Android :: Draw View At Runtime?
Mar 29, 2010
I'm just getting started with developing for Android. I'm looking to port one of my iPhone applications, but I'm kind of at a loss for how to draw a view at runtime (a view not declared in the XML). Basically, I want to draw a simple rectangle, but then be able to manipulate its frame after being drawn. Sorry if this is a really, really simple question, but I can't seem to find some equivalent to the iPhone SDK here.
View 1 Replies
Sep 7, 2010
It is possible to draw markers in runtime or at onLocationChange event, not on Create event?
View 1 Replies
View Related
Aug 9, 2010
In my tableview i need to add the scroll view for the particular rows . Is there any way to create like this in android?
View 1 Replies
View Related
Sep 3, 2010
Is there a way to set a style for a View at runtime? I've seen this question a few times on the board here but no answers, so probably not:
<ImageView android:id="@+id/blah" style="@style/mystyle" />
// later... ImageView iv = (ImageView)findViewById(...);
iv.setStyle(R.style.myotherstyle);
Is it not possible to do something like this? We have to manually change everything in code instead?
View 6 Replies
View Related
Mar 4, 2010
I have to insert, at runtime, an image in an ImageView. I haven't it in local, but i can get it from an URL.
View 4 Replies
View Related
Nov 24, 2010
I have defined two views ExampleView1, ExampleView2, ExampleView3 and ExampleView4 in resources. In my Activity I have an empty ViewFlipper. Based on doing some logic I want to add either ExampleView1 and ExampleView2 to the ViewFlipper and show the view. Later I want to add based on internal logic either ExampleView3 and ExampleView4. How do I do this?
View 1 Replies
View Related
Jun 4, 2010
Is it possible to convert a Button into a TextView onclick during runtime?
View 2 Replies
View Related
Aug 9, 2010
I have a card game I created in android and it is possible to show the scores at any given time by clicking a menu option. I would like that scores dialog to show a different background image when it's loaded depending on factors like who's leading, etc. In my constructor, I have the following relevant code:
public ScoresDialog(Context context) {
super(context);
this.setTitle(R.string.scoresDialogHeading);
setContentView(R.layout.scores_view);
...
}
I have tried getting that view to change it in the showDialog method i wrote like so: findViewById(R.layout.scores_view).setBackgroundColor(Color.BLUE); However, I got a NPE... I tried moving this statement to the onStart method, thinking that the view is not yet initialized but got the same error... Any thoughts on what the right way to do something like that is?
View 1 Replies
View Related
Apr 3, 2010
I'm creating custom View that shows when necessary scrollbars. already figured out that i need to call initializeScrollbars(TypedArray) method but have no idea how to specify thumb Drawable when my custom View is created at runtime (not from xml layout).
View 4 Replies
View Related
Jan 8, 2010
I am creating a android app using LunarLander as a example.Now I need to create a few buttons which are drawn over the view.I do not want them as a seperate layout above or below the view but in the custom view.Is this possible or am I going to have to programmatically show the button images then detect the touch. The buttons I create using new never show on the app. I assume this is because I have overwritten the onDraw and the buttons are never drawn even though I call.
View 3 Replies
View Related
Aug 9, 2010
How do I draw a view on top of image. There is a predefined android xml file and when I run the application I would like to bring up a dot or a square on the top of image. Here the image already shows up from pulling information from andrid res folder , how to draw an dot over it.
View 2 Replies
View Related
Jun 21, 2010
I have a class which extends a View and I'm drawing few images in the canvas. and i want to draw two buttons as well. could someone tell me how to do this? code...
View 3 Replies
View Related
Mar 4, 2010
Let consider this is my tile view (which is a bitmap):
0 0 0 0 0 0 0 0 0
First, I have change the view to
1 0 0 0 0 0 0 0 0
Second, I would like to change the middle one, and I expect the result is 1 0 0 0 1 0 0 0 0
However, the view give the result: 0 0 0 0 1 0 0 0 0
Is there any method that I can draw the particular part but now the whole view? code...
View 3 Replies
View Related
Dec 2, 2009
Between each row in list view, android draw a horizontal line (fades away at both ends). If I have a LinearLayout view, how can i add a border like that?
View 4 Replies
View Related
Dec 20, 2009
How to draw line on MapView given coordinates?
AFAIK, on iPhone it is possible.
