Android :: Activity Lifecycle On Nexus One - OnStop Not Called
Mar 4, 2010
I have a problem with the activity lifecycle specifically on Nexus One (2.1 running on emulator works fine). If I just create a simple empty Activity with no special launchModes that logs the calls on the onStart and onStop methods, this is what I see: - launch app: onStart called; - home button: onStop NOT called; - launch app: onStart NOT called; - home button: onStop NOT called: and so on. Sometimes if I press the back button then the onStop is not called, but the when i launch the activity again the onStart is called and right after the onStop is called. Similar results with different launchModes. What is going on? Can anyone confirm this?
i found an android issue for the problem here: http://code.google.com/p/android/issues/detail?id=6094 and a similar thread here http://groups.google.com/group/android-developers/browse_thread/threa.
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Oct 5, 2010
In the Android Application Fundamentals it says that after the call to the onStart()-method of the activity lifecycle either the callback method Resume() or onStop() is called. In case of an "normal" Start of an activity the system calls onCreate(), onStart(), onResume().But does somebody know an example where onStart() - onStop() are executed one after another?
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Dec 3, 2009
I need be able to tell if Activity.onStop() was called because my application is moving to a new activity, or if it was closed because the user pressed the "Home" key or hit the back button from the bottom of the activity stack.The reason is because I need to know when it is appropriate to shut off music that is playing in my application (A game). There is nothing more annoying than hitting home and having something playing music in the background.However, Activity.OnStop() is called for each activity change, and I don't want to suspend music when moving between multiple activities in my app. I just can't find a way to differentiate between going home and going to a internal activity.Am I perhaps hooking into the wrong events?
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Sep 17, 2009
Each time I switch the orientation of the device, onStop() and onDestroy() are called. They are also called when I close the Avtivity (dismiss()), and when I press 'back' key. In onStop() or onDestroy() methods : how can I know how I can here ? I'd like to run some code when I close the Activity (back button), but not if I change screen orientation
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Sep 28, 2012
There are some process manage application that allows user stop any running aplication by a button pressing. I want to know, in these situations, the onStop and onDestroy methods will always get executed?
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Jul 14, 2009
I'm saving the state of my activities for orientation change support, it works well. Sometimes I have a dialog open though and need to save its state as well. My dialog's onStop() method doesn't seem to get called when I change orientation. Where would get notified inside the Dialog that we're being destroyed, so I can save its state?
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Jul 24, 2010
The docs say "The onStart() and onStop() methods can be called multiple times, as the activity alternates between being visible and hidden to the user"When I press the back button an it will go back to the previous activity which totally covers the old one.What is going on here?
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Sep 27, 2009
This is with the 1.6 & 1.5 SDKs, not tried earlier ones. When you switch from portrait to landscape the onSaveInstanceState()/ onRestoreInstanceState() pair are called once, but when going back from landscape to portrait they are called twice, unless I've missed something. To test, see the log after creating a default Hello World app and change the main class like this: code...
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Dec 3, 2009
I'm having this strange issue where upon exiting a subactivity that is translucent (android:theme="@android: style/Theme.Translucent" ) the onStop() method doesn't appear to be called. have a TimerTask that runs and is supposed to be terminated when the subactivity ends in the onStop() method, but I'm instead left with an orphaned thread running in the background. It go particularly bad when I ran the subactivity several times. When I revert to no theme, the onStop() method is called and the activity behaves properly. Is there something I missed about how Translucent activities'lifecycles differ from standard activities?
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Aug 31, 2010
Just like the title says, Is there a simple line of code I could add to onStop()that will simply stop any gps activity currently going on with my application?
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Jul 14, 2009
I just ran into a situation where it looks like a static variable reference is persisted across activity sessions. I didn't expect that because I thought that when an activity exits, it's de-referenced and garbage collected. I am wondering if anyone can shed some (more) light on when the VM eliminates object references for Activities and Services and in particular when static variables get reset to default values?
