Android :: Set Data Source To An Raw ID In MediaPlayer?
Aug 16, 2009In MediaPlayer.create method an id to a Raw file can be used but how to use that in setDataSource method?

In MediaPlayer.create method an id to a Raw file can be used but how to use that in setDataSource method?
I'm experiencing some sort of problem. Let's say I have a MediaPlayer object wich can play an audio sound and a Resources object Code....
So when I invoke mp1.start() , sound1 plays, everything's normal.
But when I try to change the sound that my MediaPlayer should play, it doesn't work, here is what I do code...
I'm pretty sure someone can see a mistake in my code.
I have a requirement to play several sounds many times in my game so instead of creating the MediaPlayer again and again I have called mp.seekTo(0) in onCompletion(mp) so that it will restart. Sometimes the sound is not audible from the device when I call mp.start () after setting mp.seekTo(0); but the player calls onCompletion() without playing any sound, this is observed randomly on most of the sounds
My sounds are of short duration mostly less than a second.
I am using a separate MediaPlayer for each sound (as I need this) -
There are almost 28 sounds in my game so i will be creating 28 MediaPlayers.
Below is the attached code for player
Also If I try to play many sounds one after the other in a short period of time i get an error saying "no more track names available". can u tell Why this is happening...?
check the below code:
CODE:........
I am having difficulty retrieving data from the internet to be displayed in a TextView. When I run the application it says the application has stopped unexpectedly.
I am using the code:
CODE:.................
I have an app which uses a large amount of data which has been compiled outside the app (on my main PC). The app is for my personal use so there are no complications with having to distribute data updates to other users. However, I am currently following a very convoluted and time-consuming procedure each time I want to update the data, and I wonder if anyone can suggest any ways to streamline it.
The procedure I follow whenever I want to add new data is as follows:
I enter the new data into a csv file which I maintain as the source of the relevant table in the database. I use SQLite Database Browser to import the data into an existing SQLite database. (This program does not seem to have the ability to append imported data into an existing table, so whenever a table needs updating I have to delete the existing table, then import data from the csv file into a new table, then manually edit the data types for all the fields in the table.)
I drag the icon for the database file onto the 'assets' folder of my project in Eclipse. I export the project from Eclipse as an apk file. I copy the apk file to my phone (using Astro File Manager) I uninstall the old version of the app and install the new apk.
when the app is run, code based on the example set out here copies the data from the 'assets' folder into the app's data folder; this means that each byte of data takes up two bytes in the phone's internal memory; at present this is not a problem, but could be as the volume of data grows; I wonder if there is a more memory-efficient method?
i want to ask about that can we convert the input source type data in android. my prob is here that i get the data from the url not in tags form. i fetch output in the inputsource type. after that i want to parse the data in meaningful form is this possible or not? if this possible then how can i implement?
View 1 Replies View RelatedI am adding items to my data source and would like it to appear in my ListView.
For some reason nothing is appearing:
Adapter:
CODE:.........
Adding items in onCreate:
CODE:...............
Here is my layout:
CODE:..................
I am having a weird issue. I have an ArrayAdapter which I am sorting. This displays properly on my screen, however when I check the actual data source, the contents have not been sorted. How can I ensure that sorting my ListAdapter will also sort my data source?
CODE:....
This shows that my data source hasn't been updated, even though my ListAdapter presents my ListView in the correctly sorted order.
For example:
If my data source is [10,9,1,20] after sorting my ListView will show [1,9,10,20] but the data source will still be [10,9,1,20]
I am able to play mp3 files from a HTTP server.I have given the link as Datasource and it is working fine.When I
replaced the link with HTTPS then media player is not working.Please help to resolve this issue.
I have a database in Excel and I want to import it into SQLlite so I can use its contents in spinners and other features of my application. I have done the tutorials and surfed online but no indications at all for my specific problem.
View 2 Replies View RelatedI want to bind data from an xml file? how can I do that where i'm using a layout xml file to define a scrollview ??
View 1 Replies View RelatedI am trying to play file which is stored in SDCARD in emulator. I have Linux O/S. So i need to provide command in run configuration. I am providing following parameter.
-sdcard /usr/android/sdcard/mysdcard.iso -audio oss [i]
The following is my code to play file.
try { mMediaPlayer.setDataSource("/sdcard/test_cbr.mp3"); mMediaPlayer.prepare(); // Giving error. mMediaPlayer.start(); }
i have: CMW recovery, Kernel source code on local computer, full repo cm source + toolchains.
How to add my device tree, kernel source code to CM source and compile CM7 ROm?
alright so i see all of these new froyo roms from source, and i guess i have one that is not from source, but it runs fine. I guess what im going at is what is the advantage of having a rom from source compared to not from source.
View 4 Replies View RelatedHow to play the file which is present in MY computer For Eg : Path="D:/Vinod/Songs" can any body give the way to play the audiao file from files in system .....
