Android :: On Pause Not Being Followed By OnStop
Oct 7, 2010
I am seeing an issue where when I hit the "back" button, I get the onPause call, but it isn't followed by onStop and on Destroy. On most phones, I see this, but on one particular phone (Droid-X),
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Oct 12, 2010
I have a mediaplayer object inside an activity that plays from mp3 files situated in the res/raw folder. The MediaPlayer.create(Context context, int resid) method is used to create and return a mediaPlayer object to play this track. What I have noticed is that when the activity is obscured by another activity and hence the "onStop()" method is called , the music continues to play. Can anyone explain why this occurs? I though that onStop would essentially freeze any actions taking place by objects associated with the activity, except for services etc
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Dec 3, 2009
I need be able to tell if Activity.onStop() was called because my application is moving to a new activity, or if it was closed because the user pressed the "Home" key or hit the back button from the bottom of the activity stack.The reason is because I need to know when it is appropriate to shut off music that is playing in my application (A game). There is nothing more annoying than hitting home and having something playing music in the background.However, Activity.OnStop() is called for each activity change, and I don't want to suspend music when moving between multiple activities in my app. I just can't find a way to differentiate between going home and going to a internal activity.Am I perhaps hooking into the wrong events?
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Sep 17, 2009
Each time I switch the orientation of the device, onStop() and onDestroy() are called. They are also called when I close the Avtivity (dismiss()), and when I press 'back' key. In onStop() or onDestroy() methods : how can I know how I can here ? I'd like to run some code when I close the Activity (back button), but not if I change screen orientation
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Oct 16, 2010
I have two activities. One loads all rows from a database, and the other saves to the database. When I have the second save in onStop and the first repull the data in onResume, they do it out of order (the first resumes and then the second saves). I managed to fix this by putting the saving data in onPause, but why was this happening? Was this the cleanest way to do it?
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Oct 5, 2010
In the Android Application Fundamentals it says that after the call to the onStart()-method of the activity lifecycle either the callback method Resume() or onStop() is called. In case of an "normal" Start of an activity the system calls onCreate(), onStart(), onResume().But does somebody know an example where onStart() - onStop() are executed one after another?
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Jul 14, 2009
I'm saving the state of my activities for orientation change support, it works well. Sometimes I have a dialog open though and need to save its state as well. My dialog's onStop() method doesn't seem to get called when I change orientation. Where would get notified inside the Dialog that we're being destroyed, so I can save its state?
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Apr 28, 2010
I have an application that is silencing the ringer while it is open, then when it closes it unsilences it. Currently I am doing these two things in OnStart and OnStop. The only problem (and it's a big one) is that when a phone call comes in, it stops my application (calling OnStop), then rings at its normal volume. Is there any way to get around this? I tried using onCreate and onDestroy, but I want to restore the original volume setting as soon as the program is closed, which onDestroy doesn't seem to do. You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscribe@ googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
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Dec 3, 2009
I'm having this strange issue where upon exiting a subactivity that is translucent (android:theme="@android: style/Theme.Translucent" ) the onStop() method doesn't appear to be called. have a TimerTask that runs and is supposed to be terminated when the subactivity ends in the onStop() method, but I'm instead left with an orphaned thread running in the background. It go particularly bad when I ran the subactivity several times. When I revert to no theme, the onStop() method is called and the activity behaves properly. Is there something I missed about how Translucent activities'lifecycles differ from standard activities?
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Jul 24, 2010
The docs say "The onStart() and onStop() methods can be called multiple times, as the activity alternates between being visible and hidden to the user"When I press the back button an it will go back to the previous activity which totally covers the old one.What is going on here?
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Aug 31, 2010
Just like the title says, Is there a simple line of code I could add to onStop()that will simply stop any gps activity currently going on with my application?
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Mar 4, 2010
I have a problem with the activity lifecycle specifically on Nexus One (2.1 running on emulator works fine). If I just create a simple empty Activity with no special launchModes that logs the calls on the onStart and onStop methods, this is what I see: - launch app: onStart called; - home button: onStop NOT called; - launch app: onStart NOT called; - home button: onStop NOT called: and so on. Sometimes if I press the back button then the onStop is not called, but the when i launch the activity again the onStart is called and right after the onStop is called. Similar results with different launchModes. What is going on? Can anyone confirm this?
i found an android issue for the problem here: http://code.google.com/p/android/issues/detail?id=6094 and a similar thread here http://groups.google.com/group/android-developers/browse_thread/threa.
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Oct 14, 2010
i`ve got some problems with finish() method. I expect what after calling on my Activity finish() method onStop and onDestroy must be triggered(or am wrong??), in majority of examples they are, but Scenario: - reboot phone - launch activity - invoke finish() onPause is triggered but afterwards they are no calls to onStop() and onDestroy()I`ve noticed, that those calls are triggered after launching any other activity.
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May 6, 2010
I wonder if I could save a value (in my program its an index) so I could call it back when the program launches back again (even if the program destroyed) and the user could start from where finish.
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Sep 28, 2012
There are some process manage application that allows user stop any running aplication by a button pressing. I want to know, in these situations, the onStop and onDestroy methods will always get executed?
