Android : Startup Native Gallery App As Pressing?
Nov 26, 2009
The api has a nice way to get a list of all installed applications: Code..
It doesn't start up the same Gallery as pressing your normal Gallery icon. Instead it starts up a list of all images and then when you pick one it just returns back to the program.
What I'm looking to do is start up the regular gallery app just like if someone pressed the Gallery icon on their home screen. Any ideas how to do that?
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Nov 14, 2010
I'm working on an android app and I'm stuck. Here's the scenario that I have: The user picks a contact to call The user presses the dialer button to call that contact Android's native dial screen pops up i.e. Dialing Contact screen Here's what I want to do: after pressing the dialer button, is there any way for my app to control what pops up after pressing the dialer button?
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May 9, 2010
When I press on the camera icon in the upper right hand corner of the screen the app shuts down.
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Oct 10, 2009
I am a android developer, I stuck into a problem, how to read really big images with Android API, I am wondering how native Gallery (Camera application) is reading bigger images so fast. can any Android Engineer here direct me to the piece of code that android engineer used to draw bigger images.
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Aug 14, 2013
I have been having issues for about 6 months with my google+ photos not showing in my gallery on my GS3 (d2att) (SGH-I747). Typically, they will show up once you have logged into your respective Gmail account and selected sync photos in the settings. This was the case for me a while back, then they just went away.
I have tried CyanogenMod Nightlies, Stable builds, Paranoid Android, JellyBam versions 8.0 - 9.2 (The Albums showed up randomly in one version of JellyBam but I don't recall which one) and have had no success with any of them. I always make sure that I have the correct version of GAPPS installed with them and have done everything I can think to do: Factory wipe/reset, dalvik wipe, cache wipe, formatted system, data, cache, even the internal sd card with no luck.
I ended up flashing all the way back to stock unrooted via Odin, then rooted and reflashed new versions of CM, Paranoid and Jellybam. The albums show up in the stock ROM just fine but not on any of the other ROMs I've used.
I take WAY too many pics to keep them all on my memory card and phone. I like to dump them all into G+ albums and just access them that way if I need to see them. I bought the picasa app but I'm not a fan bc it's not fluid like the gallery app. How can I get these to come back in a custom ROM? I really can't handle stock ROMs at all.
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Jan 7, 2010
Every time I start my phone it seems that every program in the app catalog starts up. Until I activate the Advanced Task Killer and shut them all down, the thing runs like a hog. I have quite a few programs installed, but I dont use them all all of the time. Why do they all start up and is there any way beside the ATK to stop them? Is there any way to modify the startup files?
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Feb 6, 2009
I'm trying to set the selection of a Gallery in code. I would like to have the Gallery smoothly roll down a few items over the duration of a second or two. At frist glance, it appears that two members would to the trick:Gallery.setAnimationDuration(int animationDurationMillis); Gallery.setSelection(int position, boolean animate); It turns out that the setAnimationDuration only seems to affect the rubber-bandy "return-to-center" effect of the Gallery. In other words, when a gallery comes to rest after a fling, and a gallery item is off center, the animationDurationMillis is used to control the duration of the Gallery centering up the item. However, the value seems to have no effect on the setSelection. No matter what value is set with setAnimationDuration, the Gallery seems to render about 2 or 3 frames when flying between items 1 and 10 for example. Is this working as designed? Does anyone know a trick or workaround that would let me properly animate setSelection? I'd be especially grateful if we could do it with an "Ease Out" effect.
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Sep 30, 2010
Anyone know if a good gallery program to replace the 3d gallery in cm6? not being able to rotate pics is really getting annoying
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Apr 30, 2010
How can I turn my album gallery to look like the stock 2.1 gallery?
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Feb 21, 2010
How can I start my android application after pressing particular key?
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Oct 18, 2009
I found that if I keep pressing the touch screen, the app will slow down very much. Both happened in my code and the sample app.
The same issue happened to me on Windows Mobile, but not happened on Symbian. Anybody have some clew to fix it?
