Android :: Best Practice - Passing Id To New Intent?

Sep 22, 2009

I am creating a database driven app for managing people. I am showing a list of people with each name in a TextView. When a TextView is clicked, I launch a new intent to show the detail for the person. My question: What's the best practices for passing the id of the person to the new intent? The TextView is displaying the name of the person, so how do I know the id of the person? Once I know the id, I know how to pass it to the new intent, but I don't know what the best way to associate the id of the person to the TextView. Is there a best practice for this?

Android :: Best practice - passing id to new intent?


Android :: Best Practice For Downloading File - URLConnection - HttpClient - Intent

Mar 11, 2010

If an app needs to download some critical data (without the data it cannot function) of several MB, what is the best practice? The app would start, a prompt would be shown to confirm download, download would commence, and the user would be prevented from going further until the download successfully completes. I don't expect the download would take more than, say, 10 secs over wifi but, of course, would take much longer over 2G. Is a service absolutely essential for this? Maybe there is already some code out there that takes a URL, downloads it in a service, and broadcasts a configurable Intent when the download has completed?

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Android :: Passing Intent Value To Another Class

Oct 14, 2010

I have four groups in a listview each with four url's I want to load in a webView. When the user select a url to goto I set a value like so;

if (position == 0) webb = webb +2;
{
Intent intent = new Intent(this, official.class);
startActivity(intent);
}

I then carryout the intent to move to the webView class where I have given each URL a value like so;

if (webb == 2) mWebView.loadUrl("http://yahoo.com");
if (webb == 3) mWebView.loadUrl("http://www.bbc.co.uk");

But the screen stays blank, if I state the value inside the official.class it works. How can I get this value to pass to another class based on the selection the user makes from the listview.

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Android :: Passing Intent Value From One Class To Another

Oct 16, 2010

I have been trying to get "getExtra" to work but without success, I have a listview with 4 choices which launch a webpage within a webView class, when the user selects the option lets say option 3 I want to pass the value of 3 to the webView class so that it will load the correct webpage, at the moment I get no errors, but the app force closes when I select the option, could this be due to having to announce this in the manifest? can somebody help with where I am going wrong. This is my intent

public void onListItemClick(ListView l, View v, int position, long id) {
if (position == 0) {
Intent intent = new Intent(this, official.class);
intent.putExtra("weburl", 3);
startActivity(intent);}
This is the official class:
public class official extends Activity {
int number = getIntent().getIntExtra("weburl", 0);
@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
if ((keyCode == KeyEvent.KEYCODE_BACK) && mWebView.canGoBack()) {
mWebView.goBack();
return true;
} return super.onKeyDown(keyCode, event);
} WebView mWebView;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.browser1);
mWebView = (WebView) findViewById(R.id.webview);
mWebView.getSettings().setJavaScriptEnabled(true);
if (number == 2) mWebView.loadUrl("http://bcafc.livewwware.co.uk");
if (number == 3) mWebView.loadUrl("http://www.bbc.co.uk");
mWebView.setWebViewClient(new HelloWebViewClient());

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Android :: Passing Data With Pending Intent

Jun 28, 2010

I would like to create some home screen app widgets that are entry points into an application. I can put a button in the app widget that uses setOnClickPendingIntent to start the activity. The problem occurs when I want to have two of these app widgets that are entry points to different parts of the activity. I need to be able to pass data into the activity that will distinguish these. Since both app widgets use a Pending Intent that starts the same activity, the two Pending Intents are shared and I can't reliably set extras for the corresponding intents.

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Android :: Passing Arguments To A BroadcastReceiver Through An Intent

Jan 14, 2010

I have an application, which sets an alarm using AlarmManager, which starts another Activity when it goes off. The AlarmManager takes a PendingIntent and spawns a BroadcastReceiver class when the specified time comes. I'm wondering whether there is any way that I can pass arguments to this BroadcastReceiver through the Intent object which goes into PendingIntent?I'd like to be able to retrieve arg1 in the BroadcastReceiver's onReceive(Context, Intent) method. I figured that the local variable my_intent would be the second parameter passed on to onReceive by the PendingIntent, but apparently that's not quite right. Is it possible to pass parameters between an Activity and a BroadcastReceiver in this fashion (using Intent.putExtra()) or should I use a ContentProvider instead?

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Android :: Passing A Bundle Via An Intent Or Using A Content Provider?

