Android :: Official Game Framework?
Oct 5, 2009
I think, Android needs a game framework. Something like SDL or more, XNA from Microsoft. Of course, we can use Canvas to draw, but it is slow. We can use OpenGL, but after two days of learning I still do not know how to draw f** background. Of course, I will do that. Some day :) But state and flags-ful OGL interface is really hard to understand if you go from wonderful world of objective thinking. I just want to focus on creating art, not wondering how to create tools for that.
I'm worrying, really worring about Android and games. M$ has XNA, porting it to Zune with Tegra. After that, XNA will come to WinMo. If you ever used C# and XNA, you know, how simple and great it is. What does it mean ? Thousands of games for Microsoft Mobile Junk and still no great games for Android. Worst. Many Android developers will go to WinMo for XNA. Many games will be easily ported from Xbox Arcade too. And we will be wasting time, wondering, how to get 25fps from Canvas or OpenGL. Without sound. Now, I think, is the time to do something with that. Android really needs something like XNA, to allow us producing games without all that technic stuff like OpenGL, game loops with managing threads, times, buffers, right pixel format settings and others. What you think about official game framework for Android?
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Sep 15, 2010
I am a beginner in Android game development, while searching i found Rokon, a framework for android game development. It has very nice five tutorials for beginning, done that all now i need some more tutorials so that i can learn more, some more complicated tasks. Now where to find other resources to continue on Rokon, or if there exists some other framework with more available tutorials?
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Sep 18, 2009
I've been working on a game framework for a little while, and while its far from perfect, I've put the current version online. To be honest, I haven't used much OpenGL in the past. Before last week I had never tried using it. If anyone would like to take a look, please do, I'd appreciate all the help possible on speeding it up. There are many features I have in mind and am planning at the minute, but so far it supports:
# Texture and Sprite management # Text, using TTF fonts # Organised layers # Two audio management classes, one optimized for music, the other for sound effects # Sprite dynamics (acceleration, terminal velocity, collisions) # Animation # Handlers to manage events fired through movement, animation, screen touches, accelerometer input, device shaking and collisions # Several minor features aimed at speeding development, such as screen settings and vibration.
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Aug 17, 2010
"Windows Phone and XNA. Nightmare is real. What we do with that ?" http://groups.google. com/group/android-developers/browse_thread/threa.M$ just yesterday announced over 50 games for his Windows Phone 7 platform: http://www.engadget.com/2010 /08/16/xbox-live-launch-titles-for-window.Till this day, I was convinced, WP7 will die. But now, with Xbox Live network and really serious and great developers game support, I can tell, Android with its crappy games is going DOWN on this field. Some of you have say, that real android gaming framework is not necessary. I think, in 3 - 5 months, M$'s WP7 will beat Android in gaming.This is the price for ignorance of your enemy potential. I'm afraid, Google will create gaming framework, when it will be just too late. Games ARE so important. Windows wins all battles, mainly becuase of games. Every osx/linux fan can tell you this.
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May 22, 2010
I have a square grid, for a turn based game ( grid is similar to the chess board ), but the moves in the games are different based on whether you have lapped your opponent pawn at least once or not.i.e if you have not lapped (beaten any of the opponents pawns) in the outer most grid as below.if you have lapped your opponent pawn once at least, then you get to reach home,this way.Any player having all his pawns reaching "home" first wins.The ones in yellow are safe-houses, i.e both the opponent pawn and the player's pawn get to stay in the same grid, this is not considered to be lapping ( the opponent ).The lapped pawn will return to its start point.Now the question is, what is the effective way to store the paths for the all the pawns.we will have 4 pawns for the player and 4 opponent pawns.Is there any pattern to store such static information, in a elegant way?
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Nov 12, 2010
I have a puzzle game with a 7x7 grid of graphics, and a timer, its just about ready to go. But I am stuck on how to go about saving/continuing game. For example when someone exits I want them to be able to save and exit, then come back and click continue to pick up where they left off with all of the graphics in the right place, timer and score. I looked at onSaveInstanceState android examples, but not sure if this is what I need or how to implement it in my case.
