Android :: Froyo Still Breaks Compatibility

Jun 30, 2010

You can no longer send the ACTION_ATTACH_DATA intent with an image URI to a custom content provider without crashing the Gallery app. This bug was reported more than a month ago. It is a stupid bug that is super easy to fix, and as soon as Froyo was open sourced a patch was submitted. Still Froyo was officially released and the bug remains leaving developers who use this with an app that is no longer compatible and no easy way to work around it for 2.2. There are other bugs that also have not been acknowledged. This 'open' thing is great but it is not of much use this way.

Android :: Froyo still breaks compatibility


Samsung : Android 2.2 SDK Breaks Compatibility With Older Phones

May 27, 2010

I have recently updated my app to a build target of SDK version 8 in order to include the App2SD feature for my users. However I have had reports of devices on SDK 3 (1.5) having problems starting the application, with the following stack trace: If i change the build target back to version 4 as it was previously this issue goes away, also if i remove any graphical resources from my XML files this issue goes away.

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Android :: Phone Reboot Breaks App

Oct 21, 2009

In my project, in the res/drawable directory I have:

CODE:.......................

When I put the app on my HTC Hero, it works fine. But if I reboot the phone, the application icon stops using the icon.png, and instead begins to use the go_bg.png. The button that uses the go.xml no longer works either. Rebooting the phone basically breaks the app. I can reinstall the app and it again works fine all up until I reboot.

I know of two ways to get the app on the phone, first using Eclipse and second using the HTC Sync software that came with the phone. Installing the app either way produces the same issues in the end.

I've tried renaming the button image names and the xml file. Nothing helps there.

My phone is the HTC Hero. In Eclipse I'm building using the 1.5 SDK.

Any idea why rebooting my phone breaks my app?

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Android :: Mobile Web App CSS Breaks On Orientation Change

Sep 12, 2010

The CSS for my webapp gets completely misaligned when the mobile device is rotated to landscape (target devices are iphone and android). I tried using the javascript solution explained here in order to get my app to switch between a portrait.css and a landscape.css file on orientation change, but that still didn't work. It even messed up the portrait.css once they were both posted to the live server (although it worked on my local machine).The url for the app is http://mobile.geekstats.com/ Does anyone know how I can fix the landscape css?

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Android :: Animation Breaks App Visually / Prevent It?

Mar 5, 2010

We are currently looking into methods how to implement tabs. TabHost has serious limitations and is no option. Instead, we are experimenting with our own tab solution, which has its own task (activity stack) for each tab.

It's working well except that there's transition animation performed by the system when launching a new task the first time. The NO_ANIMATION parameter passed to startActivity has no effect in this case. The animation breaks the app visually - is there a way to prevent it?

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Android :: Insert Line Breaks Into Text File?

Aug 16, 2010

My code is pretty standard.. sReport contains the text I would like output to the text file, and it contains several" "line breaks that render fine in a textview, but in the text file they're non-existent. There must be something easy i'm missing..

try {
FileOutputStream fOut = new FileOutputStream(sDir + sFile);
//write
fOut.write( sReport.getBytes() );
// Close output stream
fOut.flush();
fOut.close();
} catch (IOException e) {
e.printStackTrace();
}

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Android :: TextView Line Breaks / Setting I'm Missing?

Aug 28, 2009

I am trying to insert line breaks into a string resource so they appear in a TextView. I put in "" but all I get is "
" appearing. Is there a setting I'm missing?

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General :: ICS Breaks USB Transfers?

Jul 5, 2012

I have a Samsung Galaxy S II and before I could transfer all of my music, pictures and everything else just fine. I recently got an update (AT&T) for ICS and now transferring 1 (3.32MB) .mp3 has taken upwards of an hour now.

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HTC EVO 4G :: Usb Breaks Phone Doesn't Charge

Aug 4, 2010

So today my USB breaks so the phone doesn't charge without putting some torque on the cable (I'm sure the USB jack has pulled off the motherboard). Should I live with the hassle until 2.2 is rooted, or return the phone for a replacement and risk that they will force an update to stock 2.2? I'm assuming I'd have to return to stock before taking phone in for service, too (and just after I finished getting everything setup after updating to rooted Froyo).

