Android :: Works On Emulator Not On G1
Oct 15, 2009
Learning about the NDK and JNI today. I was able to build, install and run the Quake demo that was ported to Android via the NDK 1.6. Worked great. I then started looking at the hello-jni example. This example works for me in the emulator, but does NOT work for me on the G1:
I/ActivityManager( 76): Start proc com.example.hellojni for activity com.example.hellojni/.HelloJni: pid=508 uid=10030 gids={1015} I/jdwp ( 508): received file descriptor 20 from ADB W/dalvikvm( 508): Exception Ljava/lang/UnsatisfiedLinkError; thrown during Lcom/example/hellojni/HelloJni;.<clinit> W/dalvikvm( 508): Class init failed in newInstance call (Lcom/example/hellojni/HelloJni;) D/AndroidRuntime( 508): Shutting down VM W/dalvikvm( 508): threadid=3: thread exiting with uncaught exception (group=0x4001da28) E/AndroidRuntime( 508): Uncaught handler: thread main exiting due to uncaught exception E/AndroidRuntime( 508): java.lang.ExceptionInInitializerError E/AndroidRuntime( 508): at java.lang.Class.newInstanceImpl(Native Method) E/AndroidRuntime............
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Aug 6, 2010
I created a sqlite database to store playlists for a media player I am developing because of extended feature (rather than using the Content Provider). It works perfectly on the 1.6 emulator but FCs on anything higher than 2.0... what has changed that I need to know about as far as opening databases in SDK 2.0+? Here is the logcat.
CODE:.............
Here is the dbhelper class
CODE:................
why can't stackoverflow just use tags like a normal syntax highlighter.
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Jun 22, 2010
This code:
CODE:...........
works as expected on the emulator (on Android 2.1 virtual device) but on phone (HTC Desire Android 2.1) it just clears the screen, can't see anything drawn. If I comment out the
CODE:..................
It works on the phone, but not if I have the gluLookAt call in onDrawFrame.
What's the problem with gluLookAt in onDrawFrame?
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May 1, 2010
I make a simple call to Vibrator.vibrate(long time);, but in the logcat I don't see anything related to it. How can I test if the vibration works using the emulator?
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Apr 2, 2010
I developed a custom content provider for extracting data from zip files. The provider works properly in the emulator but when I run the apk on the device I get no content provider followed by the url The manifest says (outside the application tag
CODE;..................
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Oct 10, 2010
Google mapview does not load the actual maps in the emulator, just the grid. My overlays are displayed ok. sdk version 2.2. It works fine in a real phone. I use a debug key and trippel checked the manifest. It has been working in earlier projects. I just cant figure it out.. Any ideas, what to check?
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Mar 17, 2009
I'm currently hosting an app on my own server so my beta testers can test it. I've set up the apk MIME type to be application/ vnd.android.package-archive, and when I try to download the app from the emulator, it downloads the 53KB apk file and installs it. When I try to do the same thing from a real ADP1 device, it only loads 43KB. When I try to install it, the system says that I'm trying to install an app that already exists (called "Android System") and that doesn't require any permissions, but nothing happens when I proceed. logcat tells me
"D/asset (16379): failed to open Zip archive '/ sdcard/download/[name of the app].apk'
Bonus points! When I try to download the app from the emulator, I can see that in the accesslog of my server. Not so when I download it from the device, even after deleting /sdcard/download/* and clearing the cache through the settings. Almost as if the device was loading an old copy from a proxy server. I'm not sure which APN I'm using, but none of the T-Mobile APNs have a proxy AFAICS. Is there a way to circumvent the proxy, assuming that this is the case? And/or tell the proxy not to cache this apk file?
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Sep 7, 2009
I am trying to create an app that gets the location and telephone number of the phone. This is the Code I am using to get the telephone number (I am focusing on sdk 1.5) and in the emulator this works.
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Oct 6, 2010
I have implemented rotation of a custom view which runs perfectly on Emulator,but the screen goes blank without any error. When i disable the animation in code[commenting the lines] the view appears on device.
Please help me out. if there is any fox for this.
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Jan 21, 2010
I have a series of OpenGL-ES calls that properly render a triangle and texture it with alpha blending on the emulator (2.0.1). When I fire up the same code on an actual device (Droid 2.0.1), all I get are white squares. This suggests to me that the textures aren't loading, but I can't figure out why they aren't loading. All of my textures are 32-bit PNGs with alpha channels, under res/raw so they aren't optimized per the sdk docs. Here's how I am loading my textures:......................
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Nov 8, 2009
Running into REALLY interesting problems with OpenGL ES. Basically when I start my program in 1.5 or 1.6 emulator, it works just fine but on HTC Hero 1.5 it does not. The problem is that the vertices are not being rendered but the gl.glClear() command is working just fine. I followed in with the debugger and it does go into the rendering function and such but still not rendering the vertices...
