Android :: Install Apk Files In Androd 1.5 Using Eclipse IDE - Apk Files Installed
Jul 29, 2009To android working on eclipse with android 1.5 r2 version when i am running a basic program its showing a error .apk file not found.
View 2 RepliesTo android working on eclipse with android 1.5 r2 version when i am running a basic program its showing a error .apk file not found.
View 2 RepliesI am using PathClassLoader in my application and can get it to load files that are already installe.d But how do I get it to load an apk file that is stored in say the assets folder of my app. IS this even possible?
View 7 Replies View RelatedI'm mostly using Eclipse for Android development these days, and have developed good muscle memory for Ctrl-F11 to run my app. Problem is, if I happen to be editing an XML file (like manifest or layout) when I hit that key combination, Eclipse does something that I find inscrutable... It attempts to "run" my XML file, creating an erroneous output file (called something like layout.out.xml) that I then have to delete, adding a useless XML launch configuration to my history, and generally being a pain in my butt.
It's no big deal, but it is an ongoing annoyance. Does anyone know how to disable "run" for XML in Eclipse? I've tried to find a config item for it, but Eclipse's options are such a rabbit hole that I haven't had any luck there myself.
I've noticed that then I use "clean" from Eclipse project menu on my project I receive following error
[2009-02-19 09:55:02 - MyListView] no classfiles specified [2009-02-19 09:55:02 - MyListView] Conversion to Dalvik format failed with error 1
Project doesn't use any external jars and rather simple. If I uncheck build automatically and build it - it builds and runs just fine. I'm on MacOSX 10.5.6 and JDK 1.6.0_07. And latest android SDK ( android-sdk-mac_x86-1.1_r1.zip 79046151 bytes becf0f1763d61eedce15d2a903d6c1dd )
I am developing android program under eplicse environment. I use svn to store all my files. But it seems that svn files cause some problem.
I got some errors like this:
CODE:........
It seems android system wallk all directories under src, and try to parse files under .svn folder. Is that bug?
I'm storing my Android project in a Subversion repository. After recently shuffling a bunch of stuff around I started getting tons of errors like: syntax error entries/project_name/src/.svnline 1Android AIDL Problem syntax error don't know what to do with "" entries/project_name/src/.svnline 28Android AIDL Problem etc.
It seems as if Eclipse is trying to build the files in the .svn directories now. This setup used to work fine.
I've recently upgraded the Android SDK to the latest version, and I'm trying to re-build the ApiDemos project. I've imported it properly.
The problem is
1. the .aidl files aren't being processed at all by Eclipse during the pre-processing stage.
2. R.java isn't re-generated at all by eclipse
Using Eclipse, Helios release.
how to create an android app (eclipse) that opens for viewing a couple of PDFs files that are already embedded in the app.
View 1 Replies View RelatedCan an android project in Eclipse be configured so that the built-in builders read from an alternative source directory? ie. "test/src" instead of "src"? and possibly even "test/res" instead of "res"? (It appears that setting dirs in the property files will only affect ant and not the built-in builders)
View 1 Replies View Relatedi have a severe problem with eclipse, where i need to compile a somewhat larger class. by "larger" i mean, the class has about 5000 lines of code... problem is that on saving this project, eclipse takes several seconds (30-40) to "build the workspace". to be exact, it says "50%" and keeps saying that for 30-40 seconds. then, it breaks with the following error:
[console]:
[2010-07-09 15:28:39 - Dex Loader] Unable to execute dex: null
[2010-07-09 15:28:39 - myProject] Conversion to Dalvik format failed: Unable to execute dex: null
[problems window]:
Conversion to Dalvik format failed: Unable to execute dex: null this error is reproducible and keeps popping up until i comment out several thousands LOC, so that the file still has this 5k LOC, but ~2000 of them are comments. THEN it works...
i know that 5000 LOC are no really good programming style, but i need to do it this way for now ... (i have to write this much records to a sqlite database and since sqlite doesnt feature multiple sql-queries in one rawQuery-command i have to execute a single rawQuery() for each and every data record i need to push into the db.... - until i write a file reader to read this data from a file (that needs verification etc)), i'm stuck with this solution...)
