Android :: Showing Image While Video Buffering?

Jun 4, 2010

I have an app that displays a video using VideoView. The layout consists of a Clock and a VideoView laid out in a simple vertical LinearLayout. Here's my code snippet that I use:
VideoView mVideoView = new VideoView(this);
mVideoView.setVideoPath(myVideoURL);
mVideoView.requestFocus();
mVideoView.start();

Since the buffering of the video takes about 8-10 seconds, the layout comes up with the Clock, but the VideoView stays blank. What I want to achieve is this:
- Display an ImageView for the 10s while the video is buffering
- Detect when the video is ready to be played (onPrepared?)
- Show the Clock and VideoView and start the Video

Android :: Showing Image while Video Buffering?


Android :: Buffering Background Image - Graphics Advice Sought

Mar 28, 2009

I am unsure of the jargon so please bear with me, I am seeking advice on the best way to go about drawing the graphics for an app I am developing. Imagine you are creating a game of checkers, where you can drag/drop one piece at a time to a blank space on the board. When the piece is being moved, it seems to me that you should not need to redraw all of the pieces that are not being moved. Using the LunarLander example, is there a way to store the background image and only draw the piece being moved over it? I have been trying to figure out a way to capture the canvas as an bitmap that is occasionally refreshed.

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Oct 14, 2010

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Android :: Streaming Video Files Endless Buffering

Dec 14, 2009

I have a problem streaming live video files. When I stream a file say of duration 5 minutes, it stops after streaming 2 to 3 minutes and enters in to endless buffering state. The VideoViews's OnBufferingListener is endlessly executed, however it shows that the buffering is not progressing anymore : MediaPlayer's buffer says it has buffered for example 90% whereas when I call videoView.getBufferPercentage(), I get something very low, like 1% or 5% ... After a while in the buffering state, the application crashes. It seems like the buffering is taking all the memory.

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Android :: Buffering While Reading H264 Video (Using HTTP Protocol)

Oct 13, 2010

I'm developing an application on Android 2.2. This application have to read some h264 videos using HTTP protocol. To read a video, I'm using following methods :

// INIT PART mMediaPlayer = new MediaPlayer(); mMediaPlayer.reset();
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mMediaPlayer.setOnCompletionListener(this); mMediaPlayer.setOnPreparedListener(this);
mMediaPlayer.setOnSeekCompleteListener(this);
mMediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);

// SET DATASOURCE mMediaPlayer.reset(); mMediaPlayer.setDataSource(url);
mMediaPlayer.prepareAsync();
In prepareAsync callback : public void onPrepared(MediaPlayer mediaplayer) { mMediaPlayer.start();
}

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Apr 1, 2013

I can start streaming a video perefectly. However, if i pause it to go do something, or to let it pre-buffer, and i play it again, it will play for a little then stop. I look at the seekbar and it says its fully buffered. However, its not and it doesnt play anything and just sits their saying its buffering.

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Android :: Video Stream - MPEG4 Video - Not Showing On Android Using MediaPlayer

Oct 12, 2010

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CODE:..................

It is triggered to play after a button press which after a few seconds after pressing the button it plays the audio BUT doesn't show the video, why not? Do I have to use a surface view or something for visual playback of the stream.

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Feb 6, 2010

i want to display an image from URL,i found one example from forum .but it doing nothing. i m sending the code plz suggest me what to do package com.example.urlImage;

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Nov 19, 2009

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Nov 18, 2010

I'm trying to show all images from a selected category on screen. Which is the best way to accomplish this? because the drawable folder won't allow me to create subfolders i will be using a database but i don't want to save the whole image in it, can this be done?

