Android :: Compile Fastboot On Windows
Jul 14, 2010Specify me the steps to compile fastboot under cygwin to generate fastboot.exe for windows

Specify me the steps to compile fastboot under cygwin to generate fastboot.exe for windows
I'm using a Windows 8 Pro and somehow my fastboot usb isn't working. It installed Android 1.0, but nothing happened after that. I can't flash any kernel with this. Everytime I go fastboot, there's no usb indication, but when I press volume button up or down it states fastboot usb but still can't flash anything.
View 5 Replies View RelatedI want to compile and run the C/C++ program on the Android phone program (like G1).
For example, I write a "Hello World.c" program, then compile and run it on my Android phone system.
I have never used MinGW to run my code on my Windows system, so I also want to do it on the Android phone system.
ive faceed a problem after upgrading to 8.1..Phone doesnt showing in adb or fastboot.
View 9 Replies View RelatedI wanted to flash new kernel to my ray but after upgrading my win 8 to 8.1 I can't connect my phone in fastboot (device unrecognized).
View 1 Replies View Relatedhow to compile a rom from source on windows 7 tried virtual machine but dont work
View 2 Replies View RelatedI want to import and compile FBReaderJ on eclipse. I have downloaded the latest source code from their website. Is it necessary to install NDK and cygwin for compiling FBRreaderJ.
View 1 Replies View Relatedwhen I compile android (http://source.android.com/download) it does not compile some source files. For example there is external/bluetooth/bluez/sbc/sbc.c which is not compiled. There are also other such files.
It's possible those files need not to be compiled. Or it might be that I need some special configuration to compile them.
Either way, if it is possible, I'd like to compile them. Is there some way to do it? Maybe some "compile_all" make target? (I believe the reason why I want to compile all source files is not important)
i cant wait to get my Xperia upgraded to 2.1! i have one issue though. i only have access to a work PC with XP but no admin account (big corp, so no chance of getting it temporarily) or my housemates Mac. my girlfriend has a laptop but she wont be home until next weekend are there any non-windows/non-admin methods of upgrading?
View 6 Replies View RelatedI have had DC 2.08.1 installed for about 2 weeks with no issues. I decided to go ahead and partition the SD to utilized apps2SD as I was having memory issues. That process, while not smooth, went through okay and the SD card is working with the partition and apps2SD. However, ever since that was completed, my Windows 7 box no longer recognizes the phone either as a phone or as a drive. My Linux laptop recognizes the drive without issue.
Any suggestions on how I can reintroduce my phone to the Windows box, at least as a drive?
I am trying to setup fastboot adb on my laptop.. i set it up on my pc a while back but my pc is windows 7 and my laptop is windows 8.. i read many things online.. watched youtube.. i cant do it!!
View 5 Replies View RelatedI have "Android SDK tools" and "Android SDK Platform-tools" installed using the SDK Manager, and fastboot is nowhere to be found.The new r14 SDK seems to be missing this tool, what the replacement is?
View 9 Replies View RelatedIs it somewhat possible to have fastboot installed as an apk on my tablet (Android) in order to flash things on a smartphone plugged in that tablet.
Scenario is: wife wants my notebook; I want her tablet. If I could use adb and fastboot from the Android tablet, I could really do everything with it and the swap may happen
all android devices have a fastboot mode..?? if not, how i know that the device cant boot into fastboot mode or no ??
View 3 Replies View RelatedI want to make some changes to the stock Mms Android application and install it on my device. However, I have problems with compiling the code checkout obtained from git. I have created a new Eclipse Android project with "use existing sources", setting the target framework to 2.1. However, Eclipse does not find some needed framework classes, e.g. android.telephony.SmsManager.
I have the whole Android toolchain set up and working (make finished without errors), Eclipse is running on Sun Jdk 1.5.
Perhaps my mistake was that I did not copy the .classpath file into the new project, I will check this. Never the less, should I succeed, will I be able to install this .apk into a non-rooted device?