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Mar 11, 2010
I use my phone as an audio player while outside with a bluetooth headset. I have the phone in my pocket. However,it seems very easy for the side buttons to be pressed, even when the phone is locked. What do you all do for this? I have tried a couple things and did find a "solution", but it's not one that I like, and would appreciate hearing thoughts from others.
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Aug 14, 2010
I've recently been getting user complaints that when they leave my app by pressing the 'Home' key, my app continues to play sounds like it is supposed to, but when they go back to the app, a new one opens, but the old one is still running in the background. I have noticed this sometimes myself too, but only recently (my app has been on the market for a while now). I've done some testing myself and noticed that when a new instance of the app is opened after pressing 'Home' then starting the app again, pressing the 'back' key will go back to the original instance of the app that was opened. This means that the original instance of the app was not killed, but a new one was just opened over it. Has anyone else experience something like this?
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Nov 24, 2010
I have an Android service, created in OnCreate of first Activity of the application using StartService(). I need this service to be running throughout the life span of the application ie, all the activities in the application. But the service should not consume the resources after user pressed Home key or Back button. Is there any elegant way to do that other than stopping the service in onPause() method of all the activities?
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May 10, 2010
I've heard that pressing the back button will essentially cause the current Activity to finish(). Is this always the case? Seems like it would be with the way it pops the Activity off the stack.
The one situation I'm not so sure about is when the root Activity in a Task has back pressed. I'm currently experiencing a very weird effect, described as follows:
On loading my application, the first Activity is for initialization, and once it finishes, it calls my main Activity (a TabActivity). This first init activity has android:noHistory="true" set in the Manifest so pressing Back from my main Activity won't go back to that. It goes to the Launcher. When I click on my App in the Launcher a second time, the initialization activity loads again, and loads the main Activity when done. Almost immediately after, it loads a second instance of my main Activity. But ONLY after the Application has already been run once, and was exited by pressing BACK from the main Activity. It does it every subsequent time until I force quit the app or load a new version from the IDE.
Based on this, I am suspecting some kind of Activity instance is lying around and being reused, since it only happens on the second+ time I run the application (and exit with BACK -- using HOME just returns to the last state of the app, no big deal).
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Oct 5, 2010
I'd like to add an option when long-pressing a number in the call list. Actually I have:
Dial
Send SMS
Add to contact
Edit before calling
Remove
Is it possible to add an option there? Such option should start my application through an Intent when pressed.
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Feb 17, 2010
I have two gallery widgets in same screen. If user flings on top gallery widget I would like to replicate the same fling motion on the other gallery widget thats beneath the first one. Is there a way I can possibly achieve this.
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Oct 9, 2010
I have a pattern unlock on my Samsung Galaxy S 19000. If I want to lock my screen manually I simply press the power button briefly which works fine. I now use a skin on my phone which doesn't allow for easy access to this power button so I'm wondering if there's an app that I can use to lock my phone screen without having to press the power button. I have looked at "lock 2.0", however, it seems to be more for actually unlocking the screen.
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Jul 29, 2010
I want to specify in code to move to specific activity after pressing back button on android keypad how I can accomplish this. Now I ot the solution to my prob onBackPressed() works after 1.6 version for previous versions we need use:
public boolean onKeyDown(int keyCode, KeyEvent event) method
My code for this solved prob is
@Override public boolean onKeyDown(int keyCode, KeyEvent event) {
if (android.os.Build.VERSION.SDK_INT < android.os.Build.VERSION_CODES.CUR_DEVELOPMENT && keyCode == KeyEvent.KEYCODE_BACK && event.getRepeatCount() == 0) {
// Take care of calling this method on earlier versions of
// the platform where it doesn't exist. onBackPressed(); }
return super.onKeyDown(keyCode, event);
} //@Override public void onBackPressed() {
// This will be called either automatically for you on 2.0
// or later, or by the code above on earlier versions of the
// platform.