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Aug 7, 2009
http://developer.android.com/reference/android/app/Activity.html
The Activity Lifecycle could have implementation and or design bug: One case is to initialize a big image in onCreate(), try to reuse the image during the whole lifecycle, and then recycle the image in onDestroy(). Test showed that onCreate() is called every time one navigate away from the activity and back again, but onDestroy() is not called at all. This behavour causes memory leaking for the big image (size 960*1920). After 6+ times away and back to activity, the system runs out of memory and has to kill the process.
One workaround is to initialize the big image in onResume() and recycle in onPause(), but that's not so good reuse.
Could it be better to change the process (as shown in the diagram) a little bit such as: Call onDestroy() first when a process is killed?
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Jul 12, 2010
I have a custom view on which I need to call a method from my activity after the view has been measured in onMeasure. I would like to know exactly when onMeasure is called in the View layout process. It looks like onMeasure is called after my activity´s onCreate, onStart, and onResume. I could override onMeasure and maintain a variable that contains whether the view has been measured or not. However it would be nice to know if there is a rule that relates onMeasure to the activity lifecycle?
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Sep 15, 2010
I'm binding to a local Service (that is, not using IPC and AIDL) from several activities. I want to ensure that I'm not holding references to this service from activities that the user isn't using. My options are: 1.) to bind to the service in onCreate() and unbind in onDestroy(). 2.) bind in onStart() and unbind in onStop(). 3.) bind in onResume() and unbind in `onPause(). Or some combination of these. Which is the best-practice way of binding and unbinding to a local service? Do I not need to be concerned with holding local connections from stopped activities? Additionally, once bound to this particular service I am retrieving a Cursor which is attached to my ListActivity via a CursorAdapter. The data retrieved by the Cursor may have changed while the Activity was out of view so I want to requery it when the Activity is shown again. If I bind in onCreate() I can requery in onRestart(). If I bind in onResume() each time the data will be fresh because I'll query it in the Service's connected callback.
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Oct 4, 2010
I'm having a couple of problems with an alarm app I am developing.
The first thing that I think is a bit weird is that when an alarm goes of and wakes the phone up. These things happend.
oncreate
onresume
onpause
onresume
Why are they run in that order? The last two should not be called? And this is what's causes me big trouble, because when i press home or back on the phone, onPause is run, which I want to call finish() from. And that part works as it should, but that does not work when the phone wakes upp from sleep bacause of the onPause call...
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Aug 3, 2010
I want to get the size of a view that is in my activity but I am not able to get that information in any of the activity lifecycle callbacks (onCreate, onStart, onResume). I'm assuming this is because the views have not been drawn yet. At what point are views drawn and is there a callback I can put my code so I can get the size of the view?
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Nov 26, 2009
My app is made of two activities, A and B. I'm considering this sequence of steps: Activity A is started. A launches B [A is paused, B is running]. B launches a map intent [A and B are both paused now]. Now the user is using the maps application and the system decides it needs more memory. Can the system kill only one of my activities for memory, or will it always kill all activities in a "process" in this situation?
Both activities share some static data like:
class Data {
public static String mName;
public void save() {
// write to file: mName;...................
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Oct 26, 2012
I'm writing an application for Android and have multiple Activities, there are three to be exact. When a user drills down to the record they would like to view, they can modify it.
The issues is that when I click the back button to move to the previous screen, i'd like to refresh it to reflect the update performed by the end user. I can't figure out how to hook onto the appropriate event and then refresh my data on that view.
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Jul 26, 2010
How can I make sure I only retain one copy of an activity on the stack when called from non-activity? When called from an activity I can just add the FLAG_ACTIVITY_REORDER_TO_FRONT flag to the Intent, but how can I do this from e.g. a widget or a notification?
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Jul 9, 2010
I have a Contact Activity which is derived from ListActivity, which displays list of contacts, and on click of item, a new Activity Message Activity derived from ListActivity is initialized.Now I know, I can pack some information in Bundle and pass it before creating activity, but is there a way I can get instance of "ContactActivity" in onCreate method of "MessageActivity"?
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Jun 14, 2010
I'm interested in android activity lifecycle and I would like to get more detailed description/documentation/reference than widely available basic (onCreate->onStart->onResume) one.