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HTC EVO 4G :: Transition Streaming Not Smooth From 4G To 3G - Breaks Feed

Sep 15, 2010

I've been plugging my phone into my car audio and running my slingplayer while on my long morning commute, in which i travel through a few areas that are out of 4G coverage. When this happens, the feed fails and doesnt start back up till i reconnect the slingplayer. What I've had to do basically is turn off 4G completely so I stay on 3G all the way. Anyone notice this on other applications on EVO (or the Epic, I guess)? Anyone having issues with pandora, hulu, subsonic, youtube, etc? I remember back before the release of evo at the big new york event they said transition between 4G and 3G would be smooth but my personal experience has shown it not to be while streaming.

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General :: Email Reader Breaks Words At End Of Line?

May 29, 2012

I recently bought my first Android phone and have a problem with the stock email app. Emails are displayed so that words are broken between lines like the example below:

This is a mockup of the problem I am having with the email reader on my Samsung Skyrocket.

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KitKat 4.4 :: Breaks HD Video Playback On Majority Of Devices

Dec 12, 2013

Majority of devices will not be able to render 720p or 1080p video in 60 fps using Kitkat 4.4. I believe this has to do with downclocking the boost clock in order to get better battery life.

My Phone: Moto X 4.4 - Both Dalvik and ART are broken

[URL]

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HTC Droid Eris : What's Your Ringtone - When Levee Breaks Led Zeppelin + Lyrics

Apr 14, 2010

Right at 1:24: YouTube - When The Levee Breaks Led Zeppelin +Lyrics

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General :: Restoring From Titanium Backup Breaks Some GCM Push Notifications

Nov 9, 2013

why restoring an app+data from Titanium Backup after a Factory Reset causes Push Messages (GCM I believe) to stop working. It seems fairly obvious that when restoring an app+app data from a previous installation, they get confused and the push messages aren't being delivered to the right place.

So far the only solution that I've found to the problem is to wipe the app's data, and restart from scratch.

I've done a lot of Google searching, and there have been a few things I've tried. This is my normal procedure I do when I upgrade/flash a new rom:

Code:
-Backup with Titanium Backup
-Backup with GO Backup
-Nandroid with TWRP
-Factory Reset
-Flash ROM
-Wipe Cache/Dalvik
-Boot
-Sign into Google Account
-Install Titanium Backup
-Restore previous Android ID
-Reboot
-Use Titanium Backup to restore Apps+AppData, as well as some system settings
-Reboot

At this point, some of my GCM push notifications don't work. The only way I can get them to work again is to wipe the app's data and start from scratch. I have tried the following things, none of which worked.

Code:

-Wiped the app data, restored the app data by itself again.

-Uninstalled the app, installed from Google Play, restored app data.

-Used Application Manager to disable notifications, then re-enabled.

-Went into the app's settings to disable notifications, then re-enabled.

-Cleared data on Google Services Framework

-Removed Google Account, cleared data on Google Services Framework, rebooted.

(This actually had an even worse side effect of re-breaking GCM push notifications for all of the apps I had fixed by hand) At this point I'm at a loss, I'm not sure what else to try. It kind of looks like the Google Account/GSF is related to GCM. I don't remember exactly, but I think I tried restoring the previous GSF App+Data on my most recent flash, and it still didn't work.

here's some lists of the affected/unaffected apps.

It DOES affect the following:

Code:
Accuweather
American Express
Bejeweled
CBS Sports
Chase
Facebook
Messenger (FB)
Reddit News
Waze
XDA app

It does NOT affect the following:

Code:
Gmail
Google Now
Hangouts
PushBullet
Yahoo! Mail

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General :: Google Play Services Update Breaks Location Accuracy

Apr 23, 2014

Phone settings: Location : Battery Saving (GPS off, using Wifi/network location only)

On Google Play Services 4.0.x - I get very accurate location small circle around where my house is.

After updating to 4.2.25 - I get a large circle - maybe the radius of an entire block / surface area of a cell tower coverage roughly

Uninstall the update to play services (back to 4.0.x) - get very accurate location again.

I am using a RAZR HD with 4.4.2 kit kat / CM11.

Did play services update broke my specific phone?

I would stay on the older Play Services but Hangouts and Maps keep bitching about needing to update it.

