Android :: Preferences Use Explanation - Recommended Best Practice?
Oct 6, 2010
Some of my app's preferences could use some more explanation than the scarce space available for the summary. Sadly, there doesn't seem to be support from the system, like an optional help button that shows a longer text. How do you solve this problem? The first thing that comes to mind is an additional custom "preference" like "more information to above entry" that opens an AlertDialog with the help text, but that's not really nice for both user (two entries for the same preference) and the developer (manual work to do in Preference Activity). A bit nicer for the user, but way more work for the developer would be custom dialogs for each preference with more text and/or a help button. Is there a better solution or even an officially recommended best practice?
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Aug 20, 2010
I haven't seen a post on this in a while. Does anyone have a list of recommended or not recommended browsers? Maybe some pros and cons of each.
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Apr 22, 2010
I am using a PreferenceActivity to let the user set some values. I am feeding it the xml file with the defined preferences.
I have set all the android:defaultValue="" for them.
When I start my application, I need the preferences, or if they are not set yet manually, I want the default values:
CODE:.................
However, when android:defaultValue="true" I still get false. So, it looks like the defaultValues set in the XML are not used anywhere but when initializing the preferences-screen.
I don't want to hardcode the default values in the getBoolean() method. So, is there a way get the default-values with only defining these in 1 place?
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Mar 19, 2010
My application is used on multiple platforms so it saves it preferences to a file (rather than to the standard Android SharedPreferences).
Is there any easy of reusing the PreferenceActivity to save preferences to a file or is it a case of creating a whole new activity to do the job? If the latter is the case is there a layout I can use that will make the activity look like the normal preferences screen? PreferenceActivity uses com.android.internal.R.layout.preference_list_content but this doesn't appear to be available to apps for reuse.
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May 3, 2010
Is anyone able to explain to me exactly what the upcoming JIT compiler will provide? For example, I have Java programs that generate bytecode at runtime which I would like to port to android. Will the JIT compiler make this possible by converting the runtime generated Java byte code to Dalvik at runtime as required?
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Apr 13, 2009
Is there an explanation of the ADT layout editor UI some place? I can't find anything on the Android web site about it. When I look at a layout in the design view, there are a number of fields at the top with labels like MCC, MNC, Lang, etc. I've noticed that I can change the contents of these fields, such as orientation, and it has an effect on the view. But a yellow warning triangle appears next to the field I've changed and the next time I open this view I see the unmodified field. For example, if I change to landscape orientation the view goes back to default next time. Is there documentation some place on what these fields mean and how they are supposed to be used?
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Jun 13, 2010
Is there a FAQ or general explanation of what ROOT is on the forum?
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Aug 26, 2010
I need simple explanation about shared preference in android and preference data
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Oct 2, 2010
I tried to download something today and got the explanation point that the download was unsuccessful. Power cycles my EVO and im getting the same thing.
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Jun 23, 2010
My android application has two kinds of preferences:
1) I have user preferences defined in res/xml/preferences.xml so that users can manage their preferences with a PreferenceActivity.
2) I'd like to define another file for global configuration preferences of my app.
What is the best way to manage my app config preferences? Should I create another XML file with config values or should I specify those config values in strings.xml? What is the best practice for managing config preferences?
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Jul 18, 2010
I got my x10 yesterday and played all day long. Everything was fine untill I try to upgrade the software.I used Sony Update Service software and it give error at the middle of the process.Now, I got explanation point on my screen when I turn it on. I can't do anything.Any ideas, how to fix?
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Oct 14, 2010
Fabulous or any other ROM/theme creator i was wondering if its possible to maybe link to a guide or a quick explanation or how to make my own icons like for the notification bar? I.e. The battery, 3g... Stuff like that and how to know what size and everything.
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Nov 8, 2010
I am attempting to add a simple preferences file in a new Android project (New -> Android XML File), but it doesn't appear to be working correctly.
There is no root element to choose from when I select the Preference type layout. If I press Finish, it doesn't do anything. See screenshot below.
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Aug 2, 2010
I have a sizable install base already on some apps with Android 1.5 set as the minimum version. I want to update the apps to take advantage of some of the newer features offered in Android 2.0 and greater. What is the best way forward so I don't break things for my current 1.5 and 1.6 users?