Intent i=new Intent(AgesWebViewIndex.this,TabCls.class);
i.putExtra("age", "agepage");
startActivity(i);
return;
}
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Sep 23, 2010
I have an activity A which invokes Activity B on Button Click,and a Button click on Activity B invokes Class C. When button is clicked in Activity B , B calls a static method in Class C which passes its reference as one of the argument to method in C and other argument is path to the sound file that needs to be played. Once control reaches class C , Audio is played. But when Backkey is pressed Audio doesnot stop it continuous to play. How can I make the Audio to stop when BackKey is pressed. More over when Backkey is pressed control is coming to Activity A instead of Activity B. Can any one help me in solving this issue?Code...
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Mar 30, 2010
I'm new to Android and just starting the very basics. I implement my custom button skin using .9.png images for norma/focus/pressed states. It works fine, but I noticed that after a pressed the focussed button it visually "lost" focus and draws the normal state frame. I planned to use different state images to highloght what button is selected right now, but it seems that it would not work. I noticed also that the same happens with the default LAF button. Is it OK, or it's just emulator issue? What the good workaroud can be used?
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Feb 5, 2010
Can you please tell me how can my activity detect user pressing HOME key?
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Mar 30, 2010
I want to be able to show the elapsed time in a textview or Chronometer held in a "Statistics" class since pressing a button located in another class. What would be the easiest way to implement this?
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Apr 6, 2010
I am making an Android game with an Activity called Game, a SurfaceView called GameView and a Thread called GameThread. The Game's onCreate(), I make a new GameView, which makes a new GameThread, where all the game logic and canvas drawing is carried out. However, I'm having some lifecycle difficulties. When I press back and restart it, it works fine, but when I press home and restart it, all I see is a blank screen. Here are the GameView's onSurfaceCreated() and onSurfaceDestroyed(): @Override public void surfaceCreated(SurfaceHolder holder) {
mThread.mRunning = true;
mThread.mWidth = getWidth();
if(mThread.mWidth > 550) mThread.mWidth = 550;
mThread.mHeight = getHeight();
try {
mThread.start();
} catch(IllegalThreadStateException e).......
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Mar 19, 2010
I created and binded a service in an activity and I would like to know how I can avoiding the android application to stop when I press the back button. When the back button is pressed the onDestroy method is called and I unbinded the service in this method. I try to prevent it by taking care of the back button event and manually call for onStop() method but it always called onDestroy after, why?
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Oct 18, 2010
Has anyone seen a a onItemSelected not being called when using a spinner inside a listviewActivity. I have the code below Inside a listViewActivity. The spinner is shown on screen by pressing a button (not the spinner) which in turn calls performClick() on the spinner. When I select an item from the spinner the onItemSelected function is not called. Does anyone know why this might be? Code...
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Jul 7, 2010
I am using a Gallery based Coverflow, as suggested here.Is there an event that can be caught, which indicates that a single shift (either left or right) has been made in my gallery/cover flow? To be clear, if I gave the gallery a decent swipe and my center (selected) image has changed 8 times, I would like to catch this event 8 times. OnFling() just indicates a single swipe - regardless how many items have shifted.Getting getSelectedItemPosition() before and after the swipe doesn't help since I need to do some work on every shift.It will also be nice while I am at it, to get the direction of the shift - either right or left.
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Mar 21, 2010
I show to user a list of categories, he must choose one.
How to force the user to choose before pressing back?
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May 6, 2009
Whenever I press the home button when Im in the root task of my application and when I click on the icon of my app again the state of my task (activity) is retained, but when i press the back button on the emulator and when I open my application its state is not retained. I want the state to be retained in both the scenarios.
In the mnifest I have given the below entries,
android:alwaysRetainTaskState="true" for the root activity
android:launchMode="singleTask" for the application
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Jul 15, 2010
When i leave my app after pressing home button and then re launch it from menus it behaves in a strange way.Sometimes it launches the same activity on which i pressed home button.But sometimes it launches the first activity of my app. One reason for this could be that whenever system has memory shortage it clears any activities existing in But the strange thing is if i press back button from first activity it takes me back to the same activity on which i pressed home button and all other previous activities are also there(like if i press back button again previous activities also exist.)I haven't set any launching mode for any activity in my app(like single instance etc).What i don't need is that previous activities load on pressing back button on first activity.
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