Android :: Use Motion Events With Multiple Layouts
Aug 22, 2009
I'm beginning in android development, and I've stumbled upon a problem. My application has different layouts stored in xml files, and I use motion events such as onFling or onSingleTapup. These motion events seem to apply whatever layout i'm in. My problem is simply identifying which layout i'm currently using so I can define the appropriate action. I guess what i'm trying to do is a bit like this:
@Override public boolean onSingleTapUp(MotionEvent e) { if(using main layout) { //do this } else if (using settings layout) { // do that } return false;
}
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Sep 6, 2010
I'm creating a game where there's a screen that, for the most part, is shared by four different activites - but a key portion of the screen will be completely different, depending upon which activity is active. Basically, on the left will be an image of the player and along the bottom there will be a row of buttons (let's say for Armour, Weapons, Magic, Skills). This leaves the top-right portion, which will need to dynamically change to represent the button pressed. (So, one moment the top-right portion is the armour selection activity, and the next it's the weapon selection activity, and so on.)
Is this possible? Can I have a layout within a layout and dynamically point the nested layout at a (nested) layout.xml of my choosing? Or, am I looking at just duplicating most of the layout four times (for the four different activities?) Or, am I going to be looking at linking the four activities to a (the top-right) view component, and then having to dynamically construct all of *that* view's child views based on the currently active activity? Well, that's about as much sense as I can make this question make.
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Mar 30, 2009
suppose i have two 'main' subtrees ov Views in my Activity View. now under some circumstances i want only one subtree to receive touch/ key events. is it possible with one/two calls or i have to recursively disable every View in subtree which is to be disabled from getting touch/key events?
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Feb 27, 2010
This is the code for motion events in my instrumentation testing.
long downTime = SystemClock.uptimeMillis();
long eventTime = SystemClock.uptimeMillis();
MotionEvent event = MotionEvent.obtain(downTime, eventTime,
MotionEvent.ACTION_DOWN, 100,100, 0);
MotionEvent event2 = MotionEvent.obtain(downTime, eventTime,
MotionEvent.ACTION_UP, 100, 100, 0);...............................
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Jul 1, 2010
I'm planning to develop and app that presents the users with several different screens (of different information).
Was wondering what would be the best way to implement this?
Is it better to have separate XML layouts and an activity to display and allow the user to interact with each screen of data?
OR would handling all of these in the same activity be more efficient (and dynamically load / unload each layout)?
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Oct 9, 2009
I've experienced the following annoying issue while using my Galaxy as a music player:
Motion of the headphone jack (e.g. while walking with phone in pocket) can be sufficient to trigger events that shut down music player or cause it to skip tracks. This is a major usability issue.
I'd like to disable those events or somehow configure the music player to be insensitive to them.
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Dec 3, 2009
I am getting my feet wet developing software for the Android. My test app will have multiple screens (each having their own layout file). The main screen will direct the user to view the other screens based on user input. I kinda see this as layers of cake. Bottom layer being main; then you add and remove layers as the user makes UI inputs. The crazy trouble is how to view a second layer. I have created a second class which has its own onCreate method, which has its on setContentView(R.layout.secondlayer).
This class extends Activity much like my primary class does. I have a click event on a button within the main layout. This button will instantiate the new second layer class which I have done. And that is where my story endsI don't know what to do from this point. This is surely a newbie question If someone has an example that would be extremely helpful teach me to fish and I will be on my way.
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Dec 16, 2009
I have created layout-large and testing against android 2.0.1 WVGA. however, its picking layout-normal. Can anybody suggest me what I am doing wrong. Even though, I have 3 layouts ( layout-normal, layout-large, layout- small), Its always picking layout-normal. why its so.
I added properties to manifest file
CODE:.............
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Aug 5, 2010
I have a ListView on my ListActivity and I'd like the rows of the ListView to be 1 of 3 different layouts. The first item in my list is always going to use layout A, the second item in my list is always going to use layout B, and all subsequent items are going to use layout C.
Here is my getView function: Code...
R.id.label1 and R.id.label2 are TextViews on R.layout.layout_A. However, txtLabel1 and txtLabel2 are null after trying to set them. Why?