Here is the code in PasteBin (easier to read: http://pastebin.com/m706686e6 )
And here is the same thing pasted here:
CODE:............
Also I got my projection set in 2D ortho projection to match screen coordinates so that's why scale to 50,50 to actually make a bit bigger. I've tried using glDrawElements and glDrawArrays and nothing on the actual phone but works perfectly fine on the actual emulator. Any ideas where I might be going wrong? Why is the actual phone not rendering the vertices like the emulator is?
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Jul 9, 2010
I have an android application that parses some HTML, downloads an image, and displays it. I'm using an AsyncTask to do the HTML parsing and image downloading, but that shouldn't be relevant. I never have a problem when I'm on WiFi on my phone, when I'm using the Eclipse debugger on my phone, or when I'm using the emulator. When I have my phone on the cell network (even with pretty good reception), the image sometimes fails to display. I'm having a hard time figuring out what is wrong, since the problem cannot be reproduced in the debugger. Does anyone have any idea what could be wrong?
Update: I have narrowed it down to the image downloading function. This way my original code:.......................
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Feb 14, 2013
I'm developing an App that sends keep-alive packets to its server to ensure the connection is still alive.
The server is java based and thus easily to run. I run the server on a virtual machine (Windows 7). After my App is connected and the first keep-alive packet is received (it displays a message in its console output) I disable the network interface in Windows. This step is very important because by disabling it, there is no way to send any packet back to the client informing it about network changes.
The clients are configured to send every 25 seconds a keep-alive packet, so you don't need to wait long.
When you use the sample JavaClient on Windows 7 it takes less than a minute after the keep-Alive packet and an exception is thrown which triggers reconnection (which currently can't occur). This is the expected behaviour.
When you use the sample Android App on an emulator (tested Android version 2 and 4) it is the same behaviour. So in less than a minute after the keep-alive packet it recognises that the connection is dead, throws an exception, this triggers reconnection.
Problem is now when this App runs on a real device (tested several, Xpearia Arc S, one Cyanogen Mod 4 on Galaxy S3 and my Galaxy S3). I've waited 5 minutes, but there was no exception. This behaviour is reproducable.
Since this is a sample App, it uses no wakelock or service, so to test it is important to have it in foreground all the time (don't switch to other Apps or homescreen) and increase your display timeout to a few minutes to ensure that it doesn't go off. Use Logcat-Output to get informed whats happening, because there is no output in the App itself.
Now Sample-Code is in the attachement. Something had gone wrong. The Code consists of 3 Eclipse projects which you can easily import.
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Jun 15, 2010
I made a very simple application to start playing around with Android development. It works fine on the emulator, but it gives me the following error when I try to install it on my HTC Hero (v1.5): The application Simple Dial (process com.foo.simpledial) has stopped unexpectedly. Please try again. (Force Close button) and on in the Eclipse console, I get the following message:
[2010-06-14 23:10:52 - Simple Dial] Uploading Simple Dial.apk onto device 'HT9BSHF00222'
[2010-06-14 23:10:53 - Simple Dial] Installing Simple Dial.apk...
[2010-06-14 23:10:56 - Simple Dial] Success!
[2010-06-14 23:10:56 - Simple Dial] Starting activity com.alanvaghti.simpledial.DialActivity on device
[2010-06-14 23:10:57 - Simple Dial] ActivityManager: Can't dispatch DDM chunk 46454154: no handler defined
2010-06-14 23:10:57 - Simple Dial] ActivityManager: Can't dispatch DDM chunk 4d505251: no handler defined
[2010-06-14 23:10:57 - Simple Dial] ActivityManager: Starting: Intent { action=android.intent.action.MAIN categories={android.intent.category.LAUNCHER} comp={com.alanvaghti.simpledial/com.alanvaghti.simpledial.DialActivity} }
I did put 'android:debuggable="true"' inside the application tag on the manifest.xml
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May 19, 2009
Unable to play youtube videos on SDK 1.5 emulator - but playing well on SDK 1.0 emulator. Can you update the source....
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Apr 13, 2010
Finally strace gave me this:
CODE:................
And several other attempts to call "link" that also fail (sshfs does not support hard links).
Is it possible to change the emulator's behavior to create lock files somewhere in /tmp (using some hash of image path as lock file name)? I am OK to try this myself: which repositories from https://android.git.kernel.org/ are necessary to rebuild the emulator alone, and where in the sources is the code responsible for image locks?
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Apr 20, 2009
I need to run several emulator instances to test my application. When i try to run instances using emulator -data <path> option, the emulator crashes.
I got a MS Visual Studio window informing that emulator throws a "unhandled win32 exception".