Oct 5, 2010

I would like to pass a considerable sized amount of data (~1500 bytes) between two applications in Android where performance and resource allocation is a priority. The data is basically key-value pairs. The rate at which it needs to be passed from one application to another can vary from a trickle to ~50 packets within a second. I figure I can either:

Wrap all the data inside a bundle, and pass the bundle via an Intent from one application to another. I worry about the performance implications of allocating and de-allocating all that memory to store the bundles.

Write all the data to a SQLite database and provide it to the other application via a content provider. Here I worry about the performance implications of writing all that data to disk, and then having to read it back from disk when it is requested. So, which is the lesser of two evils?

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Android :: Passing An Array In Intent Android

Aug 30, 2010

I've always been under the assumption that you can't pass arrays between activities with extras. But I was just going through the Bundle class docs and saw putStringArray(String key, String[] value) and public String[] getStringArray (String key). Are these new? They both say since API lvl 1, but I don't remember being able to pass arrays.

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Android :: Best Practice For Changing Min SDK Version?

Aug 2, 2010

I have a sizable install base already on some apps with Android 1.5 set as the minimum version. I want to update the apps to take advantage of some of the newer features offered in Android 2.0 and greater. What is the best way forward so I don't break things for my current 1.5 and 1.6 users?

If I simply update the application with a new min SDK version, will 1.5 and 1.6 users be prompted to uninstall? Or will they just not see the update? What about future development that I want to apply for everyone, say a bugfix. Will I have painted myself into a corner? Another solution would be to fork and create a new app for 2.0 users, but that is undesirable for several reasons.

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Android :: Uninstalling Apps Best Practice

Jun 23, 2010

I have had my Desire no for almost 2 months, and like most I have tried installing and uninstalling many apps, to see what I like.Due to doing a factory reset on my phone yesterday I have layered back all the apps I was using and have noticed that I have used considerably less memory than before, making me very suspicious of the uninstall method used within the market place.Does it leave behind pieces of the app, and if so what's the cleanest method of uninstalling apps.

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Android :: Best Practice For P2P Handset Networking

Dec 4, 2009

I've been scouring the web looking for information on setting up a peer-to-peer connection between Android handsets and so far have drawn a blank. The only thing I can definitively seem to work out is that it was made a whole lot more difficult when XMPP was removed from 1.0. Apart from that, I find a couple of threads on an OpenIntents board about porting an XMPP implementation to Android that were last posted nearly 2 years ago. Has anybody solved this problem effectively? What's the best way of doing it (from a games point of view)?

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Android :: Best Practice For Implementing Watchdog

Sep 17, 2009

I'm writing an application where real-time knowledge of the GPS state is critical to convey to the user. I request GPS updates at 1000 ms intervals -- when I haven't received another update 1500 ms past the most recent update, I want to display a yellow icon, and 5000 ms after the most recent update I want to display a red icon. Currently, I'm doing it like this: private CountDownTimer gpstimeout; public void onLocationChanged(Location location) { if (gpstimeout != null) gpstimeout.cancel(); gpstimeout = new CountDownTimer(5000, 1500) { public void onTick(long m) { setYellow(); } public void onFinish() { setRed(); } }; gpstimeout.start(); }

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Android :: Best Practice With SQLite And Phone

Mar 22, 2010

What is considered "best practice" when executing queries on a SQLite db within an Android app? Is it safe to run inserts, deletes and select queries from an AsyncTask's doInBackground ? Or should I use the UI Thread? I suppose that db queries can be "heavy" and should not use the UI thread as it can lock up the app - resulting in an ANR. If I have several AsyncTasks, should they share a connection or should they open a connection each?

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Android :: Best Practice To Pull Content From Web?

Sep 29, 2010

I'm new to developing Android applications, and have only a little experience with Java in school. I was redirected to StackOverflow from the Google groups page when I was looking for the Android Beginners group. I have a question about what is best practice to pull content from a web source and parse it. Firstly, I would eventually like to have my application threaded (by use of Handler?), however, my issue now is that the class I have created (Server) to connect and fetch content often fails to retrieve the content, which causes my JSON parser class (JSONParser) to fail, and my View to display nothing. After navigating to the previous Activity, and attempting to call the connect(), fetch(), and parse() methods on the same remote URI, it will work. Why does this (sometimes retrieve the remote data) happen sometimes, but not always? What is the best practice, including the use of ProgressDialog and the internal Handler class, to make my application seemless to the user. Is this the best place to ask this question?

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Android :: Best Practice For Specifying Pronunciation For TTS Engine?