I stepped through this code in the debugger and it inflated the correct layout (R.layout.layout_A) and fell into the correct case below to set the R.id.label1 and R.id.label2 text. Also, if there is a better way to do this, please let me know.
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Oct 19, 2010
I'm trying to create a title bar that is the same throughout my application and have been creating layouts like this for each of my activities:
main.xml:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent" android:layout_height="fill_parent">
<include layout="@layout/title_bar_layout" android:id="@+id/title_bar_layout" />
<include layout="@layout/main_body" android:id="@+id/main_body" />
</LinearLayout>
main_body.xml:
<?xml version="1.0" encoding="utf-8"?>
<TableLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/main_table" android:layout_width="fill_parent"
android:layout_height="fill_parent" android:stretchColumns="1"
android:orientation="vertical">
</TableLayout> Code...
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Mar 25, 2009
I am new to android and trying to create a customized list. Every item in the list has TextView and one Ratingbar. I now want add a couple of command buttons at the end of the list (like BACK, HOME, , NEXT). When I add these extra views to the layout xml file then they get added along with every item in the list. I think there should be another layout defined for the buttons to be displayed separate from the list. Anyone has an idea on how to do this?
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Jun 26, 2010
I'm trying to create an app that offers the user 3 different kinds of layouts. The only common portion for all 3 would be the TextView (located at the top) that would display information specific to the currently displayed layout and 3 buttons to select the required layouts.
Is there some way we can create this UI in XML to keep only one constant part(the upper TextView) and dynamically display any one of the 3 layouts below it?
Would it be better to create separate XML's for each of the layouts (each including the upper TextView in them)?
OR would doing this via code be better?
Fast switching between the 3 layouts is important. TIA
[EDIT 1]
Actually they are 3 different layouts, with several "child" layouts and views within each of them. Could a ViewFlipper be used for switching between these? I was thinking that a ViewFlipper was only for switching between View elements?
I do have them in individual XML's right now but am looking for some way to load and unload them fast. Not sure how to do the hiding thing, will try reading up on that. [/EDIT 1]
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Jun 2, 2009
I am working on developing several individual android applications. We had created common UI Layout View XMLs, classes and resources. I would like to share these common layout xml, classes and resources across all of my android applications. I dont want to duplicate them in my applications. Is there any easy way to do this?
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Mar 28, 2013
Can you have Multiple Home screen Layouts? Like Like swapping themes but layouts. I designed a bunch of custom wallpapers with corresponding Custom widgets. I'd love a way to just swap between different ones with out having to re-set up all the widgets.
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Aug 20, 2010
I have a layout that has just a ScrollView visible. It has a relative layout as its child. This layout has several other layouts (mainly text views) as its children. When the text is not big enough, the scroll view does not expand itself to fit the whole screen. Instead, it shows a gap at the bottom where the background shows. I tried setting fillViewPort=true on the ScrollView, but that just made the first child layout (RL1) to fill the screen.
CODE:....................
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Jun 10, 2010
I have a class A which extends TabActivity and creates Activities B, C and D as tabs in its onCreate() function. Also, class A initializes another service handler class S which is responsible for establishing a connection to a service and implementing callback handlers for the service. Any of the Activities B, C and D should be able to receive events from the service and update accordingly. If I receive any event in class S from the the service then I want to call a function in Activity B which would be responsible to update the UI elements in Activity B based on the event received. You can assume that the user is in Activity B when the event arrives.
Can I call an activity function like the following in the stub handler for the callback in my class S -
CODE:................
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Sep 24, 2010
Purpose of the app:
A simple app that draws a circle for every touch recognised on the screen and follows the touch events. On a 'high pressure reading' getPressure (int pointerIndex) the colour of the circle will change and the radius will increase. Additionally the touch ID with getPointerId (int pointerIndex), x- and y-coordinates and pressure are shown next to the finger touch.
Following a code snipplet of the important part (please forgive me it is not the nicest code ;) I know)
CODE:.............