If I simply update the application with a new min SDK version, will 1.5 and 1.6 users be prompted to uninstall? Or will they just not see the update? What about future development that I want to apply for everyone, say a bugfix. Will I have painted myself into a corner? Another solution would be to fork and create a new app for 2.0 users, but that is undesirable for several reasons.
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Jun 23, 2010
I have had my Desire no for almost 2 months, and like most I have tried installing and uninstalling many apps, to see what I like.Due to doing a factory reset on my phone yesterday I have layered back all the apps I was using and have noticed that I have used considerably less memory than before, making me very suspicious of the uninstall method used within the market place.Does it leave behind pieces of the app, and if so what's the cleanest method of uninstalling apps.
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Dec 4, 2009
I've been scouring the web looking for information on setting up a peer-to-peer connection between Android handsets and so far have drawn a blank. The only thing I can definitively seem to work out is that it was made a whole lot more difficult when XMPP was removed from 1.0. Apart from that, I find a couple of threads on an OpenIntents board about porting an XMPP implementation to Android that were last posted nearly 2 years ago. Has anybody solved this problem effectively? What's the best way of doing it (from a games point of view)?
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Sep 17, 2009
I'm writing an application where real-time knowledge of the GPS state is critical to convey to the user. I request GPS updates at 1000 ms intervals -- when I haven't received another update 1500 ms past the most recent update, I want to display a yellow icon, and 5000 ms after the most recent update I want to display a red icon. Currently, I'm doing it like this: private CountDownTimer gpstimeout; public void onLocationChanged(Location location) { if (gpstimeout != null) gpstimeout.cancel(); gpstimeout = new CountDownTimer(5000, 1500) { public void onTick(long m) { setYellow(); } public void onFinish() { setRed(); } }; gpstimeout.start(); }
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Mar 22, 2010
What is considered "best practice" when executing queries on a SQLite db within an Android app? Is it safe to run inserts, deletes and select queries from an AsyncTask's doInBackground ? Or should I use the UI Thread? I suppose that db queries can be "heavy" and should not use the UI thread as it can lock up the app - resulting in an ANR. If I have several AsyncTasks, should they share a connection or should they open a connection each?
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Sep 29, 2010
I'm new to developing Android applications, and have only a little experience with Java in school. I was redirected to StackOverflow from the Google groups page when I was looking for the Android Beginners group. I have a question about what is best practice to pull content from a web source and parse it. Firstly, I would eventually like to have my application threaded (by use of Handler?), however, my issue now is that the class I have created (Server) to connect and fetch content often fails to retrieve the content, which causes my JSON parser class (JSONParser) to fail, and my View to display nothing. After navigating to the previous Activity, and attempting to call the connect(), fetch(), and parse() methods on the same remote URI, it will work. Why does this (sometimes retrieve the remote data) happen sometimes, but not always? What is the best practice, including the use of ProgressDialog and the internal Handler class, to make my application seemless to the user. Is this the best place to ask this question?
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Sep 22, 2009
I am creating a database driven app for managing people. I am showing a list of people with each name in a TextView. When a TextView is clicked, I launch a new intent to show the detail for the person. My question: What's the best practices for passing the id of the person to the new intent? The TextView is displaying the name of the person, so how do I know the id of the person? Once I know the id, I know how to pass it to the new intent, but I don't know what the best way to associate the id of the person to the TextView. Is there a best practice for this?
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Aug 16, 2010
In general, I'm very impressed with Android's default text to speech engine (i.e., com.svox.pico). As expected, it mispronounces some words (as do I) and it therefore occasionally needs some pronunciation guidance. So I'm wondering about best practices for phonetically spelling out those words that the pico TTS engine mispronounces. For example, the correct pronunciation of the bird Chachalaca is CHAH-chah-LAH-kah. Here is what the TTS engine produces: mTts.speak("Chachalaca", TextToSpeech.QUEUE_ADD, null); // output: chuh-KAL-uh-KUH mTts.speak("CHAH-chah-LAH-kah", TextToSpeech.QUEUE_ADD, null); // output: CHAH-chah-EL-AY-AYCH-dash-kuh mTts.speak("CHAHchahLAHkah", TextToSpeech.QUEUE_ADD, null); // output: CHA-chah-LAH-ka mTts.speak("CHAH chah LOCKah", TextToSpeech.QUEUE_ADD, null); // output: CHAH-chah-LAH-kah Here are my questions. Is there a standard phonetic spelling recognized by the Android TTS engine? If not, are there some general rules for making custom pronunciation spellings that will make the spellings more likely to be correct in future TTS engines/versions? It appears that the Android TTS engine ignores text case. What is the best way to specify emphasis?
