Android :: Test If Vibration Works Using Emulator?
May 1, 2010I make a simple call to Vibrator.vibrate(long time);, but in the logcat I don't see anything related to it. How can I test if the vibration works using the emulator?
View 3 RepliesI make a simple call to Vibrator.vibrate(long time);, but in the logcat I don't see anything related to it. How can I test if the vibration works using the emulator?
View 3 RepliesI created a sqlite database to store playlists for a media player I am developing because of extended feature (rather than using the Content Provider). It works perfectly on the 1.6 emulator but FCs on anything higher than 2.0... what has changed that I need to know about as far as opening databases in SDK 2.0+? Here is the logcat.
CODE:.............
Here is the dbhelper class
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why can't stackoverflow just use tags like a normal syntax highlighter.
Quite a simple question, Is it possible to notice vibrations in the android emulator?
View 1 Replies View RelatedI want to test a compass app on the emulator. Is this possible or do i have to use a real device. Also I do not want to use gps.
View 2 Replies View RelatedMy web application runs in localhost server. In my emulator the URL is http://localhost:8080/myaction
Is it possible to retrieve the informaion from the server?
Was wondering if there's any way to test Gestures (eg: Fling) on the Emulator.
I saw a project on google code that lets people simulate the accelerometer, but none of Gestures.
Is it possible to test the new Backup api in the emulator?
I wrote a simple BackupAgent, but it never seems to be called...
http://developer.android.com/reference/android/app/backup/package-sum...
Has anyone successfully compiled the android kernel and tested it in the Android emulator, and if so is there anything that special that needs to be done? Documentation for the SDK is excellent, however documentation for compiling the kernel and setting up a custom machine in the emulator has been hard for me to find.
View 5 Replies View RelatedI'm using the 1.5 SDK. I read in 1.0 that rotating the device would cause onCreate() to be called in our apps (possibly recreating the entire app?). Is there a way to test rotating the device in the emulator? I just want to see what happens, I don't have a device to test this. Will the behavior be the same for 1.5 as it was in 1.0?
View 3 Replies View RelatedI'm trying to use multi-touch in an Android 2.0 app. How can I simulate this with an emulator using Eclipse? I can only seem to get the mouse to do one touch at a time.
View 2 Replies View RelatedI am developing an application which requires to add Calendar event. I have written the code for inserting event to the calendar. But whenever i run my application, everytime i get error that "Fail to find provider info for Calendar" and it also throws me NullPointerException error. So, what it means and i found that emulator doesn't provide Calendar application in-built.I think if the Android Emulator doesn't have Calender API, so, naturally, it will not have any database URI in the emulator whereas the Contact has URI --"content://contacts/people". I also found the URI for Calendar as "content://calendar/calendars" but it doesn't work and it means that it gives me error cause of missing Calendar application.Can anybody clarify me, with suggestions regarding Calendar Event?
View 4 Replies View RelatedI have made a pedometer application. i wanted to know how to test this application on an emulator as i am not having an android device
View 1 Replies View RelatedI recently discovered that the Android 2.0 SDK supports multitouch through new functions in the MotionEvent class. You can specify a pointer index when retrieving touch properties, and in cases where multiple fingers are on the screen there should be multiple pointers provided.
Unfortunately, I only have a G1 to test on and it's running Android 1.5 and not 2.0.
Is there any way to test multitouch without a 2.0 device? In the iPhone simulator, you can hold down option and shift option to perform two fingered pinch and two fingered drag, respectively. Is there any similar functionality in the Android emulator? Is it something I should expect to see in the future, or should I just suck it up and buy a new test phone?
Learning about the NDK and JNI today. I was able to build, install and run the Quake demo that was ported to Android via the NDK 1.6. Worked great. I then started looking at the hello-jni example. This example works for me in the emulator, but does NOT work for me on the G1:
I/ActivityManager( 76): Start proc com.example.hellojni for activity com.example.hellojni/.HelloJni: pid=508 uid=10030 gids={1015} I/jdwp ( 508): received file descriptor 20 from ADB W/dalvikvm( 508): Exception Ljava/lang/UnsatisfiedLinkError; thrown during Lcom/example/hellojni/HelloJni;.<clinit> W/dalvikvm( 508): Class init failed in newInstance call (Lcom/example/hellojni/HelloJni;) D/AndroidRuntime( 508): Shutting down VM W/dalvikvm( 508): threadid=3: thread exiting with uncaught exception (group=0x4001da28) E/AndroidRuntime( 508): Uncaught handler: thread main exiting due to uncaught exception E/AndroidRuntime( 508): java.lang.ExceptionInInitializerError E/AndroidRuntime( 508): at java.lang.Class.newInstanceImpl(Native Method) E/AndroidRuntime............
I wanted to test a sample Bluetooth application in android emulator, then i come to know that the android emulator does not have bluetooth support.I read some thing connect external USB Bluetooth dongle to the Mechine and bridge that dongle to android emulator.But they didn't provided the steps.Now i plugged the USB Bluetooth dongle to my System and i do not how to bridge that with android emulator.Is there any way to do this?.
View 5 Replies View RelatedI don't have an Android phone now, but I really want to test Multi-touch or Shake feature. How can I do this on Emulator?
View 1 Replies View RelatedI am playing around with C2DM service. What I am concerned about is that I cannot test my device-side application from Android 2.2 emulator. The application was built more or less according to http://code.google.com/android/c2dm/index.html doc, but when register intent is sent from application, Logcat shows this: Unable to start service Intent { act=com.google.android.c2dm.intent.REGISTER (has extras) }: not found I also tried to run chrometophone and jumpnote applications and the result is the same when registring device. Any ideas? Is it possible to test C2DM service from Android emulator?
