Android :: Moving Image Using Translate Animation
Nov 1, 2010
I want to move an image from 0,0 to 100,100 on android.The problem is when the animation finishes at 100,100, the image will move to 200,200 for a short time and back to 100,100 in the end. Is there any problem in my code? How to let the image stop at 100,100 correctly?
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Aug 21, 2010
I use translate move image from top to bottom,but translate finish image jump to image initial position.I don't know why,I want move image from A to B,finsih this image stay B.
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Nov 11, 2010
I require an animation for an image in my application.The image should start coming from the top left corner till the middle of screen. The image size will be smaller at the initial stage. While coming to the middle of the screen, its size should increase(i.e. scaling should take place). Image should not go back to its original position. It should be placed at the middle of the screen itself after the animation.
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Jul 19, 2010
I m really very fed up coding translate animation. actually my image is moving from one position to another but it is coming back to its actual position. can any body here provide me the code to move image from one position to another position without coming back.
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Aug 1, 2009
I have a small problems with animations. I have a custom View Group inside of a Frame Layout. I'm animating one of the children of my custom View Group with a Translate Animation. The problem is that the View that I'm animating leaves traces, so it's like the entire screen isn't redrawn during the animation. What could be the problem?
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May 16, 2013
As translate now offers offline translation I want to move that big amount of data to external SD if this is possible. I am on 4.2.2 custom AOKP ROM .
GT-I9000 using Tapatalk 2
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Nov 19, 2012
i need to apply translate animation from one geo point to another geopoint with some duration.when i doing this, the map is animating but getting white space in some part of the screen where the animation occurs.I think this is because of clipping of the map before animation occurs. During animation is running the entire mobile screen is covered with map is required.
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Jul 21, 2010
I use http://stackoverflow.com/questions/541966/android-how-do-i-do-a-lazy-load-of-images-in-listview/3068012#3068012 to load images in a ListView and a GridView. It works but the images are loaded form bpttom to top. How to fix that?
Bonus Question: Can I use a loading animation in a image view while the real image is loaded? Right now it's just a default image.
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Jul 22, 2009
there are a board (8 * 8) and a ImageView (A). for example, i want to move A from (0, 0) to (0, 1) to (1, 1) to (1, 2) step by step. i tried TranslateAnimation. but i failed. 1. it cannot be step by step. it only show the last step. 2. it cannot stay at the last point (1,2). it always translate back.
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Jun 23, 2010
i am using android gallery is there any listener or way i can know which get fired when user start motion, stop motion, slowing down or moving?
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Jan 11, 2010
I need to design a board UI using android platform. i was planning to take one image as board and moving the required images over the board. How do i achieve the same? I need to split the board based on coordinates and need to move the required images to specifies coordinates. Is there any andorid api for image movements and animation?
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Mar 12, 2010
I would like to know how I can move a small image on the screen. The user clicks for instance a small block and after that I would like to slide it over the screen.Any help is appreciated.
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Nov 11, 2010
I'm currently developing an Android game where the user controls a plane and evades obstacles. I'm using simple draw commands into a Canvas.
I want to know what is the best way to move a background image to give a sense of speed to the game. Is there a way to make the background- image repeat endlessly or should I load the image twice and move them one behind the other one. Can anyone guide me on this one?
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Aug 28, 2010
I would like to know what the best way would be to draw a background image (this would be pretty much static) and a foreground object which would move depending on user input in Android?
Sort of like a side-scroller game (when the foregroudn object needs to animate and change a lot more than the background).
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Jul 26, 2010
I want to flip image in android through translate animation.
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Oct 11, 2010
I've been struggling for a few days on this, finally just decided to ask. It's so simple I've got to be missing something very basic.I have an XML layout page with an image defined. I have two anim XML pages, one to change alpha from 0 to 1, and the other from 1 to 0 in order to create a "blinking" effect. So the alphaAnimation is defined in XML, I just need to call it. The image pops up, but there's no looping blinking effect.