I am working on windows with JDK, Android SDK and eclipse set successfully. I download the com.android.sdk package from: http://android.git.kernel.org/?p=platform/packages/apps/Stk.git;a=summary
But when I import the project to the eclipse, errors happen everywhere. Mostly is about the com.android.internal.telephony.gsm.stk.something cannot be imported. I googled to find the reason. It only says because of the these packages is internal package and cannot import with standard SDK. So the question is: How can I compile this project? Should I make a linux environment and get the whole android source code to do this?
I'm going through a tutorial here: http://mobile.tutsplus.com/tutorials/android/android-sdk-development/.
I have finished the tutorial and I've set up my debug configuration. When I actually try to run the debugger I see a popup that says: "Your project contains errors. Please fix them before running your application."
In the "Problems" tab of eclipse, It says Errors 1 Item: Unparsed aapt error(s)! Check the Console for output. The location of the error is listed as unknown. When i switch to console, this is what's in there:
CODE:......................
I'm not sure what to do about this. Where would i get those files/What's the next step?
I tried to compile Android kernel. There are a lot of errors in below log. I don’t know the cause of it.
Quote:
maxim@maxim:~/WORKING_DIRECTORY$ . build/envsetup.sh
including device/htc/passion/vendorsetup.sh
including device/samsung/crespo/vendorsetup.sh
maxim@maxim:~/WORKING_DIRECTORY$ lunch full-eng
============================================
PLATFORM_VERSION_CODENAME=REL
PLATFORM_VERSION=2.3.5
TARGET_PRODUCT=full
TARGET_BUILD_VARIANT=eng
TARGET_SIMULATOR=false
[code].....
I tried to change
Quote:
ifneq ($(filter $(LOCAL_MODULE_TAGS), optional),)
to
Quote:
ifneq ($(filter $(LOCAL_MODULE_TAGS), user),)
in build/core/base_rules.mk and had other errors.
Quote:
build/core/base_rules.mk:105: *** Module name: hostapd contains invalid LOCAL_MODULE_TAGS
build/core/base_rules.mk:105: *** Module name: hostapd_cli contains invalid LOCAL_MODULE_TAGS
build/core/base_rules.mk:105: *** Module name: nt_password_hash contains invalid LOCAL_MODULE_TAGS
build/core/base_rules.mk:105: *** Module name: hlr_auc_gw contains invalid LOCAL_MODULE_TAGS
build/core/base_rules.mk:105: *** Module name: Stk contains invalid LOCAL_MODULE_TAGS
build/core/base_rules.mk:146: user tag on app Stk at packages/apps/Stk – add your app to core.mk instead
build/core/base_rules.mk:105: *** Module name: ip contains invalid LOCAL_MODULE_TAGS
[code].....
What is LOCAL_MODULE_TAGS? Why are they invalid?
compiling PHP 5.4.17 CLI for android on Ubuntu 13.04. I just have installed Ubuntu on my pc. What are the next steps ? How to setup it for cross compiling php ?
Which tools do I need and where/how to get this ?
I want to use fast boot command on my phone. When I run adb reboot boot loader command, my phone reboot normally. My phone is using chipset mediatek MT6589. How can I use Fast Boot on my phone.
View 2 Replies View RelatedI updated to 1.5 SDK pre, together with the ADT. I followed the instruction to select Android 1.5 as target by right clicking on the project, Preferences>Android. In this window there are 3 options, Android 1.1 Android 1.5 Google APIs
I selected Android 1.5 and Apply, clicked OK. Application compiled nicely.
If I go back to the same Preferences and select Android 1.1, Apply, I can no longer compile my application successfully. I get hundreds of the same error R cannot be resolved
Then I try to open this project in another computer that I have not updated the SDK yet. I get the same error. I'm trapped until the new SDK is out.
I am following the instructions on code signing on the Android Developer site, and it mentions that if you specify that you want to compile in Debug mode, it automatically signs the resulting file with a debug key. It also says that if you specify that Eclipse should compile in Release mode, that you can use the Export Wizard to generate a private key and handle the distribution signing.