View 1 Replies
View Related
Oct 29, 2010
I'm trying to create a MapView in a service (live wallpaper), but have it hidden so that I can render it to a Bitmap, and then map it to a texture to render in opengl. I have a Canvas and a Bitmap, and I intended to call myMap.draw(myCanvas) in order to get it into the correct bitmap so that I could then bind it as a texture.
When I Initialize I do the following:
myMap = new MapView(ctx, APPSTATICS.MAP_API_KEY);
I get an error:
java.lang.RuntimeException: stub at com.google.android.maps.MapView.<init> (Unknown Source)
Why I can't create a new mapview which I can use to draw to a offscreen bitmap?
View 7 Replies
View Related
Aug 9, 2010
How can I draw an dynamic view on top of mainscreen in android.
View 1 Replies
View Related
May 29, 2010
I have a simple program that draws the preview of the Camera into a SurfaceView. What I'm trying to do is using the onPreviewFrame method, which is invoked each time a new frame is drawn into the SurfaceView, in order to execute the invalidate method which is supposed to invoke the onDraw method. In fact, the onDraw method is being invoked, but nothing there is being printed (I guess the camera preview is overwriting the text I'm trying to draw).
This is a simplify version of the SurfaceView subclass I have:
public class Superficie extends SurfaceView implements SurfaceHolder.Callback {
SurfaceHolder mHolder; public Camera camera; Superficie(Context context) { super(context);
mHolder = getHolder(); mHolder.addCallback(this); mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
} public void surfaceCreated(final SurfaceHolder holder) { camera = Camera.open();
try { camera.setPreviewDisplay(holder); camera.setPreviewCallback(new PreviewCallback() {
public void onPreviewFrame(byte[] data, Camera arg1) { invalidar();
} } ); } catch (IOException e) {} } public void invalidar(){ invalidate(); }
public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
Camera.Parameters parameters = camera.getParameters(); parameters.setPreviewSize(w, h);
camera.setParameters(parameters); camera.startPreview(); }
@Override public void draw(Canvas canvas) { super.draw(canvas);
// nothing gets drawn :( Paint p = new Paint(Color.RED);
canvas.drawText("PREVIEW", canvas.getWidth() / 2, canvas.getHeight() / 2, p);
} }
View 1 Replies
View Related
Sep 29, 2010
How can i draw a view on a canvas by giving the x,y position in the canvas.
For example,
I have custom view myView, which was created by inflating one of my layout.xml file.
Now i want to draw this myView on the canvas at position (x, y).
How can i do that? code...
View 1 Replies
View Related
Jul 6, 2010
My objective is to run a glowing animation on an image.I am changing the image alpha to produce this effect.
I have used basic AlphaAnimation provided in android framework but found that its slowing down other animations. So i extended a class from SurfaceView and created a thread to update it. ( Again here, i am manipulating alpha of the image ).
Everything seems fine, except that i am not able to draw a transparent image onto SurfaceView.Its showing black color on the transparent areas of the bitmap.code...
View 1 Replies
View Related
Aug 14, 2010
What is the simplest way to draw pixels, lines and circles on a View?I want to move a cross cursor around, so nothing particularly intensive.I thought I could extend SurfaceView and add it to an XML and it would just work, but it just appears black, however, when I look at the layout view of localmap.xml in eclipse, the graphics appear as expected. Any ideas? My onDraw is never called on the emulator, and even calling invalidate on the class makes no difference. I shall keep trying but can anyone see anything I've missed? or is there a better way entirely? Code...
View 1 Replies
View Related
Oct 4, 2010
I am using a Gallery view where the view corresponding to each item is non-trivial and consists of text as well as multiple buttons. When I click to drag the gallery view (somewhere not on one of the buttons) the button's drawable state changes to pressed and appears as if all of the buttons are currently being pressed. Additionally, the same behavior happens for the selected state (e.g. all of the text of the child TextViews changes color). I am trying to prevent this behavior and have found the android:duplicateParentState xml attribute as well as the setDuplicateParentStateEnabled property. This seems like it should accomplish what I am trying to do, but it seems to have no effect.
View 1 Replies
View Related
Apr 5, 2010
I have a custom component which consists of 2 text view and 4 toggle buttons. I want to draw this view at some specific position on the screen. How is that possible?
