Android :: Retrieve All Images In Phone And Sdcard?
Apr 29, 2009How can I retrieve all the images both in phone memory and external sdcard?
I need the image path, name and size information.
How can I retrieve all the images both in phone memory and external sdcard?
I need the image path, name and size information.
I have an activity that loads and displays images from the SDCard. I create a new AVD, specify the desired image of the sd card (which has all my pictures already loaded), specify that AVD for deployment, and start the application. I noticed a strange behavior. At first, the images are not loaded; the getView method is never called, although the constructor of my adapter is called. If I close the application, and open the Gallery app that comes pre-installed, I see that the sd card folder has the correct number of images, and it 'displays' the first four. If I start my application again, those four images are displayed, and only those. If I go back to the Gallery application, open the sd card folder so that it loads all images, and restart my application, all images are successfully displayed. Any reason why this happens? I am using version 1.6, and (part of) my code is below: Code...
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I'm a beginner of android here. Willing to learn.
I want to know how to store the images in SQLite database in android.and also how to retrieve it. anyone give the samplecode or any URL give me to develop my application.
View 3 Replies View RelatedI have pushed around 10 files of each image(*.png ), audio(*.mp3) and video(*.mp4 & *.3gp) after that I have restarted the emulator and when I open the gallery application I see only a few files being present in sdcard. (in my case 1 video, 2 images and 2 audio clips) .
is this a bug in emulator?
because I have written a piece of code that displays the images/audio/video . But due to above mentioned issue I'm not able to display/play the images.
snippet of implementation is as follows code...
I have several images present in different folders in my sdcard. I would like to display a list of thumbnails. So what I have done is while rendering any row in the list I read the file in an input stream, get the byte array, decode it to obtain a bitmap and set it in an imageview.
So far so good. But when I scroll the list, the list scrolls in jerks. I believe this is because decoding a bitmap from byte array takes some time. What I would like to know is that, is there any optimization which I can do to improve the performance, or better still is there any better method to achieve what I want ?
I replaced my original sdcard with a sandisk 16gb card. Everything went well until I started getting these blasted read on errors. Earlymon suggested a fix from another board but I don't have a stand alone card reader so I couldn't do it that way.
I was wondering if I just backed up all my stuff from my sdcard to my iMac and then just reformatted my sdcard via the phone, would that solve my problems?
In my application users take photos with an Activity that implements SurfaceHolder.Callback. The uri.toString() is then passed as an extra to a subsequent Activity that displays the image. All fine, except for in Android 1.6 the jpgs on the sdcard have a strange noise when looking at them through mac finder or win explorer after mounting the sdcard. The images have purple and yellow stripes on their upper half. Fine on camera gallery.
Here's some relevant code.
CODE:................
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locationListener = new MyLocationListener();
lm.requestLocationUpdates( LocationManager.GPS_PROVIDER,0,0,locationListener); if(!information.equals(null)){ Bundle bundle = new Bundle(); bundle.putString("hello", information); Intent intent = new Intent(LocationActivity.this, MainActivity.class); intent.putExtras(bundle); startActivity(intent); }
and in the locationlistener class
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My code:
private Runnable getSMSRunnable() {
return new Runnable() {
public void run() {
Intent i = new Intent(Intent.ACTION_PICK,
ContactsContract.CommonDataKinds.Phone.CONTENT_URI);
startActivityForResult(i, CONTACTS_REQUEST_CODE);......................
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