General :: GIF Image On The Screen?
Apr 20, 2013How can I put a gif image on the screen? Is there an app for that. I don't me as a background.
View 1 RepliesHow can I put a gif image on the screen? Is there an app for that. I don't me as a background.
View 1 RepliesI use http://stackoverflow.com/questions/541966/android-how-do-i-do-a-lazy-load-of-images-in-listview/3068012#3068012 to load images in a ListView and a GridView. It works but the images are loaded form bpttom to top. How to fix that?
Bonus Question: Can I use a loading animation in a image view while the real image is loaded? Right now it's just a default image.
It will be helpful if any one can help me out in understanding the concept of radio,flash,system image in android mobile device. Also why are they required? and what is their role in Device?
View 2 Replies View RelatedI have a 320x480 image which I`d like to fit the whole screen. This is the main.xml code...
The screen shows the image but there is a considerable padding to the left and to the right, and a little bit to the top and to the bottom. I have tried setting android:padding to 0dip with no result.
Link to image, I can`t post images yet: screenshot
How do I change the lock screen image?
View 9 Replies View RelatedI can't seem to find it, but is there a way to change the image on the lock screen?
View 2 Replies View RelatedI'm just getting started with android programming, and want to see if there is a way to programmatically set the lock screen image. I've found various ways of setting the wallpaper in the API, but I can't seem to find the equivalent ways of setting the lock screen image.
I've seen various posts saying that customising the lock screen by adding widgets or bits of applications is not possible, but surely there must be a way to set the image programmatically?
I would like to know how I can move a small image on the screen. The user clicks for instance a small block and after that I would like to slide it over the screen.Any help is appreciated.
View 1 Replies View RelatedI would like to set my own background in my preference screen, but the method I know doesn't work...
RelativeLayout
ImageView
PreferenceScreen
This just crashes my app.
I am trying to fill an image onto my screen, but it is just covering around 75-80% part of whole screen, not whole screen.
The codeblock i am using is as:
CODE:...........................
I can't seem to rotate properly an image on the entire screen. The problem is that when the image rotates, you can see the background in some areas. I want the image to fill the screen also when it rotates. Here is the layout.I start the animation in onResume. As I said, the image rotates but there are background areas when it does rotate. I've tried using images much bigger than the screen but still it doesn't do what I want. I don't care that outer regions of the image are not visible. I just want the rotation to fill the screen. I guess ImageView sets its width and height initially and then, when it rotates, it uses those dimensions. Is there a better way to do this?
View 2 Replies View RelatedI am trying to create a wallpaper for my HTC Incredible and I have tried multiple image sizes but no matter what I pick, the image is too big for the screen. What size does it have to be? Or what am I doing wrong?
View 4 Replies View RelatedI want to download an image (of unknown size, but which is always roughly square) and display it so that it fills the screen horizontally, and stretches vertically to maintain the aspect ratio of the image, on any screen size. Here is my (non-working) code. It stretches the image horizontally, but not vertically, so it is squashed. Code...
View 3 Replies View Relatedafter pushing bootanimation.zip onto my phone, the boot animation is frozen
View 4 Replies View RelatedI want to display the image like first image but my images are displaying like second image
i want to display images like first image, like center in screen and equal spaces top and bottom look first image,but my images are displaying not center in screen and no spaces in top,what can i do for display image like first images.anybody knows,please give solution for that.
Is it possible to have a different image on the lock screen?
Also what is:
2.0 Lock Screen with Vibrate Tweak Patcher I have seen in Pete's BB threads?
how is the 2.0 lock Screen different then the one in BB 1.1?
Does anyone know of a method/launcher that allows you to have a different wallpaper image for each screen?
Also, if that's not possible, is there a way or a launcher with the option to lock the wallpaper so that it doesn't slide when going from screen to screen?
I am looking for an optimized solution to display image in different screen size. I have a image in server which I would like to display in different handled devices like iPhone, iPad ,Android based tablets or mobiles etc.
