Android :: Memory Problem With Image
Apr 15, 2010
I have some headache with an error about the system going out of memory. When I run the game fo first time there's no problem, but when i quit - with finish();- and then start the app again, it gives me an error.
The LogCat error says:
VM won't let us allocate 5529600 bytes ....
Caused by: android.view.InflateException: Binary XML file line #14:
Error inflating class java.lang.reflect.Constructor ....
Caused by: java.lang.reflect.InvocationTargetException ....
Caused by: java.lang.OutOfMemoryError: bitmap size exceeds VM budget.
it's strange because if I finish the activity and start it again without exiting the app then it's everything OK....but when i finish the app and push the button to load that activity... it crashes with this error and come back to the main menu...
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Feb 23, 2010
I am trying to store an image in phone memory /data/data/com.myapp/ files/here.jpeg but I keep getting an exception. If I try to store the image using the normal 'FileOutputStream' it works fine. Can anyone point out what am I doing wrong? I want to store an image in my phone memory app folder so that when user is setting wallpaper the image can be listed in 'gallery.I do not want to store the image on sd card.
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Jul 10, 2010
I am trying to reduce the size of images retrieved form the camera (so ~5-8 mega pixels) down to one a a few smaller sizes (the largest being 1024x768).It looks like the OOM happens during the createBitmap. Is there a more memory efficient way to do this? Perhaps something that doesn't require me to load the entire original into memory?
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Feb 2, 2009
Is it possible to boot the phone (ADP1) from a compiled android image stored on the memory card without affecting the contents of the image flashed on the phone?
I would like to do this so I can work with development images, but I didn't want to mess with the factory image.
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Oct 30, 2009
I'm getting some reports from the remote stack trace plug-in, with this error (see below)
What I'm doing, is findViewById(R.id.instructionsBack).setBackgroundResource (R.drawable.instructions1);
And then when I need to change the image, findViewById(R.id.instructionsBack).setBackgroundResource (R.drawable.instructions2);
From the error, I'm guessing that the old image is staying in the memory and preventing the new one from loading?
What's the correct way to do this kind of thing? Code...
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Nov 9, 2010
How I copy a image to internal memory and recover after that?
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Jan 5, 2010
I have a list that shows items containing text and image. I have to download the images from the remote server and show as list item. things are working fine. The real problem is my list could have around 100 list items and each item has image downloaded from remote server. It is giving me OutofMemory error when I fetch around 70-80 elements. Could anyone tell me the best way to manage this situation?
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Sep 16, 2010
This is the sequence part of this question: http://stackoverflow.com/questions/3674441/combining-2-images-overlayed
so the problem is: if the image size is too big - it'll got an exception (out of memory exception)
what i want is, to handle even if the handset got the lower spec hardware, it doesn't go to that exception (but it'll take a longer time to process the image) is it possible to do that?
The code snippet is like this:
CODE:......
And that block of code is inside the async task.
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Oct 12, 2010
As part of my Android app, I'd like to upload bitmaps to be remotely stored. I have simple HTTP GET and POST communication working perfectly, but documentation on how to do a multipart POST seems to be as rare as unicorns.
Furthermore, I'd like to transmit the image directly from memory, instead of working with a file. In the example code below, I'm getting a byte array from a file to be used later on with HttpClient and MultipartEntity.
CODE:..............
This all seems fairly clear to me, except that I can't for the life of me find out where to get this ByteArrayPartSource. I have linked to the httpclient and httpmime JAR files, but no dice. I hear that the package structure changed drastically between HttpClient 3.x and 4.x.
Is anyone using this ByteArrayPartSource in Android, and how did they import it?
After digging around in the documentation and scouring the Internet, I came up with something that fit my needs. To make a multipart request such as a form POST, the following code did the trick for me:
CODE:.....
The HTTPMultipartMode.BROWSER_COMPATIBLE bit is very important.
