Android :: Compile In Release Mode
May 4, 2009
I am following the instructions on code signing on the Android Developer site, and it mentions that if you specify that you want to compile in Debug mode, it automatically signs the resulting file with a debug key. It also says that if you specify that Eclipse should compile in Release mode, that you can use the Export Wizard to generate a private key and handle the distribution signing.
Can someone point me to the setting in Eclipse for Release vs. Debug compiling. When I use the Export Wizard, I am only given the option to export unsigned. I am pretty sure I am stuck in Debug mode, since my app has no problem running in the emulator or my tethered G1.
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Sep 3, 2009
I'm trying to figure out a way to programmatically determine if my build was built in debug mode vs. release mode. I'd like to hide some items in my settings screen if it's release. When I build my app in Eclipse I'm building by default in Debug mode. However, when I build the app using the command line, I build it in release mode and sign the app using the jarsigner tool.
I've tried using:
PackageInfo appInfo = manager.getPackageInfo("com.adobe.psmobile", PackageManager.GET_SIGNATURES);
to test if
appInfo.signatures[0].toCharsString()
matches my debug signature and that didn't seem to work.
I'm now trying to see if I can introspect the app's KeyStore, to match the default debug alias described here:
http://developer.android.com/guide/publishing/app-signing.html of "androiddebugkey"
but I haven't figured out how to retrieve the app's KeyStore yet.
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Aug 12, 2010
In Android is there a way to disable logs/stacktrace being printed when the application is code signed and is in release mode. Is there any direct way to do it?
In Iphone i heard the logs will not be printed in release mode by default.
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Sep 25, 2013
I'm trying to compile CM10.2 for my Galaxy i5800, i downloaded the source code from androidarmv6 and the appropriate device folder with prebuilt kernel. After starting "make" everything seemed to be fine but when it started to compile EGL this error appeared:
Code:
target thumb C++: libEGL <= frameworks/native/opengl/libs/EGL/egl.cpp
/tmp/cc7jJXiM.s: Assembler messages:
/tmp/cc7jJXiM.s:894: Error: selected processor does not support Thumb mode `mrc p15,0,r0,c13,c0,3'[codee]....
to Android.mk however the same problem showed up while compiling bionic and it's showing even after adding those lines to bionic's Android.mk .
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Mar 16, 2010
when I compile android (http://source.android.com/download) it does not compile some source files. For example there is external/bluetooth/bluez/sbc/sbc.c which is not compiled. There are also other such files.
It's possible those files need not to be compiled. Or it might be that I need some special configuration to compile them.
Either way, if it is possible, I'd like to compile them. Is there some way to do it? Maybe some "compile_all" make target? (I believe the reason why I want to compile all source files is not important)
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Dec 25, 2009
I need to stop the AudioTrack, regardless what's in the buffer, immediately when executing the stop/release. The AudioTrack plays in the STREAM mode. It appears that the AudioTrack finishes playing what's in the buffer and than stops. It seems that it's such a fundamental flaw since there are so many audio applications out there.
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May 29, 2010
Just a heads up - ADW Launcher (in my opinion the best launcher available) is now in the Market (free!)? Many bug fixes over the release candidates. Use it, love it, if you haven't tried it, GET IT!
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May 17, 2010
I was wondering what people do to limit the phones that can purchase my app on Android Market. I image I can limit this to some extent by using the API levels in the manifest but can I limit my app to just Droid/Milestone? I have only tested the app on these phones so I can't be sure that it will work on others. There are known issues with the Milestone and choosing an OpenGL config, among other issues, that I had to work around so it's not unreasonable that other phones can have similar issues. Also how do you do dynamic licenses via http post?
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May 22, 2009
I have a problem with firing an activity that extends MapActivity. When it gets called, it throws a java.lang.NoClassDefFoundError... not sure what this is supposed to mean. I think something goes wrong with the external implementation of the maps API (maps.jar). Has anyone come across that problem? Here's the srack trace:
CODE:....................
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Mar 17, 2010
I want to make some changes to the stock Mms Android application and install it on my device. However, I have problems with compiling the code checkout obtained from git. I have created a new Eclipse Android project with "use existing sources", setting the target framework to 2.1. However, Eclipse does not find some needed framework classes, e.g. android.telephony.SmsManager.
I have the whole Android toolchain set up and working (make finished without errors), Eclipse is running on Sun Jdk 1.5.
Perhaps my mistake was that I did not copy the .classpath file into the new project, I will check this. Never the less, should I succeed, will I be able to install this .apk into a non-rooted device?