I have an interesting problem. I pull down an android project from cvs, which works fine. Once Eclipse builds the project, my .java files are removed. XML files, pngs, everything else is fine. I seem to be left with just the package tree, but no source files. Any thoughts?
View 1 Replies View RelatedSo I installed a theme, and the 8/26 froyo, and the stuff needed to get there, but now I have the .zip's hanging out on my SD card. Once installed, can I delete these from my card?
View 1 Replies View RelatedBeen searching but cant find a clear cut answer.
Once I've installed an .apk file, can I delete that .apk file off my SD card? Will it still function properly?
I restore angry birds from a titanium backup. is there anyway to get angry birds to show up in the market so i can get the updates?
View 1 Replies View RelatedWhen trying to start up my Android AVD emulator, I get the following error message in eclipse code...
Any ideas why I may be getting this error? I was able to run my AVD yesterday, the only thing I have done since then is to restart the box (VirtualBox)
I have no idea, which files should be versioned for a new android project created in eclipse. Could anyone tell me, what I should add?
View 1 Replies View RelatedI downloaded the 2.1 zip to sd card, and cleaned all off of sd card, EXCEPT the zip file. Put the other 1.5 files on another sd card Installed 2.1, no issues at all. Runs great. Do I need to put those misc files back on, or are they included in 2.1.
View 3 Replies View RelatedI want to know how to install .exe applications in HTC Magic mobile(Andriod OS)
View 4 Replies View RelatedI downloaded some really cool games and i was wondering was there a way to get the ipa file to work on the evo?
View 1 Replies View RelatedI developed my first (small) Andoid application using Eclipse and are now ready to transfer it to my Galaxy S mobile device (develping for Android 2.1)
Following another thread in SE, I changed the run mode in Eclipse to manual in the hope that I would be able to chose my phone and/or AVD every time I run the program.
The popup list howerver only show the AVD, my phone is not present in the list.
So obviously, my Samsung Galaxy S device is not recognized. Howerver, I can transfer to and from the device using a drive letter, so the USB connection is working properly.
Anyone any idea what I am missing here ? I'm not sure if it is an Eclipse problem , or a driver or ....
As the title says how do I remove the unnecessary files from the extra clockwork mod I installed? I know I'm a massive noob, this is my third day on android.I just switched from my iPhone.
View 1 Replies View RelatedThe problem is maintaining apps that were NOT installed from the Market, but from .apk files scattered in various directories on the SD card. What I need is a tool that combines the functionality of an app manager like Easy Installer together with details of all currently-installed apps: In a single big list sorted by app name, I'd like to see the installed version (if any), plus every available .apk file and the version it contains. That would make it SO much easier to know if I need to update installed apps with a newer version, and to delete multiple .apk files of outdated versions.
I've seen lots of apps (including the Apps menu built into Android Settings) to view the installed apps and their version info -- and also lots of apps to scan the whole SD card for .apk files and display the actual app info (name, version, etc.) vs. just the filenames. What's missing is an easy way to compare all these.
As you may all know Desire has nearly 150mb internal memory for applications so I'm doing my best to use it wisely,
My problem occured when I start to install and uninstall many applications just for testing. I've seen that every installed and uninstalled application leaves some files that fills up this 150mb.
At my phone I had, CoPilot live + Several games + Google Earth. Now I've none and but when I try to install CoPilot or Google Earth I'm facing the fact that there is no space left.
I think applications might be leaving installer file behind when applications installed through HTC Sync, this might be the only logical reason.
Can anybody advice what is the recommended directory to store files generated by your application: audio files, video files or some images.
If the phone contains SD card, it is clear that files should be saved there, but if there is no any external storage. where would you recommend to save to?
I wrote an app that downloads web sites and all their assets (images/stylesheets) to "disk" and therefore stores lots of small files on the SD card.