The exception message in the debugger (MS Visual Studio 2008) is: "Unhandled exception at 0x77c4706c in emulator.exe: 0xC0000005: Access violation reading location 0x03216848"
The emulator runs normally without "-data" option.
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Nov 1, 2010
I am getting the following error when I try running my program in the emulator:
emulator: ERROR: the user data image is used by another emulator. aborting`
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Apr 8, 2009
Is there a way to reload an Android application in the emulator without closing the emulator, saving any code changes, and running the emulator again? If I make even a simple change to the layout, it takes about 30 seconds by time I run it in Eclipse and Android "boots", and I can unlock the emulator to run the application. Is there any way to shorten this time when making changes, or is it something I just have to deal with?
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Mar 16, 2010
I downloaded the most recent version of Android for linux (android-sdk_r05-linux_86.tgz). I was trying to use the the Android Ant task(s) for packaging, building, and deploying my code. I should mention that I'm running AMD64, but have the 32-bit libraries installed. The Android Ant tasks are all broken.
First, the start-emulator task never gets the emulator running. It does get past starting adb, but then just sits there.
Second, the SDK is missing the aapt binary in the tools directory. So, the example notepad sample application will not even package correctly.
I have all the dependencies configured for Android. I can run it from the command line just fine.I assume the Ant code is out of sync with the recent SDK updates. Can anyone shed some light on this problem? At this point, I'm considering writing my own Python scripts to interact with the Android SDK. Ugh.
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Sep 24, 2010
In my dummy application i want to send MMS. But i don't know how to check it.I know that we can send SMS from one emulator to another but, is it possible for MMS? If yes then how it can be done.
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Feb 10, 2010
I intend to use the Android Emulator to send/receive SMS. I send SMS to the emulator using the sms send command. I'm aware of emulators being able to converse with each other over SMS but would it possible to receive that the SMS reply sent from an Android Emulator on a external TCP port?
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Nov 6, 2009
I just got back from the Verizon store. I was checking out the Droid... I popped open the browser and went to DI.FM.
Digitally Imported - Addictive Electronic Music
I tried all 3 public streams (MP3, Windows Media, AACPlus), and nothing. I asked the data tech guys at the counter and they said there might or will eventually probably be a app that will work with DI.FM.
So anyone checked into this? Anyone gotten DI.FM working? I'm especially interested to see if I can get the premium subscriber channels to work. The phone is pretty damn sweet and right now the only thing holding me back is the fact I can't stream my favorite internet radio station.
According to the specs of the Droid, it supports AACPlus streams. This is big! Currently it's next to impossible to stream AACplus encrypted streams on windows mobile.
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May 22, 2010
Can someone explain to me the concept behind using bluetooth. my project in my studies is to make an android app using bluetooth, SQLLIGHT and google app, the app itself is a very easy one but i just dont get the tools i need to use :
How does the bluetooth works?
Is there a simple example ?
The concept behind android GUI (i allready nade one but i think i am not fully understood his power)?
I am using v 2.1
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Nov 4, 2010
I have two apps, almost identical, that make heavy use of Maps. I have both of them signed with the same key. One of them works, but the other one doesn't, it just shows a grid, but works with the debug key. I tried everything already, i mean i searched for substancial differences, but the thing is: a) if it's a code problem, it should NEVER run (and it does work with debug key) b) if it's a key problem, it should work (or not to) in both apps (and works great with one of them). I've already asked in Stack Exchange and they couldn't help me. Do you have any idea?
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May 19, 2009
Our remote service is working great on 1.1. It is a pretty rich API too. BUT, running the same code on cupcake, it hangs after the service returns the concrete interface stub it has new'd in onBind(). (onConnect() in the client's ServiceConnection is never executed)
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Oct 20, 2010
Can some one give me an idiots guide as to how geo tagging works, only once have i had the option of 'show on map' the location of a piccy, i have everything turned on that can be turned on.
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Nov 3, 2010
I've been working for a while in an Android app that uses a lot of the Maps API. And the thing is it works in the emulator with my debug key, but i see only a grid when i put "true" key, i tried with three already that i know they worked, so why could it be? I have internet permission (in the right place, befoce ) and i just can't find why this thing only works with the debug key.
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Jul 22, 2010
I have developed an App that target version is 4 (Android 1.6) upto 7 (Android 2.1). I tested this app on the dev phone 2 (Google-Io-Device 1.6 version). I am doing some xml parsing stuff through Internet. i set the <uses-permission> on my Manifest. it works fine in WI-FI Network. But its not working in the Motorola Droid 2.1 with 3G Network. Is there any more specific stuff to do for 3G network?
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Aug 19, 2009
I have created an application and I want to make sure it works in different resolution. i have used LinearLayout and some ListViews and buttons. I need to know will it be an issue if the apk is put to two different phones which has different resolution.
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