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Aug 18, 2010
I am working on windows with JDK, Android SDK and eclipse set successfully. I download the com.android.sdk package from: http://android.git.kernel.org/?p=platform/packages/apps/Stk.git;a=summary
But when I import the project to the eclipse, errors happen everywhere. Mostly is about the com.android.internal.telephony.gsm.stk.something cannot be imported. I googled to find the reason. It only says because of the these packages is internal package and cannot import with standard SDK. So the question is: How can I compile this project? Should I make a linux environment and get the whole android source code to do this?
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Nov 14, 2010
I'm going through a tutorial here: http://mobile.tutsplus.com/tutorials/android/android-sdk-development/.
I have finished the tutorial and I've set up my debug configuration. When I actually try to run the debugger I see a popup that says: "Your project contains errors. Please fix them before running your application."
In the "Problems" tab of eclipse, It says Errors 1 Item: Unparsed aapt error(s)! Check the Console for output. The location of the error is listed as unknown. When i switch to console, this is what's in there:
CODE:......................
I'm not sure what to do about this. Where would i get those files/What's the next step?
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Oct 9, 2011
I tried to compile Android kernel. There are a lot of errors in below log. I don’t know the cause of it.
Quote:
maxim@maxim:~/WORKING_DIRECTORY$ . build/envsetup.sh
including device/htc/passion/vendorsetup.sh
including device/samsung/crespo/vendorsetup.sh
maxim@maxim:~/WORKING_DIRECTORY$ lunch full-eng
============================================
PLATFORM_VERSION_CODENAME=REL
PLATFORM_VERSION=2.3.5
TARGET_PRODUCT=full
TARGET_BUILD_VARIANT=eng
TARGET_SIMULATOR=false
[code].....
I tried to change
Quote:
ifneq ($(filter $(LOCAL_MODULE_TAGS), optional),)
to
Quote:
ifneq ($(filter $(LOCAL_MODULE_TAGS), user),)
in build/core/base_rules.mk and had other errors.
Quote:
build/core/base_rules.mk:105: *** Module name: hostapd contains invalid LOCAL_MODULE_TAGS
build/core/base_rules.mk:105: *** Module name: hostapd_cli contains invalid LOCAL_MODULE_TAGS
build/core/base_rules.mk:105: *** Module name: nt_password_hash contains invalid LOCAL_MODULE_TAGS
build/core/base_rules.mk:105: *** Module name: hlr_auc_gw contains invalid LOCAL_MODULE_TAGS
build/core/base_rules.mk:105: *** Module name: Stk contains invalid LOCAL_MODULE_TAGS
build/core/base_rules.mk:146: user tag on app Stk at packages/apps/Stk – add your app to core.mk instead
build/core/base_rules.mk:105: *** Module name: ip contains invalid LOCAL_MODULE_TAGS
[code].....
What is LOCAL_MODULE_TAGS? Why are they invalid?
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Aug 7, 2013
compiling PHP 5.4.17 CLI for android on Ubuntu 13.04. I just have installed Ubuntu on my pc. What are the next steps ? How to setup it for cross compiling php ?
Which tools do I need and where/how to get this ?
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Mar 4, 2009
I have a so called reliable resource who works in the T-mobile store, and so far he has been right about anything to do with G1. He predicted the OTA release, and that was right, but he has also said T- mobile will be releasing the cupcake to t-mobile customers in uk end of March. Of course all i/we can do is wait. if anyone has any information to back that claim it would be appreciated. I know there's loads of cupcake talk that has been going on for months. but i believe this is the real thing, else he wouldn't jeapordise these claims to get people to buy the G1 and then get hundreds of complaints if it didnt happen
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Sep 22, 2010
I'm getting this error ( in the end of this post) which I guess I understand it's because I'm calling something after releasing it.. but I can't find a wy to work it around.I've tried all combinations.. I've tried: mCamera.setPreviewCallback(null); This class, where the surfaceview is implemented can be accessed by 2 different classes one that doesnt implement surfaceview and other that does the error just shows me when I go from the activity that uses the camera to the activity that also uses camera.I don't know what else to do.
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Dec 16, 2009
It doesn't seems as if the the stop and release immediately terminates the audio played by the MODE_STREAM track. It looks like it finishes playing the rest of the buffer and then stops.
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Jul 10, 2009
I want to release a demo version of my app. I added a restriction that the app could only be used 5 times by storing a counter in the db. However a user can easily uninstall and install the demo again! What the best way to manage this?
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Apr 27, 2009
I updated to 1.5 SDK pre, together with the ADT. I followed the instruction to select Android 1.5 as target by right clicking on the project, Preferences>Android. In this window there are 3 options, Android 1.1 Android 1.5 Google APIs
I selected Android 1.5 and Apply, clicked OK. Application compiled nicely.
