Android : Using Multiple Layouts With Include Tag / Create A Title Bar
Oct 19, 2010
I'm trying to create a title bar that is the same throughout my application and have been creating layouts like this for each of my activities:
main.xml:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent" android:layout_height="fill_parent">
<include layout="@layout/title_bar_layout" android:id="@+id/title_bar_layout" />
<include layout="@layout/main_body" android:id="@+id/main_body" />
</LinearLayout>
main_body.xml:
<?xml version="1.0" encoding="utf-8"?>
<TableLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/main_table" android:layout_width="fill_parent"
android:layout_height="fill_parent" android:stretchColumns="1"
android:orientation="vertical">
</TableLayout> Code...
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Sep 6, 2010
I'm creating a game where there's a screen that, for the most part, is shared by four different activites - but a key portion of the screen will be completely different, depending upon which activity is active. Basically, on the left will be an image of the player and along the bottom there will be a row of buttons (let's say for Armour, Weapons, Magic, Skills). This leaves the top-right portion, which will need to dynamically change to represent the button pressed. (So, one moment the top-right portion is the armour selection activity, and the next it's the weapon selection activity, and so on.)
Is this possible? Can I have a layout within a layout and dynamically point the nested layout at a (nested) layout.xml of my choosing? Or, am I looking at just duplicating most of the layout four times (for the four different activities?) Or, am I going to be looking at linking the four activities to a (the top-right) view component, and then having to dynamically construct all of *that* view's child views based on the currently active activity? Well, that's about as much sense as I can make this question make.
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Jul 1, 2010
I'm planning to develop and app that presents the users with several different screens (of different information).
Was wondering what would be the best way to implement this?
Is it better to have separate XML layouts and an activity to display and allow the user to interact with each screen of data?
OR would handling all of these in the same activity be more efficient (and dynamically load / unload each layout)?
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Dec 3, 2009
I am getting my feet wet developing software for the Android. My test app will have multiple screens (each having their own layout file). The main screen will direct the user to view the other screens based on user input. I kinda see this as layers of cake. Bottom layer being main; then you add and remove layers as the user makes UI inputs. The crazy trouble is how to view a second layer. I have created a second class which has its own onCreate method, which has its on setContentView(R.layout.secondlayer).
This class extends Activity much like my primary class does. I have a click event on a button within the main layout. This button will instantiate the new second layer class which I have done. And that is where my story endsI don't know what to do from this point. This is surely a newbie question If someone has an example that would be extremely helpful teach me to fish and I will be on my way.
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Dec 16, 2009
I have created layout-large and testing against android 2.0.1 WVGA. however, its picking layout-normal. Can anybody suggest me what I am doing wrong. Even though, I have 3 layouts ( layout-normal, layout-large, layout- small), Its always picking layout-normal. why its so.
I added properties to manifest file
CODE:.............
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Aug 22, 2009
I'm beginning in android development, and I've stumbled upon a problem. My application has different layouts stored in xml files, and I use motion events such as onFling or onSingleTapup. These motion events seem to apply whatever layout i'm in. My problem is simply identifying which layout i'm currently using so I can define the appropriate action. I guess what i'm trying to do is a bit like this:
@Override public boolean onSingleTapUp(MotionEvent e) { if(using main layout) { //do this } else if (using settings layout) { // do that } return false;
}
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Aug 5, 2010
I have a ListView on my ListActivity and I'd like the rows of the ListView to be 1 of 3 different layouts. The first item in my list is always going to use layout A, the second item in my list is always going to use layout B, and all subsequent items are going to use layout C.
Here is my getView function: Code...
R.id.label1 and R.id.label2 are TextViews on R.layout.layout_A. However, txtLabel1 and txtLabel2 are null after trying to set them. Why?
I stepped through this code in the debugger and it inflated the correct layout (R.layout.layout_A) and fell into the correct case below to set the R.id.label1 and R.id.label2 text. Also, if there is a better way to do this, please let me know.
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Mar 3, 2010
I'm writing a game for Android. My GUI has the following basic screens (i.e. the information and interactions required on each of these would take up the whole display):
Main menu (let you start a new game, enter settings, see high scores, see about screen)
Game screen i.e. where the actual game is played.