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Jul 18, 2010
I have implemented an activity that retrieves data from a web service and display it in the AutoCompleteTextView. This has been working quite well.I'm interested in displaying a spinning animation while the data is being retrieved (The same effect like the Quick Search Box) I try to figure out how the QSB is doing it (10x Open Source!) but couldn't find any place where the spinner image is being put/set/drawn onto the EditText control.
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Jan 24, 2010
I want to do an image gallery like in iphone. I want to show low quality (pre-resized) images and when the image is active I want to process the big image and show the result in the gallery. I have two questions. How to attach a listener on the animation stop in gallery? And how to access an image after this action?
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Sep 15, 2010
Does anyone know of an animation/method that can rotate an image around smoothly to face a point, such as where the user is touching?
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Nov 17, 2010
I'm fading out an imageview with alpha animation. I'd like the image to stay transparent after the animation. Tried with different combinations of fillAfter and fillEnabled, no luck. How can this be achieved?
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Feb 23, 2010
- TEXT VIEW -' SLIDE DRAWER image
I have a layout like this above textview and an image that slides down after clicking the text view. I have looked at translate animation but the issue is I want the image to start from the bottom of text view and gradually get into its full view. Translate animation doesn't let me start from behind the textview so that it can appear slowly and coming out at the bottom of text view and expanding to its fullview. I have linear layout now with textview and imageview.
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Apr 15, 2010
I have four images in the Gallery View. When we do swipe from left to right or right to left the Gallery View moves all the images i.e if I swipe from left to right from the first image then it will move to all the four images. What I want is that when I swipe it should only move to the next image.
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Nov 3, 2010
How can i create a moving image object for an android game application.and also how can i add animation to the resources.
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Aug 11, 2010
I am trying to put a custom boot animation on my moto droid 1. I have root I have done it before and I am using froyo. My big problem now is that I tried putting a different one I downloaded on and it worked. So I need someone to tell me whats wrong with the one I made, because I am out of ideas. I have compared size, resolution, ppi, bit depth but for some reason my images are way bigger files. The sequence was created by using virtualdub to clip a section of an animated short, then exporting an image sequence as png.
But I've fed the images through gimp and an image resizer. The frames are only some of them because I went through deleting every other frame a few times to cut down on the total size. The file is too big to attach here so i put it on my web space at:
http://www.freaksed.com/stuff/bootanimation.zip
I am using the patch that lets me put the files in datalocal and be named bootanimation.zip. it works I've tried with other animations like I said.
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Jul 20, 2010
A friend sent me a .GIF animation picture to email but the only thing I can see is a still image of it. I was wondering is there a way to view the animation on the DINC?
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Apr 16, 2010
How to make button show it is clicked (by setting it go down/some change) for buttons using custom background image in Android.
I do not want to include more images and set different one to different states like shown in google hello views example.
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Nov 5, 2013
I just extract the boot.img file using cygwin android kitchen in advanced option the option 12 but nothing logo.rle ... i just read some thread here [URL] .......
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Aug 30, 2010
I have a strange issue - from time to time the animation that should fade out my control (ImageButton) does not kick in immediately. I am using the fadeout animation to hide it and then in myListener on its end (onAnimationEnd) I put new resource as the image on the button.
Somewhere in my app code:
Animation a = AnimationUtils.loadAnimation(this,R.anim.fadeout); a.setAnimationListener(new myListener(location)); buttons[location].setAnimation(a); a.startNow(); // regardless if its start() or startnNow() it will work in most of the cases but not 100% reliable I actually can see in debug Log when its late, happens after few more clicks
Then in myListener.onAnimationEnd(Animation a):buttons[location].setImageResource(R.drawable.standard_button);
Seems there is a rule that the every 4th or 5th animation does not start ...
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Aug 21, 2010
I have a few strings which I need to translate and display.Those strings are in variables. I have the translation in the strings.xml file.
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May 25, 2010
I know that google goggles will translate a picture to text. What I want to do is allow the user to take a picture (no problem), translate that picture to text(?) and then do some processing on the text (no problem). Is there any API on android that allows this? or is there any way to programtically communicate with google goggles? I would hate to have the user use goggles then select the saved file with my app.....
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