If I go back to the same Preferences and select Android 1.1, Apply, I can no longer compile my application successfully. I get hundreds of the same error R cannot be resolved
Then I try to open this project in another computer that I have not updated the SDK yet. I get the same error. I'm trapped until the new SDK is out.
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Jul 5, 2010
I downloaded the HEAD revision of the Voice Dialer from GIT (used the web interface) but there are so many errors and I have no idea how to fix them.I did the same thing for the 3D Gallery and that turned out fine. But the Voice Dialer is a completely different story.
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Aug 18, 2010
I am trying to compile and run the Android Camera for sdk 1.6 (also called API level 4 or Donut release). While there is no minSdkVersion in the AndroidManifest, it clearly does not run on a donut device. In fact, if compiled with sdk 2.2 the camera will crash with a NoSuchMethodError execption on an avd or a G1 with sdk 1.6. I tried also checking out the [donut-release] tag, but, strangely, it won't even compile giving many errors like:
[javac] /home/mrucci/camtest2/src/com/android/camera/ImageManager.java:41: cannot find symbol
[javac] symbol : class DrmStore
[javac] location: package android.provider
[javac] import android.provider.DrmStore;
[javac] ^
[javac] /home/mrucci/camtest2/src/com/android/camera/Util.java:32: cannot find symbol
[javac] symbol : class MediaMetadataRetriever
[javac] location: package android.media
[javac] import android.media.MediaMetadataRetriever;
[javac] ^
[javac] /home/mrucci/camtest2/src/com/android/camera/MenuHelper.java:29: cannot find symbol
[javac] symbol : class ExifInterface
[javac] location: package android.media
[javac] import android.media.ExifInterface;
...
[javac] ^
[javac] /home/mrucci/camtest2/src/com/android/camera/ActionMenuButton.java:81: cannot find symbol
[javac] symbol : variable mScrollX
[javac] location: class com.android.camera.ActionMenuButton
[javac] mScrollX + mRight - mLeft),
[javac] ^
[javac] /home/mrucci/camtest2/src/com/android/camera/ActionMenuButton.java:81: cannot find symbol
[javac] symbol : variable mRight
[javac] location: class com.android.camera.ActionMenuButton
[javac] mScrollX + mRight - mLeft),
In particular, I really do not understand why ExifInterface is used in the "donut" tag when it has been introduced since API level 5.
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Aug 25, 2010
I have a jar that I need to reference from my Android project. I also have the src of the jar, so I could include it in the project itself. I was wondering if referencing a jar vs. compiling it in with the project using Dalvik makes any difference in terms of final Dalvik package size that gets generated.
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Jul 14, 2010
Specify me the steps to compile fastboot under cygwin to generate fastboot.exe for windows
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Jul 25, 2010
My app requires that devices are running at least Android 2.0 OS. Would it make more sense for me to compile my project with the 2.0 SDK or does it make more sense to always compile my project using the latest SDK, even if it's well beyond 2.0...?
The problem with compiling against 2.1 for example would be that I don't know if an Android 2.0 device would even run an app compiled with 2.1...?
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May 20, 2010
I'm breaking into GUI programming with android, trying to compile and analyze Lunar Lander sample program. The instructions for using Eclipse say to select "Create project from existing source" but that option doesn't exist. If I select File->New->Project I can select "Java project from Existing Ant Buildfile". Using that I've tried selecting various xml files as "Ant Buildfile" but all give me the "The file selected is not a valid Ant buildfile" error.I just want to run GUI sample projects, preferably with Eclipse. Any useful tips will be appreciated.
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Feb 19, 2009
I wanna to compile the apps code, has any one tried it earlier, if so lemme know. How to compile the camera and calender code.
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Nov 22, 2010
I just want to know is there any way to compile and run my android application codes online, without installing the SDK on the computer?
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Apr 27, 2013
getting a dev board for use as a mini pc. Wondering can you compile android on arm hardware or only on x86 hardware. If you can compile android on arm I will get a high end quad core dev board, if not will just go for a mid range dual core board. Thought it would be a fun project to have an auto android builder along with file and print server. Yes I know it will be slow to compile.
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Sep 15, 2009
When I use wake lock to screen at the specific time on the device as follows code. But every time I release this wake lock, the screen will force to close. I think it must to release the wake lock, or screen will always on. It's wasting power. Does anyone knows how to release the screen wake lock and don't need to close the screen?
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Oct 28, 2010
Is there a way to change free app into paid app in Market? I.e. you release com.foo.xxx as free but later you'd like to charge for app and drop free version completely.. I do not see anything like this in Market console at the moment. I know I can release com.foo.xxx.pro for example but my intention would be to keep package name as is so current users would see there's upgrade available. Alternatively, if there's no way to do that can I completely remove app from market so com. would be reusable for other app?
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