Games :: Setting Up Open Source 3D Android Game Engine / Want License?
Mar 29, 2010
I am setting up an open source 3D game engine for android. What license should we use? Thought we'd go with something like BSD or maybe GPL/LGPL, but getting confused about it. Want a license that helps developers - doesn't hinder them - and an engine that's as open as possible.
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Apr 25, 2008
Mages is multiplayer client/server game engine for Android and other mobile devices (currently Android and J2ME devices are supported, development for Windows Mobile in the progress). It allows developers to create internet multiplayer games by implementing only core game logic and GUI by using powerful engine API.
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Nov 7, 2010
I'm working on an Android App, and I want to provide a free demo and a paid full-version from the Android Market. However, I also want to provide the source code. I don't mind if people want to play with the code and install modified versions on their own devices. However, I don't want to see any free full-version binaries on the web, and a license like the GPL would allow anyone to offer some, probably even making profit that way.
If some people would rather build and deploy the app themselves instead of paying 1-5$, they can go ahead. But a convenient one-click-download button and other people making money from my efforts is not what I want. Is there any pre-existing license I can use for something like that? Furthermore, if I want to start an app as free and open source, but later decide that I want to make money from selling it, is there a FOSS license that allows me to move to the license I'm asking about above later?
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Sep 1, 2009
does somebody know site(s) with open-source games for Android?
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Mar 31, 2009
I want to show off how good opengl es can display on my G1. Does anyone know a game with good 3D graphics that I should install for this?
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Nov 19, 2010
There is a library called cocos-2d for iphone. There are number of games developed with that nowadays. Also, there is cocos-2d library available for Android too. I just wanted to know if that is also as stable as iphone one or its still not stable to be used in development.
Also, is there any other game engine available for Android? The ones that I know is AndEngine. Which one is better for development? If not both then will it better to develop using core Android API rather than using any game engine.
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Aug 6, 2010
I've just uploaded Version 1.1 to the Android Market which adds support for large screen sizes. You can also pick it up at the Mobihand App Store: Mobihand App Store
Critical Altitude 3D is an Accelerometer based third person flight game featuring real-time 3D graphics (OpenGL ES). Race through endless levels avoiding buildings and various obstacles to earn a highscore!
- OpenGL ES for true 3D real-time graphics
- Accelerometer ( tilt the device ) for Up/Down and Left/Right steering
- 4 Planes to choose from with different speeds and point rewards
- Planes unlocked based on Highscore...
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Dec 21, 2009
This question here lists some good links to general Android applications (that I'm already looking over) but I'm interested at the moment in specifically games (board-type, intelligent games rather than action - in other words, I don't need real-time). What are the best sources for applications like that? I want to look over the source code to get myself up to speed quickly.
(Please don't just Google for results, I've already done that and the pickings are a little scarce. I'm interested in anyone who's actually taken time to find and evaluate good sites for this - so ideally, you'd already be an Android developer interested in developing games).
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Oct 16, 2010
I have an Android app and some company is interested in using part of it and rebranding it for its customers. One of the options would involve licensing the code to them for use in this specific case. Would you recommend doing that as a good option? What is the cost of licensing code in comparison to the cost of the original development. Should the license be for any use of the code, for using the codebase/year?
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Aug 16, 2010
I'm just starting into Android game development, and I'm looking into using an open-source game engine as the foundation of some of my ideas. Does anyone have any favorites? So far, AndEngine looks the most promising...I've also looked at Rokon. Any other notable engines I should be looking at.
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Sep 5, 2009
Where can I find information to license Google closed source apps for Android devices? These apps include
* Gmail * Google Map * Google Talk * Android Market
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Apr 29, 2010
I've just released version 0.2 of Gamine, an open source 3D game engine for Android devices: This release adds lots of major features, including particle effects, OBJ file import, picking, text rendering, transparent rendering, and more. Although it's still a very early version, I believe it is now complete enough to be used for real games. So give it a try, and I'd really appreciate any feedback about it.
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Aug 17, 2010
I'm on my way with my first game, all design and that stuff are done, just coding left.I have successfully watched tutorials around the world wide web with information about Graphics and how to create a successfully thread-synchronization within it. Like now I have a SurfaceView-class and a Thread-class. The thread-class have this constructor to receive the Game Engine from my SurfaceView-class.
Simple code from Thread-class constructor: Code...
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Jul 6, 2010
I´m new on Android 3D game development. I would like to know if there any engine/ API/ platform about 3D development that I could use. Or any tip which you could give me, like where I could start looking for.
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Mar 30, 2010
I'm a newbie to android and I want to develop my first 2d game..:) I read about engines ..but what do you advice me to go with<--for 2d game and what is the best tools I need to create the sprites or characters in addition to the map or the background?
