Games :: Game Dev's Have Been Slow To Develop For Android?

Jun 28, 2010

With 160,000 activations per day, it seems like a lot of us are using android devices, but there aren't many great or addictive games like there are on the iphone. Anyone have any reasons why?

Games :: Game Dev's have been slow to develop for Android?


Android :: Tutorial To Develop 2d Games - 3d Game Programming In Droid

Oct 17, 2010

I am new to android .i want to develop 2d games in android.i searched for that i am not finding good tutorial on that please help with books and good tutorials.

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Games :: HD Games - Only 1/4 Of The Whole Game Screen Is Viewed - Liked Zoomed The Game

Oct 16, 2010

I got Samsung Galaxy 5.

I got some gameloft games (HD versions) installed but as I Run them only Top left (approx 1/4)view of game screen appers.

As whole game can not to fitted on one screen..

|--------------------|
| |
| |
| |
|Gamel |
| |
|--------------------

It looks like half of screen is cut like on "oft" of Gameloft is invisible

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Android :: Can I Develop A Simple Game Like Tic Toc

Jun 13, 2009

I am new to android i have develop a some e book for android mobile but i never develop a game in android and i would like to develop a first simple just like tic toc . so plz help me where can i start with.

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Games :: Should I Use Flash Air / Java To Develop Games?

Nov 13, 2010

I'm a beginner android developer and thinking about making a decently big game. I know that Flash air is only available to android 2.2 and future releases, but should I still make the game using Flash? Using Java would imo be so much more difficult and time consuming, but I suppose all android versions would be able to run it. Also, how efficient can android 2.2 run Flash Air? Can a game made in Flash Air run almost as fast as the game made with Java?

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Android :: Need Program To Develop Games

Sep 7, 2010

I'm designing a game for Android, but i can't find a generator of maps, does anyone know about it? Could you recommend me a program for this?

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Android :: My First Game Is Getting Slow

Aug 11, 2009

I've followed the excellent article on game development here: http://www.rbgrn.net/content/54-getting-started-android-game-development, and started my game based on the Lunar Lander example. The Lander example re-draws the background and everything else on each "tick". I basically followed its example and I'm using my game's background image to essentially "clear" the canvas so that I can re-draw everything from a clean slate. This, as I've found, has a negative impact on performance as my game is beginning to slow down. My question is, what's the best way to optimize this? If I want to "clear" only certain parts of my canvas, how do I do that? I've read the documentation for android.graphics.Canvas, but am getting confused by a lot of jargon I don't understand such as "clip" and "matrix".

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Samsung I7500 :: How To Develop Top Class Games _ Applications For IPhone

Mar 9, 2009

If you're interested in learning how to develop top class games and applications for the iPhone, HTC Touch (Android), Instinct, WinMobile, or any other mobile device or platforms - then you should definitely have a look at what they offer...http://EDUmobile.org

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Android :: Drawing Bitmaps On Screen In Game Without Slow Performance

Sep 16, 2009

I want to make a tile based game for android. At the moment I am drawing each tile as a separate bitmap. I have a big for loop that reads from a string and draws different tiles depending on what character it finds to draw the level. I have allowed the user to scroll the screen using scrolling gestures. However the game is too slow. It takes a long time to update the screen after the user scrolls. I presume this is because it has to draw each tile's bitmap individually. What would be a faster way to draw the level? I was thinking I could merge all the tiles into one bitmap. But I don't know how to do this.

Anyway here is my code so you can see the problem:
package org.example.tutorial2d;
import android.app.Activity;
import android.os.Bundle;
import android.view.GestureDetector;
import android.view.MotionEvent;
import android.view.GestureDetector.OnGestureListener;
import org.example.tutorial2d.Panel;
public class Tutorial2D extends Activity implements OnGestureListener {
GestureDetector gestureScanner; Panel main;
/** Called when the activity is first created. */
@Override public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
gestureScanner = new GestureDetector(this);
//requestWindowFeature(Window.FEATURE_NO_TITLE);
main = new Panel(this); setContentView(main); }
@Override public boolean onTouchEvent(MotionEvent me) {
return gestureScanner.onTouchEvent(me); }
@Override public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) {
main.handleScroll(distanceX,distanceY); return true; }
@Override public boolean onDown(MotionEvent e) { return true;
} @Override public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { return true;
} @Override public void onLongPress(MotionEvent e){
} @Override public void onShowPress(MotionEvent e) {
} @Override public boolean onSingleTapUp(MotionEvent e) { return true; } }

