Android :: Porting Native C Library To Phone

Mar 1, 2010

Could someone guide me to an online tutorial that explains this really well?

Android :: Porting native C library to phone


Android :: Load Native Library Which Depends On Third Shared Library

Aug 26, 2009

I created a jni library which depends the third shared library, I must copy the third shared library to /system/lib, otherwise, Java application can't load jni library. But you know, on G1 with official OS image, /system/lib is readonly. I tried to call System.setProperty to set java.library.path to the location stored the thired shared library before load jni library, but the issue still exists.

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Android :: Porting JMF / Native Source Code

Jan 22, 2009

I am creating an Android application which uses the JMF (SIP, RTP, JAIN). So i downloaded the JMF source code for some adhoc change to my application.The basic questions 1. How will it behave the "native files - C/C++/header" in JMF source files(downloaded)? because android is based on java right now. 2. Is there any complete different way to porting/doing the SIP, RTP working in android?Is there any link from sun.com(this) site for JMF source code?Any suggestion and comment about this?

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Android :: How To Create Native C++ Library?

Jun 30, 2010

I need to write a dynamic link library in C++ that is used by Java on Android. As I get, it should be .so library, but I don't know how to do that. I tried Cygwin, but it crashes: Code...

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Android :: How Does Two Native Shared Library Communicated?

Mar 20, 2010

I am now writing a java application. On java side I use System.loadLibrary() to load my own native shared library( named a.so ). I want a.so can communicate with another native shared library(named b.so). When a.so and b.so are loaded in the memory, they belonged to 2 different process. I am not familiar with IPC in android and binder mechanism. How can I do to make a.so communicate with b.so?

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Android :: Java Application / Native Library Integration

Apr 8, 2009

I have developed bluetooth application where native library will be initiated by Java application (using JNI wrapper). JNI will call the entry function of the native library and then it will create Pthread to for scanning the device. Once Scanning is over, i will get the callback which i registered during the entry function of the native lib (called by app). But i haven't received the callback, but if i run the same native library in the shell (executable from the shell terminal) it is working fine. Can any one help me, if there is any specific architecture needs to follow while developing Java application based on native lib?

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How To Replace Native Shared Library

Jan 24, 2012

I would like to extend the functionality of one of the shared native libraries called from within the android.jar code. How can I rebuild the affected shared libraries such that the android code can utilize my modifications?

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Can Call To Native Function Without Load Library

Mar 22, 2012

I have several modules within a single native library, each module is intended to be the compliment to a Java class within the application. How can I call the native functions without having to perform a System. load Library within each Java class? If I load the library in a common class (not through inheritance) the app fails with a link exception.

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Android :: Phone 7 Porting

Nov 18, 2010

I am interesting in: what is the best way to write applications (for example games or business apps) for so different platforms like Android and Phone 7 with minimal changes in source code, logic and other developing artefacts? Or it is impossible and i must write my application two times from the "ground" for each of devices? Please tell me about your experience?

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Android :: Porting A C++ Application To Phone

Apr 28, 2010

Is it possible to port a C++ application which uses the STL extensively to Android? I understand that currently the NDK does not support this, but is there any effort (open source or otherwise) underway to achieve this?If not is there a way to cross compile libstdc++ for Android?

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Android :: Porting A C Or C++ Program Into Phone

Jul 7, 2010

I am attempting to put my C++ program onto an Android phone but have run into several problems with the library linking. It seems most of the useful information I find on this topic through google is outdated (motz) or simply does not account for the complexity of my program. I have been able to run simple C programs but fail when attempting to use libraries outside of Android's Bionic/libc.So my questions are:

Is it possible to port pre-existing *.so libraries onto Android? If so, how could I do this without seg faulting?

Should I be using the CodeSourcery compiler (arm-none-linux-gnueabi-*)? How can I work around the lack of a separate thread library?

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Android :: Porting JavaME Midlet To Phone

Jan 28, 2009

I have a huge midlet that is completely based on javax.microedition.lcdui and javax.microedtion.m3g.I need to completely rewrite my midlet to port it to android? Is there a way to use javame class in android?

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Android :: Porting Java App To Phone / The Basics

Oct 15, 2009

I know Java apps can be run in Android. But what I want to know is this: I have a perfectly normal Java app and I want to port it to an android platform. What changes would I need to do to my app in terms of GUI and other code to make it usable in Android? I know Android uses XML file to control the look and feel of its app. So would I need to change my GUI completely?I just want to know the general overview of how porting may be done. If anyone could point me to right resources, that would be great. Also, for your info I'm a newbie to developing android app, so please be patient with me.

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Android :: Porting Jarkata Commons Lib To Phone

Aug 22, 2009

jarkata commons lib is very useful for our everyday development.is there any porting to android?or is there a good way to porting the jarkart commons libs to the android environment?

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Android :: Store Values In SharedPreferences In Library Code / Have It To Projects That Include Library?

Nov 11, 2010

I have an Android library project that makes calls to PreferencesManager.getDefaultSharedPreferences.

I have 2 version of my app, paid/free, and they are not able to access the preferences stored by the library code.

Can someone tell me the right way to store values in SharedPreferences in library code and have the values available to projects that include the library?

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Android :: Self-contained Test Library Project Cannot Find Library Classes

Aug 17, 2010

According to this SDK guide, unit-testing a Library project can be achieved by creating a standard application project, reference the Library project and then instrument the application for unit testing. However, when I do this and launch the test application I get the message.No tests found with test runner 'JUnit 3".I'm using Eclipse and the Android ADT plugin, all latest versions.the projects compile just fine. The test project also installs fine to the emulator. But in the console I can see that it looks for <library>.apk, which of course doesn't exist since I'm compiling this as a library into the test project.

