Android :: Dynamic Linking On Mobile Platforms
Oct 31, 2010I have heard that the iPhone does not support dynamic linking. I want to know whether any mobile platforms support dynamic linking, such as Android or BlackBerry?
View 2 RepliesI have heard that the iPhone does not support dynamic linking. I want to know whether any mobile platforms support dynamic linking, such as Android or BlackBerry?
View 2 RepliesI am thinking of developing a small application and I am trying to decide between various Mobile applications platforms - Android, iPhone and RIMM. I was wondering if any of you have any thoughts on any of these mobile platforms, there advantages/disadvantages etc. Also - how would you compare between the various app stores these mobile platforms have.
View 2 Replies View RelatedDo any libraries or other development resources exist that can help reduce the effort involved in porting applications between various mobile platforms? In particular, I am interested in supporting iPhone, Android, and Windows Mobile. Some areas of concern include UI, client-server communication, and hardware support (e.g., camera, GPS, etc).
View 6 Replies View RelatedI'm in the middle of development of a client-server "socializing" that is supposed to run on several mobile devices. The project is pretty complex, involving networking, exchanging media, using geolocation services, and nice user UI. In terms of development efforts, technical risks and extensibility what is the best platform to start with? Taking into the account that the goal is go "live" as fast as possible with the mobile version. And second goal is to cover most users (but first is more important).
iPhone (iPod iPad)
Android
BlackBerry
Java ME,
Symbian
I realize that there are limitations on every platform, and there are different aspects to take into the account (for example iPhone has better developer's community then Android, J2ME runs in a terrible sandbox but covers most devices). Please share your pros and cons. I have the experience only with J2ME, unfortunately I can't evaluate other platforms.
Does anyone know if Flash will be able to run independent from the browser? I mean native apps in Flash, not just the player in a browser. The Symbian OS can do that, however I have yet to find an article which explicitly states what will become available in the case of the iPhone and the Android platform. I am not asking about dates, as those are the most fluctuation prone variables. I am part of a web/mobile apps development company which is eager to use flash to make applications even richer in content and user experience.
View 2 Replies View RelatedAs i am being an Android developer, and android is supporting SQLite database, i would like to know that which are the other mobile platforms supports the SQLite Database so that i can make SQLite database common and can place it at one place,and thereafter i can make database transaction from different mobile platforms.
View 3 Replies View RelatedI am building and designing a (mostly) read-only interface to some data. I'll be uing ASP.NET MVC to build a psudo-restful API. I'm wondering if anyone can provide some resources for building full-client applications for various mobile platforms, iPhone, Android, Blackberry, Windows Mobile, etc. I'm thinking that serving up XML data is going to be the most simple and universal, but parsing XML in objective-C for example doesn't sound like fun to me, but maybe there are some good libaries out there to help ease this task?
In other words, what formt will be the quickest to implement on the client side? Are there any JSON parsrs for iPhone or Android? I know there are .NET JSON parsers, but not sure about other platforms -- is ther another format that might better? Or should I stick with pure XML and deal with it on each platform differently?
I have been given the tasks of speccing a mobile application, which will need to run on approx. 1000 devices. These devices already exist, and consist of iPhones, BlackBerrys, Androids, Windows Mobile and Netbooks. The application will have simple reporting capability, and a collection of forms. Anyway, the obvious solution would be to develop some browser based solution, although given the occasionally connected nature of the devices, there's a potential for data to get lost / not saved.
So instead of creating a complex application for each platform, I was thinking we could build what is effectively a form generator, with basic offline storage capability (text files), designed to run on each device, and have the device generate a form, based on for example an XML file that it could request from a server somewhere, resulting in minimal specialist development costs, and the ability to run most of the logic from the server end, with the devices being dumb clients that render forms and upload the data when there is an available connection. Anyway, my question summarised is, how have you made the decision on supporting multiple devices for your application. Is this always an unavoidable problem, and you just have to make the call to support 1 or 2, or pay for developers to write code for each platform, or alternatively supply pre-installed devices to the company?
