-beta2.jar
httpcore-4.0-beta3.jar
httpmime-4.0-beta2.jar
OR
Use URLconnection and handle multipart data myself.
Btw, I am keen on using HttpClient class rather than java.net(or is it android.net) classes. Eventually, I downloaded the Multipart classes from the Android source code and used them in my project instead.
Though this can be done by any of the above mentioned methods, I'd like to make sure if these are the only ways to achieve the said objective. I skimmed through the documentation and found a FileEntity class but I could not get it to work.
What is the correct way to get this done in an Android application?
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May 28, 2010
How to clear the cached image from memory programatically in android? i am iconic list view when i scroll its reloads the image.So its produce the OutofMemoryError. i want clear the cache while gets this exception. how to do that?
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Aug 1, 2010
I have a number of images in my directory.
I want to show random images in ANDROID.
Please anyone provide me with an example.
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May 11, 2010
how to change the tab indicator's images in android? there is a tab_indicator.xml file in-built in android sdk. in that the Relative layout has the background as a tab_indicator file as background. how to customize this images in tab_indicator and set our new images? I have a problem that the not selected tabs are highlighted with a white under line.because of those images. how to customize it?
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Aug 26, 2010
I am developing app which downloads the images from the web site and then i am displaying them as slide show. now i want save the downloaded images into my SD card.
My Current Trying Code is...
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Nov 9, 2010
I populate a ListView from the result of a Sqlite query; one of the fields is the image file name that i would like to show as image into a listview.
How can i do to show the image file?
I use
SimpleCursorAdapter(this, R.layout.list_name,cur,new String[] {"fields_list"}, new int[] { R.id.list...});
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Aug 20, 2010
I would like to know how to get a pre-saved image from the gallery and then display it onto the screen. Any tutorials/helpful links and info would be appreciated. If there is anything you would like me to explain more, please ask.
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Nov 10, 2009
I would like to change an image I loaded to have round corners.
Any hints, tutorials, best practices you know of?
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Feb 9, 2010
In my application i want to upload the image.for that i have to get images from gallery in android device.can pl send me that code get images from android device gallery
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