Android :: Moving A Little Image Over Screen
Mar 12, 2010I would like to know how I can move a small image on the screen. The user clicks for instance a small block and after that I would like to slide it over the screen.Any help is appreciated.

I would like to know how I can move a small image on the screen. The user clicks for instance a small block and after that I would like to slide it over the screen.Any help is appreciated.
i am using android gallery is there any listener or way i can know which get fired when user start motion, stop motion, slowing down or moving?
View 1 Replies View RelatedI need to design a board UI using android platform. i was planning to take one image as board and moving the required images over the board. How do i achieve the same? I need to split the board based on coordinates and need to move the required images to specifies coordinates. Is there any andorid api for image movements and animation?
View 8 Replies View RelatedI want to move an image from 0,0 to 100,100 on android.The problem is when the animation finishes at 100,100, the image will move to 200,200 for a short time and back to 100,100 in the end. Is there any problem in my code? How to let the image stop at 100,100 correctly?
View 1 Replies View RelatedI'm currently developing an Android game where the user controls a plane and evades obstacles. I'm using simple draw commands into a Canvas.
I want to know what is the best way to move a background image to give a sense of speed to the game. Is there a way to make the background- image repeat endlessly or should I load the image twice and move them one behind the other one. Can anyone guide me on this one?
I would like to know what the best way would be to draw a background image (this would be pretty much static) and a foreground object which would move depending on user input in Android?
Sort of like a side-scroller game (when the foregroudn object needs to animate and change a lot more than the background).
How to close screen while moving to next screen in android platform?i have one working scenario like this. while moving from one screen to other screen need to close(i shouldn't show screen while press Esc key).
View 2 Replies View RelatedI have four images in the Gallery View. When we do swipe from left to right or right to left the Gallery View moves all the images i.e if I swipe from left to right from the first image then it will move to all the four images. What I want is that when I swipe it should only move to the next image.
View 2 Replies View RelatedHow can i create a moving image object for an android game application.and also how can i add animation to the resources.
View 1 Replies View RelatedI've started a little game, and so far I'm moving a little guy with onKeyDown() and the DPAD from Android Emulator. Now what I want to do is to add 4 buttons on the screen (like in a GAMEBOY emulator for example) and these buttons should move my little guy. With a clickListener and onClick() (or touchListener and onTouch()), it's ok for one move but how to do if I want that my little guy continues moving when I stay clicked on the button ??? Buttons are enough or should I make a 4 arrows soft keyboard or anything else?
View 1 Replies View RelatedI tracked the behaviour of the different screen sizes when I increased the position of a graphic by 10 pixel. Unfortunately happened what I already thought. When the display is bigger, I'm able move a graphic a lot of times more to get to the bottom of the screen. So the ratio between the graphic and its environment is not correct anymore (so not 10 pixel as on normal screen) although the change of the graphic on the different screens looks correct (On big screen it is bigger, on small screens it is smaller). When I move the graphic from the top of the screen to the bottom, I can move that on 480x800 about 65 times, on 480x854 70 times, and on the 320x480 screen only about 25 times. So the target must be to calculate the right ratio so that 10 pixels on the small screen are 17 pixel (or sth. similar) on big screens. What approaches do I have to do that? I already thought about getting the value of res.getConfiguration().screenLayout to know if I have a small, normal, or big size to be able to calculate anyhow the right ratio, but this both seems to be pretty cumbersome and moreover I get values from res.getConfiguration().screenLayout I can't explain. I launched 6 emulator instances and got the following values from res.getConfiguration().screenLayout:
240x320 QVGA low density: 17 320x480 HVGA medium density: 18 480x854 WVGA high density: 34 480x800 WVGA high density: 34 240x400 WQVGA low density: 34 240x432 WQVGA low density: 266435490 (yes, I really get this value!)
This approach seems to be useless because I cannot even distinguish between 480x854 and 480x800, much less of the last value which seems to be corrupt.
How can I solve it to move a graphic on the different screens with the right ratio? How do game developers solve this when they support all screens?
is there a way to move the icons without having to remove them and then pick a new place? If not - why with the nice slide functionality, can you not just slide them around on the same screen or the the next?
View 4 Replies View Relatedim having similar issues that others have reported of their screens moving on their own. if im on my home screen, the pages will flip to the right on its own. this isnt the only place it happens. one example is when im trying to enter text. the selection will move away from the text box the the send button. do i have a defective screen? i installed a zagg screen protector on the phone and its slightly overlapping on the top left side of the optical track. could it be that? should i take it to verizon?
View 4 Replies View RelatedIt seems there's a trick that I'm missing because I'm only successful 10% of the time I want to move an icon from one screen to the other. Most of the time I have to delete the icon, swipe to next screen, then add it again.