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Oct 15, 2010
There is any decent app useful to see the photos stored in my Desire? I have a lot of photos stored in the SD card and the stock one is slow, and hangs up quite often.
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Apr 8, 2010
I am still learning bu find Android the cool platform for allot of useful applications. I have written a Service for doing GPS tracking and it consists of a Service and a Control activity to manage, monitor and configure the service. I am looking for the preferred way for the Control Activity to define settings for the Service, things like IP address and Update interval. I envision something like a Registry on windows where these settings can be shares and updated.
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Jun 16, 2009
I am quite new to Android and Java. Before I was working with C++ where the events where dispatched with messages. Now I would like to create the same user experience for Android platform and I would appreciate any of your suggestions or comments on what is the best way to bind events to user controls.
Here is an example from C++:
ON_MESSAGE(WM_RECORD_START, &CMainFrame::OnRecordStart)//Method OnRecordStarts() executes on WM_RECORD_START_MESSAGE...................
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Apr 19, 2009
What is the best way to release two versions of an application? E.g. a free version with limited features, and a paid version with the full feature set. #ifdef would be the ideal way to do this, but Java doesn't support it. Could I do something like: try {import com.foo.myapplication.ExtraFeatures; } catch (Exception e) { // ignore it, this must be the free version}? I could manage with this kind of construct, although #ifdef really would be ideal.
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Jul 29, 2009
I didn't use much Java before Android so my knowledge concerning the gc is marginal. Now I'm developing a highly physics-based game and therefore I need to do many calculations each time step and many (25) time steps per second. At the moment I'm almost only using local objects (float) in my methods, so I guess they are allocated every time the method is called (which might be, for example, 25*100 = 2500 times a second , for 100 objects with calculations on them). This causes massive activity of the garbage collector like freeing ~10000 objects every 1-2 seconds (taking ~200ms on a real device). Now I really want to optimize that because even there's no noticeable delay due to the GC (and the frame rate is constant), this seems just not well. But I read on many documentations concerning Java optimization, that there is not much to optimize in modern versions of (desktop) Java, because the GC is fast enough. Does this apply to Android, too? Does the compiler optimize anything like frequently, steady allocated objects (like floats)? What would be best practice: keep all local objects and allocate and free them all the time or use class-global objects, even if they are only used inside one particular method (which is bad programming style but conserves GC?
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Jan 13, 2010
If I want to render just a huge map, what is the best practice when using OpenGL ES with a mobile device (Android or iPhone based)? What is the best structure to contain all the vertices, normales and texture coordinates? I guess using a interleaved structure may give you some performance benefits caused by memory caching. Ok? Should I use drawArrays or drawElements to push my data to OpenGL ES? Well, I did no testing at all but I might think, that drawElements might be faster if the GFX does not use shared memory since you do not have to push that much data. Since this is really close to metall, what do you think? (the iPhone is ARM based while the Android platform is Qualcomm based (also an ARM?)
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May 23, 2010
I'm embarking on a GUI Activity composed of a viewflipper, which I would like to contain 10 linearlayout layouts. Is it advisable to put all of my layouts into the same XML resource/layout file? If not, is there a more organized approach to coding a viewflipper with many layouts? Will having everything in the same file come at a significant performance cost?
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Mar 9, 2010
I'm having troubles with users that report that if they leave the application opened and after a few hours when they return to it the app crashes. I'm pretty sure it is because I'm not storing/restoring the status correctly when my process is killed by the system, but I would like to be able to test it in a repeatable way. Which is the best way to simulate the same behavior that happens when Android kills my process on low memory conditions?
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Apr 11, 2009
I am trying to display a high score table in my application and wanted to know the Best Practice for displaying static headers or footers. The data for the High Score tableis a REST web service returing up to 100 JSON records. I have looked at some of the previous posts http://groups.google.com/group/android-developers/browse_thread/threa. that talk about addHeaderView() & addFooterView() but they all seem to indicate that the footer or header will scroll off the screen. My 1st question is has someone been able to implement this in a clean way to allow a basic static header or footer. My second question is is their another way I could accomplish my goal of displaying my high score table besides a List View. I will be displaying 6 columns of data which will need to scroll vertically.
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