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Android :: J2SE Java Application / Porting To Phone

Oct 4, 2009

I'm trying to run J2SE JAVA Application on Android.As you know, the main problem is that J2SE classes such as awt, applet, and etc are not supported in Android. Consequently, this means that I should replace those many java classes with Android classes.So, Do you have some idea or information for replacing J2SE classes with Android classes?

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Android :: Runs Phone Game Using Canvas Porting To OpenGL

Jun 18, 2009

My game runs fairly well on my phone, but i want to increase the performance by using opengl. However currently i use the Canvas. I am a beginner in opengl. I have to port all my drawing code to opengl. However can somebody give me directions. For example how do i do the following in opengl:

c.save();c.scale(0.3f+scale, 0.3f+scale, width/2, height/2) c.drawBitmap( bMsg.bitmap, width/2 - bMsg.bitmap.getWidth()/2,dy+height/2 - bMsg.bitmap.getHeight()/2, MESSAGE_PAINT);c.restore();

And why cant i just use Canvas as an abstraction layer (facade) for opengl. An implementation of canvas could call the correct opengl methods in order to render. Why do i have to port all my code. I thought the canvas was a good abstraction interface to a drawing surface, why do i have to bother with opengl? It looks like this is possible, when is see the following contructor: "public Canvas (GL gl)" Also the this seems usefull. SURFACE_TYPE_GPU Surface type: creates a surface suited to be used with the GPU So what should i do? Re implementing the GamePainter completely and call opengl functions directly? Or is there some kind of abstraction mechanism, so that i can use OpenGL with just a few lines of code?

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Android :: Differences Between Jar Library And Library Project

Jul 15, 2010

As I understand, the three ways of distributing my application are via Jar, Android Library and Android Library Project.Jar - cannot contain resources or XML layouts (so this is out for me)Android Library - I don't really know how this works but the Google API uses it..Android Library Project - includes resources but allows the client free rein on the code as it is distributed as source.If I am to create a closed source application that requires drawables and XML files that I want to distribute to other Android programmers, what should I use? And can someone direct me to a tutorial on creating an Android Library?

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General :: Porting Custom ROMs To Motorola Phone

May 24, 2012

I own an Motorola XT316 device, and i can't find an Custom ROM, so i was thinking to port one from Galaxy 5 (i5550) or LG Optimus me (same hardware, same screen, maybe same camera).

The problem is how to do it, because theres some differences between them like the camera. The XT316 has an locked bootloader, this can screw everything?

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General :: Micromax A57 - Phone Stops At Boot After Porting ROM

Mar 1, 2013

I tried to port my Micromax A57 [Base] with Karrban A5 [used for port]. When I installing everything works great but, it stuck at boot. How do i check where is the fault or is there anything to do ?

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HTC Hero :: Phone Status Displaying Old Number After Porting From Other Network

Dec 10, 2009

Not really a "problem" per se, but an annoyance.I ported my number across to Orange from Voda but in the Phone Status the MSISDN field is still displaying the old number. It's not that I can't remember my number (it's a memorable no. which is why I wanted to keep it), but it's annoying me as I can't seem to get this field to reflect the change.I've tried rebooting it after leaving the SIM out but no difference.Is this just a "bug" or is it something Orange will have to fix/update for me by sending a request to my SIM or something?

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Android :: Way To Unit Test Phone Library App?

Nov 16, 2010

Sorry if this is a bit of a vague question, however im struggling to find a single solid example on how to do unit testing (isolated testing) with Android. So one project contains models and logic, then another project contains tests for said library. There is no front end or UI, so I want to do the bare minimum to just be able to test that my methods all work in isolation.

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Android :: What Kind Of OCR Java Library Should I Use In Phone?

Jun 30, 2009

I would like to build an app that OCR a pictures and get text from them. What java library should I use?

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Android :: Asynch Network Library For Phone?

Oct 16, 2010

Do you know some asynch network io library for android?

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Android :: Way To View Phone Native Code Profiling?

Mar 29, 2010

I started my emulator with ./emulator -trace profile -avd emulator_15. I then tracked down the trace files to ~/.android/avd/rodgers_emulator_15.avd/traces/profile, where there are six files: qtrace.bb, qtrace.exc, qtrace.insn, qtrace.method, qtrace.pid, qtrace.static. I can't figure out what to do with these files. I've tried both dmtracedump and traceview on all of the files, but none seem to generate any output I can do anything with.

How can I view the proportion of time taken by native method calls on Android?

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Android :: Can I Hide Native Phone App GUI When Incoming Call Comes

Aug 18, 2009

I am developing a phone application with my own GUI , I want to receive incoming call event. I am able to receive it using Broadcast receiver ,

But after receiving in My Broadcast receiver. Native phone application GUI comes to foreground and my application GUI goes to background. I do not want native GUI to be displayed on screen , How can i disable native phone application GUI.

Is there any way to disable broadcast intent or any other suggestion for displaying my application GUI instead of native phone app gui.

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Android : Phone Native - Dalvik Performance Compare

Feb 24, 2009

Below is a simple bench between Navive C and Dalvik Java, which is collected from Android SDK 1.1. Code...

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Android : How To Play Native Camera Sound On Phone

Mar 2, 2010

I would like to play native camera shutter sound clip on camera preview capture. I'm referring to the sound clip played when takePicture() is called. How could I that? Can someone walk me through the steps?

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Android :: Building Phone Library Projects From Command Line

Jul 29, 2010

I'm updating my application to take advantage of Android library projects. While I can get everything to build fine within Eclipse, I'm stuck trying to update my build.sh script to support library projects. At the moment, I can't figure out what options to pass to appt to tell it to look at my library projects when building my main project. Checking aapt--help has not been illuminating so far. Any suggestions?

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