Android :: ActiveX Support For Device?
Jun 30, 2009Is it possible to port ActiveX into Android?
View 2 RepliesIs it possible to port ActiveX into Android?
View 2 RepliesAccessing my company video software, with my Evo, I am able to log in but the screen is blank. I went to my new laptop, as soon as I logged in, I am asked for load ActiveX. Once I installed that, pictures come up. How do I install activeX on the evo to see the video?
View 14 Replies View RelatedCan I download Activex to my Xperia x 10?
View 2 Replies View RelatedHow we can find whether Multitouch support is available or not in various device?
I tried like this:
CODE:............
How we can use that.
I am trying to find some code which will help me to find out if the device which I use has GPS or not? I don't want to know if GPS is enabled or disabled. I just want to know if the device has GPS hardware or not through my program.
View 2 Replies View RelatedAre keyboard-less devices supported? I am developing apps for an Android device that does not have any hardware keys except for a power button and I have been running into hurdles left and right. Not having a keyboard is not a big problem but my lack of hardware Home, Menu, and Back keys is killing me. By sending a "Go to home screen" intent I can simulate the Home key but I have yet to find a way to have software Back and Menu buttons. Worse yet, even if I did get my keys working I don't see how to make them always available to the user. There doesn't seem to be a way to keep them accessable from the status bar and I haven't found a way of creating a floating menu that always stays on top of all other activities. I might be able to bring up my menu using the power button but I'm not sure it will work. Does anyone have any insight into this?
View 3 Replies View RelatedDoes custom roms, rooting, developing tricks etc. that work on a certain phone will work on another phone with same hardware...In other words are custom roms work on phones with same hardwares.For eg. Mmx a110 and a89 have the same processor,so will custom roms for a110 work for a89..If not why??
View 2 Replies View RelatedI created a set of text resources in different languages:
res/values-de/strings.xml
res/values-fr/strings.xml
res/values-ja/strings.xml
when a user runs our application, the Android system selects which resources to load, based on the device's locale.
So basically I want to add language option in my application and save user language preference, then load text resources based on user preference.
Is there any way to do this?
Apparently my app needs 2.5 MB (maybe because my photos need 2MB...) and then virtual device can't work with that much MB.
How can I make my virtual device support more than 2.5 MB to get my application working?
I want to get information of how to detect device support multi touch without OnTouchListener triggers event.
View 4 Replies View RelatedDoes the aria support multiple exchange accounts?
View 5 Replies View RelatedMy flash player no longer works on my phone and when I try to update it. I am told that my device doesn't support it
View 1 Replies View RelatedThe android camera API is bound to one camera device, but in some situation we have lots of camera device in a netbook or handset. We can't use the same application with different camera device dynamically. For example, we can select the camera device in the VLC (Video LAN Client) on windows because there is direct show on it, but we can't do that on android by camera API without changing the framework. Guys, is there any mistake at my understand? Is there any plan to modify framework to support this situation ?
View 3 Replies View RelatedI'm trying to build a app that uses the SmsMessage class but there are two versions depending on the API level of the device:
android.telephony.gsm.SmsMessage (deprecated for 1.6 and above)
android.telephony.SmsMessage (the new class for 1.6 and up)
I want to target 1.5 and yet have the newer class (android.telephony.SmsMessage) run on devices with 1.6 or higher. How do I do this?
I have already tired this: http://devtcg.blogspot.com/2009/12/gracefully-supporting-multiple-android.html but I couldn't get it to work (the author doesn't mention how he/she handles the different imports, the exact api level settings etc.)
CODE:....................
Can someone explain a couple of very simple concepts to me - I'm interested in mobile devices running android and how they are identified over networks. Some scenarios: Device is connected over WiFi - presumably the device has a standard IP address as with any host and can communicate with any other android host over TCP/IP (assuming it knows the participating device's IP? device is connected over bluetooth - how are devices identified in this case? device is connected over mobile operator's network - this is the one I'm interested in and confused by - is there anyway for two or more devices to discover each other and communicate via the mobile operator's network? How does a device communicate with a backend server in this scenario? In other words, how do apps and devices communicate when not connected to a WiFi network?
View 2 Replies View RelatedI have developed and tested my app on the emulator, and now want to install it on my HTC device. the apk installs successfully, however my database is not going with it. I have created my database using sqliteman browser b/c I have to insert a bulk data before the app starts. I have four tables in my db and call each in different activities and created all on the sqliteman. after the data is inserted I pull back the db onto the data folder of the emulator. it works perfect on the emulator but failed on the device. when I try to pull my db on the real device, it shows access denied problem
View 2 Replies View RelatedI have developed a sports game which is single player. Now I want to have one more game mode which is multiplayer.
My question is how can i do device to device connection in android using sets of api which can be :
1.Bluetooth - whose APIs are not currently available.
2.gtalkservice - removed from sdk1.0 3.wifi - I dont knw how to connect 2 devices using wifi apis . I have asked about wifi because we have developed a game on iphone which used wifi connection for multiplayer stuff.
Or is there any other apis which can be used for implementation of multiplayer in game ?