View 10 Replies View RelatedOk Freaky, I place my phone down on the table within a few min the screens move from one to the other automatically whats up with this.. Its like a ghost here lol, No for real I swing my home pages all the way to the right within a few min they go back to the left strange any ideas people whats causing this..
View 6 Replies View RelatedWhen you get past the security and are on the main Sense UI screen, does it sometimes move to the screen to the left or right of whatever the main screen is on its own? If so anyone know how to cure this problem? I've only seen it occur when on the main screen but no where else.
View 3 Replies View Relatedon the droid x, i found this to be VERY simple. press and hold the icon, then once it is unmounted slide to left of right. once the green "highlight" appears on that side, the sscreen moves as well as the icon.i had the original droid and dont think it was this easy, though im not sure i ever tried.
View 5 Replies View RelatedI have purchased a HTC Legend about 3 weeks ago and am very satisfied with this cell phone. My only concern is related to the reliability of the "mechanical keys" (Home, Menu, Return and Search) . I have interacted a lot with my cell phone and verified that I need to press the Home button many and many times to leave an application in order to go back to the main menu to get access to another application.
I would like to know if there is some application to create an icon in the Notification bar (on the top of the touch screen) in order to return to Home screen. This seems to be an interesting solution because the Notification bar is always active, regardless of the application that is running. In this case, the user could access it through the touch screen and avoid using the mechanical keys all the time, so that the user would not need to worry with the life time of the mechanical keys.
Just got my inc on Wednesday, and the trackpad is moving on my screen by itself. very annoying when texting, and browsing. tried cleaning it, tried reboot. is this a software issue or is it bad hardware?
View 2 Replies View RelatedHas anyone else noticed their icons moving around [by themselves] on the home screen? A couple of days ago, the "Phone" icon suddenly appears on the left-most home screen rather than on the center one. Today, I discovered that I had 2 Gmail icons on my home screen. I thought that it was my imagination, but this has happened a couple of other times.
View 4 Replies View RelatedFor example, I can scroll a page but when I stop and hold my finger on the screen, it moves about very jittery even though my finger is not even moving. It can be annoying at times when I want the screen to be steady.
Has anyone else had this problem? BTW, I do have a clear screen protector on my screen, could that be part of the problem?
Is there a way to lock the apps and widgets on the home screen and dock from moving if pressed like on jelly bean 4.3?
View 2 Replies View RelatedI had been hearing that it may have been because of Handcent SMS but I removed it and it still moves slow. Text messaging, moving to home screen, etc. Things just move very slow. How can I fix this?
View 6 Replies View RelatedI use http://stackoverflow.com/questions/541966/android-how-do-i-do-a-lazy-load-of-images-in-listview/3068012#3068012 to load images in a ListView and a GridView. It works but the images are loaded form bpttom to top. How to fix that?
Bonus Question: Can I use a loading animation in a image view while the real image is loaded? Right now it's just a default image.
I have a 320x480 image which I`d like to fit the whole screen. This is the main.xml code...
The screen shows the image but there is a considerable padding to the left and to the right, and a little bit to the top and to the bottom. I have tried setting android:padding to 0dip with no result.
Link to image, I can`t post images yet: screenshot
It will be helpful if any one can help me out in understanding the concept of radio,flash,system image in android mobile device. Also why are they required? and what is their role in Device?
View 2 Replies View RelatedI'm just getting started with android programming, and want to see if there is a way to programmatically set the lock screen image. I've found various ways of setting the wallpaper in the API, but I can't seem to find the equivalent ways of setting the lock screen image.
I've seen various posts saying that customising the lock screen by adding widgets or bits of applications is not possible, but surely there must be a way to set the image programmatically?
I am trying to fill an image onto my screen, but it is just covering around 75-80% part of whole screen, not whole screen.
The codeblock i am using is as:
CODE:...........................
I can't seem to rotate properly an image on the entire screen. The problem is that when the image rotates, you can see the background in some areas. I want the image to fill the screen also when it rotates. Here is the layout.I start the animation in onResume. As I said, the image rotates but there are background areas when it does rotate. I've tried using images much bigger than the screen but still it doesn't do what I want. I don't care that outer regions of the image are not visible. I just want the rotation to fill the screen. I guess ImageView sets its width and height initially and then, when it rotates, it uses those dimensions. Is there a better way to do this?
View 2 Replies View RelatedI want to download an image (of unknown size, but which is always roughly square) and display it so that it fills the screen horizontally, and stretches vertically to maintain the aspect ratio of the image, on any screen size. Here is my (non-working) code. It stretches the image horizontally, but not vertically, so it is squashed. Code...
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