And the class that does all the work:
package org.example.tutorial2d;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.drawable.Drawable;
import android.util.Log;
import android.view.View;
import org.example.tutorial2d.Point;
public class Panel extends View {
private int scrollX = 0; private int scrollY = 0;
public Panel(Context context) { super(context);
} @Override public void onDraw(Canvas canvas) {
/*Bitmap scratch; //Drawable scratch;
//scratch = getContext().getResources().getDrawable(
// R.drawable.icon); canvas.drawColor(Color.BLACK);
//scratch.draw(canvas); int origin = 0;
scratch = BitmapFactory.decodeResource(getResources(), R.drawable.horizontal5);
canvas.drawBitmap(scratch, origin, origin, null);
int width = scratch.getWidth(); int height = scratch.getHeight();
scratch = BitmapFactory.decodeResource(getResources(), R.drawable.room4entrynesw3x3);
canvas.drawBitmap(scratch, origin + width, origin - 32, null);
[Code]

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Games : New Game On Android

May 24, 2010

I've done a game to Android device!You can find it here: The wheel show Free for Android or look for: 'wheel show'It has the lite and normal version.Enjoy it!I don't know if I can write it here, if I can't, moderators please let me know.

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Games : Looking For A Game On Android

May 23, 2009

I am looking for App Replacements and simple apps I want to get installed on the Android.As I Hardly play games I don't want to put on to much rubbish like that, I just want a game that is similar to a game I am currently addicted to and that is "Soul of Darkness" so if anyone knows a game for the Android similar to that or Castlevania Area of Sorrow. Id be really really pleased.

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Games :: Age Of War Type Game For Android?

Jun 18, 2010

I recently just got hooked on the online flash game age of war and I was wondering if there was any game for android that is like that game. Or if it is possible to play online flash games on my htc hero with the 2.1 eclair update.

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Games :: Flash Game For Android

May 25, 2010

We made mobile's version of our popular flash game Screw the Nut. You can play it here Screw the Nut Mobile.It would be great if you write me any suggestions for improving this game.

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Games :: Pictocross Game For Android?

Apr 6, 2010

Anyone know of a pictocross game for Android? I searched for pictocross and found nothing, but didn't know if maybe there was one by a different name.

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Games : Game Controls On Android

Nov 4, 2010

I am new to android dev, and had a question pop-into my head while looking at the pad control code for the emulator.So my game is controlled with the arrow keys (pad) in the emulator, when I put this onto an android phone, how will it be controlled then? Will I need to code in a "touch d-pad" ?? if so, are ther tutorials on how to code one?

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General :: Touch Swipe Is Slow In Android Games?

Jul 6, 2013

i have bought a s3 clone gt-i9300 and when i play games swipe touch is slow responding

like i play subway surfers it takes time in switching lanes

phone specifications are given below

name- S3 Clone
android- 4.1.1
model- gt-i9300
firmware- sp6820a
cpu- sp6820a
speadtrum phone- sc8810

i m uploading my boot imaGE for your reference

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Games :: Plane Landing Game On Android

Nov 5, 2009

If you like Flight Control on iPhone there's now a similar game on Android called Flying_Aces - there's a paid and a demo available on the Market.

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Games :: Multiplayer Android Game Engine

Apr 25, 2008

Mages is multiplayer client/server game engine for Android and other mobile devices (currently Android and J2ME devices are supported, development for Windows Mobile in the progress). It allows developers to create internet multiplayer games by implementing only core game logic and GUI by using powerful engine API.

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Games :: LoveCatch Our Cute Game For Android

Jan 24, 2010

We have released LoveCatch, our cute game for Android where you have to draw numbers on the touch screen in order to collect flying hearts of the same colors in a raw, the game is built using NDK ( native development kit) for best performances.

* Fast, fun and addictive 2D action/puzzle game.
* Amazing vivid graphic and High Quality & Stunning Visual Effects.
* Up to 40 levels with progressive difficulty.
* Bonus stages.
* Hit-bonus scheme.
* Single Play or Couple Mode play for "Love Test".
* State of the art Gesture recognition.
* Game events (Wheel of luck , Slot Machine , Love Barrier..)
* Gorgeous themed music and rich sound effects.
* Full animated Tutorial.
* Autosave and Continue game.
* WorldWide Realtime Leaderboard.
* Unlimited replay value.

IMPORTANT NOTICE :

. This game will download an additional 22MB data package from the internet and install it on your sdcard (so the permission to write to sdcard is needed).
. This game will not run properly if the APK is found or located in your sdcard (wont work with rooted phone with the app-private linked to sdcard for example) but will just use 600KB from your main phone memory.
. This game will just allow 1 install per unique phone.
. Requires Android OS 1.6 as a minimum .

Here is a link on our webpage: index

And a youtube video: YouTube - LoveCatch Game for Android

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Games :: Need A Skee Ball Game For Android

Jun 12, 2010

We need a skee ball game for android does anybody know of one?

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Games :: Best Brick Breaker Type Game For Android?

Dec 28, 2009

Title says it all.