View 3 Replies View RelatedIn 1.6 I do the following to stream an mp3 shoutcast stream:
CODE:...........
This works great. However, I have to support phones running 1.5 as well. When I build against the 1.5 libraries and run in a level 3 emulator, I get an exception on the prepare() call with the message: Prepare failed.: status=0x1.
Is this supported in 1.5. Is there some other mechanism I have to use that will work in both?
I have such code:..............
When my sound played for the first time, it's all fine. But when for second, third, etc.. it sounds like cutted, just little part of my "click.wav". If I put there sound in another format like mp3 or ogg - all just fine.
Or if I write like this: mp_click = MediaPlayer.create(CubeTest_Main.Context, R.raw.click); mp_click.start(); All if fine too, but this is a bit slow, becouse this sound is playing very often.
I have a program with a function copied below it plays a sound upon clicking a button. If you click the button 10 times 10 different media players play the same sound that is the way i want it but how can i assign a button to stop all 10 media players at a time like a "STOP ALL BUTTON"
CODE:..............
The code above only stops the last instance of mp.
I am developing a media player application which downloads from internet and plays. so while downloading I want to show a progress bar saying "buffering...", and while playing I want to dismiss the same progress bar. I can display the progress bar while downloading (by implementing the listener onBufferedUpdateListener), how can I get the event for player while it is playing.
View 6 Replies View RelatedAttached is my code, I cannot see the video while playing a MPG file.
CODE:................
This is my script:
CODE:..................
I develop a music play app, whe app framework is:
list.java->play.java
eg: in the list.java there have two mp3 files : 1.mp3,2.mp3 when first time choose 1.mp3, then play ok, then back to list.java from play.java, and now the 1.mp3 is still playing, and then i click 2.mp3 in the list.java, and go to play.java, but it play 1.mp3 and 2.mp3 simultaneously? but i have used the mediaplayer.stop(); mediaplayer.release(); and it always play 1.mp3 and 2.mp3 simultaneously? i want stop 1.mp3 and play 2.mp3.
a mp3 file which can be played well in sdcard. but when i copy it to another subarea in linux linked as /data/test. but i can not be played in that directory
View 2 Replies View RelatedWe are seeing some very strange results in media playback on HTC EVO devices.
In our call to MediaPlayer.create(getApplicationContext(), uri), we get failures with the following stack trace:
CODE:..................
This code works just fine for many, many thousands of other devices out there.
I am developing a media player which will download the media content from network (Shoutcast) It works fine. Problem is a small gap between players (2 players) I am using two mediaplayers to play the data while a thread downloads and stores the data and stores in to 100Kb files continuously. on first players oncompletelistener() i started the second player wise versa. I think there is a problem with mp3 frames(header sync byte) while splitting 100kb files. how to resole the gap between players.
View 2 Replies View RelatedI know this question has been asked previously because I have read the other postings over a hundred times but yet I cannot come up with an answer on how to use keep a MediaPlayer object playing over an orientation change. I've read that you can use onRetainNonConfigurationInstance() to pass an object to your future self when the activity is destroyed/recreated, but I can't keep a video playing in this circumstances. Does anybody have an example or an advice/guide on how to do this? or rather what do I pass on onRetainNonConfigurationInstance() to keep the video playing after an orientation change?
View 3 Replies View RelatedWhat is the best way to use the MediaPlayer when needed multiple times?
Reuse the instantiated MediaPlayer throughout the session? Or constantly stop() release() and instantiate a new MediaPlayer() ?
If I reuse I'm afraid the player could be in a bad state? What about performance wise? what's better? reuse or renew?
This is for using as a music player so one audio be present at one given time...
I want to play a video file sitting in a server by setting local sdp file in the mediaplayer.
How to set the mediaplayer to read the local sdp file and start playing depending on the sdp connect (if it has unicast/multicast, start corresponding session)? I want to test unicast for now.
I have run mediaplayer in SDK which can play media in res/raw folder successfully on emulator , but now I wanted to run it on my hardware which have already successfully implemented the android kernal and file system and audio, video drivers etc. I have no experience to implement JAVA app . I once implemented mplayer app written in C to my linux OS which only need to copy the final executable file , but now I don't know which files or folder should I copy to my platform because I have no basic knowledge of Java although I have run successfully on my emulator.
View 5 Replies View RelatedI try to recived rtsp or mms audio stream for a long time, simply use the code to recive audio stream: myPlayer1.setDataSource("mms://....");myPlayer1.prepare(); myPlayer1.start(); I search for this topic for all discussions, and get some conclusions from all discussions: (a) sdk 1.1 not support for stream but sdk 1.5 could. (b) someone says stream can't work on the emulator because the firewall issue.But in fact,my computer without firewall,and i also try in the htc G1 mobile but still can't work!(sdk 1.1) (c)almost everyone got the same error from "prepare()" function.the error message from "adb logcat" Can someone or android engineer give some tips? because i search for this topic long time,and no answer, no one can success.
View 4 Replies View Related