Settings screen.
High scores screen.
About screen (i.e. credits and a back button)
Game over screen (arrived at when the game ends)
Pause screen (pauses game and can access settings)
The following are some example transitions the user might make between these screens:
1->2->7->2->6 (starts new game, pauses game, returns to game, finishes game)
1->5->1->4->1 (views about screen, goes back to main, views score screen, goes back to main)
I'm really confused about when to have just one activity that switches layouts and when to create new activity classes. For example, when my game loads, I have a "main" activity that loads the main menu layout. When you click the settings button, I launch a "settings" activity (which uses android's standard settings GUI). For the moment, when you start a game, I switch the layout of "main" to the game screen layout (which just contains one big surface view). I'm not really sure what the best way to integrate the game over screen, high score screen, about screen etc.
Creating a new activity for each seems really heavy weight to me. There's quite a lot of boiler plate code involved for each activity. Plus, communication between activities seems like a pain as you have to use bundles. Using just one activity means I can just share object fields directly. It seems that using layouts for the above would be more compact. Can anyone give me some recommendations?
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Mar 25, 2009
I am new to android and trying to create a customized list. Every item in the list has TextView and one Ratingbar. I now want add a couple of command buttons at the end of the list (like BACK, HOME, , NEXT). When I add these extra views to the layout xml file then they get added along with every item in the list. I think there should be another layout defined for the buttons to be displayed separate from the list. Anyone has an idea on how to do this?
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Jun 26, 2010
I'm trying to create an app that offers the user 3 different kinds of layouts. The only common portion for all 3 would be the TextView (located at the top) that would display information specific to the currently displayed layout and 3 buttons to select the required layouts.
Is there some way we can create this UI in XML to keep only one constant part(the upper TextView) and dynamically display any one of the 3 layouts below it?
Would it be better to create separate XML's for each of the layouts (each including the upper TextView in them)?
OR would doing this via code be better?
Fast switching between the 3 layouts is important. TIA
[EDIT 1]
Actually they are 3 different layouts, with several "child" layouts and views within each of them. Could a ViewFlipper be used for switching between these? I was thinking that a ViewFlipper was only for switching between View elements?
I do have them in individual XML's right now but am looking for some way to load and unload them fast. Not sure how to do the hiding thing, will try reading up on that. [/EDIT 1]
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Jun 2, 2009
I am working on developing several individual android applications. We had created common UI Layout View XMLs, classes and resources. I would like to share these common layout xml, classes and resources across all of my android applications. I dont want to duplicate them in my applications. Is there any easy way to do this?
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Mar 28, 2013
Can you have Multiple Home screen Layouts? Like Like swapping themes but layouts. I designed a bunch of custom wallpapers with corresponding Custom widgets. I'd love a way to just swap between different ones with out having to re-set up all the widgets.
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Aug 20, 2010
I have a layout that has just a ScrollView visible. It has a relative layout as its child. This layout has several other layouts (mainly text views) as its children. When the text is not big enough, the scroll view does not expand itself to fit the whole screen. Instead, it shows a gap at the bottom where the background shows. I tried setting fillViewPort=true on the ScrollView, but that just made the first child layout (RL1) to fill the screen.
CODE:....................
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Jan 1, 2010
I would like to create a list objects called Product (Listproducts).In the application I first have to create the list List products from XML file and then display the products on the map. One product can be located at several locations.Does anyone know what is the most appropriate way to create the structure (a list or linked list) which is the easiest to iterate through and enables to link the lists? The logic should work the following way:
1. Read each point from the list
2. Check which product belongs to the point
3. Display the product informations on the map
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Aug 17, 2010
How to create a progress dialog without title and message?
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Oct 12, 2010
I have a custom title bar that I would like to apply to all my activities. I have searched online and found a few ways of doing that however I have ran into a problem. It seems that despite the fact I have a TextView in my titlebar with id @android:id/title, Android will not use the value defined in the manifest in android:label for each activity. I tried also calling setTitle(R.string.myTitle) but it still will not render it! If I manually put some text in my TextView in the xml it shows up fine. How can I have a custom title bar that is linked and makes Android use my manifest values for labels? I do not want to lose the setTitle() or the XML attributes functionality.
