Android :: Difference Background In Image Viewer
Jan 19, 2010
I do these actions on Android G1 2 times: open gallery -> view image -> Capture screen-shot -> Go back -> exist from gallery.
But captured screen-shots of 2 times are difference: the above and below background of image viewer of first time is lighter Grey, while second time is darker.
2 screen-shots:
First time: http://farm5.static.flickr.com/4064/4252991345_6ee5777bf5_o.png ,
Second time:[url]
I repeat again many time, and the "light Grey" and "dark Grey" background are alternate occurred.
Why backgrounds are not the same ? some Android optimization, cache, etc... Could you help me to find reason?
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Sep 7, 2010
We can view an image with What if we have some images? How can we put the extras to let the viewer know we have /sdcard/a.jpg, /sdcard/b.jpg, /sdcard/c.jpg ? I hope to do this in a time because starting an activity is very expensive. Code...
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May 13, 2010
Just wondering if its possible to use the built in image viewer to display an image sourced from a database. I'm hoping I can pass the byte[] as an extra to the ACTION_VIEW intent, but can't find any docs on it so far. Alternatively I'll have to roll my own viewer or first write the image out to a file and pass that to the intent.
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Nov 18, 2010
I'd like to show a png in the built-in image viewer. Code...
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Oct 11, 2009
I'm trying to launch an image which is written to my application directory with the builtin Android image viewer. This image has been written in a different part of the app to the app directory. When getting the following file:
CODE:............
How can i launch the builtin Android image viewer to view this file?
Currently i'm doing:
CODE:............
And it keeps churning out:
CODE:.............
Irrespective of what i change the uri schema to ( eg, content://, file://, media://, image:// ).
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Jul 27, 2010
I'd like a grid layout to be able to view images. Not really digging the sliding vertical layout of the stock Gallery.
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Aug 8, 2010
I am interested in making an application that does various things, but I am having trouble getting a static image, such as an avatar off of a web page.
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Jun 1, 2010
I have the url of an image. What i need to do is launch the default image viewer for images using an intent. But it doesn't work. If I do not specify the type of data, the intent launches the browser since the data is a url. It works basically (since you can see the image on the browser) but what I would like is to have the gallery display the image for me.I can also download the image into a Bitmap but I would still not know how to display the Bitmap using the gallery (if that's even possible).I tried saving the bitmap to the cache and then launch the viewer on that file but it doesn't work. Can you spot any mistakes on my code? (The Utilities class is a class i wrote.
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Oct 15, 2010
Ok I have been trying to figure this out for a while. I have an application that needs to read images from a folder created by the application on the sdcard. I have no idea what the names of the files are because the user specifies the names of the files. I need to read the images from the folder and make something like the default image viewer, where you can share them delete them and things like that. Im thinking read them into a grid view first but 1) cant figure out how to dynamically read them from a folder 2) how would I implement the image options like the default viewer? If there was a way to open the default viewer on a certain folder that would help.
Anyways any input would be amazing been working on it for a while.
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Aug 21, 2010
I am currently writing my first Android application and I keep running into references to background and foreground services. Since I intend on using a service in my application I was hoping to get a clarification between the two and how they are used.
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Sep 5, 2010
I'm looking for an app that will allow me to view photos stored on my computer. I can access the computers on my home network from my Incredible using Astro or ES File Explorer "LAN" and open various file formats such as .pdf, .doc, .xls fine on my Droid; however, I am unable to open and view any type of image files (.jpg, .bmp, .gif, etc.) unless they are stored on my SD card or in the Droid memory itself.
When I try to open a image file stored outside the Droid, nothing appears on the Droid screen. I have installed several "image viewer" apps, such as Astro and 3D Gallery, none of which seem to be able to open remotely stored files. When I "click" on an image file, I see "Loading Image", but all that appears is a black screen with left and right arrow scroll buttons -- no pictures. Any advice, other than to copy and paste image files to my SD card, which then allows me to open and view them? I did get the 2.2 update.
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Sep 18, 2010
As the title says, i've lost the default image viewer. My phone had a minor update which changed the way it receives further updates and added Backup & Restore.
But since I have lost the default image viewer. So without crappy mediascape I'm no longer able to click through my images, zoom and set as wallpaper. Has anyone else come across this? Is there a way I can download default software again? Pretty agrovate about this, x10 has been a nightmare since day 1.
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Jun 14, 2010
if i turn them both off will my email update every hour like i have it set? Or do i have to turn on one of them? I also noticed that in order to go to the market place i have to have background data on, why is this even though i can go onto the internet with both of the settings off?
