Eclipse Doesn't Recognise SDKs
Apr 15, 2012
When I look at my eclipse android preferences, I can't see any of the SDKs I have installed.I know I have installed the SDKs properly using the SDK manager.This is what the android-sdk directory, along with the platforms directory, looks like:
I am using Eclipse Version: 3.7.2, Build id: M20120208-0800. The original SDK I installed prior to using the android eclipse plugin was eclipse-SDK-3.7.2-win32-x86_64. This environment is running on windows 7.Is there a file missing in the directories posted or are they noted name properly? (i.e. should 'android-15' be named 'Android 4.0.3').
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May 6, 2010
for the last two days ive been trying everything i can think off to sync my laptop and phone.i have windows 7 64bit,ive installed the drivers successfully and can read/write to the sd card but cannot sync contacts via htc sync.it only ever tells me "disconnected" last week i could sync with a htc desire with no problems,please can some one help me from tearing my hair out.yes ive tried ticking usb debugging.
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Jan 14, 2010
I'm using the Android plugin for Eclipse on OSX, latest versions of everything. When I run or debug my app, Eclipse is very inconsistent about uploading/installing the new APK. Nothing I seem to do has any effect on this. Clean builds, debug, whatever, there seems to be about 50/50 chance of installing the APK. Or not. If not, then I have to kill the emulator and try again. What is going in?
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Mar 12, 2013
I want to run an Android app i created on my cell phone, but Eclipse doesn't detect my device.
laptop: ThinkPad X220, 64 bit, Windows 7
Eclipse Java EE IDE for Web Developers.
Version: Juno Service Release 1
Device: LG Optimus P746, Android 4.04, T-Mobil, USB debugging mode is on.
The device driver installed and device is detected by computer and adb, but not by Eclipse. My android_winusb.inf
...
[Manufacturer] %ProviderName% = LG, T-Mobil
; LG-P769
%CompositeAdbInterface% = USB_Install, USBVID_1004&PID_61F9&MI_00 ;
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Apr 5, 2009
I've compiled up the Linux & Mac OS X Intel SDKs from the public git repository and have put them up for download (If anyone can get instructions on building a Windows SDK I will do what I can to create a Windows SDK as well). *PLEASE NOTE* In order to ensure that I don't end up with a massive bandwidth bill you will need to log into AndAppStore to download the SDKs, and, if things get silly, download limits may be introduced. You are, of course, free to pass on the SDK to as many people as you want after you've downloaded, but please do not pass around links to direct downloads without logins at AndAppStore because I'd like to continue to update them but if a bandwidth cost issue comes up then I won't. Anyway, once you've logged into AndAppStore the link to the Cupcake SDKs is in the Developers Area menu on the right of the page. * Written an Android App? - List it at http://andappstore.com/ * Funky Android Limited is registered in England & Wales with the company number 6741909. The registered head office is Kemp House, 152-160 City Road, London, EC1V 2NX, UK. The views expressed in this email are those of the author and not necessarily those of Funky Android Limited, it's associates, or it's subsidiaries.
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Apr 11, 2009
Now before I start on the iPhone comparison I'm going to pre-empt the normal "But Android is open source....." response by saying lets be honest and admit it as it stands Android is not an open source project because the public "open source" repository is pretty worthless in its' current state.
The last time I tried to build the master branch it failed missing some Google internal API classes. The SDKs I've produce from the cupcake branch seem to be considered by Google employees as pretty useless with comments like "This is why we want to be clear it is "unofficial," because it is not actually a working SDK" being thrown around and networking in the emulator still being broken a week after users started reporting the showstopper problem (And Romain did hint that Google have a fix, I read http://groups.google.com/group/android-developers/msg/41fcefc36bd16d44 as "there is a version where this is fixed"). And as we all know you can't use it to build the exact versions of the open source parts of either of the two firmware versions that have shipped on the G1.
To me it seems little more than code dump which is aimed at ensuring Google can keep saying "But it is open source and not just a Google project"
Now, in the last week I had few conversations with iPhone developers so I could compare the Android developer experience to that of what is perceived as our nearest competitor and they are laughing at us (seriously, when I mentioned the G1 most of them responded by initially chuckling). The general consensus among them was;
- Yes, you pay $99 for the iPhone dev kit, but you get "free" external testing (i.e. at apple) and commercial quality support with many queries being turned around in hours or a couple of days at worst. Compare that to some of the support queries on b.android.com for basic problems things like a Android failing to connect to wireless lans with hidden SSID (http://code.google.com/p/android/issues/detail?id=1041) which, after *five and a half months* is still marked as "New" and doesn't have a single response from a Google employee.
- The most common cause of App Store listing rejections are things that users would complain about anyway. This includes things like performance characteristics, UI anomalies, and inconsistent behaviour. This is the type of stuff that is left for users to find out on Android and only comes to light when 1* or 2* comments are posted and even then you don't know if it's a one off on the users device or possibly something specific to their region (http://code.google.com/p/android/issues/detail?id=2372).