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Aug 15, 2010
When I write web apps I rely on frameworks like jQuery, likewise in WinForm I use DevExpress's UI.Is there a UI framework with fancy looking buttons, graphics, transitions etc etc that I can rely on to build great looking apps ?
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Jun 3, 2010
What an Android Framework is? What does it do? How should I answer? Also what is the role of API's such as Activity Manager, Location Manager etc in the Framework?
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Oct 18, 2010
I am going to develop an app runs on both Android and desktop, so UI will be built on html , javascript, css. User experience is very important, I am looking for a javascript UI framework has great UI, animation and response time. A great UI framework but slow (cause user annoying) is not acceptable in my case.There are many javascript frameworks available. Can you guys share the experience of how they behave on Android ?
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Sep 10, 2009
Which security framework is available or can be ported to android ?
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Jan 25, 2010
After that I make update-api, then make successfully.the problem is when I develop in eclipse, the eclipse won't recognize the new getBitmap method and won't get apk build.Is there anything else I should do to let eclipse work with the new method?
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Dec 22, 2009
Is anyone aware of any projects out there to port a version of the .NET framework to the Android platform, kind of like Mono.Touch?
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Apr 11, 2010
I tried many different ways to connect to this url link but android keeps crashing saying the stack is corrupted, take a look. If anyone got the time on their hands to give it a try or give me some tips would appreciate it! :) Link does work try it on winamp or some music app...
Log Output: 04-11 10:30:17.908: DEBUG/dalvikvm(15329): [ 04-11 10:30:20.119 15329:0x3beb F/unknown ] 04-11 10:30:17.908: DEBUG/dalvikvm(15329): stack corruption detected: aborted / Used code to connect: URLConnection cn = null; URL url = new URL(_url); cn = url.openConnection(); // after openConnection() it crashes
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Dec 30, 2009
I would like to write a standalone screen locked AP of Android to replace the default one(androidframeworkspoliciesasephonecomandroidinternalpolicyimplLockScreen.java) Does anyone know how to replace the default AP of framework? Is it possible to replace framework AP without modify any framework code?
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Nov 16, 2010
I have 2 apps which should both contain some similar activities.... Now I decided to write a new app, some kind of "framework", which contains these activities, to avoid to write the code twice. How can I use these activities in my other 2 apps ? Whats the common approach for doing this? Adding the "Framework app" to the build path of the two other apps won't work.....
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May 20, 2010
I'm new in android ,some body help me on,what is the best framework for android? is there any eclipse Plugin?
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Nov 15, 2010
I have a problem with bluetooth scan mode.
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Sep 13, 2010
How can I add some permission in framework , is it any way to do this ??
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Sep 10, 2009
I have requirement to implement button in lockscreen. So i have added new image here *frameworksasecore es drawable.* And i have modified the Keyguard_screen_lock.xml. Here i have added the ImageButton view. And i have even modified the strings.xml to display different string. As in the following discussion it has told like this. *You must not add public resources because it would change the public API and thus make your Android phone/device potentially incompatible with other Android devicesYou must not add public resources because it would change the public API and thus make your Android phone/device potentially incompatible with other Android devices.* ** *Please find the previous discussion in the bellow link*
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Dec 21, 2009
I am planning to develop an augmented reality application for Android phone. Does anyone know if there is any existing framework for augmented reality which could be used for such applications?
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Oct 17, 2010
How do I use instrumentation testing framework to test flow between activities? The example goog gives is for one activity only.
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Jun 3, 2009
I am trying to write a simple test framework. This is what I want to do: My actual test is an apk file on android device, and I write a TestCase or some instrumentation for that which runs on host side. I trigger the test using adb commands or some IDE.I am able to refer to some examples which does above.Now what I want to know is any way of getting results back using any api available in TestCase or such class.This result can be any string value or an object too.
1. can I use TestResult for this purpose ? I expect it ot be similar to function calland return value from function.i.e. on completion of test I should get back the result in a structured way probably defined by me.Is this possible at all.
2. or return value is always going to be put to stdout? or logcat?