How do I map the device Y axis to the screen Y axis?I can't figure this out.I'm the developer of Tricorder, and I'm trying to make it so that the accelerometer and magnetometer indicators I draw always point in the right direction.On the G1 phone with the slider closed, all is well.But when I open the slider, I end up showing that gravity is pulling me to the left (if the phone is held with the display vertical).So, I know that the device, and hence sensor, Y axis is always in the direction of the earpiece; and the screen Y axis changes when I open the slider.And I know that I can use remapCoordinateSystem() to change the device axes to match the screen axes.But where do I find out what the device's orientation is?In other words, how do I compute the correct values for the X and Y parameters to remapCoordinateSystem()?
Configuration.orientation seems quite useless.Suppose it is set to LANDSCAPE.What does this mean?Does it mean a device which is "naturally" portrait (i.e. the sensor Y axis points to the narrow end), and which has been turned into landscape mode?If so, which way was it turned?Or does it mean a device which is naturally landscape?In other words, LANDSCAPE could mean that the screen axis is off from the sensor axis by +90, 0, OR -90 degrees.Not much help.So how do I do this?Obviously I want my app to work on all devices, not just the G1 phone.
I have a standalone GPS enabled data recorder in my car that can function as either a USB host or device. (Its a class 0x00h USB device). I currently connect to it via a WM 6.5 app running on my Palm Treo 750. I would like to port my WM 6.5 app to an Android phone. (I don't have a specific Android phone in mind, I would like it to be as generic as possible).Replicating the GUI is not that difficult, but I am having trouble getting started on the USB communication. I'd appreciate it if someone could point me towards an example, or the appropriate tutorial.
View 1 Replies View RelatedBasically I have an old iPod touch 2g on iOS 4.x and a Nexus 5.
I want to use my iPod as my media player but I'd like to be able to control music from my Nexus (only basic controls).
Is there an app on either device that allows this? I know tsk skipping can be done by some Bluetooth headphones so I'm hoping there's a way to make iOS accept command from my Nexus
I'm using the android plugin for eclipse, and when I try to run my program using a real device through the android device chooser, my phone is not listed as a device. I have updated eclipse and all of the android packages, but it still isn't showing up. My phone is running 1.6, which is also the target version listed in the eclipse project.Also, the reason I decided to try testing on a real device is because the emulator doesn't seem to be working right anymore when I run my project. The emulator launches, but the program never does. Any ideas?(using windows 7/t-mobile mytouch 3g)
View 3 Replies View RelatedDoes anybody have an idea what I may be doing wrong. I have installed the usb drivers and have my device running in debugging mode but when I run my basic hello world application through eclipse my device wont show up in the device chooser. I have also tried re installing the sdk and all the drivers and still no luck.
View 4 Replies View Relatedhttp://developer.android.com/guide/developing/device.html Is there a way to get the device manufacturer or the USB device ID? I could not find anything documented.
View 7 Replies View RelatedDoes anyone know what this program is? What does it do? i launch it, it goes into preparing device and then I am back at home screen.
View 5 Replies View RelatedI have 3 Galaxy Player 5 ( YP-G70 with 3 capacitive buttons ), only one of the actually have a working rom that i flashed a while ago.
The other two have a different rom that only have the back and menu button working ( the home button doesn't respond )
Is there a way for me to take the Rom and kernel off the working galaxy player so i can install it into the other two ?
I have some questions about TTS(text-to-speech) lib, 1) does sdk 1.5 support for TTS? I download TTS application from market, but can't work 2) I develope the TTS app use third party TTS lib, http://code.google.com/p/eyes-free/downloads/list but according the tutorial, the app can't work on my platform(x86+sdk 1.5 & htc diamond+sdk1.5) the error message is (eg: to speech "hello"):: I/TTS received: ( 3020): hello V/TtsService( 3020): TTS service received hello I/TtsService( 3020): Stopping I/TtsService( 3020): Stopped V/TtsService( 3020): TTS processing: hello V/TtsService( 3020): null synth, can't speak. can somebody give me the suggestion?
View 2 Replies View Relatedi am looking for the information that can tell me if the sim/usim card inserted accept/support 2G and/or 3G? I need this information in order to adapt some call to the sim card. If the sim card support only 2G network, an APDU will be call, then if the usim card is 3G another APDU will be called instead.
View 4 Replies View RelatedDoing some investigating and having troubles find specifics or how to raise issues. I send WAP push message to handsets yet have been testing the android handsets yet they are not recieving them. All versions of Android are affected. Other devices platforms dont have any issues "WinMo, Symbiam list goes on" Wierd thing I have tested it on a an HTC running Android with Sense UI and messages are received. What I would like to know if possible is anything happening to these messages or Could the device be intercepting it and trying to interprt in another applicatiuon? Could the device be recieving these messages yet not know what to do with them discard them? I have tried the dirreferent versions of WAP yet none work. Is there a module inside android not turned on. How would I request a change for android "if thats even possible"
View 2 Replies View RelatedI know that Android currently does not support OMA-DM. Is there any plan for supporting OMA-DM in the later version of Android?
View 4 Replies View RelatedI'm running Android on a Beagle Board and want to add support for input from the Xenarc 706TSA touchscreen. When I plug it in it's identified as:
generic-usb 0003:0EEF:0001.0004: input: USB HID v2.10 Pointer [eGalax Inc. USB TouchController] on usb-ehci-omap.0-2.3/input0
There's also an error:
drivers/hid/usbhid/hid-core.c: usb_submit_urb(ctrl) failed
When I touch the screen there seems to be some kind of response as the focus disappears, but I cant press anything on the screen. I get touch events when using "getevent".