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Apr 15, 2010
In college, my senior project was to create a simple 2D game engine complete with a scripting language which compiled to bytecode, which was interpreted. For fun, I'd like to port the engine to android. I'm new to android development, so I'm not sure which way to go as far as deploying the engine on the phone. The easiest way I suppose would be to require the engine/interpreter to be bundled with every game that uses it. This solves any versioning issues. There are two problems with this. One: this makes each game app larger and two: I originally released the engine under the LGPL license (unfortunately), but this deployment strategy makes it difficult to conform to the rules of that license, particularly with respect to allowing users to replace the lib easily with another version. So, my other option is to somehow have the engine stand alone as an Activity or service that somehow responds to intents raised by game apps, and somehow give the engine app permissions to read the scripts and other assets to "run" the game. The user could then be able to replace the engine app with a different version (possibly one they made themselves). Is this even possible? What would you recommend? How could I handle it in a secure way?
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Oct 16, 2010
I got Samsung Galaxy 5.
I got some gameloft games (HD versions) installed but as I Run them only Top left (approx 1/4)view of game screen appers.
As whole game can not to fitted on one screen..
|--------------------|
| |
| |
| |
|Gamel |
| |
|--------------------
It looks like half of screen is cut like on "oft" of Gameloft is invisible
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Mar 9, 2010
I'm really very interested in buying a license of some great Android apps and games - please email d...@dominicreeves.com Also, with a number of projects that need to be built, I'm hiring!
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Dec 29, 2009
I haven't seen many open source android apps yet. Can I make my app gpl open source just like that? Or do I have to include legal statements regarding the Android code that my app is using?
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Jan 27, 2010
Where is the best place to host an Open Source project for an Android app? I am thinking about setting my app eTools free into an open source license. I want to know the best place to host that project. I will probably go with code.google.com but wanted to hear what others have done.
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Dec 7, 2013
Any android emulator open source code. I need to slightly modify it for my task.
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Feb 13, 2012
I am currently working on an open source collection of Android APIs that will be collected into a toolkit. Essentially, this toolkit is intended to ease coding pains for developers by simplifying things such as network operations, file operations, etc..
I already have a bunch of things planned, such as PHP POST and GET operations, POP3, IMAP, and SMTP operations, File management operations (creating files, downloading files, parsing files, etc...). What other kinds of operations do you all think could be simplified or even just want an alternative to?
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Oct 28, 2009
Could any one tell me how to get open source eclair code. Or is it available for public to download.
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Feb 11, 2010
As a thesis for my graduation I'm going to start an open source project: My idea is to port a complete set of mathematical libraries to Android, to perform numeric and symbolic operations, in the form of a programmable calculator like matlab or sage. I want to release this project under GPL, because I believe that ideas need to be free to work, but I also know that i will spend a lot of money to buy multiple device to do debug and fine tuning. I thought about selling the prepacked app on the market for 0.99, while giving the source to compile on the site for free. It would be like a small tax on laziness. What do you think? How do you think I could fund this project?
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May 28, 2009
I'm wanting to add 2 player mode to a game, but I want this mode to be able to run over the internet.
My idea is to setup a game state server that would maintain information on the moves made or current game state.
The game clients would send information to this server and request updates via xml.
I would just like to know if this is the best way / only for to clients to send game information to each other over the internet? Any advice on this would be good.
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Apr 19, 2009
Currently we are working on a free and open source NFC software implementation. The hardware requirements are only one (low-power consuming) chip and an antenna. The corresponding API and software is mostly developed and already working on several NFC devices out there.
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Jan 12, 2010
Today is quite a big day to me. After all the work, studies and sleepless nights that I've been through, I've decided to share all that with the community opening the source of Phonebook Sharing. We have been chosen by the Android powered users as well as by Google as one of the ADC's Top 20 Social Networking applications. This application explores and makes use of many many features available by the platform (Android 1.5 / 1.6) as well as custom components/features that the platform does not provide yet, such as ListView pagination. Not just the Android client but also the J2EE server, I've made available quite a few interessting things such as Video Streaming and EJB3 stuff. I've also built a fake server that responds to all the request events made by the android client therefore you will be able to run client/ server and see how the communication goes. I'm still wrapping up the project building some documentation on our Wiki section.
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Jun 22, 2010
I need to use some open source code with GPL3. As usual I don't want to open source code for full application.
Now what I understand is if I make two separate process one with my main application code and other as a service or something with Open source library then in that case I have to open source code only for the other one.
Now the question is what is the best way to do so in Android. Suppose My Main App is A Open Source code is B. So A will give some data to B. B will process this and sends data back to A. B may not need to have any UI.
1. Is it possible to install 2 seperate applications / processes from one APK? 2. What is the best way ?Should B be a service? How will be the communication between A and B ? 3. Is it possible to run/call B from A?
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Mar 13, 2012
Here is my contribution to Android and the Open source..
I just wanted to share my Holo Theme port to Android 1.X and 2.X. This port is fully compatible with ActionBarSherlock and should be really easy to install.
Circle me: [URL] ......
Market (Google Play) link: [URL] ......
For me on Github: [URL] ......
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Dec 20, 2011
I'm wondering what is your take on the best open source SMS app? I'm getting sick of developing off of SMSPopup... is there any other ones that are better?
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