View 1 Replies
View Related
Aug 23, 2010
I have a SurfaceView that is being used to draw images, and I would like to overlay them onto a live-feed from the phone's camera. Currently, the SurfaceView that contains the images have a white-background, but if I were to overlay them onto the phone's camera feed, they would have to be transparent. The camera and animation drawing cannot be done on the same SurfaceView. What is the best course to pursue the use of multiple views that involve managing the camera and drawing images? Is it possible to make a SurfaceView transparent?
View 4 Replies
View Related
Jan 1, 2010
This is really frustrating, I am trying to get a carriage return drawn in my custom view and nothing is working. I have tried 'System.getProperty("line.separator")' but that makes it say null and I have tried '
' and '
' and those just both draw a little square. I am using the canvas.drawText meathod.
View 2 Replies
View Related
Sep 5, 2010
In my android application I use this method in "draw" Overlay class for draw route on map. Can someone tell me if this method is good (in terms of performance) for route draw on map or I must to put code in Thread ??
I'm new to android.
public synchronized void draw(Canvas canvas, MapView mapView, boolean shadow) {
if (pointsAndTimes.isEmpty()) {
return;
}
Projection projection = mapView.getProjection();
Paint paint = new Paint();
paint.setARGB(250, 255, 0, 0);.............
View 1 Replies
View Related
Mar 2, 2009
1) I am developing my app in Eclipse 3.4.1 with Android (ver 1.1_r1) plugin. My app compiles and executes without errors when using the Eclipse IDE.
However, when I export my app (unsigned) using Eclipse (via {select project} >right-click>Android tools>export unsigned application package), sign it, and try to run it on the Emulator, it throws a runtime error when I try to update my sqlite database, at which time the specific error created is: SQLite error#14, unable to open database. It is able to read from the database without problems. (I have also verified that the database is: open, is not readonly, is not locked by another thread, is not in the middle of a transaction.)
I have limited experience, but this seems more like a "system" problem given that the app works OK in Eclipse IDE but then fails as an exported/signed apk. Some googling of SQLite resources revealed a similar error on a non-Android platform which was fixed by: "Set your permissions correctly on /var/tmp, or whatever directory you are using to hold temporary files".
Does Android have temporary files, and if so how does it handle permissions on temporary files? Is there a way to check or set these permissions to see if this fixes my problem here?
2) Not sure if it is related, but after I have run the exported/signed app which causes the runtime error, if I reboot the Emulator, and try to run the program using the Eclipse IDE , the program fails with the same exact error. PLUS I also noticed the following error message while the program is installing/running: 03-01 22:22:29.282: ERROR/PackageManager(53): Package com.northwestradiology has mismatched uid: 0 on disk, 10019 in settings; read messages:
I can restore the Eclipse version of my program to be able to execute without runtime errors by utilizing the -wipe-data option for the emulator. But note that if I run my signed APK using an emulator created with the -wipe-data option, it still throws the runtime error listed above...
View 2 Replies
View Related
Aug 2, 2010
I am trying to set up a ViewFlipper that changes a SlidingDrawers content each time a button is pressed. So far every view I set up worked fine, but now I am trying to create a ListView (including single_choice_mode) within a child view of the ViewFlipper, but my attempt only let to a NullPointerException. As I only discovered ViewFlipper today, I am not yet familiar with it and may not have understood it completely. if someone could give me a hand and help me find out what I have done wrong, that would be great. Here is what I have done:
The code for the onClick event of the ImageButtons:
public void onClick(View v){
if (v == btnExposure){
mFlipper.setDisplayedChild(0); }
else if (v == btnProperties){
mFlipper.setDisplayedChild(1);}
else if (v == btnSpecialEffects){
mFlipper.setDisplayedChild(2);.............
View 1 Replies
View Related
Jun 21, 2010
I want to have a elmenent with a 2 color border outline. I can do a single color outline using the element, but this only allows me to draw a single line. I tried using 2 elements within my but that didnt work either. Is there a way to either draw a shape within a shape or draw 2 lines around my shape (which has rounded corners btw).
View 3 Replies
View Related
Nov 12, 2010
i'm trying to know the database space available. In J2ME you have getSizeAvailable(), but there is no direct replacement in Android, so i thought about doing getMaximumSize() minus database size, the thing is i just can't find a way to know the db actual size, at runtime.
View 1 Replies
View Related