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Oct 3, 2010
I am trying to create an android app that will let me display images fullscreen with next and previous buttons on top to change between them.
Can anybody point me to some tutorials where i can find instructions on something similar?
If not, what is the best method to use to get the images into the app? I have tried several ways from creating object classes for the images and instantiating it with a drawable in each using the Bitmap Factory to return the image but that won't work.
I am a beginner to android and could really use reference material but can't find anything useful that covers this subject.
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Apr 25, 2010
The HTC magic has following application:
* PDF Viewer
* Word
* Excel
* Capture video or stills
Is possible to install these application on Vodafone Magic or at least the PDF Viewer?
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Apr 18, 2010
Let me know how to set up a background image in opengl. You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscribe@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
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Oct 29, 2009
ListView Question! I know it's possible change the row color, but it's possible to put some imagem on background? And if yes, it's possible to create an imagem 1px and repeat-x or repeat-y like CSS?
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Mar 29, 2010
I want have an image and i want to set it as a background of android list view. i have used android:background="drawable/image" but nothing happened. how to achieve this?
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Apr 28, 2010
I am developing a live Wallpaper on android 2.1
I want to set in background a bitmap that i download on a server. I use canvas with the method setBitmap(Bitmap bitmap); but it don't work. I also try to set it in an ImageView in a different class of my live Wallpaper but it also don't work.
Have you got a solution?
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Oct 2, 2010
I have a background image about 100 x 100 that I want to center in an Android app. Is there a way to do this?
I'm thinking it would greatly help with orientation changes for simple apps.
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Feb 2, 2010
I have an image that I want to place on the background on my activity. For the G1 I would use a background of 320x480 but with the nexus 1 the resolution is almost double that. Should I just place the large image and make the smaller phones size down? I am trying to keep the size of my package down as much as possible.
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Nov 20, 2010
I want to set Image background for linearlyout in android ? can i ? if yes. how ?
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Oct 6, 2010
I have a RelativeLayout with a tiled background. Is there a way to make a tween animation to fade out the existing image and fade in a new one?
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Sep 6, 2010
I created a custom background image and wanted to use it as the background for a layout that has height of wrap_content. However, the total height of the contents of within that layout are much less than the height of the background image.
When I set it as the background in XML via android:background="@drawable/image", I noticed that it displays the entire height of the image, although the height of the actual contents are much shorter.
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May 6, 2010
I'm trying to set my root LinearLayout element (which is set to fill_parent in both dimensions) to have a background image which is always located in the lower left corner of the screen no matter the orientation of the device. It would be excellent if there were some way to set the background image position such as that which you can do with css using "background-position: left bottom;" but I'm not seeing a way to achieve this in Android. Is there a way to do this?
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Apr 26, 2010
I have a linear layout which has a background image (a 9 patched png file). How can I add padding to left and right so that the background image does not take up the whole width? I have tried 'android:paddingLeft' and 'android:paddingRight', but that does not change anything.
CODE:.....
The whole background still stretches the whole screen width.
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Jul 22, 2010
Using theme or ImageView ?
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Feb 12, 2009
I need to draw a background of 320 x 480 (fullscreen) for a OpenGL game. What I did was to stretch the texture to 512 x 512 and mapped it to 320,480 quad and then drew the rest of the game elements. I tried changing the texture image to 256x256 and no noticeable improvement in speed. Game was horribly slow even on the real device. It is actually slower on the device than on the emulator... I think i am the first one to have such a situation.. I am drawing a max of 12 triangles only 2 for background and rest are 64 x 64 textures. on 5 quad made with 10 triangles. I have disabled Depth, Lighting already. Only blending enabled as I use transparent PNG for texture of sprites. render cycle is like this - draw the background - draw the sprites (only 5) [with 10 triangles only] - swapbuffer... Please don't advice me to use 2d canvas, bitmap etc... I need to do it in OpenGL only. don't think OpenGL ES 1.0 is so incapable that it can't give me atleast 25-30 fps with just 12 triangles which you one 256x256 texture and one 64x64 textures (used by 5 quads...
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Nov 15, 2010
I am trying to fill an image onto my screen, but it is just covering around 75-80% part of whole screen, not whole screen.
The codeblock i am using is as:
CODE:...........................
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Nov 18, 2009
we are designing the page and we need to change background image dynamically.Is there any way to load(or change) android application background image dynamically?help me from come out this problem?
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