Android :: Store A Large Dictionary With Low Memory Footprint - Fast Lookups?
Feb 16, 2010
I'm developing an android word game app that needs a large (~250,000 word dictionary) available.
I need:reasonably fast look ups e.g. constant time preferable, need to do maybe 200 lookups a second on occasion to solve a word puzzle and maybe 20 lookups within 0.2 second more often to check words the user just spelled.
Lookups are typically asking "Is in the dictionary?". I'd like to support up to two wildcards in the word as well, but this is easy enough by just generating all possible letters the wildcards could have been and checking the generated words (i.e. 26 * 26 lookups for a word with two wildcards). as it's a mobile app, using as little memory as possible and requiring only a small initial download for the dictionary data is top priority.
My first naive attempts used Java's HashMap class, which caused an out of memory exception. I've looked into using the SQL lite databases available on android, but this seems like overkill.
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Feb 22, 2010
It would also be handy to know how many memory is still available.I am writing a memory hungry application that tends to crash randomly (in native Code),and my suspicion is that it gets out-of-memory.
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Apr 4, 2010
I simply need to add floatArray1 to floatArray2 storing the result in floatArray2.. no third array. all arrays are one dimensional but are very large. probibly as large as the os will let me get away with. Max i would need is two float arrays with 40,000 floats each. but i could get away with 1/10th that i suppose minimum.Would love to do this in 1/30th or 1/60th of a second but that does not seem possible? Also if the code is JNI,NDK or OpenGL ES thats fine. does android have an assembly language or like machine code i could use somehow?
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Apr 28, 2009
I need to post some files on my server, it works fine for small files like 1mb but when i try for more than 4 mb ; it force close because of memory overload.
Have a look on my code below:
CODE:.................
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Jul 22, 2010
I'm developing an image editor for Android. When I do some operations with small pictures (600x600 - 1024x768), the program work well. But when I do some operations with big pictures, I always obtain an OutOfMemory Error. I read read many post trying to have the image in memory. Also I looked at the Android's Gallery, trying to simulate the effect of loading the image with lower quality and get the complete quality after a while. But I doesn't get to work with large images.
I thought of using the parameter inSampleSize but I raised the problem of having to perform operations on the image and save it with the original size, so it no longer serves me. The only thing I've done is use the parameter inJustDecodeBounds and display an error to the user if the image exceeds the available memory.
Is there any possibility of working with large images with no memory problems? I need urgent help.
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Jul 24, 2010
I have a scrollable map app which for now has a huge bitmap. It loads fine on startup, but when it looses foreground status and the user brings it backs again im getting an out of memory error. In onPause it trashes the bitmap using recycle, and marks it as null. The onResume checks to see if map==null and will load the bitmap back again, which is crashing the program despite me recycling the bitmap...Here are some bits of code. All of the other references to Bitmap map first check if it is null before loading/drawing..............
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Nov 26, 2013
Yesterday i streamed a few tracks whilst testing an FM transmitter for my nexus 5.everything worked perfectly but today i went out and about and as another test i turned off WiFi and mobile data and then went into play music and all those tracks i streamed yesterday played !!!! .
i checked the tracks and none of them were down as being stored for offline access on my nexus 5.
i checked my music folder .....nothing there
then i checked my apps and found that play music was taking up nearly a Gigabyte in data storage.i cleared all the app data and cache went back into play music and had to reestablish my google account and found that now none of the tracks were playable until i switched wifi back on.
this shouldnt be happening... unless i select the download link in a track to keep it on my phone the music should just stream.
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Jun 17, 2009
I need to know the footPrint of Android and its various Libraries
- Hide quoted text -
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Sep 2, 2010
It's perfectly described here how to do it, the only problem: He doesnt know the function
CODE:..............
Those are the relevant packages I imported:
CODE:.................
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Jun 13, 2010
I'm looking for a way in an Android application to store a password within the memory as long as the application is running (cf. different activities). I was first thinking about the SharedPreferences, but then it's saved in the flash memory, which isn't that good for a password, I guess.
I'm unsure, what's the best way. What would you recommend me?
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Jun 17, 2010
How to store username password in device memory.Even after the user closes the application and returns back , he should be able to authenticate his username and password. Right now I am testing in Eclipse. so please help me with some pointers/links which will allow me to test in Eclipse and eventually run on Mobile.
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Dec 1, 2009
I have an application that requires about 24Meg of mp3 files as a core part of the app. If I store them in the /raw directory on the emulator, I run out of memory. I can store them on the SDcard, but my question is will they be included when I package the application for the marketplace, or do I need to have the user download the files after they have the app on the phone? Where are larger files typically stored in Android apps or are large files not usually included?
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Oct 23, 2009
I want make it support multiple screens(small,normal and large).I am 100% sure the all of layouts are working perfectly now, but large screen,the problem is that all XML files of layouts in layout-large can't load,The platform always load default XML file(these are under layout folder) at large screen environment.
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Mar 11, 2010
I want to access phone internal memory to store some data, similar to that of sdcard. but the problem is that the data written by one application is not accessed by other applications. because of uid mismatches.
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Apr 27, 2010
After rooting my phone to the Villain Rom 5.2 i didn't notice that is was missing Footprints until i wanted to use it. how i can find/ install it again..
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Jun 28, 2010
I got my new HTC Eris and took it on a trip to Seattle. Now I have all these swell pictures noted as "Footprints" but I don't see a way to get them out of the phone. It's great having the picture and the geo data, but how do I get them out of the phone? The Menu key yields an "Export" option but that just saves it to the SD card. Do I then have to remove the card to read it? And please don't tell me that the pictures are the low resolution postage stamp I see on the Eris screen!