My need comes from realizing that starting new activity (Theme.Dialog styled) from onAttachedToWindow() greatly improves response time if comparing to starting it from onCreate(). I wonder how this onAttachedToWindow() fits into whole android activity lifecycle. Official API ref description "Called when the window has been attached to the window manager" doesn't help a lot.
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Sep 30, 2009
I have a flow A->B->C->D where A desires some information that is obtained by D. B, C, and D propagate the data back through the flow using setResult(RESULT_OK, data) and finish(). All intents in A, B, and C are started with startActivityForResult. However, if B is reclaimed by Android and forced to call onCreate again after C finishes onActivityResult in B is never called and the data never makes it back to A. Is there a way I can be sure that onActivityResult will be called?
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May 8, 2010
I have three simultaneous instances of an AsyncTask for download three files. When two particular ones finish, at the end of onPostExecute() I check a flag set by each, and if both are true, I call startActivity() for the next Activity.
I am currently seeing the activity called twice, or something that resembles this type of behavior. Since the screen does that 'swipe left' kind of transition to the next activity, it sometimes does it twice (and when I hit back, it goes back to the same activity). It's obvious two versions of the activity that SHOULD only get called once are being put on the Activity stack.
Could this be from both onPostExecute()s executing simultaneously and both checking the flags each other set at the exact same time? This seems extremely unlikely since two processes would have to be running line-by-line in parallel...
A lot removed from this question since I was way off in what I thought was wrong. Nonetheless I found the answer here quite useful, so I have edited the question to reflect the useful parts.
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Jun 26, 2009
I start an IMAGE_CAPTURE Intent like this, and my activity's onActivityResult() get called: Intent i = new Intent (android.provider.MediaStore.ACTION_IMAGE_CAPTURE, null); i.putExtra("return-data", true);
startActivityForResult(i, PICK_ICON_FROM_CAMERA_ID);
But, if I start my Intent like this, the Capture Image Intent did get called, but my activity's onActivityResult() never get called:
Intent i = new Intent (android.provider.MediaStore.ACTION_IMAGE_CAPTURE, null); i.putExtra(MediaStore.EXTRA_OUTPUT, Uri.parse("file:/" + "MyTestFile")); i.putExtra("outputFormat", Bitmap.CompressFormat.PNG.name());
startActivityForResult(i, PICK_ICON_FROM_CAMERA_ID);
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Feb 17, 2010
I'm not sure why onPause() is not called in the following scenario.
Here's my activity:
CODE:.......................
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Mar 29, 2009
I launch my TestWebView activity. After my web page is loaded, I put the app in the background by pressing the Home key. Then I bring the TestWebActivity back to the foreground. Unexpectedly, TestWebView's onCreate() is called when I bring the activity to the foreground. But onDestroy is never called. This same thing happens every time I tested. It appears the old TestWebView was not completely killed so there are possibly duplicate web clients running.
My code: .....
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Aug 5, 2010
The order is:
A: startActivityForResult( B ) B: <dostuff>, call finish() A: onCreate <---- what's this all about A: onActivityResult
This happens for a tiny minority of users. I havn't been able to reproduce or find any common elements. A is the launch activity.
CODE:..............
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May 6, 2012
What are the back,home nd menu bar called in the nexus?
and can i install it on my galaxy s?? GT-I9000
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Jun 23, 2010
I have faced with issue about startActivityForResult() and onActivityResult(). If child activity started by the startActivityForResult() exit by unexpected exception the onActivityResult() is not called and I have no any ideas how can I handle this to get application working in a fail-safe manner ?
When my code runs child activity with startActivityForResult() it awaits until onActivityResult() will be invoked to get working further, but onActivityResult() is not calling and my code is "hang- up" (logically).
So the question is how can I handle all possible ways the child activity is finished (normally and by unexpected exception) to get fail-safe code ?
I have check the documentation for this issue but have found nothing relating issue.
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Oct 1, 2010
In my android app I call the voice recognition in my onCreate method of my startup activity. I have made it a preference to start up with the voice control or not. However, the app takes about 5-7 seconds to load when voice recognition is on. When it is off, the app starts almost instantly. Below is sample code, I have added Free_Form, max_results 1, and a custom prompt to mine.Why would calling the normal android speech recognition take sooo long to load in my OnCreate method?
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