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Aug 27, 2010
I'm using SAXParser to parse large xml document from the net. And sometimes I need to pause SAXParser. I know how to stop parser by using SAXException, but how I can paused it? May be can I stop parser and then set up it to pass already parsed tags?
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Jan 13, 2010
Is it possible to use bundle and save the data in OnPause() lifecycle method? The scenario is i have 2 edit text and have entered some data i want to retain the data when the activity is killed and started again. his can be achieved using onSaveInstanceState() but as documentation says, this method is not a lifecycle method and hence the callback is not guaranteed. So i wanted to know if there is a way to save it using Bundle in onPause().
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Feb 25, 2010
I have a loop which draw a bitmap for(int i=0;i<10;i++){
Here I draw a bitmap which will move to right a little bit in each loop.
I want a pause here so that an animation can be made.
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Feb 5, 2010
I have an application that plays music. I want the application to get notified when the user plays a YouTube video so that I can pause the music in my own app. Is there a listener I can setup or a Broadcast receiver that I can setup to get notified of when the video is played.
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Feb 24, 2010
I keep hearing that last.fm is better than Pandora, so I'm trying it out. But no pause button? Is this only for people who live in caves?
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Nov 30, 2009
I see no means by which my activity can pop itself off the activity stack to return the user to the one he was using before it was invoked. Is there one? My purpose is that my app has some data structures built from data provider queries that take 5-15 seconds to assemble and I don't want a lot of latency if it is used in a few one-shot purposes in rapid succession. I'm more than willing to let the system ask my app to die, but I'd like to keep warmed and ready otherwise.
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Jun 15, 2010
How can i simulate pressing the HOME key to put my application in pause mode? Currently i call finish() but it destroys the application.
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Jan 20, 2009
How to pause and resume the activity?
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Feb 10, 2010
How do I do a simple sleep() in Android? e.g. in Perl:
sleep 5;
to sleep for 5 seconds. I have a program that continues scanning wifi until it finds a certain router then plays a tune once found. All works fine, but it scans in 1.6 EXTREMELY fast, where as on 2.0 it scans about once per second. I also made a stop button that does:
mainWifi.setWifiEnabled(false);
But this causes a force close. ? actually every application I have made so far except hello world just gives me a force close. I have checked my permissions in the manifest etc.? I have a soundboard app that cannot play more than 7 sounds before it force closes? why?
Is it my phones hardware?
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Sep 26, 2010
I have String Array with some strings in it [UP,L,R,R...] and I have some sounds (audio_up.mp3, audio_l.mp3 and so on). I want go through all the strings in the array and play sounds accordingly with pause in between (let's say 1 second).
CODE:........................
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Apr 27, 2009
I am getting reports that the in the HTC Magic the character that represents the pause in a dial string is different than in the Google build of cupcake. In the SDK 1.5 pre-release, the pause is given by a ','. Apparently, in the HTC magic, the pause is given by a 'p'. Unfortunately, I don't currently have the means to test this. Does anyone know if the PhoneNumberUtils.PAUSE member in the HTC magic build reflects this change? Have any other functions in PhoneNumberUtils changed in order to support this?
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Aug 19, 2010
I need a Music player that allows you to pause an MP3 in the background and then go back to it. I have a long MP3 file (3hrs) that I need to pause during the day and switch to a different app and then back to the music player. Everytime I hit the Home button it stops the player.
Are there players that allow you to pause and go to another app?
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Aug 28, 2009
I am learning about OpenGL and managed to write a prototype game using VBO buffers. If I start the application from Eclipse or adb, everything works fine until I press the back or <Home> button. If I restart the application either by a long press on <HOME> and selecting my program or by restarting it from the applications, I sometimes get a black screen and the LogCat shows this error:
CODE:...............
I am aware that it is probably a wrong setting in my program's flow, but I am not fluently enough with OpenGL.
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May 11, 2010
I am having an issue with a looping audio file using MediaPlayer. I am developing a realtime game and have a 100K MP3 file I want to loop as background music. The size of the file means I can't pre-load into memory (using SoundPool) so I am using the MediaPlayer to stream the data.
All works fine, however if I set the stream to loop (MediaPlayer#setLooping(true)) when the stream gets to the end and MediaPlayer loops, I get a distinct pause in gameplay. Everything seems to hang for a good chunk of time (~100ms) presumably while MediaPlayer re-seeks to the start of the audio file, and this is killing my framerate and making the game unplayable at these points.
There doesn't seem to be a way to configure any memory buffers etc on the MediaPlayer, so I'm wondering if I am using the wrong approach?
Any other ways to run continuous background music?
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Dec 15, 2009
I get the following error
CODE:...
When trying to execute this code in a service:
CODE:..........
When the service is first called and no MediaPlayer-object exists, the stream is started correctly. But when the onStart()-method is called again (with the player streaming) I get the above error code. I can't find any information about this error code, so I turn to you for help. Replacing mp.pause() with mp.stop() makes it work. Could it be that the stream does not support pausing? It's an online radio stream (RTSP) in the SDP format.
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