- The normal amount of time from submission to app store listing is around 7 days. Some apps take months to go through the approval process, but that is because of intellectual property concerns, concerns over offensive content, or is because the app has to be re-reviewed a few times to meet the apples performance and behaviour guidelines. Yes it's not as fast as Android, but you know that once it's on the market it's of a quality where you're not going to get bombarded with user queries about problems straight off.
- Most of the developers actually feel valued by Apple and feel that Apple does what it can to make sure they get the tools they need to do their job and ensure they're apps. This has been re-enforced by allowing the developers to beta test the new firmware and develop against it.
Personally, it's made me shell out $99 for an iPhone SDK, dust off my Nokia N81, and spend $75 on eBay on a Blackberry so I can explore the alternatives.
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Sep 16, 2010
I'm using Windows 7 and installed the 64 bit version of Eclipse 3.5.2. I then installed the Android ADT plugin, but when I try to configure it in the Windows > Preferences dialog, the Android Plugin doesn't show up in the left pane. Instead I see DDMS. This prevents me from specifying the location of the Android SDK (unless there is another way) to give me the appropriate templates and such.
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Feb 19, 2009
I'm developing on a Mac with Eclipse and the emulator sometimes doesn't seem to link to eclipse (doesn't show anything in the logcat). I just have to close and run again and it works. I wonder why this happens. Has anybody else experienced this?
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Jun 14, 2010
I'm using Eclipse on Windows to develop Android application. So when I'm trying to run the app, the system outputs to console
CODE:............
starts the emulator, but doesn't upload the .apk and doesn't start the activity. So, app is not started anyway.
I found a "solution" here, but it's unclear and seems to not work. For example, I don't know, which "emulator processed" are meant to be killed. I found adb.exe only. And that's the main point: sometimes I'm lucky enough to kill all that they wanted and start the app. But it's undetermined.
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Aug 25, 2012
when i enter to eclipse new>other>android i have many options but not android project,i have insalled sdk and the plugins,what sould i do?
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Oct 2, 2009
I have a problem installing the ADT plugin in Fedora's version of Eclipse. I'm not sure it is a problem with the plugin, it's probably more Fedora's team fault (they heavily personalized and modified eclipse in Fedora's repository).
I installed the version of Eclipse that is included in Fedora's official repos, which is based on version 3.4.2 build 20090211-1700. I've followed the step-by-step instruction provided in Android's website. The problem arises when I go into the Help -> Software updates window. When I select the two plugins to install, it lets me install the DDMS, but not the Developer Tools. If i try (select Developer Tools then click Install) it gives me the following error message (after calculating space and dependencies):
CODE:................
At first, I thought I had not installed some packages (org.eclipse.equinox.p2.iu and/or org.eclipse.wst.sse.core), so I opened YumEX and searched for those pacckages... but they are not available in Fedora's repositories.
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Oct 11, 2010
I spent a full day to get my Android SDK sources in my setup and compiled it successfully by doing the File System for x86 and also the SDK, everything was fine but when I tried to use it in my environment (Eclipse) and tried to compile my application (which is working fine on Froyo 2.2), I'm seeing some errors, which seems that I did not get the entire SDK with all the base packages included.
Steps to reproduce:
# repo sync to android sources. # make # make sdk # make Eclipse to point to the new SDK, generated at: .../out/host/ linux-x86/sdk/android-sdk_eng.david_linux-x86/ # generate a new AVD # launch it and run the application
If I'm missing something else.
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Jan 28, 2012
Somehow I've screwed up my Eclipse installation. Used to be if I added a new instance of an Android object (say a TextView) and I right clicked on the error, it would offer to add the import. Also if I had an Android object and typed it followed by a period, it would show me all the allowed functions. Now it doesn't do either, just shows me java info. Don't know what I did, since this used to work. I updated everything, but still no joy.
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Apr 14, 2012
My first coding project is a soundboard type thing on andriod using eclipse (on 2.3.3)whats wrong with my code, I dont get any errors but the button doesnt play the sounds.
Code:
package com.mkyong.android;
import android.app.Activity;
import android.content.Context;
import android.content.Intent;[code]......
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Sep 22, 2010
I'm configuring a new machine for Android development and moving my current project over. I did a fresh install of all the Android tools and SDKs, and under "build targets", the Google APIs' target supports Android 2.2. Of course I need 1.5 as the base build target. My project doesn't build when I select that because the Google Maps stuff from maps.jar isn't there. In fact, after I did my full install I can't find maps.jar anywhere on my new machine. Is this jar file still required for Google Maps integration, or is it history? I'm using Eclipse 3.5. I guess I'd presume there would be a "google apis" for Android 1.5 build target. I'm thinking my install must be hosed; but maybe it's my understanding.. :)
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Dec 21, 2009
I'm using the level 5 sdk to compile my app, but set my target to sdk level 3 in my manifest. All is fine.