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Games :: Game Remake (First Android Platform Attempt)

Oct 22, 2008

I'm in "progress" of making my first game on the Android platform. Since I'm out of ideas it'll be a remake of the classic C64 game "Deflektor". This is what I've got so far. Now, what I really lack is the ability to debug the app from withing the IDE (IntelliJ).

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Games :: 1 Minute (Logic) Game For Android Market

Mar 7, 2010

I'd like to announce the release on the Android Market of our last creation: 1 Minute Game. The main concept is very simple. The computer shows puzzles based on numbers, shapes and colours: the player must solve them and touch the correct answer to go to the next round, trying to be as fast as possible. We implemented 3 different modes that must be unlocked by playing more and more. You can play games under the "Training" areas so to train yourself and challenge your friends locally (there are 6 slots to store the profiles of the players).

Online Challenge
But the core of 1 Minute Game is the online challenge, which allows the players (once per day) to play a special match and to send the result to an online leader board. Each score shows also the nationality selected by each player try to get your country at top of the ranking. The ranking is visible both through the application and visiting the web site of the game.

Free DLC
In order to make the game more appealing and let you enjoy it for more time, we are developing new games to be released for free in the next versions of the application. For example, this morning (it's a matter of minutes) we will release the version 1.1 which contains a brand new game in the training section: The intruder. In each round, all of the objects shown on the screen share the same characteristic (same shape, colour, number or animation) except for one: that's the Intruder!

New games of logic will be released once they are completed and fully tested through future news.

LITE version
There is also a LITE version in the Market: 1 Minute Game LITE (limited number of levels, no online challenge and 2 slots to store the users' profiles), so you can try it and see if it is worth to buy the Full one. This LITE version includes the additional training "The Intruder" as well.

DOWNLOAD
the game can be downloaded from the Android Market. Just search for its name or click on these links with the browser of your Android smartphone:
FULL version - market://search?q=pname:com.wepromite.oneminutegame
LITE version - market://search?q=pname:com.wepromite.oneminutegamelite

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Games :: Sort Or Splode Style Game On Android Yet?

May 8, 2010

One of the minigames from super mario 64 DS and new super mario brothers was "sort or splode", and I think it'd be great on android. Here's a video of it:

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Games :: Want To Make Simple Game On Android / How To Start It

May 21, 2009

I want to make simple game on Android. But i don't know the approach to start. So any 1 can help me from where i should start and which particular API (package).

I don't know nothing. So start with first step.

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Games :: Slow Emulation On G1

Nov 13, 2008

There has been discussion on other boards, but emulators and game ports may take a while and depend on if Android is opened for some native code access. The author of my favorite WM emulator, Smartgear (great multi system emu for NES, GBC and Turbografx and Sega) has told me that the "Java" layer is required, so not only do you have to emulate the game systems, you have to also interpret the "Java" layer and this results in slow emulation even on the G1. He wants to release a port of his emu to Android, but says it will not happen until Android has native code access. Coreplayer is another program that is having issues due to Java on Android. They want to port the their media app but state that there is currently too much cpu overhead because any codec not native to the OS ALSO has to go through the "Java" layer. If all things stay constant, this does not mean there will not be emulators, but it does likely mean that even a Gamboy emu will be slow on the G1 or any other Android device. I put quotes around Java, because the container in the OS is more a hybrid of Java, but the cpu overhead is still the same. We will probably not see Doom, Quake, MAME or any full speed emulator with sound until Google opens the OS up to some native code access. Google demoed Quake, but it apparently did not go through the Java layer restriction. I would like to know if they used the SDK or used code native to the cpu. I tend to believe others that the OS will be opened up more by Google, but how long will this take?

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Games : Looking For A Game

Sep 28, 2010

I'm looking for a simple and "un-brained game" just to kill the time when I'm in the bathroom during working hours. In the iPhone I had the Absolutist Bubble Shooter and the iFighter.did you guys know something similar?

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Games : What Is That Game?

Aug 22, 2010

I remember a while back I saw some youtube video about a 3D racing type game where the racing track and background and things changed according to the music playing in the background - and this was music that you could select from your own collection of songs on your sd card or whatever.Tbh I can't remember if it was android or windows mobile (def not iphone).Does anyone know what I may be talking about?

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Games : Need A Game Name

Mar 31, 2010

I had this the first day & got my phone, uninstalled it and can't fine it anymore.It's one of those block games, similar to "parking break" or "sliding block puzzle" the blocks were a very muted semi transparent green and you had 1 red block which you had to get to the opening at the top. There might have been an option to change the blocks to blue. I remember it was very highly rated and had downloads in the thousands.Anyone know it?

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Games : Best Looking Game

Dec 22, 2009

As title, what game graphically looks great on android, I hate that my girlfriends iPhone game always look so much better, what can I get that shows off the phones graphics?

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