Can someone point me to the setting in Eclipse for Release vs. Debug compiling. When I use the Export Wizard, I am only given the option to export unsigned. I am pretty sure I am stuck in Debug mode, since my app has no problem running in the emulator or my tethered G1.
I downloaded the HEAD revision of the Voice Dialer from GIT (used the web interface) but there are so many errors and I have no idea how to fix them.I did the same thing for the 3D Gallery and that turned out fine. But the Voice Dialer is a completely different story.
View 6 Replies View RelatedI am trying to compile and run the Android Camera for sdk 1.6 (also called API level 4 or Donut release). While there is no minSdkVersion in the AndroidManifest, it clearly does not run on a donut device. In fact, if compiled with sdk 2.2 the camera will crash with a NoSuchMethodError execption on an avd or a G1 with sdk 1.6. I tried also checking out the [donut-release] tag, but, strangely, it won't even compile giving many errors like:
[javac] /home/mrucci/camtest2/src/com/android/camera/ImageManager.java:41: cannot find symbol
[javac] symbol : class DrmStore
[javac] location: package android.provider
[javac] import android.provider.DrmStore;
[javac] ^
[javac] /home/mrucci/camtest2/src/com/android/camera/Util.java:32: cannot find symbol
[javac] symbol : class MediaMetadataRetriever
[javac] location: package android.media
[javac] import android.media.MediaMetadataRetriever;
[javac] ^
[javac] /home/mrucci/camtest2/src/com/android/camera/MenuHelper.java:29: cannot find symbol
[javac] symbol : class ExifInterface
[javac] location: package android.media
[javac] import android.media.ExifInterface;
...
[javac] ^
[javac] /home/mrucci/camtest2/src/com/android/camera/ActionMenuButton.java:81: cannot find symbol
[javac] symbol : variable mScrollX
[javac] location: class com.android.camera.ActionMenuButton
[javac] mScrollX + mRight - mLeft),
[javac] ^
[javac] /home/mrucci/camtest2/src/com/android/camera/ActionMenuButton.java:81: cannot find symbol
[javac] symbol : variable mRight
[javac] location: class com.android.camera.ActionMenuButton
[javac] mScrollX + mRight - mLeft),
In particular, I really do not understand why ExifInterface is used in the "donut" tag when it has been introduced since API level 5.
I have a jar that I need to reference from my Android project. I also have the src of the jar, so I could include it in the project itself. I was wondering if referencing a jar vs. compiling it in with the project using Dalvik makes any difference in terms of final Dalvik package size that gets generated.
View 1 Replies View RelatedMy app requires that devices are running at least Android 2.0 OS. Would it make more sense for me to compile my project with the 2.0 SDK or does it make more sense to always compile my project using the latest SDK, even if it's well beyond 2.0...?
The problem with compiling against 2.1 for example would be that I don't know if an Android 2.0 device would even run an app compiled with 2.1...?
I'm breaking into GUI programming with android, trying to compile and analyze Lunar Lander sample program. The instructions for using Eclipse say to select "Create project from existing source" but that option doesn't exist. If I select File->New->Project I can select "Java project from Existing Ant Buildfile". Using that I've tried selecting various xml files as "Ant Buildfile" but all give me the "The file selected is not a valid Ant buildfile" error.I just want to run GUI sample projects, preferably with Eclipse. Any useful tips will be appreciated.
View 2 Replies View RelatedI wanna to compile the apps code, has any one tried it earlier, if so lemme know. How to compile the camera and calender code.
View 11 Replies View RelatedI just want to know is there any way to compile and run my android application codes online, without installing the SDK on the computer?
View 3 Replies View Relatedgetting a dev board for use as a mini pc. Wondering can you compile android on arm hardware or only on x86 hardware. If you can compile android on arm I will get a high end quad core dev board, if not will just go for a mid range dual core board. Thought it would be a fun project to have an auto android builder along with file and print server. Yes I know it will be slow to compile.
View 2 Replies View Related