Android :: 3D Engines For Development On Any Mobile Platform
Sep 29, 2009
I am planning to develop a game for all of the mobile platform and have pretty much zeroed down on the concepts of the game. but the only issue I'm facing as of now is that I have no idea what would be the best libraries + 3d Engine to us to achieve the best results on the hardware on some of the upcoming mobiles. I'm talking about the iPhone 3GS, the new WinMo and Android devices with the famed Snapdragon, other processors from Samsung, ARM, Qualcomm and even Intel and AMD.as of now i plan to use the ogre libraries for now, but then what will offer portability?? This is much more of a design question rather than just coding. Any help is appreciated, others who wish to collaborate are very much welcome too. just drop me a mail.
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Apr 18, 2014
What 3D technology you use in your work? My main tool for today - Uniti3d. Like to hear opinions on other technologies.
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Feb 8, 2010
I am a C++ programmer interested in developing applications for Android as well as the iPhone platform. I have explored both these platforms by writing simple applications in Java (Android) and Objective-C (iphone). But the fact is that I am not comfortable with either of these languages, and it bothers me that I have to write 2 very different versions of the same application to support both platforms. (And then what do I do to run it on a Nokia phone?)Is using web technologies (JavaScript/HTML/CSS) a viable solution for writing apps which will run on multiple mobile platforms? I have heard of Appcelerator and PhoneGap, but I am not sure how mature these products are. I'd appreciate any feedback from folks who have used web apps as a solution for developing cross platform mobile apps.
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Mar 15, 2009
I am getting a new OS, which OS is Android SDK/IDE development environment compatible with XP64, Vista64 or Windows7? Or Do I need to keep a XP32 partition around?
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Jul 6, 2010
I´m new on Android 3D game development. I would like to know if there any engine/ API/ platform about 3D development that I could use. Or any tip which you could give me, like where I could start looking for.
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Jan 13, 2010
Found this article which was pretty interesting. Points out many reasons why indie developers should look to Android for game development as opposed to other more popular services like the iPhone.
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Feb 25, 2010
Anyone know of any good resources to get me started with test driven development on the Android platform?
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Jul 7, 2009
What mobile platform should I start learning?
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Nov 14, 2009
I'm beginning to learn mobile programming on the Android platform. I'm up for working with any particular base SDK. I just want to hear some suggestions from the community about what types of applications I should start with to help learn more advanced interactions with the platform.There are of course the Standard Hello World, calculator, etc. But by now I am bored with all of those.What do you all make when learning a new language?
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Jul 5, 2010
I've some files stored in a SQL database. When a user visits a url with the given ID, the BLOB data is retrieved from the database to the webbrower However, the iPhone (Safari) can't download a *.txt and *.doc file. It says: "Safari can't download this file". A pdf can(!) be downloaded and viewed.On Android none of the files can be downloaded.Is this because the iPhone and Android just can't handle all files? Or am I doing something wrong in the Response.
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Nov 13, 2010
I am interested in implementing an Augmented Reality application for mobile phones using Adobe Flash Platform.
Can you please let me know if any sources is available for me to find out how to start? I'm not sure what software I need to use to implement AR but as I can understand I need: ARToolKit Marker Generator to create the marker matching with the 3D image, then FLARToolKit to analyze the image from the marker and Papervision3D to create an object that shares that same space with the marker. Can you please let me know if what I wrote is correct and advise me how to start the implementation on Adobe Flash platform?
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Jul 30, 2010
More and more mobile platforms are being launched and sdk's are available to developers. There are various mobile platform are available,Android,iOS,Moblin,Windows mobile 7,RIM,symbian,bada,maemo etc.
And making of corss platform application is headache for developers. I am searching common thing across the platforms which will help to developers who want to port application to all platforms.Like what is the diff screen resolution, input methods, open gl support etc. please share details that you know for the any of platform . or is there possibilities , by writing code in html (widget type of thing) and load it into native application. I know about the android , in which we can add the web view into application. by calling setContentView(view)
Please share the class details where we can add the html view into native application of different type of platforms that you know.
Purpose of this thread is share common details across developers. marking as community wiki.
Cross platform tools & library
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Apr 18, 2010
I need as simple as possible solution for uploading files (eg. photos) to my website from mobile devices (iPhone, Android, BB, Nokia). Is it possible to do it in same way? Using Java or XHTML?
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Sep 13, 2010
Would it be possible for me to build an application that enables people to encrypt call coming to me with my public key and then for me to decrypt the call data at my end using my own private key. This way I basically have a more secure communication channel which I am assuming because RSA is hard to crack would be difficult to monitor.I am asking this question from a research point of view and have absolutely not considered the factor as to how computationally feasible would such an application be. I would just like to know if there is a way for me to intercept my outgoing data using any built functions.
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Oct 16, 2010
I'm a junior iphone developer and got familiar with developing on xcode on top of Mac OS.I wanna build some Cross-Platform apps in the near future and wanna Use Ubuntu as my Operating system.I found many solutions that run only on Mac OS or need mac to build apps for iphone but this is not what i need. i need something which can keep me far from mac (for some reasons).I heard about AIR packager for iOS and that also AIR does apps for android but i'm not a flash guy (but can learn if it will do the job), so i wanna guidance from experience people like you about what is the suitable route should I take.