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Sep 27, 2010
In my android application I an storing an image file in internal memory using below code-
FileOutputStream fos = con.openFileOutput(fileName, con.MODE_PRIVATE);
fos.write(baf.toByteArray()); // baf - ByteArrayBuffer
fos.close();
Can anyone please help me to read this image file from internal display it in an activity?
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Nov 15, 2010
What I'm trying to do is this: I want my application to download an image from the Internet and save it to the phone's internal memory in a location that is private to the application. If there is no image available for the list item (i.e. it can't be found on the Internet), I want a default placeholder image to display. This is the image that I have defined in my list_item_row.xml file as the default.
In my ListActivity file, I am calling an instance of a CustomCursorAdapter class I have written. It is in CustomCursorAdapter where I am iterating through all the list items and defining what content needs to be mapped to the views, including the image file by trying to read it from internal memory.
I've seen several questions on this subject, but the examples either are specific to external phone memory (e.g. SDCard), involve saving strings instead of images, or involve using Bitmap.CompressFormat to reduce the resolution of the file (which is unnecessary in my case, as these images will be small thumbnails of already-small resolution). Trying to piece together code from each example has been difficult, hence my asking about my specific example.
At the moment, I believe I've written valid code, but no image is displaying for my list items, including the default placeholder image. I don't know if the problem is being caused by invalid download/save code, or invalid read code - it doesn't help that I don't know how to check internal memory to see if the image exists.Anyways, here's my code...
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Dec 15, 2009
I was trying to do a memory game on android, but i can't figure out the code that matching 2 button with the same image..
CODE:..................
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Aug 23, 2010
I need to know how he takes drawable object. I'm collecting some ImageView objects in array, they have background images that are rather big in resolution so they take lot of memory...
I have read somewhere that it will automatically create image with resolution that my imageView have, so i think it will take less memory than first one. Please tell me, if i set scaleType property, will it scale that image? Will that help me to save memory?
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Jul 21, 2010
I have a very large image and I only want to display a section the size of the display (no scaling), and the section should just be the center of the image. Because the image is very large I cannot read the entire image into memory and then crop it. This is what I have so far but it will give OutOfMemory for large images. Also I don't think inSampleSize applies because I want to crop the image, not lower the resolution.
Uri data = getIntent().getData();
Input Stream is = getContentResolver().openInputStream(data);
Bitmap bitmap = BitmapFactory.decodeStream(is, null, null);
Any help would be great?
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Jul 21, 2010
I use http://stackoverflow.com/questions/541966/android-how-do-i-do-a-lazy-load-of-images-in-listview/3068012#3068012 to load images in a ListView and a GridView. It works but the images are loaded form bpttom to top. How to fix that?
Bonus Question: Can I use a loading animation in a image view while the real image is loaded? Right now it's just a default image.
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Dec 7, 2009
It will be helpful if any one can help me out in understanding the concept of radio,flash,system image in android mobile device. Also why are they required? and what is their role in Device?
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Jun 21, 2010
I'm implementing an image cache system for caching downloaded image.
My strategy is based upon two-level cache:
Memory-level and disk-level.
My class is very similar to the class used in the droidfu project
My downloaded images are put into an hashmap and the Bitmap objet is wrapped inside a SoftRererence object.
Also every image is saved permanently to the disk.
If a requested image is not found into the Hashmap<String,SoftReference<Bitmap>> it will be searched on the disk, readed, and then pushed back into the hashmap. Otherwise the image will be downloaded from the network.
Since I store the images into the phisical device momery, I have added a check for preserve the device space and stay under a 1M of occupied space:
CODE:.................
This method is called sometime afte a disk writing:
CODE:..............
What I'd like to add is the same check on the HashMap size to prevent it will grow too much. Something like this:
CODE:.....................
My question is:
What could be a right MAX_MEMORY_SIZE value? Also, Is it a good approach? A good answer also could be: "Don't do it! SoftReference is already enough"
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Dec 2, 2009
How to tell the installer intent to install on memory card or on phone memory ?