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Android :: Adding Some Nine Patch Images Breaks All Of My Other Images

Apr 6, 2010

I'm working to convert some background images to nine patch so they scale better on different phones.
The problem is that if I have the following resource structure: drawable-hdpi/background.png drawable-hdpi/button.png drawable-mdpi/background.png drawable-mdpi/button.png drawable-ldpi/background.png drawable-ldpi/button.png and then I drop a new drawable-hdpi/background.9.png file into the mix, it breaks button.png during the pre-compile. The error is "No resource found that matches the given name (at 'background' with value '@drawable/button').Simply removing that one nine patch file fixes the build. Should I be able to have some nine patch images and some normal ones, or to have nine patch only in hdpi but not mdpi or ldpi? This is Eclipse 3.5.1 with the latest ADT.

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Android :: Screen Compatibility Not Quite Right

Nov 21, 2009

<supports-screens android:anyDensity="false" android:largeScreens="false" android:normalScreens="true" android:smallScreens="false" android:resizeable="false"></supports- screens>

first of all what is the resizeable attribute? It does not seem to be documented. This is working almost 90% for my game except when testing in WVGA screen resolution, all my images are scaled incorrectly, it is longer vertically than horizontally. I was expecting the screen compatibility to maintain aspect ratios as that of HVGA.

Also in my layout I have a scrollview and it is designed in such a way that in HVGA when it is not scrolled down, the items are hidden away, however now in WVGA those things are shown. If the aspect ratio of HVGA is maintained I won't have this issue. How can I make sure the aspect ratio is maintained? Also in my layout I am positioning some items using pixel positions. Should I convert these to dpi? How do I calculate what dpi they should be?

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Android :: Application Compatibility Between SDK 1.5 And 1.6

Oct 12, 2009

What is the recommended approach to have currently shipping 1.5-SDK compliant apps to start offering 1.6 features (such as TTL) in the Market? Can we just publish 2 versions of the same package name each compiled with a different SDK level (will the Market automatically push out only the right version of the app) or do we have to use different package name and assume that the user will find a way to understand the version of the OS he has. A public statement to the developper community would be more than welcomed here!

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Android :: DevPhone1 SDK Compatibility

Apr 21, 2010

I've found again my DevPhone1 (aka G1) on a shelf and though that this time I should really give it a try and create an app for it. But I've really lost touch with the Android world and now I don't know where to start really. There have been many SDK releases lately for many new and better devices. Which one of these can I use with G1? What is the most recent one which can be used on that hardware (although with reduced performance) but which will enable development for rather modern Android releases as well. The firmware update received today, while recharging the phone, is 1.6. Can I go higher with some R&D build?

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Android :: Os Compatibility On Mobiles

Jan 24, 2010

i want to develop an application on android,webos,wince. how to develop application that should run on all paltform with developing each paltform

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Motorola Droid :: "Missed" Call App Breaks In 2.2

Aug 11, 2010

Was a fan of this app. Used it to give me custom color LED (purple) and sound for a call that was missed. As well, for calendar services I used it to flash a custom color LED (blue) and play a sound. Essentially, you could override the system settings and pickup where it left off.Well, as of 2.2 this app is busted. The dev claims to have made a more 2.2 friendly versions.. but its busted. No more color LED selections - stock Droid green and green only - and the Calendar notifications are 100% busted. A missed notification call works in that you can get your custom sound, but only green LED (which is already the stock color for like 3-4 other notification). But like I said.. nothing for calendar.So.. anyone have any tips for replacements in 2.2.I found one - Calendar Notification - and it CAN do colored LED (I used blue) and a custom tone that broke in Missed Call. And I still use Missed Call for missed calls, but hate the green LED. Would love to find 1 app to do it all, hate having 2 apps - 1 of which is busted. and BTW, never figured out why the dev always says the gMail notification is not possible. I have used an app - and they have a 2.2 version that works perfect - called gMail Notifier.