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May 23, 2009
I am using a custom title view and would like to show/hide a progressbar in the title view when a thread is working.But there is no change to the progress bar. It is never displayed. Can someone please tell me what is wrong with the code?Is it possible to display the title progressbar in a custom title?
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Jun 9, 2009
I'm setting up an app to use a custom title so I can get the proper logo into the title instead of just text, and to make it clean (since the logo has a flat black background), I also want the whole title bar to be black. My xml for the title is a framelayout to hold the logo inside of a linearlayout to change the background color, and I'm setting the title in OnCreate() as follows:
CODE:.........................
With this setup, the old gray from the old title bar still exists around the edge of my custom title. Appears to be on the order of 3-4 px on the bottom and 8-10 px on each side. Any ideas about how to get the black background to cover the entire area?
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May 6, 2009
In my application, i want to create multiple tabs. For example, i have a button on clicking which should create one more tab,(just like Mozilla browser). I searched on Internet as well as Android Documentation. but did not get any clue...
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Nov 7, 2010
How to create multiple View in one screen?
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Feb 19, 2010
I want to create multiple instances of an activity in the same process. Should I use FLAG_ACTIVITY_NEW_TASK flag like the code below?
CODE:...............
This code is executed in class A to create another instance of activity A.
This question, will this code create another task? As I understand is a process can only have one task. Does it mean the two activities will exist in different tasks? That's what I want. I want the two activities to be in the same process.
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Jun 4, 2010
I created multiple ExecutorService instances in my code, usually each UI page has one ExecutorService instance. Each ExecutorService instance will execute some http get request threads.
CODE:......
Is it OK to do that?
The problem I met is that sometimes the http get requests got response code -1 from HttpURLConnection getResponseCode() call. I don't know whether it is caused by multiple threadpool instances.
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Sep 4, 2010
I have 1 activity, but would like to have multiple context menu's for different UI components.
For example, I have a ListView which will react to:
CODE:...................
How can I create another context menu for the onClick event for an ImageView I have?
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Jul 12, 2010
I know I cannot create two MapViews in a MapActivity. And I cannot create two MapActivities in a process. Is there a work around that will enable me to display two mapviews side by side?
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Mar 23, 2009
I want to have multiple listviews in my activity. Every listview will have a different adapter and every item in the listview must be clickable (other actions for every listview).
So my problem now is that I can't create multiple clickable listviews. I have one listview like this <ListView android:id="@android:id/ list".. and the other listview looks like this <ListView android:id="@+id/ flightList"
The first listview looks like this in my activity hotelList = (ListView)findViewById(android.R.id.list);
the second: listView = (ListView) findViewById(R.id.flightList);
I can click on the first list and it does what it has to do, but i cant do anything with the second list.. probably because it hasn't the android:id/list declaration. does someone knows how I can solve this problem or other suggestions how I can get multiple lists in 1 activity.
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Jul 1, 2010
I was wondering is it possible to create multiple instances of a single Activity in Android?
I currently start my own inCall screen for a Voip Test by using the following code...
This allows me to start the Activity fine. However when I call it for a second it just returns to the Activity already created rather than creating a new Activity and placing it on the stack.
I would like to be able to create the activity multiple times so that I have two or 3 Activities on the stack and the user can switch between them, using Home, Back buttons etc... Is this possible and if so what am I doing wrong?
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Oct 12, 2010
i want to create a bitmap / image which has many images like "Collage" which has more then one images in a single picture. I have stored all my images in a grid view but now i want to create a single image from all those images. And even i want to make few images click able so what can be the road map to do this ? any sort of help / example will be helpful. search for a for collage image image in google . one can see what it is exactly.
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Feb 20, 2013
I want to make an application which allow user to add multiple recipient. Token for all recipient should be created and if i select any token and press back key,it should be deleted.
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Jun 21, 2010
Is it possible to create and activate an apn programatically on android? Is it also possible to activate more than 1 apn at the same time?
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Jun 30, 2010
The following code executes a function that retrieves a file via ftp and then displays it in an imageview. Since I'm using the main thread the UI locks up, somebody tells me I can use asynctask to make this work but I can't figure it out :<
Is anybody familiar with this that could offer me some guidance? code...
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