View 9 Replies View RelatedLet's say I want to perform a quick HTTP post to a website within my android app. If I were to set up the http client and send the post all in the onCreate method of the main screen (inside the UI thread) just for testing purposes, what would I use to quickly see what the response is to the post? I tried something quick and dirty below inside the onCreate method when the app first opens and nothing really happens, is there something more I need to do/obviously my toast idea is just bad.
HttpClient httpClient = new DefaultHttpClient();
HttpPost post = new HttpPost("http://forecast.weather.gov/zipcity.php?inputstring=04419");
HttpResponse httpResp;
try {
httpResp = httpClient.execute(post);
StatusLine status = httpResp.getStatusLine();
Toast.makeText(getApplicationContext(), (CharSequence) status, Toast.LENGTH_SHORT).show();
} catch (ClientProtocolException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();}
Problem Event Name: APPCRASH
Application Name: emulator.exe
Application Version: 0.0.0.0
Application Timestamp: 4c79ab54
Fault Module Name: ntdll.dll
Fault Module Version: 6.1.7600.16559
Fault Module Timestamp: 4ba9b21e
Exception Code: c0000005...................
i am running in eclipse gallileo for the 2.0 sdk, though i have tried others
My application makes use of cell tower info, specifically the CID for GSM. I'm able to test this on my G1, but I don't have access to a Droid phone to test the same functionality, baseStationId, for CDMA. How can I test this in the emulator so that I can support Droid phones?
View 2 Replies View RelatedCan multitouch events be tested on Android Emulator ? Or is there any way to test this without actual device ? I am using 2.0 sdk and want to test zoom-in zoom-out on by two fingers.
Is there a way out ?
How can I test the video recording functionality in the new emulator in 1.5 android preview SDK?
View 4 Replies View RelatedThis code:
CODE:...........
works as expected on the emulator (on Android 2.1 virtual device) but on phone (HTC Desire Android 2.1) it just clears the screen, can't see anything drawn. If I comment out the
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It works on the phone, but not if I have the gluLookAt call in onDrawFrame.
What's the problem with gluLookAt in onDrawFrame?
After following some instructions on Diego Torres blog I am able to test my classes using the regular Eclipse JUnit test-runner, however I also want to be able to run my unit tests from within the emulated android environment. For now this should make no real difference since the classes I am working on do very basic numerical or networking tasks, but obviously anything which involves the UI or Android API specific functions can only ever be tested on the emulator.
I set up a new run configuration of type AndroidJUnitTest wich uses the ndroid.test.InstrumentationTestRunner, however whenever I fire up the test I get the following error in the console:
[2010-01-09 00:45:23 - Pal1]Uploading Pal1.apk onto device 'emulator-5556'....................
We are currently working on an instrumentation test suite which runs on our build server, but while the tests pass on a dev machine using a normal Android emulator, the builds fail on the build server since there we only run a headless emulator with the -no-window flag.The failure occurs when trying to invoke the InstrumentationTestCase.sendKeys() method to programatically open the options menu.We also tried to let the instrumentation test app and the app under test share the same Linux user ID using android:sharedUserId and run in the same process (android:process -- we weren't sure if that was already the case), but still no luck. Does this mean it's currently impossible to run instrumentations which contain key events on a headless emulator, or are we missing something?
View 2 Replies View RelatedI've just start to study Android. But I have no linux PC & Android phone. I just using Emulator on Windows OS.
Now, I wanna try to use Sql lite & Contents provider on Android. Can I test sample code on Emulator without Linux? Some people say that I should build Android on Linux ad make Image for Emulator. Then test on Emulator on windows. Is it right? or Can emulator works alone?
I guess it is possible to test custom roms on emulator. But is it possible to test every custom rom on emulator ? I want to modify ROMs and test it on the PC first before flashing because I m not very good at ROM mods atm. Is there some other way also to test custom roms on PC.
View 1 Replies View RelatedI developed a custom content provider for extracting data from zip files. The provider works properly in the emulator but when I run the apk on the device I get no content provider followed by the url The manifest says (outside the application tag
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Google mapview does not load the actual maps in the emulator, just the grid. My overlays are displayed ok. sdk version 2.2. It works fine in a real phone. I use a debug key and trippel checked the manifest. It has been working in earlier projects. I just cant figure it out.. Any ideas, what to check?
View 3 Replies View RelatedI'm currently hosting an app on my own server so my beta testers can test it. I've set up the apk MIME type to be application/ vnd.android.package-archive, and when I try to download the app from the emulator, it downloads the 53KB apk file and installs it. When I try to do the same thing from a real ADP1 device, it only loads 43KB. When I try to install it, the system says that I'm trying to install an app that already exists (called "Android System") and that doesn't require any permissions, but nothing happens when I proceed. logcat tells me
"D/asset (16379): failed to open Zip archive '/ sdcard/download/[name of the app].apk'
Bonus points! When I try to download the app from the emulator, I can see that in the accesslog of my server. Not so when I download it from the device, even after deleting /sdcard/download/* and clearing the cache through the settings. Almost as if the device was loading an old copy from a proxy server. I'm not sure which APN I'm using, but none of the T-Mobile APNs have a proxy AFAICS. Is there a way to circumvent the proxy, assuming that this is the case? And/or tell the proxy not to cache this apk file?