Android :: XML Layout - 4 ImageViews On One Screen
Jun 21, 2010
I thought I have understood the XML layout of Android, but it seems that I haven't. I want to have four ImageViews on one screen, to view four images at the same time.
It should look like this, where A to D represents the image views:
DDDAAA
DDDAAA
BBBCCC
BBBCCC
How can I do that? I tried it this way, but it's not working. The Eclipse Editor seems not to be very good for this either. Is there a better one to create those layouts?
CODE:.................................
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Sep 28, 2010
I would like to design a layout for my android app which has imageviews/Textviews placed as shown in the figure below.
Right now, i tried to use Absolute layout, but i know that will create problems as the screen size changes.
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Aug 31, 2010
I need to load several ImageViews into a layout. The ImageViews are used to show a rating using 'star' icons. The number of stars (i.e. the rating is determined during loading by reading a configuration file.
The ImageViews are sitting inside a RelativeLayout layout.
Currently I am using something like this:
CODE:........
My quesions are:
1) Is doing the loading dynamically (not using an xml) is the 'right' way of doing this ?
2) If it is, how do I make the stars display in a line, currently they get placed one on top of the other.
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Nov 8, 2010
I have a requirement where few of my image views form border areas of an application, the application will be running on many screen sizes.
I'll be creating a uniform image for the smallest size possible, which can be repeated as many times as needed, and still presents the same image.
i want the image view to replicate the image contained whenever it is increased.
Perhaps I was able to describe my problem.
Is anything like this possible?
I tried 9-patch images, but I couldn't find nice articles on it which could explain how to create useful images with it which could suite my need.
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May 4, 2010
I am new in android, i am having few problem in layout alignment. I have divide the screen into three layout,as header, body and footer. I am giving the height dynamically for the three layout in java file, so i need to give 12% of height to header and footer layout, and the remaining 75% i need to assign height to body layout. For that i have made the calculation as follow
first i am getting the height and width for the screen. With the help of the screen height i am getting the 12.5% height for header and footer layout
WindowManager w = getWindowManager(); Display d = w.getDefaultDisplay(); int totalwidth_screen = d.getWidth(); int totalheight_screen = d.getHeight();..................
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Sep 27, 2010
I have following in xml
I wanna put the second linear layout at the bottom of the screen.
I have set the property of second Relative layout to bottom but still not showing at bottom..
code:...................
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Sep 30, 2010
I'm trying to figure out how to animate in and out of Imageviews.
Basically I have a LinearLayout with an ImageView and a Button at the bottom. Everytime the button is pressed, onClick() is invoked and I do
image.setImageResource(imageArray[imageCounter]);
I simply change the image displayed on the ImageView by selecting different photos in the @drawable.
Now I want to put an animation when these imageviews are changed (when button pressed). I used
inAnimation = AnimationUtils.makeInAnimation(this,true);and in onClick() I do image.setImageResource(imageArray[imageCounter]); image.startAnimation(inAnimation);
This works fine too. The new image comes to the screen animated. But how can put an out animation too? It seems only one animation can be assigned with startAnimation().
What is the best way to animate an imageview OUT and then animate another imageview IN? Because I want to change the animation depending on the button pressed, I cannot use ViewFlipper. For example, if I press button_Anim1, current image will slideout from right and the new image will fade in. But if I press button_Anim2, current image will slideout from top and the new image will slidein from left. And so on.
I see that I cannot use two different image.startAnimation() in the onClick() method to make the current image View.INVISIBLE and then make the new image View.VISIBLE.
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Feb 25, 2010
I need help coming up with a way of executing the following sequence using some type of view or layout combination in Android:I have 3 image objects... say object A, B, and C...I have tried every combination of Threads, AsyncTasks, Handlers, custom layouts, AnimationListeners, etc. but everything I've tried has failed.
If only the ViewSwitcher could take more than 2 views.
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May 4, 2009
since I have updated my project (http://code.google.com/p/ bestcardgameever-android/) to the 1.5SDK, I need to switch the deprecated AbsoluteLayout with something else. The problem is the project is a card game that has cards showing and some of them need to be overlapping (take a look at this note the cards in the center) I could really use a tip on how to do this with a FrameLayoutetc.
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Oct 15, 2010
I want to load bitmaps into ImageViews in Android, but I don't want to use the R.drawable syntax because I have a lot of images with a standard naming convention so it's much easier to get the image with some logic. For example, all my images are named:
img1.png
img2.png
img3.png
So if a user selects a value, let's say x, I show "img" + x + ".png" in the ImageView. Looks like Bitmap.decodeFile is what I need, but I need to know the syntax of how to get to my drawables folder since that's where the images are. Or if there's perhaps a better way.
I realize I could do this with a switch statement instead of concatenating the image name but that would be a lot of lines since I have so many images.
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May 19, 2009
Can it be done? If it can, is it much of a performance hit, and is there an example anywhere?
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Jul 19, 2010
Im messing with imageviews and I am able to align a single imageview in the center horizontally with android:layout_centerHorizontal="true"
Now my main problem is that I have X imageviews and when I align them all like that, and then use the android:layout_toRightOf="", they just start from the middle.
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Sep 16, 2010
I am trying to develop a custom gallery like application in which, i would like to place Image views along an elliptical path whose size varies with position.
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Nov 8, 2010
I'm just starting to get the hang of animations, tweened animations that is. I have made several imageviews with pictures rotating and moving, and its all very fun, but I don't know what the best approach for doing multiple animations is.
For example I created a LinearLayout and stuck some ImageViews in it and wrote this:
CODE:...............
for each imageview. So they all spin. But now I want to step it up a gear. But reaidng other sources on the net it seems some people use canvas to do animations. What is the best way?