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Android :: Application Compatibility Between Different Versions

Jan 26, 2010

I can run my application on 1.5, 1.6 and 2.0 emulator and on a 1.5 device without any problems. But some of my users are reporting force close and strange menu entries (see the attachment) using 1.6 and higher version devices.
This screen should look like this:
http://www.taypo.com/blog/WindowsLiveWriter/TurkceKlavye0.7_6F1/settings_0.7_2.png

And the code that generates this screen is:
<?xml version="1.0" encoding="utf-8"?>
<PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android">
<PreferenceCategory android:title="@string/general_settings">
<CheckBoxPreference android:title="@string/haptic_feedback" android:defaultValue="true"android:summary="@string/haptic_feedback_summary" android:key="vibrate"/>
<CheckBoxPreference android:title="@string/sound_feedback" android:defaultValue="false" android:summary="@string/sound_feedback_summary" android:key="sound" />
<CheckBoxPreference android:title="@string/auto_caps" android:defaultValue="true"
android:summary="@string/auto_caps_summary" android:key="auto_caps" />
</PreferenceCategory>
<PreferenceCategory android:title="@string/layout_settings">
<ListPreference android:title="@string/keyboard_layout" android:defaultValue="TRQ" android:key="kbd_layout" android:entries="@array/layout_names" android:entryValues="@array/layout_values" />
</PreferenceCategory>
</PreferenceScreen>

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Android :: StartForeground Backwards Compatibility

Nov 15, 2009

I've got a question as I don't have an Android 2.0 device to test on and this particular aspect seems untestable in the emulator. I've got a service that needs to be run as a foreground service. I have a notification that stops it etc, so I have no problem using startForeground instead of setForeground. However, I'd like to have 1 version of my app that works across all platforms... Is this possible? If my app is compiled with Android 1.5 and uses setForeground, then will that command actually work on an Android 2.0 device, or does it not matter which sdk was used to compile? I've tried compiling with 2.0, and surrounding the call to startForeground with a try/catch, but that throws a VerifyError when the service is started, when run on a 1.5/6 device since startForeground doesn't exist there. Can I catch and ignore the VerifyError somehow and make it work that way?

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Android :: App2sd Backward Compatibility

Sep 4, 2010

I recently enabled the app2sd functionality in my app.When i test the apk on my NexusOne (2.2) the app goes to the SD card, perfect! But when i publish the app on the market and install the same apk from the market on the same Nexus, the app2sd function is missing, I can't install it to my SD card.

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Android :: 1.5_r3 Backward Compatibility

Aug 2, 2009

If I build against the 1.5_r3 SDK are there any compatibility issues with running it on devices that are at previous levels of 1.5? I would certainly hope not, but I've learned not to make such assumptions.

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Android :: How To Develop For Forward Compatibility?

Dec 10, 2009

I have an app that uses People provider. This is deprecated in version 2.0. I have built my application against API1.6 and set <uses-sdk android:minSdkVersion="4" android:targetSdkVersion="4" /> Everything was fine until I wanted to run the app on Android 2.0. Not only is People deprecated it actually doesn't even work! So, I have changed the API I'm compiling against API2.0 and do the OS version check in my code and use People provider or ContactsContract accordingly. I still keep <uses-sdk android:minSdkVersion="4" android:targetSdkVersion="4" /> so I can target 1.6 devices. Now when I want to debug in Eclipse it insists on running it on 2.0 emulator. How can I tell Eclipse that I really want to debug on 1.6 emulator? I have installed my APK on 1.6 emulator via the browser. It installed fine, but when I want to use People provider it crashes. I need to be able to debug it.

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Android :: No Technology Compatibility Kit On Platform?

Mar 9, 2009

Is there any TCK (Technology Compatibility Kit) on Android such like Sun TCK? How can I assure my android platform after changing it as own style. Can some one help me clarify this point?

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Android :: Any Way To Emulate Particular Device Compatibility?

Jun 22, 2010

I program and test using the Droid Incredible. The other day my friend downloaded my alpha version, which works flawlessly on the Incredible, but crashed on his Moto Droid. I just updated my app to use 2.1 api's instead of 1.6; maybe this will make a difference? I upped my min version requirements to 7. My question is how can you make sure your app works on all phones and not just the phone your are building and testing on? Is there a way to emulate a particular device?

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Android :: Compatibility With Nonexistant Classes

Apr 19, 2010

I have read the Backward Compatibility Article, and I don't full understand how (or if I can) make a program backwards compatible if I want to use a class introduced in later versions. For example, I want to use WallpaperManager for apis 5+, but make the app as a whole compatible with api 3+. Is this possible?

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Android :: Development Platform Compatibility

Mar 15, 2009

I am getting a new OS, which OS is Android SDK/IDE development environment compatible with XP64, Vista64 or Windows7? Or Do I need to keep a XP32 partition around?

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