Android :: Any Way To Determine Connection Speed?
Oct 13, 2009
Is there a way to determine connection speed? E.g. EDGE, 3G, etc.? I already know NetworkInfo.getType() will tell me Wifi or Mobile. I'm looking at Is this NetworkInfo.getSubtypeName(), but the function is undocumented.
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Jul 7, 2010
Can anyone help me with calculating the speed of Android Device. how to determine the speed with which device is moving.
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Nov 11, 2010
i have this android application that requires to load data from a remote server via the internet. this update-functionaliy obviously requires the device to not only be connected to some kind of network, but also to the internet.so: is want to schedule the update-service to some date and when it starts, it should determine whether it actually CAN reach the target server or not. therefore, a simple "is the device connected to wifi?" does not suffice, as the device may be connected to a wireless network that does not offer internet access. something like a PING is required.whats the easiest / best way to determine, if there is an internet connection is available i.e. server is reachable?
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Nov 15, 2009
How can I determine the current internet connection type available to an Android device? e.g. have it return WiFi, 3G, none.
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May 31, 2010
I am trying to determine if my current connection state is WIFI or Cell network (3g/2g... etc)
I am using SDK 1.5.
Tried couple of technique not really working.
Any working suggestions?
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Jun 30, 2010
How to determine the speed of moving android device. Any pointers or hints.
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May 6, 2012
So I've been developing some stuff here and there for Android, and I noticed my device emulator has a RIDICULOUSLY low connection speed. I'm not talking about performance which is fine, I'm talking just about 'network speed'. What it means is that transferring files to and from the AVD using ADB (which as you may know relies on networking protocols) is EXTREMELY slow, and what's worse, internet transfers are VERY very slow. Therefore, when I'm working with online content (which my app, and let's face it - most apps are about) it's EXTREMELY slow.
It's worth mentioning that those same apps work great and about ten times faster on an actual android device.
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Jul 26, 2010
I never had a problem until today and now my evo is having trouble connecting in places it used to work great in. And when it does connect, it (a) either doesn't work at all (browser, speed test, nothing registers an internet connection) or (b) works for a minute, then (a) happens. I have an allegedly "good" 4g signal too. Tried soft reset and battery pulling, hoping that the problem will go away before resorting to a factory reset...
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Mar 7, 2013
I have a Google Nexus 4 with Android 4.2.2.I've just tried a speed test on it using the Android app (speedtest.net) and it says over wifi I'm getting about 1mps down/upload. I've also tried it on my laptop using the same wifi connection but through the browser using thier website Speedtest.net - The Global Broadband Speed Test and it says im getting about 15 mps down and almost 1 upload.
when I go into Chrome and search for speedtest it goes to the play store with thier app, any way I can access thier site on my phone browser? the desktop site doesn't seem to work?
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Oct 14, 2009
I'm using ThreadSafeClientConnManager to manage a pool of client connections, because my application has several threads, which are simultaneously connecting to a webserver.
Abstract sample code:
CODE:..............
Now lets say on of this threads is downloading a large file, but then the user of my application is switching to another activity/screen. Therefor the file is needless and I'd like to abort this download connection.
In ThreadSafeClientConnManager I found this method: public ClientConnectionRequest requestConnection (HttpRoute route, Object state) Returns a new ClientConnectionRequest, from which a ManagedClientConnection can be obtained or the request can be aborted.
So far I've been using:
CODE:.........
Now from what I understand, I've to use:
httpclient.getConnectionManager().requestConnection(HttpRoute route, Object state);
And that's the point where I'm stuck. I assume that for the route I can just use new HttpRoute(new HttpHost("10.0.0.1")) or whatever my server is, but what to put in for Object state?
And second, as soon as I've the ClientConnectionManager I can call getConnection(long timeout, TimeUnit tunit). But then from there, how I do I execute my HttpGet httpRequest = new HttpGet(URL_TO_FILE); as I did before with HttpResponse response = (HttpResponse) httpclient.execute(httpRequest);?
I've been gone through the documentation and tried out quite a few different things, but I wasn't able to obtain a working solution. Therefor any suggestions and/or code examples are more than welcome.
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May 12, 2010
Whenever a application needs internet and connection fails, I get a message dialog
Connection failed
This application requires network access. Enable mobile network or Wi-Fi to download data.
and two buttons, Settings, Cancel.