What is the best platform to develop apps for Android on? We have both Mac and Windows platforms available in our software team but are not aware of the pros and cons of each. If anyone could let me know what they prefer?
Should we also condider Linux?
Firstoff, I'm a complete newbie to Android platform development. What basically, I want to know right now is, whether there is any similar APIs available in Android SDK, which will allow events to take place, even if the main thread is blocked for some extensive operation? Something which is similar to ProcessEvents() or DoEvents() in some other platforms.
View 14 Replies View RelatedI'm looking for cross-platform social gaming platforms, essentially for high-scores and achievements but also for multi-player.
Basically I came across two solutions: - ScoreLoop (http://www.scoreloop.com): lots of features but is closed for new developers (temporarily?) - Casmul [url]: less features and looks a bit... amateur.
I am having issues having the user selecting a contact via the Intent "ACTION_PICK" with the URI "People. CONTENT_URI" for Android platforms 2.0 and above.I create a new intent with the action "Intent.ACTION_PICK" for the URI "People.CONTENT_URI" -- from there I send a managedQuery to get a cursor with the contact information I need, which is the contact's name, and contact's phone number for the contact that the user selected.This works well on platforms 1.1 through 1.6. However, on platforms 2.0 through 2.2, this method no longer works for me. 2.2 - can't see the contact's phone number. 2.1-update1 - same as above. 2.0.1 Can't see contact or phone number at all. When the intent is invoked, the user is encountered with "You have no contacts" even though he or she does. 2.0 - Same as above.Should I be doing something different for platforms 2.0 and above? I've searched around but to no avail.
View 3 Replies View RelatedBuild.VERSION.SDK_INT was added only in API level 4 (1.6). Is it possible to determine if phone has API level 3 (1.5) ?
View 3 Replies View RelatedHow does android make single app execute on multiple hardware devices. Does the Manifest have elements like screen size, resolution, CPU architecture etc?
View 2 Replies View RelatedI'm not sure if this is the right place to ask, but you guys would know better than anyone.I am soooooo close to buying a Droid. I've toyed with a co-workers and I've read probably every page on these forums.The one thing it's missing for me is HD video recording. I see some newer phones coming out, like Bravo and Motoroi, and another from Inbric.
As for the Bravo and Motoroi, they both record in HD, so if they are Android, will they be EXACTLY like the Droid as far as operating system and user experience, differing only in build or possible speed differences
First off, I'm a complete newbie to Android platform development. What basically, I want to know right now is, whether there is any similar APIs available in Android SDK, which will allow events to take place, even if the main thread is blocked for some extensive operation? Something which is similar to ProcessEvents() or DoEvents() in some other platforms.
View 1 Replies View RelatedAfter having some development skills in Java, I thought I'd try to make my own apps for the Android Platform. But I haven't even installed the whole SDK yet and I've got already my first Problems. I downloaded the SDK r05 Starterpack and tried to install it, no Problems with the eclipse-Activation. But when I tried to download the platforms with the Android SDK and AVD Manager, I just failed.
After replacing the https:// with an http://(cause the safe way didn't work) I saw 6 things at the "Avilable Packages" Screen, but I only could install 2 of them. The Android SDK Tool r5 and the USB Driver Package r3. I saw the APIs too, but I wasn't able to install one of them, my problem is that it shows me; "This Package depends on 'missing SDK Plattform Android API X". X = The Number of the API(3;4;6;7). So, here's the big question, what did I do wrong? Or where can I download the Platforms?
I haven't done any work with the Android or iOS platforms, but I have recently been pitched a project and I'm trying to see if it is even feasible.
Is there currently API hooks in the iOS and Android platforms for accessing / manipulating the voice / data streams? What I would like to do is encrypt all outgoing steams and decrypt all incoming streams before they reach and other processes that need that data.