View 1 Replies View RelatedAs we know android comes with 3 or 5 or 7 home screens. I want to set wallpaper image on a single home screen programetically and fix it for all other home screens.
I used following code :
Display display =((WindowManager) getSystemService(Context.WINDOW_SERVICE)).getDefau ltDisplay();
Bitmap bmp = Bitmap.createScaledBitmap(wallpaperImage,display.g etWidth(),display.getHeight(), true);
setWallpaper(bmp);
and wallpaper image is set but it spans across all 3 home screen. How can i fix it to one screen so that if user swaps home screen a single image will display.
how to get an imade through database and set in image view and enlarging it by clicking on it.
View 1 Replies View RelatedI've started learning about drawing things to the screen with Surface view and canvases, but I've run into a problem. At the moment, all I want to do is draw a background image to the screen, and have it fit the screen, regardless of size or resolution. I've figured out how to draw the image just fine, but it doesn't fit the screen at all.
Here is my situation: I'm developing on an Archos 5 internet tablet. It has a 4.8 inch screen and a resolution of 800x480 - putting it in the "Large" class of screens and "Medium" class of pixel density for Android. My background image is 800x480 - my thinking was that it would be displayed perfectly on my device, and scaled down on smaller screens.
But this isn't happening. When I place my image in the "medium" density drawables folder, the image seems "zoomed in" and I can't see it all on my device. And when I emulate the app with different screen sizes, it's all over the place.
I'm drawing my image in a Panel which extends Surface View. Here is the code:
Code:
package com.plant.drawing;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.view.SurfaceView;
import android.view.SurfaceHolder;
import android.content.Context;
[Code] ....
In my layout, I set this panel's properties of layout height and width to "wrap content." I'm really new to Surface views and the like, so I'm sure I'm simply not doing something - but what can I do to make this image fill the background of any size screen? The image is a .png, by the way.
With the many devices available, each with different screen density and resolution, I am wondering - how many versions of an image should I make for the different device screen sizes? Is it 3? small, medium, large or just 1.
View 4 Replies View RelatedIs there a way to set a separate picture for you lock screen? If so, how?
View 1 Replies View RelatedLet me first tell u that i have already searched for how to load an png image into the android emulator I couldnt come up with any clear cut thread that explains the procedure.... that is why, i am creating a new thread here.can some1 please describe it?
View 5 Replies View RelatedMy application required to draw image on full screen. now the phone screen size will be different. So will i have to make different image for each phone or i can use just one image and it can display on full screen in any device.
View 2 Replies View RelatedIs it possible to create a bitmap image from a view or the screen in Android?
View 1 Replies View RelatedWhile do rotate, I am not getting image at center of the screen. My xml code is...
View 2 Replies View RelatedI am trying to display an image from a URL, which may be larger than the screen dimensions. I have it kind of working, but I would like it to scale to fit the screen, and I also have problems when the screen orientation changes. The image is tiny, and I would like it to scale its width to the screen as well. (In both cases, I would like the image to fill the screen width with scrollbars (if necessary for height).
Here is my ImageView:
CODE:..............
Here is the java code which loads the image: (some error handling code removed for simplicity)
CODE:.........
I have tried different settings for android:scaleType. I'm sorry if this question has been asked before. I've gone through a number of tutorials on the subject, but they don't seem to work for me. Not sure if it has anything to do with the way the image is loaded. (from the web instead of a local resource)
Another issue is that sometimes the image doesn't even load. There are no runtime errors, I just get nothing in the ImageView.
Whenever I set a photo for my lock screen, my Eris sets it but the quality of the photo always looks horrible from the original. I have tried using super high-res as well as PNGs instead of JPGs but it looks like crap when I save it. Is there anyway to make it so it doesn't downgrade the quality of my photos when I set them for my lock screen?
View 1 Replies View RelatedI my design (as an example), I would have two text fields defined in my relative layout followed by an image and I would like the image to span the remainder of the screen.
Here is what I have so far:
CODE:..........
How do I tell my ImageView to span fill the remainder of the screen. If I define the height and width as "fill_parent" it fills over the two text views.