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Jun 24, 2010
I need to lay out 3 components on screen, text string, text input and image button. I am using linear layout. I put text alight left, image button alight right. I want text input occupy the reminding space of screen. How could I do that?
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Sep 30, 2009
I want to put layout in center of the screen.
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Aug 3, 2010
I am using two ListView in a screen. I want to divide the height of each ListView but I want it to be screen independent. For this I need to know the Height of the screen. I am using xml to do this.
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Sep 30, 2009
I want to put inner layout in center of the screen. Please help me here.
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Jan 13, 2010
I am writing layout file for Droid Milestone. I set the directory to layout-854x480, but it doesn't work at all.
I then use:
CODE:............
To print the screen size and then get 569x320. I then change the layout directory name to layout-569x320. Then the layout file works. I have a G2 and know it's 480x320. And I see the MS screen contain more pixel in wide direction. I am using SDK 1.6, eclipse+adt
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May 14, 2010
Can you please tell me how can I specify dimension of layout for different density of screen?
i.e. the layout are the same across different densities, but some dimension are different.
how can I do that?
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Dec 24, 2009
I am creating a new settings screen for my app and want to keep the look and feel similar to that of the standard applications. I have seen many 3rd party apps also follow this style (Twidroid for example) and would like to know how best to go about creating this look?
Is there a "template" or Activity I can use or is it a case of constructing it from a table layout or similar?
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Sep 9, 2009
I am using a table layout in a screen. i need to have both horizontal and vertical scrolls. By default i am able to get vertical scroll in the view but horizontal scroll is not working. I am using android SDK 1.5 r3
Ihv already tried android:scrollbars = "horizontal". I hv read on some forums that in cupcake update horizontal scroll is possible in andorid.
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Jul 24, 2010
I want a Layout that is as big as the screen with two rows and three columns
like that image =>
http://dl.dropbox.com/u/2024237/Bildschirmfoto-DroidDraw.png
the colors should be buttons.
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Nov 22, 2010
I want to divide my screen to two parts,i have a linearLayout and it contains two linearLayouts again. How to divide these two linearLayous into two equal parts.
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Nov 5, 2010
I need to have a layout for my widget, but I don't know how to arrange my images on widget screen. I need to have 4 small Images on first row then 2 Images on 2nd row 1 Image on 3rd row and 1 Image on 4th row Could someone create the xml file ?
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Feb 19, 2010
My app has 5 different relative layouts that it can switch between by using a set of buttons that is at the bottom of the screen. 3 of the layouts contain only TextViews and ImageViews. The other 2 both have a ListView in them. On the 2 views that contain lists when the soft keyboard appears the buttons that are along the bottom move up to on top of the soft keyboard. But on the other 3 views the buttons get hidden by the keyboard. The buttons all have the attribute android:alignParentBottom="true" does anyone know why they'd be behaving differently when one of these two are the active layout at the time?
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Oct 3, 2010
I my design (as an example), I would have two text fields defined in my relative layout followed by an image and I would like the image to span the remainder of the screen.
Here is what I have so far:
CODE:..........
How do I tell my ImageView to span fill the remainder of the screen. If I define the height and width as "fill_parent" it fills over the two text views.
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Nov 14, 2010
I have two textviews, a listview (this is a listactivity, by the way) and a datepicker. All is supposed to be displayed in this order, vertically.
The problem is that the ListView is pushing the datepicker below the screen, to the depths of the unseen world. I want the datepicker to have its own space, fixed at the bottom, while the listview grows as needed, but still allowing datepicker to have its own space.
+/- like this:
~~~~~~~~~~~~~~~ screen top
TextView 1
TextView 2
|
|
|
| ListView [*]
|
|
|
DatePicker (stays here no matter how much List grows or shrinks
~~~~~~~~~~~~~~~ screen bottom
[*] -> This listview will scroll a lot, but won't hide datepicker!
I know it's very lazy to ask for ready code, but could you guys share a light? This is driving me crazy. I've tried millions of combinations I believe.
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Nov 11, 2010
I am trying to develop an app for which I want multiple screen support. I have read the Android article on Best practices for Multiple Screen Support. As per the article we have to follow 3 important things:
1. Mention support for different screen sizes (large, medium and small) and any density in AndroidManifest.xml.
2. Place images of 3 dpi's (120, 160, 240) in 3 folders res/ldpi, res/ mdpi and res/hdpi.
3. In layout's the dimension should be mentioned in "dip" units. Then Android will take care of the scaling on its own.
I have implemented all these points in my project. The images are picked up correctly from the appropriate folders. But the arrangements of the controls in not same. e.g. I ran the app on three emulators 1. Resolution 240*320 dpi 120. 2. Resolution 240*320 dpi 160. 3. Resolution 240*320 dpi 240. (All the emulator have same resolution but different density). The problem is the position of the controls is not same on all the three emulator. As per my understanding if the android:layout_marginLeft and android:layout_marginTop are mentioned in "dip" then this problem should not occur. As the density of the emulator increases the controls get placed more towards the right. Is it necessary that I provide layouts for all combinations of dimensions and density i.e. in layout-small, layout-large, layout- medium, layout-long,layout-notlong?
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Nov 6, 2010
My activity's layout is as shown below.
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical">
<FrameLayout android:id="@+id/title_bar"
android:layout_width="fill_parent"
android:layout_height="25dip"
android:background="@drawable/bg_title" />..............
So, the search box is fixed to the bottom of the screen. But, when user clicks the EditText, Soft Keyboard shows up and pushes the layout out of the screen except the search box. I'm just starting out with Android, so am I doing anything wrong here??
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