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Sep 7, 2010
This has been bugging me but I think it's just the way it is. In the DX we have 8gb of internal memory with an additional external 16gb (as shipped) on the SD card. I can store my music, pictures, etc. on the SD card but cannot access the internal 8gb. Besides storing apps, what good is that internal memory? Is there a way to store files on it. I read in the Applications and Games forums that other phone owners complain that some apps are too big to keep on their internal memory, but it seems to me that with the DX, this is no issue because we can't use that memory anyway. Why would a DX owner care about storing apps in the SD card (with 2.2) when we have tons of unused memory internally? Is there a way to store files on the internal memory which I'm missing?
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Apr 30, 2010
I added about 4 gigs of music and 2 gigs of movies to the internal memory of my Inc. Now the music files play when I go into the music player, but when I go into Astro file manager, I can't find the videos or music anywhere. I put them under music and video folders, but nothing. They still show when I am on the computer connected to the phone.I know it isn't the file either, because I added the same movie to the 2 gig card, and it's showing up under astro for that.
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Apr 3, 2012
I've occasionally had some issues with seeing the white HTC screen between switching apps and what not, is this because all of them are on my phone? Is it better to put some on the sd card?
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Nov 3, 2010
I have an Android app that has both CursorAdapter based ListViews (backed by sqlite) as well as custom BaseAdapter based ListViews which are built on the fly from JSON pulled down from a server.
The data displayed in both is identical - an image and a couple of TextViews. My Cursor-based ListView has 3000 rows, the JSON-based ListView has about 30. However, scrolling down the list is significantly faster for the Cursor-based adapter. For the JSON-based lists, the data is all fetched before the rows are made visible. Images for both types of lists are downloaded on-demand.
I have both ListViews configured identically - both with fastScrollEnabled, scrollingCache and smoothScrollbar set to true.
I'm looking for leads on how to go about trying to figure out what's going on here and to potentially fix it so that the JSON-based ListViews as as fast as the Cursor-based ones.
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Oct 12, 2010
Been thinking of getting a wildfire, it looks like a good phone for the price range I'm in. However today I've read something about the HTC desire that it suffers with a lack of internal memory and this limits the amount of apps available you can store on it (because you cannot store onto SD card) Does the wildfire have the same problem as this, and if it does will it be rectified with the release of froyo?, or is there anyway around it? It seems a shame to have all these apps available on the Android Market but only a limited space to store them on.
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May 2, 2010
last week before getting the incredible i had 2 extra micro sd cards laying around. Today i have 4. Of course i got the free 2gb sd card with the phone, its still in the package. And today when i went to the verizon store to buy a car charger and the red and black gradient case they gave me a 4gb micro sd for free! So now i have 2 extra micro sd's that i didn't have last week. Not too bad. So for those who didn't know i guess verizon has a deal going on now where if you buy a car charger and case you get a free 4gb micro sd memory card. I"m not sure how much they retail for but its got to be at least worth $10-15. The case and the charger came to $50 + change. Just a heads up for those that need these accessories.
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Jul 24, 2010
Where i can store video files to play in my memory card (Mobyle Xperia)
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Oct 27, 2010
I bought X10 mini/pro last week. Is there any facility to create a folders in storage area & start storing my SMS on memory card?
I am not able to see any menu which can do that?
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Jul 25, 2010
Tonight I was setting another album to offline in Spotify when it reported I ccouldn't save any more music. Bit puzzled seeing as i've got a 16gb SD card in there. Turns out Spotify is only using the internal SD card :S totally burnt out my 8gb already! I see no option in Spotify to select where to place the offline store, anyone else in the ssame 8gb boat?
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May 15, 2010
I am new to this forum. Love my new incredible, I am long time user of Win CE(Motorola Q) Oh my my Was I stone ages. What A difference.....am getting to know my new toy. One thing I can't figure out is where dose the pictures get store to.(The Actual Directory) I did download ASTRO(Great Tool) but still am unable to hunt the actual store directory that the pics gets store to. Dose anybody know where this is. I also need to find out once I connect my phone to the PC how to get it off of the phone to my PC and or server. once I connect to PC all I see is the SD card and there isn't much in there.
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Jul 7, 2009
I am attempting to do an IME and am wondering the best way to use the main dictionary for the suggestions to work? Using the User Dictionary is pretty straight forward, but I am not sure how to use the main dictionary. The System IME appears to use BinaryDictionary and a native method to do this? Can I piggy back on this or must I create my own implementation?
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Dec 2, 2009
How to tell the installer intent to install on memory card or on phone memory ?
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Jan 21, 2010
My application is designed to support both portrait and landscape orientations. Using my HTC IO device, it survives 12 orientation changes before throwing an out of memory exception while inflating my activity.When I follow the recommended procedure of using DDMS to first force a GC and then write a heap dump, and then load it into the Eclipse Memory Analyzer, there is only one retained instance of my application, as there should be. None of the other retained objects are obvious offenders. Just for yuks, I reran the test, and did everything the same way except I didn't force a GC. In this case I see 13 instances of my application, which is more consistent with throwing an OOM exception. Is this telling me something useful? If forcing a GC with DDMS reclaims the memory used by now-defunct instances of my activity, I would have thought the VM would have garbage collected some, if not all of these defunct activities automatically. Do I need to request GC at the very beginning of my activity lifecycle to make sure?
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Nov 23, 2010
An ebook reader app that has an integrated (or anyway a very handy) dictionary or translation feature.
I'm tired of switching app and type the word when i should just hold on a word to directly access its meaning.
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