I would assume that because the Android platform is open source one should be able to do this, it just may have to be hacked together. I'm more worried about iOS.
I'm contemplating the idea of developing an application for the android. I have several years of experience developing web applications with Java and so figured it shouldn't be too hard to pickup a book and learn how to do it for the android platform. So far so good; that's why I love Java.
My question is in regards to how does the android development community go about testing their applications of the various android version and phones? I think I'm more concerned about the android version rather than the phones. I'm planning on getting the Sprint Evo 4G LTE coming out on Friday, so I'm obviously going to be able to develop and test for Android 4 and HTC Sense 4 (though I don't think that is as important right? Development is usually against the OS and not the UI manager, right?). But how would I go about testing against Gingerbread, Froyo, etc.? Do you guys keep a previous old phone (like my old HTC Evo 4G) and flash diferent roms in order to test the app against previous versions of android? Are there other solutions? If it's using an old phone, does this work off-network/service? I guess you could just dump the apk on the sd card and install as third party app and test it out. As long as the app doing require phone services or mobile data network (internet) you'd be fine if you have wifi access right?
I recently switched to a Galaxy S3 after owning an Iphone 3GS for a few years. For me, playing music is one of the most important aspects of a smart phone, and I have somewhat specific requirements. I'm trying to figure out the best way to do this:
1. I have a large library of ripped and carefully tagged MP3s on my home PC.
2. I want to add to this library and keep it synced with my phone.
3. I want my phone to be my primary music player. As such, I want to:
3a. Play a song in the car, via the phone
3b. Arrive at work, plug my phone into my PC via USB or connect over the WiFi, and continue to play the same song, sourced from the phone, but output to my PC headphones
What I DON'T want to do is:
- plug headphones directly into my phone while at work
- use the phone interface to choose/play/stop music while at work
That seems simple enough, but so far I haven't found any software that will cooperate.
- "Google Play Music" won't track what was playing on my phone and then update it when I'm on my PC, the two are totally independent. I'm also not ready to totally commit to the cloud, as I have bandwidth limitations and spotty data reception when I'm not at home or work.
- Kies won't properly sort the music on my phone when the phone is connected, nor does it provide an easy interface for viewing or playing music from the phone
- Windows Media Player refuses to sort the songs on my phone properly. It has problems identifying artists and will sort albums alphabetically instead of in proper track order. It's possible that there's some tagging difference between every other program I've used and WMP, and maybe I can rectify this by retagging all of my music to work better with WMP, but that seems like an enormous task and I'd like to avoid it if possible.
I'm currently using Firefox 11 as my computer browser, MIUI (GB version) Stock browser on my EVO 3D phone, and ICS Browser+ on my Transformer Prime tablet, and i've come across a problem.
I can't seem to sync my bookmarks properly.
I've been able to easily sync calendar, contacts, etc with my gmail.com account and such, but I absolutely refuse to use Chrome as my browser just for the sync ability.
I'd like to be able to sync between all 3 devices if possible (If not possible, at least sync between Firefox 11 on my computer and ICS Browser+ on my tablet?)
I am really struggling with linking menus together. The app I want to create is a collection of menus that leads to url links to various sites I plan to open within the application. I have created a list activity menu with 8 options and I have eight classes with further options. My problem is how to link the menus together. I ask the question and someone said that I should map. Here is the code:
public class MyList extends ListActivity {
private static final String Cp = null;
private static final String Pp = null;
private static final String L2 = null;
private static final String L1 = null;
/** Called when the activity is first created. */
public void onCreate(Bundle icicle) {
super.onCreate(icicle);
// Create an array of Strings, that will be put to our ListActivity
String[] names = new String[] { "Pp", "Cp", "L1", "L2", "Bt", "Se", "As", "Travel"};
// Create an ArrayAdapter, that will actually make the Strings above................