3.how do I parse and collect stdout or logcat prints into a file?
any input would be of great help.
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Jul 14, 2010
Does there exist an automated GUI testing framework for Android?
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Jul 23, 2010
can anybody tell me, how to check which function is calling my framework code? is this possible to check?
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Mar 6, 2010
I have some knowledge about Human computer interaction and some basic knowledge programming scripts (Python) that run from start to finish and automate some tasks I want to do or calculations. In the past I built interfaces in HTML with PHP behind it. I would like my python scripts to evolve from the command line and build some applications with GUIs that would allow the user to drag files and push buttons to initiate operations and check progress graphically. Since I write my scripts in Python I looked at some of the options (Tkinter, wxPython, PyQt) but I can't make a decision between them to invest my time learn one and not the other. My criteria: Has a introduction for programmers for GUI (what are the differences from a script, examples of some simple interfaces). A framework that would allow me to run my programs on the platforms I use most (Windows) but that can also run on Mac and maybe Linux, without too much modification. If not the same, similar to how you program GUI for Android and/or Nokia smartphones. I'm planning to write some programs for these platforms in the near future so I would like to carry over some of the lessons here onto those platforms, if possible. I did find this previous question but none of the answers are satisfactory. Does any of the frameworks fit these requirements better than the others or are they essentially similar and I would be happy with any of them?
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Dec 5, 2009
I have a question regarding services. In Android I am able to use all the methods defined in the service by calling bindService(). In bindService() we have to pass the ServiceConnection object and could able to get the reference of Service Interface through which we can invoke service methods. But Android framework services (System services) are started in a different manner by just calling the getSystemService(). How can I register my service with Android framework.
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Sep 24, 2009
Are there any frameworks out there which make it even more easy than it is to build Android applications and would you be interested in one?
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Sep 5, 2010
I'm trying to test the C2DM framework. I got the confirmation email a couple of days ago and then tryied to create a client that could register. For that purpose, I created a simple client following the steps described in this tutorial:
http://code.google.com/intl/es-419/android/c2dm/index.html.
The Android manifest file contains among other things this code:
<permission android:name="com.bilthon.ufrj.permission.C2D_MESSAGE"
android:protectionLevel="signature" />
<uses-permission android:name="com.bilthon.ufrj.permission.C2D_MESSAGE" />
<uses-permission android:name="com.google.android.c2dm.permission.RECEIVE" />
<uses-permission android:name="android.permission.INTERNET"/>
<receiver android:name=".C2DMReceiver"
android:permission="com.google.android.c2dm.permission.SEND">
<intent-filter> <action android:name="com.google.android.c2dm.intent.REGISTRATION" />
<category android:name="com.bilthon.ufrj" /> </intent-filter>
<intent-filter> <action android:name="com.google.android.c2dm.intent.RECEIVE" />
<category android:name="com.bilthon.ufrj" /> </intent-filter> </receiver>
And then, the main activity launched when the program starts has the following code:
Intent registrationIntent = new Intent("com.google.android.c2dm.intent.REGISTER");
registrationIntent.putExtra("app", PendingIntent.getBroadcast(this, 0, new Intent(), 0));
// boilerplate registrationIntent.putExtra("sender","mytestemail@gmail.com");
Log.d("WelcomeScreen","mytestemail@gmail.com");
startService(registrationIntent);
I also registered a google account on the AVD running my client, as they said it was required. But the problem is that I cannot get the broadcast receiver to "wake up". I don't know what could be wrong. By analysing the logs, I can see that the registration intent is created and apparently used correctly, but the receiver code just never is executed, what could be wrong?
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Jun 15, 2010
I have implement a an AP to test device. The AP is an Alarm, it wakes up every 30 secons and wake up the whole system though wakelock.
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Sep 21, 2010
I just started looking at the android framework and was wondering what was the best way going about getting good at it. I started with a text game and created a simple bubbleWrap game next. But am not sure if I'm going about it the right way now, so I thought I'd ask some of you more experienced Android people out here. Are there any courses online that would be beneficial? Any books that helped y'all?
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