I may need to use some level 5 classes (ExifInterface) though. What's the right way to go about using them while not fouling things up for devices running older sdk versions? Do we simply restrict use of the newer API methods to completely separate class files? Something like this:
CODE:.................
so as long as the api methods are completely separated into files that the older devices won't invoke, we should be ok?
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Jul 20, 2010
When I type ImageView or AnimationDrawable I get a string of errors proclaiming:
AnimationDrawable cannot be resolved to a type.
line 14 Java Problem
I don't understand, do I need to create another class? Or do the AnimationDrawables just not go in the filename.java?
And if I do need to create another class, can you show me how?
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Nov 17, 2009
Cant get my pc to recognise my hero. Downloaded htc sync but its saying its disconected.
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Aug 15, 2010
I am developing on Windows machine.I was working quite well until yesterday, when I saw the the update prompt and updated my ADT plugin. Today when I tried debugging my test project, I experienced either one the following cases:
1) Logcat stops forever on the message "sending wait chunk".
2) Logcat shows the following message, and test project fails:
3) Eclipse stops responding.
The above cases happens even when the test unit contains nothing.Also it just doesn't not work in debug. The test case runs successfully if it is not in debug mode (But there are still some glitches, like Logcat sometimes won't emit debug messages).
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Nov 4, 2009
Since Android supports styles and it's good practice to use them (similar to CSS), I made a new style and applied it to 3 buttons.
The Layout builder in Eclipse did not register the changes and either broke (showed nothing) or didn't apply styles at all.
After running the app in the emulator, styles are correctly applied.
So is there something I'm missing or the Android plugin doesn't support styles?
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Dec 2, 2009
I've tried everything I can think of. disabling anti-virus and firewall. following HTC's troubleshooting, but nothing seems to work. I have the latest version of HTC sync, and my hero is recognised on USB. i've enabled USB debugging, and managing files on the SD card is not a problem, but HTC Sync just won't recognise that my hero is connected!
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Aug 22, 2010
My husband and I have just purchased Galaxy S- neither one is picked up by Kies when connecting via USB. I have tried changing the USB settings to Samsung Kies, as well as Ask on connection- no joy. Have tried another PC- no joy. Running Windows 7 v6.1.We are both on the Optus network in Australia which has insufficient knowledge of the products they are selling, as does Samsung itself.
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Sep 11, 2010
My Samsung 46" LCD TV recognises my Nikon Coolpix camera nicely. However, when I connecgt my Droid X and go thru the same process using wiselink USB the TV displays the message, "no device connected". Anyone no how to get the TV to recognise Droid X so i can see my videos and pictures?
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Jan 4, 2014
I've got A700 and I'm trying to root it but I've got a problem. I tried it with every key combination (power, volume up & down) I found on the internet but they don't work.
I also tried it when using the USB port but my PC and my laptop won't recognise the tablet. I've downloaded the drivers from Acer but when I install them my PC asks to install NET frameworks 2.0.5727. This version is no longer available but Frameworks 3 also worked according to Microsoft. After this installation the drivers from Acer still don't want to install. Then I tried it with Android USB driver but the same problem keeps coming back.
When I plug the tablet on my PC and look in the windows device manager there is a yellow triangle on the USB port with an error code 43. I've got the same problem and errors on my laptop. They both work on Windows 8.1. Could it be that the problem is on my tablet's USB? There is no problem when charging.
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Sep 11, 2010
My Samsung 46" LCD TV recognises my Nikon Coolpix camera nicely.However, when I connecgt my Droid X and go thru the same process using wiselink USB the TV displays the message, "no device connected". Anyone no how to get the TV to recognise Droid X so i can see my videos and pictures?
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Jul 30, 2010
I'm having a bit of a problem. Since I updated my Hero from 1.5 to 2.1 it doesn't realise that I've connected it to a PC and just charges as it would if it was plugged into the wall, I've tried all the USB ports with the same result and I've uninstalled/reinstalled HTC Sync, does anyone know how I can get my phone to recognise a USB connection?
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Jun 22, 2010
I want to get started with an Android application but can't download the plug-in.
Anyone know where else I can get this?
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Jan 30, 2009
I can't seem to get anything back from https://dl-ssl.google.com/android/eclipse/ - even accessing from a browser just gives a 404.
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May 2, 2010
I have so far found two bugs in Galaxo 1.6.3:
a) Speaker doesn't work in call (very weak). works well in ringtones etc.
b) Scrolling contacts by letter doesn't work.
Other than that this is a leap forward, especially with the overclock options!
Both bugs, as well as others, fixed in 1.6.3.1 update!
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Oct 14, 2012
I am new to android platform i install both eclipse and android sdk manager both in my laptop but when i try to un any sample project(Given or listed in android sdk manager then it runs and shows an windows:
like[IMG]C:UsersunknownPicturesandroid[/IMG]
I want to know following question answer:
1)How to run a program in Eclipse IDE
2)Where is the source code of any app is stored???
3)How to test working of an app using phone emulator???
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