Android :: Draw Arabic Text After Reading From File?
Sep 26, 2010
I've figured out how to draw Arabic characters properly (connected and right to left) using string literals like this:
textView.setTypeFace(Typeface.createFromAssets(getAssets(),"DejaVuSans.ttf"));
textView.setText("uFEB3uFE92uFE98uFE94");
But for some reason I cannot get the arabic to format properly if I read anything from a file using InputStreams like this:.....................
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Sep 13, 2009
I'm trying to draw Arabic text onto a Bitmap for display:
CODE:...........
However, the bitmap that is generated looks like this:
When it should look like............
I believe the issue is because, unlike a TextView, the Bitmap class is not BiDi aware, so it draws the letters from left to write.
Try as I might, I can't figure out how to draw the text in the correct order.
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Oct 2, 2010
I am trying to develop application for android . how I can get the defining line of textfile? For instance I have to read 15. line of textfile. how I can do that?
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Oct 12, 2011
I have to create an app that draws a map reading data from a text file : for example the text file can be like
. index x y orientation
vertex 1 0 0 0
vertex 2 5 0 0.5
vertex 3 10 2 0.3
so i need to do in java something like fscanf does in c (fscanf scans the text file for known formatted data... example, in the file i written i know each line has a string float float float and i need to put them into a specific data structure that can be a list of elements "vertex"
next, when i have all the data, draw a simple image rappresenting the data..
my questions are...
there is a function like fscanf?
and then.. what's better for drawing the 2d map? i have tu use Opengl? At the end i have to draw the image pixel by pixel.. i hope there is something easier then openGL
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Jul 27, 2010
Is there anyway for my phone to be able to support reading Arabic language?
I really need it, my phone will be complete this way.
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Feb 2, 2010
I am currently working on a group project to build an Android game. I have been delegated the task of building a PC based level editor (which is all done). All I have to do now is decide on the file format for the map that is outputted. At the moment it is just a standard text file with different numbers to represent different tiles; E.G 0=path 1=wall 2=enemy.
1 1 1 1 1 1 1 1
1 0 0 0 2 0 0 1
1 1 1 1 1 1 1 1
The actual Android game then takes this file and stores the values into a 2D Array. However those who are making the actual game are having difficulty opening a text file, and others have told me it has to be done using an XML file. I have now been asked to find a away to take in this input. how I would read the text file and put the values into a int array[][] ? Or if it is easier, use an XML file and tell me how to format that file and read the values into a int array[][]
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Oct 27, 2010
I just started android development and now facing an issue. I can't show arabic unicode text on android app. I have used TextView, I tried to copy an arabic font in asset folder and try to use it. But all my characters are shown but not connected.
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Aug 12, 2009
If i have a apk file and want to know the package name and class hierarchy, how do i do it?
Suppose I have some sample APK file named "SampApp.apk" which contains classes inside "com.android.sampApp".
Is there any tool in Android SDK which shows the package name when APK file is passed as a parameter.
As the Class files are compressed to dex file I am not able to check the actual package name.
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Jan 11, 2014
I am trying to get Speech to text to work in Arabic but can't figure out how. Any insight on this? I know they say that the Arabic language has been improved in the Jelly Bean but I'm not seeing it in Arabic .
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Oct 27, 2010
I'm trying to read from a file while it still opened for witing.
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Oct 19, 2010
If I am going to be reading files from the SD Card, where do I put them during development? Also, when I install the app, will it include these files and put them to the SD Card?
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Sep 23, 2010
How to read a specific file from sd card. I have pushed the file in sd card through DDMS and I am trying to read it though this way but this give me exception. Can anybody tell me how to point exactly on that file? My code is this.
String path = Environment.getExternalStorageDirectory().getAbsolutePath();
FileInputStream iStream = new FileInputStream(path);
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Aug 27, 2010
I have the following error but cannot workout the problem, i am READING MP3 files and the below error seems to come as it tries to WRITE MP4 files.
CODE:.......
Error comes after calling the above and passing the first MP3 file
CODE:.....................
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Jun 18, 2010
Say I'm on cnn.com and I'm driving and want to hear the text.
Is there an application that will do this?
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Jun 16, 2009
I am getting java.lang.ExceptionInInitializerError while reading yml file.The code that i am using for reading yml file is InputStream inputdatfile=Myclass.this.getResources().openRawResource (R.raw.datafile); Map<String, List<Map>> data = (Map<String, List<Map>>)Yaml.load (inputdatfile); I am getting the error in the second line.My yml file is in res aw folder. the external jar file i am using here to read yml file is jyaml1.3.jar. i tried to add <uses-library android:name="org.ho.yml" / > in manifest file that time i am not able to install the app in
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Jun 27, 2010
I'm writing a simple budget app for myself, and I'm having trouble figuring out how to write to internal storage. I don't seem to be writing to the file properly and I can't find any more in depth examples than the Data Storage article on developer.android.com. Basically, I'm trying to write a test float to the MyBalance file, then read it into balance. In my actual code I use try/catch statements around the file in/out operations but I skipped them to make the code more readable.