I like how the phone allows you to link the contacts between the different platforms (Moto lur, Google, face book, twitter, etc) I have been slowly doing that with my contacts, and it's nice having all the information and updates for one contact in one place. My question is.. where is this "linking information" stored? If I get a new phone, will they still be linked? Am I wasting my time by linking all these contacts?
View 1 Replies View RelatedMy wife has an original iPhone and is thinking about UPGRADING to a Droid -- however, another Android phone caught her eye. It's the Motorola Motoroi, about to come out on TMobile. http://www.gsmarena.com/motorola_xt720_motoroi-3090.php
QUESTION: Will everything that's been developed (ROMS/APPS) for the Droid also work for the Motoroi since they are both Android -- or is it not that simple?
I'm thinking that every phone is unique, so every phone will need it's own rooting program and special attention. I'm also thinking that there may not be a following like the phenomenon experienced with the Droid, with soooooooo many techy folk developing so much, so fast, and where the average guy (like me), stops in my tracks, hovering over to the geek side, wanting to learn more...
The Motoroi may be incredible on it's own, and it may not need or get the following that we have with the Droid...
But I think the wife is addicted to the idea of changing things up now and then, always looking over my shoulder at what I'm modifying next, secretly wishing that her iPhone could allow her to do the same.
I have a WebView which may contain data that appears to be getting "auto linked". Something that looks like an email address is becoming clickable, even though it's now within an <a> tag or has an onclick attribute. How do I disable this auto-linking? I've looked through the WebView docs, as well as the WebSettings docs, but didn't seem to see anything that mentions this behavior.
View 2 Replies View RelatedFirst off; I know the implementation of this should be discussed on the framework list, but I'm putting this idea out on here to see if there is a need for it. I've recently worked on a project where the designer wanted a 2 x 3 grid of icons as the apps "home" page. This threw up an interesting situation because to do this using the best resolution possible it seems we would either need to copy the actual icons into multiple directories, or create a resource alias file for each icon, neither of which is ideal (think 30+ icons across the app which needed duplicating). What I'm wondering is if there is a need for a single file which contains all of the resources to use within another resource directory. To give you an idea of the problem I'll scale it down to 3 icons which have mdpi and hdpi variants;
drawables/icon1.png drawables/icon2.png drawables/icon3.png drawables-hdpi/icon1.png drawables-hdpi/icon2.png drawables-hdpi/icon3.png
As the Dell Streak is a WVGA device that identifies itself as a large- mdpi device we wanted to use the -hdpi icons for it, but this would result in three new files containing resource aliases; drawables-large-mdpi/icon1.xml drawables-large-mdpi/icon2.xml drawables-large-mdpi/icon3.xml What I'm wondering is should this be a single file which contains a list of all the imports. For example;
drawables-large-mdpi/imports.xml which contains;.......
I'm trying to link my contacts with my Facebook friends so I have their pictures etc in my phonebook/messaging. The problem is that when I try to link them, it only displays my Facebook friends from E-Z. It won't display/let me link to any contacts before E in the alphabet.
View 1 Replies View RelatedI have developed two separate applications 1) android 2.1 that takes user input / registers , shared pref and stuff and 2) Google Maps GPS on target Google APIs 7. Now, I would like to embed the second project in first . That is, after the user registers it will bring up Maps and suggestions and stuff. How can I use both the targets (Apis ) together in a single App?
View 1 Replies View RelatedIs there any way to link directly to an application in the Marketplace? You know, so you could use something like AdMob to launch the Marketplace and bring users to your app. Or to launch the Marketplace from a URL or something. Been trying to figure out how to do this. Anyone sniff any G1 traffic yet?
View 6 Replies View RelatedI'm quite new to Android so please excuse if this is the wrong forum, but I have searched up and down and also this list, but is there no way to externally link from my website into the market to show my app within a desktop browser and not on the device? I mean similar to the iTunes links where you can view the application details right in any browser.
View 4 Replies View Related