How do I detect there is no internet connection?
How do I popup a same dialog in my application?
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Oct 27, 2010
I'm coding a very basic FTP client on top of my application and I have 2 activities. The first one is the file explorer and the second one is the image viewer. Once I click on the image filename on the explorer, I want to pass the connection to the other activity to handle extra stuff. Basically, I want to keep the same org.apache.commons.net.ftp.FTPClient object (which handles the connection) alive in-between the 2 activities. I know I can't pass an object inside an intent so I don't know what my best bets are.
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Jul 23, 2010
What's the technical term for being able to have voice connection and data connection simultaneously? Like AT&T was promoting heavily for a while.Apparently, the new T-Mobile Vibrant has this capability. A friend got one and was accessing the web while talking to me, double jealous now.I have benn lusting after the Verizon version, Fascinate, and wondering if there is any chance it will as well.
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Mar 21, 2010
I posted a question yesterday about determining when an app is being finalized vs destroyed for screen orientation change. Thanks to the answers I received I was able to resolve my problem with the screen orientation change. However, I am still running into a roadblock.
This app I am working on logs into a website with an HttpClient. As long as the app remains in memory the HttpClient will retain the cookies from logging in. However, once it is killed, it would need to log in again.
My question: How can I determine when the app is being killed from memory so I can set a boolean to false telling the app it has been removed from memory so the next time it starts it will read this and determine is must log in again? Or is it possible to serialize an HttpClient and put that in the savedInstanceState bundle? May extract the cookies from the client and put those in the savedInstanceState bundle? Is there something I'm completely missing here maybe?
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May 12, 2009
I would like to know how can I determine the value to put in an ACTION tag in AndroidManifest....
We have some defined intent at http://developer.android.com/reference/android/content/Intent.html...... ok.
I tried to do some stuff with receiver. I found an example SMS_RECEIVED. This example work when I use android.provider.Telephony.SMS_RECEIVED in the action. If I try to find these constant in android.provider.Telephony I've a problem...It doesn't exist...So where is it defined?
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Sep 29, 2010
I feel stupid asking such a simple question, but is there an easy way to determine whether an Integer is even or odd?
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Sep 7, 2009
If my screen locks while I have a wifi connection, then the connection is lost when I unlock the phone.First, is this perhaps deliberate, to save power? Also, either way, when I unlock the screen and go into wifi settings, I see that the phone is trying to make a wifi connection, but it never succeeds, even though it's my home network and I'm in the same room as the router. It just states 'Obtaining address.
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Jan 5, 2010
I have an application that uses a Service to fetch data in the background both while the application is running and when it's not. When it is not running i would like to show a notification when there is new data, but not when the app is running. How do i determine in my service whether the app is running or not?
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Jan 10, 2010
What is the best way to determine file type in android? I want to check if the given file is image or music file or video or smth else. Could you please give me a small code snippet?
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Mar 4, 2010
I am planning to have a Service send a broadcast which a BroadcastReceiver will act on and I would like it to create a Notification if an application is not currently on screen, but if the application is on screen (ie. showing to the user) then I would like to offer a Dialog and not create the Notification.Is it possible to determine if an Activity or application is currently on screen?
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Oct 12, 2010
I'm looking for a way to determine user identity so I can globally track game scores off phone.IMEI provides identity of the phone - not effective if phone is on- traded or upgraded by individual. USIM provides identity of phone carrier subscriber - assumes device is phone, and currently has a SIM card.I'd like to be able to provide continuity as a user upgrades to a new device. And I dislike being forced to create an account on each global scoring system, so I don't want to force that on my users. And my end user experience with OpenFeint leaves me disinclined to use it.It doesn't need to be bullet proof. But it does need to be hassle free for my users.Is there any other identifier on an Android device that I can use to link data more cleanly with the current owner? And how would I get hold of that identifier? I'm thinking something like the user's Google account .. or similar
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Jan 18, 2010
For example, I am inside a building and I want to get my location with the accuracy of 0.75 (Criteria.ACCURACY_FINE) and this will use the gps if my gps is on. Since I am inside a building, gps won't work. How can I determine if it is really impossible to get a gps fix location?
