Android :: Create Repeated Rotate Animation And Apply It To ImageView?

Jan 9, 2010

I've created a layout with an image view and a web view. The web view is set to have a default visibility of gone. When the activity fires up it displays the image view first and when the web view has finished loading its url, it marks itself as visible and the imageview is marked as hidden.

When the imageview is shown, I would like it to rotate repeatedly just for a little added pizazz.

I have never done animations before in Android and all the posts I found when I asked the internet were not helpful; thus, I have returned to SO for help.

So if I start with this...final ImageView splash = (ImageView)findViewById(R.id.splash);

How do I create a repeated rotate animation and apply it to the ImageView?

Android :: create repeated rotate animation and apply it to ImageView?


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Android :: Imageview OnClick Animation

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I guess this is kind of an odd question but i have tried setting onClicklistener on an ImageView and it has worked. But the problem is that the user cannot sense the click. I mean if some of u have worked on other mobile environs(like apple iphone) then wen we click on a Image in other environs then it gives an effect on the image so that the user can understand that the image has been clicked.

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Android : Stop An Infinite Animation Applied On An ImageView?

Oct 12, 2010

I have an ImageView on which I have applied rotate animation. Since I want the rotation to go on continuously, I gave the repeatCount as infinite in my rotate.xml

android:repeatCount="infinite"

In onCreate(), I load the animation and start it.

Animation myAnim = AnimationUtils.loadAnimation(this, R.anim.rotate);
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When a button is pressed, the rotation must stop. Hence in my onClick(), I called clearAnimation().

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My simple doubt is whether it's the right thing to do, to stop the animation?
I assume clearAnimation() is to loadAnimation(), but there is no stopAnimation() corresponds to startAnimation().

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I have been googling and stack-overflowing, but so far I've mostly found some references to published papers or books. I am ordering this one from Amazon presently - Digital Image Processing: An Algorithmic Introduction using Java

After some reading, I think I have a basic understanding of manipulating the RGB values for all the pixels in the image. My main question is how do I come up with a transformation that produces cool effects?

By cool effects I mean some like those in these iPhone apps:

I already have quite a bit of experience with Java, and I've made my first app for android already. Any ideas?

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Jun 8, 2010

I'm looking for an easy way for the user to see how many drinks they've had for a BAC calculator.

PICTURE OF THE APP, for reference

On button press, I would like an image to be added to the screen, directly under the spinner and with left alignment. When I press the button again, I want another image to be added to the screen.

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Feb 18, 2010

I've created an application that show around 250 images in ImageView. Images are loaded one after another, 15-30 images per second. Basically the whole thing gives an illusion of a rotating 3D object, at least it should.

The problem is next, app hangs when loading certain images(i.e. I see a few seconds of fluid animation and then animation hangs, jump 10-15 frames(images) ahead and continues. It always happens at the same places in animation cycle.

I though that Android might not have enough resources to handle something like this, so I've resized images to half their size, but it did't help. I've tried buffering images but that did't help either(actually, maybe a little, I think that animation looks a little bit smoother).

And now the weirdest thing. I use the touch screen to allow users to "rotate" the 3D object on those images, and while rotating I again experience those hangs at exactly the same places as with the animation.

All images are in .png format and their size vary from 15kB to 40kB.

I use the following code for the animation:

CODE:.....................

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