Aug 16, 2010

In general, I'm very impressed with Android's default text to speech engine (i.e., com.svox.pico). As expected, it mispronounces some words (as do I) and it therefore occasionally needs some pronunciation guidance. So I'm wondering about best practices for phonetically spelling out those words that the pico TTS engine mispronounces. For example, the correct pronunciation of the bird Chachalaca is CHAH-chah-LAH-kah. Here is what the TTS engine produces: mTts.speak("Chachalaca", TextToSpeech.QUEUE_ADD, null); // output: chuh-KAL-uh-KUH mTts.speak("CHAH-chah-LAH-kah", TextToSpeech.QUEUE_ADD, null); // output: CHAH-chah-EL-AY-AYCH-dash-kuh mTts.speak("CHAHchahLAHkah", TextToSpeech.QUEUE_ADD, null); // output: CHA-chah-LAH-ka mTts.speak("CHAH chah LOCKah", TextToSpeech.QUEUE_ADD, null); // output: CHAH-chah-LAH-kah Here are my questions. Is there a standard phonetic spelling recognized by the Android TTS engine? If not, are there some general rules for making custom pronunciation spellings that will make the spellings more likely to be correct in future TTS engines/versions? It appears that the Android TTS engine ignores text case. What is the best way to specify emphasis?

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Android :: Best Practice For Storing Application - Configuration

Apr 8, 2010

I am still learning bu find Android the cool platform for allot of useful applications. I have written a Service for doing GPS tracking and it consists of a Service and a Control activity to manage, monitor and configure the service. I am looking for the preferred way for the Control Activity to define settings for the Service, things like IP address and Update interval. I envision something like a Registry on windows where these settings can be shares and updated.

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Android :: Best Practice For Responsive User Interfaces

Jun 16, 2009

I am quite new to Android and Java. Before I was working with C++ where the events where dispatched with messages. Now I would like to create the same user experience for Android platform and I would appreciate any of your suggestions or comments on what is the best way to bind events to user controls.

Here is an example from C++:

ON_MESSAGE(WM_RECORD_START, &CMainFrame::OnRecordStart)//Method OnRecordStarts() executes on WM_RECORD_START_MESSAGE...................

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Android :: Preferences Use Explanation - Recommended Best Practice?

Oct 6, 2010

Some of my app's preferences could use some more explanation than the scarce space available for the summary. Sadly, there doesn't seem to be support from the system, like an optional help button that shows a longer text. How do you solve this problem? The first thing that comes to mind is an additional custom "preference" like "more information to above entry" that opens an AlertDialog with the help text, but that's not really nice for both user (two entries for the same preference) and the developer (manual work to do in Preference Activity). A bit nicer for the user, but way more work for the developer would be custom dialogs for each preference with more text and/or a help button. Is there a better solution or even an officially recommended best practice?

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Android :: Building Two Versions Of Application - Best Practice?

Apr 19, 2009

What is the best way to release two versions of an application? E.g. a free version with limited features, and a paid version with the full feature set. #ifdef would be the ideal way to do this, but Java doesn't support it. Could I do something like: try {import com.foo.myapplication.ExtraFeatures; } catch (Exception e) { // ignore it, this must be the free version}? I could manage with this kind of construct, although #ifdef really would be ideal.

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Android :: Garbage Collector Conservation - Best Practice

Jul 29, 2009

I didn't use much Java before Android so my knowledge concerning the gc is marginal. Now I'm developing a highly physics-based game and therefore I need to do many calculations each time step and many (25) time steps per second. At the moment I'm almost only using local objects (float) in my methods, so I guess they are allocated every time the method is called (which might be, for example, 25*100 = 2500 times a second , for 100 objects with calculations on them). This causes massive activity of the garbage collector like freeing ~10000 objects every 1-2 seconds (taking ~200ms on a real device). Now I really want to optimize that because even there's no noticeable delay due to the GC (and the frame rate is constant), this seems just not well. But I read on many documentations concerning Java optimization, that there is not much to optimize in modern versions of (desktop) Java, because the GC is fast enough. Does this apply to Android, too? Does the compiler optimize anything like frequently, steady allocated objects (like floats)? What would be best practice: keep all local objects and allocate and free them all the time or use class-global objects, even if they are only used inside one particular method (which is bad programming style but conserves GC?

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Android :: OpenGL ES - Best Practice For Huge Maps?