Is onLocationChanged(Location arg0) will be called even though no gps fix location was received when using LocationListener? Is it possible to use a timeout in requesting gps location so that I can shift to network as the location provider if i can't get any location?
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Feb 19, 2010
Does anyone know if there is a way to identify (in code, not LogCat) when the GC has run? Perhaps an intent is fired? I could analyze the LogCat output, but it would be ideal if I could determine when the GC has run from my code.
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Apr 30, 2010
I have an application where I would like to warn the user if they are not using the default Android softkeyboard. (i.e. they are using Swype or some thing else).
How can I check which input method they currently have selected?
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Aug 4, 2010
I was looking at the API, and Ive tried to determine this:
On a given port, check if it's available or already some application listens to it.
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Jul 1, 2010
Build.VERSION.SDK_INT was added only in API level 4 (1.6). Is it possible to determine if phone has API level 3 (1.5) ?
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Feb 22, 2010
I have implemented a BroadcastReceiver which is triggered by the AlarmManager. The AlarmManager is initialized on BOOT_COMPLETED. So i have to declare the receiver in the manifest.
My problem is that i want the BroadcastReceiver only to do something when none of my own activities are in the foreground (aka the user is not interacting with my application). I pull information from a remote server and don't want to notify the user if he is currently in my application anyways.
So far i have not managed to find a way to determine if my application is in the foreground. Is there a way to do such thing? The ActivityManager tells me if my application is running but not whether it is in the foreground.
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Jun 10, 2010
Is there an API to determine available internal memory?
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Sep 15, 2010
Long time reader, first time poster here. How does one know if the Epic is using the wifi connection as opposed to using the 3G connection? When wifi is connected both that and the 3G connection shows at the top. So which one is in control per se? And how can it be verified?
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Jun 19, 2010
I have a need to classify the device on first run to set some default settings for my games. This is my first time doing this and I've already hit some snags as to how to handle such a thing.
Basically I want to figure out if I can run the game with full quality everything on, which would be for the following phones: Nexus One Droid Incredible EVO X10 Maybe devour, haven't tested Any other snapdragon or cortex/pvr device
Everything else with a GPU gets low quality settings Anything without a GPU gets low quality plus a warning saying that the game will not perform adequately on their device
Ideally, I would retrieve some information like:
CPU = MSM7200, MSM7600, CortexA8, etc.. GPU = MSM7200, PVRSGX530, etc.. - OR - CPU speed = 378Mhz or 600Mhz, or 1000Mhz GPU max = GLES 2.0 or GLES 1.1, etc
but of course that's not really available as I only have a few pieces of information in android.os.Build, which mostly are:
Build.BOARD (IE trout) Build.DEVICE (IE dream) Build.MODEL (IE T-Mobile G1) and then whatever is in /proc/cpuinfo which I could fetch easily through either Java or native.
Examples on the end.
So here are the 3 approaches I was hoping to try:
1) Benchmarking - Run a simple test for 2 seconds and ballpark the raw cpu power from that. Pros - easy to implement, fairly reliable Cons - If it happens to run during a high-load moment on the phone (which can last for several seconds) it will be very far off and will misclassify devices. 2) Use a really big list of DEVICE or MODEL names and check against that list. Pros - It'll work Cons - The list is already over 60 entries and is growing at an incredible rate. It would be very hard to keep it current and keep all the variants straight 3) Pull some raw info out of linux and use that. Pros - Most detailed info available Cons - Can't find things like raw CPU Mhz, OpenGL version support, etc..
cpuinfo for a G1:
Processor : ARMv6-compatible processor rev 2 (v6l) BogoMIPS : 245.36 Features : swp half thumb fastmult edsp java CPU implementer : 0x41 CPU architecture: 6TEJ CPU variant : 0x1 CPU part : 0xb36 CPU revision : 2
Hardware : trout Revision : 0080 Serial : 0000000000000000
cpuinfo for a Nexus One:
Processor : ARMv7 Processor rev 2 (v7l) BogoMIPS : 162.54 Features : swp half thumb fastmult vfp edsp thumbee neon CPU implementer : 0x51 CPU architecture: 7 CPU variant : 0x0 CPU part : 0x00f CPU revision : 2
Hardware : mahimahi Revision : 0081 Serial : 0000000000000000
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