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Oct 1, 2009
I am interested in getting my feet wet in PDA/mobile development.The only two drivers for me are the drive to learn cool (or at least, new) stuff, and may be to code some app that I felt I really needed but lacked. As such, I would like to know what the comparative benefits/downsides would be for me as a developer in choosing one of the three platforms (iPhone vs Palm Pre vs. Android.I will have access to any of the 3 but not to Windows mobile).This is not a duplicate of this question, since I do not care at all about that question's data points (cost of the handheld, popularity of the platform). Also, just to be clear, my goal is not financial at all - I don't plan to make money off of such development nor directly use the skills in the area I might obtain in my career (e.g. I work on stuff that has zilch mobile exposure and will remain so). So concerns such as "installed user base" are pretty irrelevant. All I care about are tangible (learning) and intangible (sheer joy of it) benefits to me as a developer.Also, please be positive and don't put down other platforms or otherwise use this as a holy platform war excuse. I have edit privileges and will mercilessly edit any un-backed-up-by-facts attacks on any platform that aren't downvoted.
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Jun 4, 2010
We need to make an application that runs on iPhone, Android and BB. What is the best approach to write the least ammount of code? I know about some frameworks but I am not sure the best approach.
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Aug 26, 2010
Most of the time I write code for embedded modules or small programs on my computer to analyze data that said code generates.Now I've been asked to prototype a mobile application to analyze/display that data instead.I have no (6-year old CS101) experience with either of the popular languages (Obj-C/Java?), let alone with any of the APIs/libraries available on the 4-5 popular mobile OSs, so I'm more or less at square one.Adapting the embedded hardware to talk to a phone is fairly straightforward, just add a Bluetooth module that I can configure to emulate a serial port (using SPP profile), but I don't know where to start on the other side.What sort of mobile OS/device should I target for ease/speed of developing a Bluetooth serial port profile (SPP) application from having equal (no) experience on them all?
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Sep 22, 2009
I'm a programmer looking to play in the mobile world. The application I'd like to play with would support my musical hobbies. I suspect a mobile phone with a music player could easily be programmed to support a classical musicians practice sessions. Access to media player APIs without the need to open external apps or do clunky things with files.Adequate access to playback API to create specific notes and beat patterns. As a hobby application, this should not require expensive tooling.I can switch to a new phone to use the application. Bonus points for something that easily ports to a netbook.I will admit I new to the world of sexy phones. I currently use an obsolete voice device with text messaging. I won't revealing my current flavor of programming because learning a new platform is just fine.
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Apr 30, 2010
I want to start develop mobile applications and sell it. There are many mobile platforms for which I can begin develop: Windows Mobile , Android, Iphone, Linux based Devices.I want to find out from people who has such experience which platform more comfortable and more profitible for me to use.
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Aug 16, 2010
I want to get started with mobile development , I know HTML,CSS,JavaScript,PHP and C#.
What is the best way to get started?
I know that for example, if i want to create an iphone application i need to know objective c (and get mac),Which language is the best for mobile development (and cross platform - works on Nokia,IPhone,android,palm,Blackberry).
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Feb 13, 2010
I am writing an application that initially will be developed as web (probably Silverlight) and Android application. I found on Android website that SQLite is supported, but I plan to release the same app for Windows Mobile, Palm Web OS and iPhone as well.Could you please advice me on which database would be the best to work with for all platforms?EDIT:Maybe I should add that I would want all applications (mobile/desktop) to connect to a main server when internet connection is detected and synchronize all data that's changed.
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Nov 18, 2009
Looking for write once deploy across multiple platforms, is there such a thing? Also looking for an tools that would help speed up mobile development, OSX/Linux based preferred.
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May 20, 2010
I'm beginning the process of learning the ins and outs of developing sites for mobile web browsers. Are there any good resources/communities online that discuss mobile specific site development issues?My initial understanding is that to cover different phones you need to build one site that is enabled for browsers with the webkit engine (iphone, android, etc.) and another more basic site for other older browsers, is this assumption correct?Also what does developing for webkit mean exactly? How is it different than just using javascript/css/html? Is it the same except that you limit yourself to webkit specific functions and css? I looked on the webkit site, but it didn't explain it in those terms.Are there any other snafus I need to watch out for when developing for mobile browsers?
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Nov 24, 2010
We're evaluating Sencha Touch for mobile development. Has anyone used this yet (I realize that it's still in beta), and if so, what are its strengths / weaknesses? How does it compare to alternatives?
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Nov 16, 2010
I'm looking for some resources (online is good so I don't have to buy books, but books are ok) about mobile website development. I'm specifically targeting (in order) iPhone, Android, Blackberry. I'm proficient in HTML, and am getting into HTML5. I want to learn more about it in general, but specifically about using geolocation, detecting phone types, optimizing css, and a few other topics. Does anyone have suggestions on where to look?
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Apr 22, 2010
I tend to believe that developing mobile applications in an enterprise environment is best suited by developing intranet web applications. That said I have been asked to think about whether there are specific enterprise applications that could only be accomplished or would be more successful as native applications. I am curious as to what the Stack Overflow community thinks.
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Jun 13, 2010
I am looking for resources to develop HTML5 apps for iphone primarily. Are their frameworks and tools that I can use to get started? I am looking for: Javascript frameworks that help with UI layout Touch based controls for phones Articles on iphone development, best practices, etc.I searched stackoverflow and was not able to come up with a good list of resources. I am looking for examples like these http://jqtouch.com/
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Feb 17, 2010
I normally frequent the Nexus One forum, but have had to crawl my way out from there to come ask the wider Android community a question.
I'm about to apply for a mobile application development role and was wondering if any of you guys knew an approximate number of Android users (or point me in the direction of somewhere that might have the info). I was about to write something along the lines of the Android market allowing developers to easily (hum, that's an opinion there! ) share their creations with <insert amount here> Android users around the world, but realized I had no idea.
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Sep 15, 2010
Looking out for theme development for various Mobile Devices & Platform:
Nokia and Sony have official Themes Creators/Preview and Manual. look for others also.
LG,HTC,Blackberry, Android,iPhones,Windows Mobile etc.
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