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Android :: Showing Wrong Image From URI

Aug 10, 2010

I have an Android application that allows the user to select a photo that has already been taken. Once the user selects a photo, I grab the URI information for that photo, use that information to create a bitmap, and then I set the bitmap in an ImageView. This all works perfectly fine.I then give the user the option to select the picture for viewing. When the user chooses to view the picture, I launch an ACTION_VIEW intent, passing the URI data. Intent intent = new Intent(Intent.ACTION_VIEW, pictureUri);startActivity(intent);As you can see, this is very simple code, nothing special going on. The problem is that, when I run this code on my Droid running Android 2.1, about 6 or 7 times out of 10, the application will display the correct picture. But the other 3 or 4 times, I get shown the wrong picture. Also, each time the wrong picture is shown, its always the same incorrect picture being shown. The fact that I see the right picture the majority of the time leads me to believe everything I'm doing in code is fine, so can anyone tell me if you have seen this problem before, and better yet, is there a solution? Here is the exact sequence that I observe on my Droid when I run this (Note: Image URI is already saved before I start the Activity):

- I choose "View Photo" in the Activity
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Keep in mind that when I start the Activity with the URI already saved (retrieved from database), I set an ImageView based on the URI data in onCreate(), and the Image being shown in the ImageView is ALWAYS the correct image. It's not until I actually decide to view the image using ACTION_VIEW that I see odd behavior. And I know it's not something specific about these 2 photos. I observed this behavior using other photos in the past, and got the same behavior.

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Feb 3, 2010

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Mar 30, 2010

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Nov 17, 2010

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Android :: 1x1 Size Nine-patch Image Not Showing Up On Emulator Device

Oct 29, 2010

I'd like to use a 1x1 size Nine-patch image from Android drawable resources. When I'm trying to display it with <ImageView> in my layout xml file, this one is never showing up on the Android emulator device. Here's the xml code below. Code...

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Presumably, that is a function that arises from a Google Calendar appointment. I've created meeting appointments and used specific addresses for the meeting location, but when Google Now displays that appointment, it displays the name of the meeting and the address only - no travel time and no map. In contrast, for places that I visit regularly, Google Now does display a map and travel time to those locations. But those are not regular appointments.

SCH-I535

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HTC Incredible :: Link A Video Showing A Vanilla ROM

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Sep 12, 2010

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TIP: Click on the video below and watch it from youtube. It's larger and sharper there.
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Jan 29, 2009

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Jul 6, 2010

I believe this is pretty trivial but I can't get it to work. I want to display a default image in gallery elements (ImageViews) while their actual image is being fetched from the net. Right now, nothing is shown for an ImageView which its image has yet to arrive. Once it arrives it is immediately shown. What I tried is right after the instantiation of the ImageView to call its setImageResource function like so:

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But it doesn't seem to work. Below is the full getView() function.

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} i.setImageDrawable(imageDrawable); BitmapDrawable drawable = (BitmapDrawable) i.getDrawable();
drawable.setAntiAlias(true);
} } ); i.setImageDrawable(downloadedImage);
} i.setLayoutParams(new CoverFlow.LayoutParams(Utils.getInstance().getScreenWidth() / 2, Utils.getInstance().getScreenHeight() / 2));
i.setScaleType(ImageView.ScaleType.CENTER_INSIDE); return i;

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Feb 20, 2009

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Oct 15, 2010

Is it possible to get notified every time a new image,video is inserted on the sd card of your android device and how? I have looked at the Media Scanner class which indexes files but I can't find how to do get notified from that only how to notify Media Scanner of a new image I have created.

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Apr 11, 2010

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Jun 3, 2010

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Oct 19, 2010

Is double buffering makes any sense on android? Can it be implemented?

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Sep 18, 2009

Hi,

Is there any api on android which generates a Thumbnail image from an inputstream which is a video file?

Thank you.

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Sep 1, 2010

If you click on the top left corner, on the logo of whatever channel you are listening to, it gives you an options menu for buffering. But I really don't know what all these numbers and settings actually mean. You click on a "Start Buffer" and there are just 5 numbers to choose from. Can anyone explain what all these settings are?

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Jun 9, 2009

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