float test = 55; float balance; byte[] buffer = null;
FileOutputStream fos = openFileOutput( "MyBalance", Context.MODE_PRIVATE );
fos.write(Float.floatToRawIntBits(balance));
fis.read(buffer); //null pointer
ByteBuffer b = ByteBuffer.wrap(buffer);
balance=b.getFloat();
That's the gist of it, anyone see what I'm doing wrong? I went ahead and converted to/from String but I still don't think the file is being created. I have an if statement that reads from it if it exists in onResume() and it isn't being run. Lemme post some of my code. Here's how I'm writing the file, (setbal is an EditText and balanceview is a TextView):
balance = Float.valueOf(setbal.getText().toString());
balanceview.setText(setbal.getText());
balstring = String.valueOf(balance);
for (int i = 0; i < balstring.length(); ++i)
try { fos.write((byte)balstring.charAt(i));
} catch (IOException e) { e.printStackTrace();
}
I check if the file exists in onResume() like so:
File file = new File("data/data/com.v1nsai.mibudget/balance.txt");
Is that where an internal file for that context would be stored?
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Jun 24, 2010
Can I parse kml file in order to display paths or points in android? Please could you help me with that?
This is kml sample code which I would like to display in android google map:
<?xml version="1.0" encoding="UTF-8"?>
<kml xmlns="http://www.opengis.net/kml/2.2">
<Document>
<name>Paths</name>
<description>Examples of paths. Note that the tessellate tag is by default
set to 0. If you want to create tessellated lines, they must be authored
(or edited) directly in KML.</description>.....................................
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Nov 13, 2010
Is it possible to read the text selected by the user.. ? is the text selected by the user automatically copied to the clipboard bcoz then we can copy the text from clipboard manager? is there a way to get notified when a user has selected any text ?
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Oct 5, 2010
Can anybody have any idea how to read a binary file which resides in sdcard using Streams, like Inputstream, CountingInputStream or SwappedDataInputStream?I am using these three streams to read a file which is currently in the Resouces folder, but now i want to move that file in sdcard but I cannot change these stream because I have done so much work on it and I cannot roll back my work.i am doing it this way but its giving me FileNotFoundException.
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Jun 5, 2010
I am so used to windows mobile, and really like the voicecommand that reads the text messages, and email subjects in my bluetooth,I tried searching the forums, and the market place.Is there an app like this anywhere?
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Aug 26, 2010
How to code for reading a pdf file in android? i want to build an app like RepliGo reader. So, Please enlighten me to read pdf by using android sdk or ndk.
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Apr 15, 2010
I have an image on a private file.
I read the file, create the drawable, and assign it to an ImageView.
The ImageView has WRAP_CONTENT so the size is automatic.
On 320x480 screens, the image looks good
But on screens with more resolution and high density 480x800 or 480x854 (N1, droid) , when the image is for example 150x150, I see the image as 100x100.
Of course it has something to do with the density but not sure how should I resolve this.
This is my code...
if I then inspect the size of the icon, android thinks the size is 100x100, when really is 150x150.
Looks like its reducing the image by the density.
Can anybody explain this and how to avoid this.
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Jul 20, 2010
I am newly working on Android technology. I have to read Xml file in which there are html tags such as <b>() so I have to remove these tags before display on screen. If you know any way to remove these before display.
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Mar 2, 2009
I got FileNotFoundException when run this
FileInputStream fileToRead = new FileInputStream(fileName);
here fileName is a string =content://media/external/images/media/6 which is got in sdcard image selection by android.provider.MediaStore.Images.Media.INTERNAL_CONTENT_URI
any solution?
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Sep 13, 2010
I have a somewhat large (i.e. not fit in most phones' memory) bitmap on disk. I want to draw only parts of it on the screen in a way that isn't scaled (i.e. inSampleSize == 1)
Is there a way to load/draw just the part I want given a Rect specifying the area without loading the entire bitmap content?
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Jun 14, 2009
Can i draw text on a bitmap? I cannot find any API support this.
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Apr 12, 2010
how to draw text on GLSurfaceView in Android?
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Aug 4, 2009
I have just started looking at developing for Google Android and want to draw a rectangle with some text in it that I then want to position where i want on screen. I have got as far as drawing a rectangle on screen using a ShapeDrawable and RectShape I now want to put some text in the rectangle. How can I best do this? Should I be looking at somehow adding a textView to the RectShape? Or am i going down the the wrong avenue completely?
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Oct 28, 2010
i'm trying to develop a simple pie chart class for android. For now, it can take a map of labels and values and draw the pie chart. I'm yet to add the legends for the pie, which is where i need to place the texts near small rectangles on the screen corner. Any help appreciated, since i'm new to Android dev.
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Aug 27, 2009
I'm currently developing a small OpenGL game for the Android platform and I wonder if there's an easy way to render text on top of the rendered frame (like a HUD with the player´s score etc). The text would need to use a custom font also. I've seen an example using a View as an overlay, but I don't know if I want to do that since I might want to port the game to other platforms later.
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