Android :: Where Are Application Files Located?
Oct 30, 2010
I have a new Galaxy S. If I go to Market and install an application, everything is done automatically without giving me options.
So, my questions:
a. What is/are the files that are downloaded?
b. Where are files saved to?
c. What happens during installation? Is there just one binary? Or a binary with lots of other files? How can I find out the files that belong to a particular application.
If it is a paid application, how can I save it so that I can reinstall again. I am having so much trouble learning this new phone that I have to restore it to factory state already twice on the first day.
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Jun 16, 2010
Anyone know where to find them? Or does one need to root the phone?
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Dec 6, 2013
/sdcard/TWRP/ is empty except for a single .twrps file
/storage/emulated/0/ is same as /sdcard/
/storage/emulated/legacy/ is same as /sdcard/
/storage/sdcard0/ is same as /sdcard/
I know the backups exist, as when I'm in TWRP, I can hit RESTORE, and see my backups listed there, but if I goto ES File Explorer, and try to do a search for that same filename, I get no results.
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Apr 16, 2010
I would like to use Android for Model-Driven-Software-Development.
For this, I need to locate the Android Model in the SDK. I already searched a while for it, but were not able to find it. Has anyone an idea where it could be?
Is it possible, that it is the AndroidManifest.xml-File in the folder android-sdk-platformsandroid-xandroid.jar? After unpacking this file, I am not able to open that file correctly on Windows XP, because a lot of characters have the wrong character set.
Or is it also possible, that it is only located in the source code?
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Sep 20, 2010
Will Android Phones or Apads ever have an Application that allows the user to EDIT a pdf file, not just view or read it?
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Jul 16, 2009
When I added the JExcelAPI http://jexcelapi.sourceforge.net/ to the class path and run my app.
I get: trouble writing output: shouldn't happen [2009-07-16 14:32:19 - xxx] Conversion to Dalvik format failed with error 2.
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Mar 18, 2010
How does one tell it where to put the AVD? by default it is creating it in my windows home directory under a .android folder. i cannot start my avd if its located over a unc path oavd. our sys admins put all of your home directories on another shared server.
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Apr 30, 2010
I tried to invoke another activity from my main acitivty which is located in a jar file.
CODE:..........
Im doing it this way because i only know the name of the class. This works fine but unfortunately, all resource files can't be found while loading the activity from the jar file. at the first occurence of loading a res file there is a ResourceNotFoundException:
CODE:..............
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Sep 6, 2010
What will be the best storage choice for an application with huge amount of mb in media? The application will not be in android market.
First choice was to use assets/ folder. At least, 160MB of audio is shipped with the application. When I moved all the media to the assets/ folder, I end up with:
"Conversion to Dalvik format failed: Unable to execute dex: null"
And reading: http://code.google.com/p/android/issues/detail?id=2328 suggest me that maybe it's not such a good idea to ship all the media in an .apk file. I think that the problem has nothing to do with large .java files, as it arises when I copy the bunch of audio to assets/.
I was thinking in using the sd card storage. But, I don't want the user to accidentally remove the media files. I want it to be private, not accesible to possible deletions. So, another approach is to use the private storage and download the media in the application first run, or something like that.
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Oct 14, 2010
I've created an application which uses around 15 small audio files. Right now I'm using mp3 files and each is around 200KB. These files are stored in my res/raw directory. I'm using SoundPool class to play the files in my application. I'm hoping to put this application on the android market place. Can one of you suggest what is the best way to store so many audio files? Will my application be scalable? Is wav or ogg format better approach instead of mp3? Please let me know.
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Jul 20, 2010
I am looking for an application that can handle large PDF files smoothly. I have tried adobe reader, pdf viewer and RepliGo. They were not very impressive, therefore I have come here for suggestions. Repligo reader I think was better out of the three but I couldn't view a PDF file that had scanned images on it. Was hoping someone could recommend an app that could handle large PDFs and PDFs that contained scanned images.
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Sep 11, 2010
I m designing a big android application, where there are XMLs to store temporary data, images captured by camera and other details. Which is the best way to protect them from outer access from phone or from PC. XMLs can be encrypted. And images too, however there are times when they need to be accessed very often and encrypting-decrypting is very heavy operation. XML encryption is manageable but images cause memory problems. Is there any alternative way, something at folder level ?
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Sep 7, 2010
I want to build an application that is able to read .CSV files. These .CSV files are downloaded NOT from within the application but just the regular Android browser. Now, when I start my custom application, is that download available to me? Any examples?
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Aug 19, 2009
Can we assume that App can write to /sdcard some file? What can be reason one cannot do that? I could not find any documentation on sdcard rules in google docs.
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Feb 26, 2009
I am developing a small application using file operations. when ever application lunches I am writing some information about the app user in the location of "/data/anr/". While deleting the application i want to remove those files in that location. Can any one suggest me how to do this? Is there any permission needs to be added?
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Jun 4, 2009
I am trying to port a VoIP application based on SIP protocol to android.
I want to test this application first on two emulators running on two different PCs connected via LAN.
The problem is that, the communication is not happening when I run the application on two PCs. The same application works when I run it's non-android version on the same PC's.
I have identified the following problem. Let's say there are two computers C1(192.168.1.101), C2(192.168.1.102) connected in a LAN.
Emulator E1 is running on C1 Emulator E2 is running on C2
The application uses UDP protocol and the port being used is 5060 on both computers.
I have setup port forwarding on both the emulators. This is the command used for that in Android console. redir add udp:5060:5060
When we make a voip call from E1 with the URL 192.168.1.102:5060, then E2 responds to the call, but what ever E2 sends in response is not coming back to E1, and hence E1 is timing out.