Jan 13, 2010

If I want to render just a huge map, what is the best practice when using OpenGL ES with a mobile device (Android or iPhone based)? What is the best structure to contain all the vertices, normales and texture coordinates? I guess using a interleaved structure may give you some performance benefits caused by memory caching. Ok? Should I use drawArrays or drawElements to push my data to OpenGL ES? Well, I did no testing at all but I might think, that drawElements might be faster if the GFX does not use shared memory since you do not have to push that much data. Since this is really close to metall, what do you think? (the iPhone is ARM based while the Android platform is Qualcomm based (also an ARM?)

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Android :: Best Practice For Viewflipper Containing 10 Linear Layouts?

May 23, 2010

I'm embarking on a GUI Activity composed of a viewflipper, which I would like to contain 10 linearlayout layouts. Is it advisable to put all of my layouts into the same XML resource/layout file? If not, is there a more organized approach to coding a viewflipper with many layouts? Will having everything in the same file come at a significant performance cost?

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Android :: Best Practice - Testing Application Kill

Mar 9, 2010

I'm having troubles with users that report that if they leave the application opened and after a few hours when they return to it the app crashes. I'm pretty sure it is because I'm not storing/restoring the status correctly when my process is killed by the system, but I would like to be able to test it in a repeatable way. Which is the best way to simulate the same behavior that happens when Android kills my process on low memory conditions?

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Android :: Best Practice For Static Headers And Footers

Apr 11, 2009

I am trying to display a high score table in my application and wanted to know the Best Practice for displaying static headers or footers. The data for the High Score tableis a REST web service returing up to 100 JSON records. I have looked at some of the previous posts http://groups.google.com/group/android-developers/browse_thread/threa. that talk about addHeaderView() & addFooterView() but they all seem to indicate that the footer or header will scroll off the screen. My 1st question is has someone been able to implement this in a clean way to allow a basic static header or footer. My second question is is their another way I could accomplish my goal of displaying my high score table besides a List View. I will be displaying 6 columns of data which will need to scroll vertically.

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Android :: Best Practice On Updating UI From BroadcastReceiver To A Certain Activity?

Jul 18, 2010

When i have a broadcastReceiver say android.intent.action.MEDIA_BUTTON and i want to update the current activity's UI without creating a new activity, is there any good practice on this one?

What i know (might not be correct)

1) I can put the BroadcastReceiver in the same class as the activity and call the updateUI function after certain activity

2) Create a ContentObserver?

3) Communicate to a service created by the activity, use aidl. (I dont know how to get the current service if its registered from an activity)

4) Create a custom filter on the broadcastReceiver located on the same class as the activity, and use context.sendBroadcast(msg of custom filter) and in the custom filter call updateUI (same as one but more generic?)

The final flow is it would come from a BroadcastReceiver and ends up updating the UI without renewing the activity (unless the activity is dead?)

Kindly provide links/source code on your how you tackle this kind of problem.

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Android :: Update Activity From BroadcastReceiver / Practice For It?

Mar 3, 2010

Does anyone know how I might go about accessing an Activity in an application from a BroadcastReceiver (in the same application)?

(I have some state information in the Activity I'd like to update)

I'm not sure if there is a best practice for it.

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Android :: Practice For Obtaining Compass Reading?

Aug 18, 2010

Now that SENSOR_ORIENTATION is deprecated, what's the best practice for obtaining compass reading? The old way was so simple.

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Android :: Best Practice For Additional Content Delivery And Addons

Sep 13, 2010

I have a design question I was hoping someone could answer or offer guidance. I am designing a game that will initially have 100 levels but the user will have the ability to purchase additional levels. For instance when the game is released the free version will have 100 levels and then the user can buy and additional 100 levels while in the game. Does the Android SDK have any built-in methods to deliver additional content? Does and third party provider offer any such service to deliver content? If this is something that you must custom create yourself, what is the best practice for creating?

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Android :: Best Reasonable Practice For Locally Storing Password?

Nov 3, 2010

I am considering adding a means by which my app can perform functions over Google Voice, and the functionality would make little sense if I required the user to type in a password.I'd like a reasonable plan for storing the password locally and sending it (through google-voice-java) when demanded by Google Voice.Clearly, I'd like to properly represent the risks of the chosen scheme honestly to the user. I'd like the storage to be based atop writing it into a SharedPreferences created with flags.What form of obfuscation is suitable, and with what available salting ingredients and such should I customize it?

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Android :: Application With Multiple Views - Best Practice For Structure?

Jun 20, 2010

I am new to developing for android. I have a question regarding some best practices. My app is like a dashboard from which multiple different "sub-activities" can be started and done. I am wondering what is the best way to structure the app. One way is to have different layouts and load and unload them appropriately. The other is to start new activities using intents. At least this is what I have gathered from what I have read.

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