Sometimes it fails to delete large amounts of files and afterward the file system is r/o. To analyze that behavior I tried to do the removal of the files by hand and then go from there. But that already failed.
localhost:~ mkamp$ adb -d shell mount [.. some mounts ..] /dev/block/mmcblk0p1 /sdcard vfat rw,dirsync,nosuid,nodev,noexec,uid=1000,gid=1000,fmask=0711,dmask=0700,codepage=cp437,iocharset=iso8859-1,utf8 0 0 --> R/W
Last login: Wed Mar 18 19:41:49 on ttys005 localhost:~ mkamp$ adb -d shell rm /sdcard/newsrob/a* [.. minutes of silent deletes ..] rm failed for /sdcard/newsrob/a2aade03616c28b30_113.png, Read-only file system localhost:~ mkamp$
localhost:~ mkamp$ adb -d shell mount [.. some mounts ..] /dev/block/mmcblk0p1 /sdcard vfat ro,dirsync,nosuid,nodev,noexec,uid=1000,gid=1000,fmask=0711,dmask=0700,codepage=cp437,iocharset=iso8859-1,utf8 0 0 --> R/O now
The log contained nothing but the usual gc output and random WiFi status changed mumbo jumbo.
Anybody else seeing this behavior?
There were 6.500 files in that directory. Might that be the problem? I don't access the files with queries, I always have the exact name.
I am working on an android app. Where i need to parse some plist files from assets folder. I do understand how to use assets in android but now problem is that file sizes are more than 1MB and so android gives error Data Exceeds UNCOMPRESS_DATA_MAX (2183588 vs 1048576). how to access such larger files from assets? Also I cant reduce a file into small buffers because i am just sending it to "DocumentBuilder.parse(in)" as a whole so can not use buffer. The error is on line: Document doc = db.parse(in).
View 1 Replies View RelatedI am trying to overlay route data in KML files on a MapView.
The following code works great:
CODE:................
The only problem I have with this is that I don't need to re download these KML files every time. I have about 10-15 KML files that will rarely change. Also since it has to connect, download, and parse these each time there is a delay in opening the maps.
It would make a lot more since for me to save these as a local resource and have the URI reference it there. Is there a way to construct a URI using the geo: scheme and have it point towards a local resource?
It looks like file:///sdcard support was included in 2.1. The only reference I could find to it was at the end of this bug report thread. I am currently at work and don't have time to play with this yet but I would like to figure it out later. I feel like there are a lot of people on stackoverflow and elsewhere who would really appreciate a reasonable way to do this.
Let's say I have 2 files on Desktop: (Note that I have another file than .apk application.)
.apk file
.zip file (wich contains a large of data that .apk must unizp and do some work with it).
I want to plug an Android device and programmatically copy these both files to Android.
The application must be visible to user and the .zip file must be "visible" to the application, wich will unzip it and do some work with it.
With PalmOS, I use HotSync API. With WinMobile I use ActiveSync (rapi) API. How to do it on Android?
I'm writing an application and would like to have some files extracted from the .apk during _installation_ time, as the files can be quite large and extracting them from the .apk during the first run results in a noticeable slowdown which I would prefer to avoid.
After lots of experimentation, I have found one way to make this work, but I'm unsure about the "long-term" ramifications of this approach, specifically: will this actually work in android-9 and later?
The approach is to name the files I want extracted at installation time as "lib*.so", and place them into the appropriate lib/ABI folder within the apk file, e.g. the .apk contains:
lib/armeabi/libMyLargeFile.dat.so and at installation time this is (nicely) installed as:
$APPDIR/lib/libMyLargeFile.dat.so
My concern is that 'libMyLargeFile.dat.so' is NOT an ELF shared library. This approach only works because PackageManagerService only checks for files matching the `lib/ABI/lib*.so` pattern (which is followed) and does not check the contents of the extracted file.
This approach works for Android 1.6 through Android 2.2. I'm wondering if this will continue to work in the future, or if I need to investigate an alternate mechanism.
I want to know how to get the ringtone,audio files in the device and I want set them as alarm. I am working in the code to set the alarm and I want to know how to retreive audio or ringtones from the device.
View 1 Replies View Related