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Jan 21, 2010
My application is designed to support both portrait and landscape orientations. Using my HTC IO device, it survives 12 orientation changes before throwing an out of memory exception while inflating my activity.When I follow the recommended procedure of using DDMS to first force a GC and then write a heap dump, and then load it into the Eclipse Memory Analyzer, there is only one retained instance of my application, as there should be. None of the other retained objects are obvious offenders. Just for yuks, I reran the test, and did everything the same way except I didn't force a GC. In this case I see 13 instances of my application, which is more consistent with throwing an OOM exception. Is this telling me something useful? If forcing a GC with DDMS reclaims the memory used by now-defunct instances of my activity, I would have thought the VM would have garbage collected some, if not all of these defunct activities automatically. Do I need to request GC at the very beginning of my activity lifecycle to make sure?
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Mar 29, 2009
Eldev LLC is looking for android developer familiar with google image search API to write a new application.
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Oct 1, 2009
I want to capture much larger image than the current small image captured by the android g1 phone camera.
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Aug 24, 2010
Is there a way to load an image file into an ImageView object, and then define a transparent color for this object?
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Oct 12, 2010
I am very new to Android (and Java) originally a C# developer.. and am struggling with the concepts and terminology.
I have been through almost all the tutorials and have decided to start on my first test app.The first part of my app is going to involve using the gallery widget (based on the hello gallery tutorial) to display a load of images. (these images will eventually come from the phones camera, but I will cross that bridge later!) My images are currently stored in the drawable folder in my project.As a first step I want to just have the user click on an image and it pops up full screen, just so I know how to get reference to it, but I am struggling. Evetually I want the user to click an image, then a window/activity(?) will open asking them for a bit of text. This will then be store in sqllite against the image. Code...
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Sep 7, 2010
We can view an image with What if we have some images? How can we put the extras to let the viewer know we have /sdcard/a.jpg, /sdcard/b.jpg, /sdcard/c.jpg ? I hope to do this in a time because starting an activity is very expensive. Code...
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Nov 16, 2010
I have a scroll view with lots of image buttons. I want to change the image for an image button when it's pressed. The thing is that I want the image to remain until another image button is pressed. That's why I couldn't use a selector. What is the best practice to achieve his?
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Jan 6, 2010
I want to show a loading Image of GIF type for a finite time .how to do this. Please tell me the solution if anyone knows.
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Oct 27, 2010
Can anybody please guide me how to write the code for opening the new image after clicking the imagebutton in android. I have tried something like this:
package com.example.imageButton;
import android.app.Activity; import android.os.Bundle;
import android.view.View; import android.widget.ImageButton;
public class imageButton extends Activity {
private static ImageButton seqIBtn;//these are the three imageButton private static ImageButton vidIBtn;private static ImageButton infoIBtn; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); seqIBtn = (ImageButton) findViewById(R.id.btnSequence); vidIBtn = (ImageButton) findViewById(R.id.btnVideo); infoIBtn = (ImageButton) findViewById(R.id.btnInfo);}
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May 13, 2010
Just wondering if its possible to use the built in image viewer to display an image sourced from a database. I'm hoping I can pass the byte[] as an extra to the ACTION_VIEW intent, but can't find any docs on it so far. Alternatively I'll have to roll my own viewer or first write the image out to a file and pass that to the intent.
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Oct 27, 2010
I want to take a picture with camera, after read the document and googling,I found, if i don't want the original picture,i just use
Code...
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Feb 10, 2010
I have a vertical LinearLayout. I would like to layout 1 ImageView on top and 1 ImageView at the bottom of that LinearLayout. I tried putting 'android:gravity="top"' and 'android:gravity="bottom"' in each of the ImageView, but both ImageView appears at the top of the LinearLayout. Is there a way to fix it?
CODE:................
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