When I observed the log files, actually E2 is sending the response to 10.0.2.2:5060, which is the C2's loop back address(127.0.0.1). How do we resolve this issue?
I have gone through the developer guide where they have mentioned about two emulators communicating on single PC. But looks like this concept doesn't work when we run emulators on two different computers.
I tried 'redir' command for port forwarding and added INTERNET permission, still it doesn't work.
My question is, Is it possible to implement this communication on two emulators? and if yes, How to do this?
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Sep 6, 2010
I am new to android. I want to set OnclickListner for different buttons which are located in different xml layouts.
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May 3, 2010
I have an application that can read and write txt files to the phones sdcard. By using this code for reading files:
@Override protected void onListItemClick(ListView l, View v, int position, long id) { super.onListItemClick(l, v, position, id); mFileNameOpen = files.get(position);
String st = null; mVector.clear();
notepad.mNewEmpty = false; try { File f = new File(Environment.getExternalStorageDirectory()+"/ notepad/"+mFileNameOpen); FileInputStream fileIS = new FileInputStream(f);
BufferedReader in = new BufferedReader(new InputStreamReader(fileIS));
do { st = in.readLine();
mVector.add(st);
}while(st!=null); in.close(); ...
} catch (FileNotFoundException e) { e.printStackTrace();
} catch (IOException e) e.printStackTrace();
and this to write them:
try { File root = Environment.getExternalStorageDirectory();
File fileCheck = new File(root, "/notepad/" + fileNameSave + saveExtension);
boolean exists = fileCheck.exists();
if (!exists) { if (root.canWrite()) { File textFile = new File(root, "/notepad/" + fileNameSave + saveExtension);
FileWriter textWriter = new FileWriter(textFile);
BufferedWriter out = new BufferedWriter(textWriter);
out.write(SAVEAS); out.close(); written = true;
} else { written = false; else { written = true; showMaybe = 1; showDialog(DIALOG_SAVE_EXISTS);
catch (IOException e) {Log.v(getString(R.string.app_name), e.getMessage());
This has been working fine on my Tattoo and all the emulators I've tried this on. But it does not seem to be working on moto droid. Is there something different to consider with moto droid? Or have I missed something in the manifest maybe?
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May 3, 2010
I am building an app on android and running into an error and while searching on net, came across your posting on this and changed the eclipse.ini to increase Xms and Xmx params but still this error does not go away. I am using Eclipse IDE for Java with Andrioid SDK 2.1 on Mac OS. Please help or please point me to someone who might know. Btw, this error only happens when i add external jar files (which i need for my project). here are the list of external jar files that i have in my classpath.)
// httpclient-4.0.1.jar from apache
// httpcore -4.0.1.jarfrom apache
// commons-codec-1.3.jar from apache
//commons-logging-1.1.1.jar from apache
// json_simple-1.1.jar from google ........
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Jun 10, 2009
I am working on an android app that needs to act on a few data files totaling around 30MB. I put together a test and the emulator failed with OutOfDiskSpace. Debugging on a device failed with even a smaller data size. After reading through the google groups, it appears that the application size limit isn't stated anywhere and nobody from google has been forthcoming with specifics about this. Given that there are iPhone apps that are over 100MB in size, putting such a small limit on Android apps seems weird, except just for the fact that you have a relatively small amount of total available app storage space (< 100MB).What techniques do you use to deal with this limit? If you have an app that needs more than 10MB, do you put it on a web server and deal with downloading it the first time? If so, how do you handle access control so that only your app can get the data?
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May 29, 2009
I am new to android and i need to play list of audio files in my application. but where can i put all the audio files as its large in size around 45 MB ? and how can i access it?
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Feb 14, 2010
It would be useful for me to have an application to exchange files between my Tattoo and a PC through WiFi.
I was thinking about something standard, like FTP or Windows file sharing.
Do you know if an app like this is existing ?
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Aug 3, 2009
I created an application which creates and stores files to sdcard. Is there a way to bind the folder with application in order to delete all files when the user runs uninstall on android device?
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May 3, 2010
Is there a way to programatically get the path to the databases/files an application uses instead of hardcoding "data/data/mypackage.com/database.db" ?
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Nov 1, 2010
Due to my little knowledge in Java programming, I've wondered if I'm able to display local html files in my application? (And when yes could you please give me a reference.)
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Jul 31, 2009
I am recently developing a application use android jni.but,it cannot works.The application is base on a static library, and ofcourse with some *.h files.I have include the .h files in my .cpp file, but it seems , the comile cann't find the vars definded in them.
My Android.mk is like this:
CODE:.......................
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Apr 2, 2010
Does somebody knows where the file with the actual stored SharedPreferences is located?
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Oct 1, 2009
Where is the code for Home Screen activity located?
There is a Home application in development/samples/Home --> I am not sure if it is the Home Screen code.
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Oct 31, 2010
I know it is possible to use TelephonyManager to get information like: service state, device ID, Sim Operator, etc...
Is it possible to edit some of this information?
Couldn't find .set() functions on Android.com documentation but I've found the GSMPhone.java source code which includes functions like .setNumber1Number() (used to set/edit the number?).
I basically want to know if it's possible to edit the phone number located on Sim card (Settings->About->Status->My Phone Number).
Appreciate any answer, even a simple "NO", if it's indeed impossible.
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Aug 25, 2010
Just found this awesome app thanks to LifeHacker called Awesome Drop. Get it in the Market and read about it here! Awesome Drop Transfers Files to Your Android Phone via HTML5 Drag-and-Drop. I just tried it, and it works flawlessly. Anything you transfer goes right into a folder on your SD card called "drop". This is a must-have for anyone that needs to transfer files quickly!
AppBrain Link: http://www.appbrain.com/app/com.dashwire.drop
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