The problem:
A HTC Desire running Android 2.1 is the test platform. The app works fine and tracks two finger without a problem. But it seems that the two touch points interfere with each other when they get t0o close -- it looks like they circles 'snap'to a shared x and y axle. Sometimes they even swap the input coordinates of the other touch event. Another problem is that even though getPressure (int pointerIndex) refers to an PointerID both touch event have the same pressure reading.
As this is all a bit abstract, find a video here: http://www.youtube.com/watch?v=bFxjFexrclU
My question:
Is my code just simply wrong? Does Android 2.1 not handle the touch events well enough get things mixed up?Is this a hardware problem and has nothing to do with 1) and 2)?
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Nov 18, 2010
How to find checked events in choice mode multiple.
I am using ontemselected method it is not working for me
CODE:...............
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Sep 9, 2010
I just got an android, and I love it. But I was wondering if there is an app where it records video, but it automatically starts recording when there is motion, and stops when the motion goes away. I believe its possible, just wondering if is been done.
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Sep 30, 2010
I am looking for an app for my Incredible that records video at a higher frame rate, then will play back at regular speed so that the video plays in slo-mo. My old LG Dare had this, and i used it quite often. ANyone know of any app out there that will do this? I have searched the forum, and the market, and cannot find what i am after.
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Apr 20, 2009
In my app, users can paint with their finger a path. An image should move on this path through the view (it's not a straight path. The path has waves). In flash, you call this motion tween. Is there a way for android? How can I implement this?
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Jun 6, 2010
Is this possible? How do i do it? I want to learn but dont know where to begin even
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Jun 1, 2010
I would like to detect when the phone is in motion, but not all kind of motion. For example picking up or waving the phone should not trigger. I would like ideally to run a code when the phone/person is in > "walking" state. What options I have?
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Jul 7, 2009
i need left, right motion event and a click event . problem is that, if i have onclickEvent then onTouchEvent doesn't fire. onTouchEvent works only if i disable onclickEvent and also it doesn't work what i expect.
1-only ACTION_MOVE fires twice everytime when i move on screen.
2-can't get left and right motion.
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May 27, 2010
I've been reading through the docs, and I cannot figure out how to cancel a "drag" on a Seekbar once the bar has been completed.
For example, when I drag the bar to the end, I want an event to happen. However, if I keep my finger on the screen and drag my finger past the SeekBar, it keeps firing off that event even after I reset the progress of the Seekbar. How can I prevent this action from happening?
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Aug 17, 2009
I am developing an input method with full screen size views, How can I send a grabbed motion event to the client applications?
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Feb 7, 2010
My Activity using transparent Theme in AndroidManifest.xml *android:theme="@android:style/Theme.Translucent"* Which works fine. When it's started from the Home screen, we can see both the content of my activity and the home screen below it. It gives the feeling of "floating". Furthermore, to make it real "floating", the motionEvent has to go down to the home screen to let the home screen response some motion touch. But I have no idea of 2 things : 1. Whether the event can be send down to any thing behind the current activity. 2. If so, how. The solution don't need to be restricted in API level.I mean if any solution need us to rewrite home screen or something else, It's also ok for me.
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Oct 1, 2010
i would like a program that take pictures with the camera in my samsung galaxy s. i do some long walks and i am hoping someone can make a program that takes a picture every preset time intervals so i can join all the pictures into a movie. i was thinking to just have my phone in a strap around my neck. then the camera would take a picture every say 10 seconds and save image to the sd card.
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Aug 18, 2009
We have just published our smart camera application. Ever wished your pictures taken at night can be better? SmartCam helps you to take clear (non-blurry) pictures especially at night. It monitors your hand stability using the accelerometer and automatically clicks when the camera is steady. So, forget about touching that small button while trying hard to keep your hand steady. Just buy this app and let it do the clicking job for
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Jan 13, 2010
Whenever I play the local newstalk radio stations on my android Moment, the streams start out ok, for like 1 second, then it sounds like the people are talking in slow motion. I cab listen to fm stations and some other am stations in other cities... anyone have this appear and maybe test 1530 & 650 in Sacramento, ca. Does it work for anyone else?
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