Android :: UI Design For Board Game

Jan 5, 2010

I need to design a board UI using android platform. I was planning to take one image as board and moving the required images over the board. How do I achieve the same? I need to find the coordinates for image and need to move the required images to specifies coordinates. Is there any andorid API for this?

Android :: UI Design for Board Game


Android :: Designing UI For Board Game?

Jan 5, 2010

I need to design a board UI using android platform. I was planning to take one image as board and moving the required images over the board. How do I achieve the same? I need to find the coordinates for image and need to move the required images to specifies coordinates. Is there any andorid API for this?

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Android :: Chess Board Mini Game - Navigation Across Screen

Jun 24, 2010

So I was planning on writing a Chess-based mini game as part of a project. I was working on my pitch when I realized that I had to represent 64 clickable squares on a screen of that size. I found a couple of ways around it. Like letting them choose a row number from 1-8 and a column number from A-H OR providing them with four arrow keys to navigate across the screen. But it just takes the fun and intensity out of the game.

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Android :: Avoiding Float Operations In Game Design

Jun 8, 2010

I've read this in a few articles, that one should avoid floating point operations within the physics update of a game.

But how do you really achieve this? Surely all half decent games are going to involve this kind of maths?

Does it mean, convert all your variables to int, or use double instead, or simply just cut it out as much as possible?

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Android :: SurfaceViews Handling / Thread And General Game Design

Jul 14, 2009

I'm a new Android developer. I would like to make a simple game using the SurfaceView (Canvas drawing).the game has a a custom Object name Box. Box can draw itself and need to get an event when it is clicked. when it does, there is an animation sequence coming out of the box like a "jumping clown". I have several Boxes on the screen when each of them can be activated. Several Boxes animation can also be presented simultaneously.Here it gets tricky: Since I have a "complicated" animation sequence, each Box extends SurfaceView. The problem is I haven't figured it out how can I handle several SurfaceView's drawing using only one Thread (in order to present an animation I need to use one) and also how can I get the onClick/ onThouch event from my Activity to each of my Boxes.

The LunarLanding example in the SDK uses only one Thread but also uses only one SurfaceView which manage the animation of the game components (there are no several game components SurfaceViews). Also, there is no need to get onTouch event, so this example doesn't match to my case. I have several questions about what is the right approach do code this:

1. Should I use Box extends SurfaceView?

2. Can SurfaceView gets user events like onTouch/onClick?

3. Is there a way to add to the "main" SurfaceView another SurfaceView (Box)?

4. If none of the above questions is positive, should I use one SurfaceView (and one Thread) and try to map the other Boxes on the screen for user event handling. I mean Box only paints itself but the user event is being handled by me (not by the OS).

5. Should each Box (SurfaceView) should handle it's own Thread in case of animation (it is not good design but it is also an option)?

6. do you have any other proposal?

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Android :: How To Design "manual Animation" Into Droid Game Without Code Delays?

Oct 3, 2010

I am writing a game for Android and I think I have a fatal flaw in my architecture and/or code. The architecture is basically two threads, one that just continuously draws the screen and the other than controls the movement of the drawables on the screen based on the user's touch screen input. In the latter thread, I'm basically doing manual animation (insert correct term here), meaning I move the drawables on the screen via methods that change the Drawables Rect as the game progresses. The "no-no" I believe I'm doing is inserting delays into these methods, so that it "appears like an actual animation." This all works fine and dandy because I have no reason to process any user input during these animations, but it's really bugging me that I'm designing a flaw into a lot of hard work with my game. I'm sure many of you can relate to this in terms of code design.

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Android :: Which Is The Best Design For An Android Game

Sep 2, 2010

http://www.facebook.com/#!/album.php?aid=2042525&id=1549646802

The url above is an album of my facebook. Could u pls tell me which is better, the yellow, or the green?

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Android :: GUI Design - Mockup Design Tool For Android Application

Nov 23, 2010

I am going to develop an Android Application but before developing it i needs to have MockUp for the Android Application,so is there any way to design MockUp/GUI Design tool for the Android Application?

I know about DroidDraw tool , but i think it is not the exact way to prepare Mockup for the android application.

I have already referred this SO Question , but overthere i just found all the tools for the I-Phone only. So please feel free to share with me if you have/found any !

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Android :: Not Able To Detect SD Card Placed In Board

Feb 4, 2009

I have ported android successfully on imx31 pdk board, when I go in android menu in music , it is not able to detect SD card placed in board, significantly I haven't seen any device like "/dev/mmcxxx" in /dev under android shell , if there are pointers to this issue it would be a great help for me.

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Android :: Post Virtual Pin Board In Different Colors?

May 26, 2010

http://ultradr3mer.bplaced.net/MyHomepage/uploads/postit-notes.apk I started making an app that allows the user to stick virtual postits on a board, looking like this and available in different colors? i took te font from http://callsignkatejones.deviantart.com/art/House-Whiteboard-font-64929545. it you ask yourself: i dont got a market account.

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Android :: On Board Memory For Installing Applications?

Oct 5, 2010

As a soon to be former BB user (and hopeful Android newbie), I know the limitations of decreased On Board Memory (I'm not talking about RAM but rather the memory that apps are stored on). I notice some phones have as much as 8 GB and some high end phones only coming with 2 GB (and after the OS and bloat is installed it gets reduced to 300-400 MB). Is this a concern with an android device. I understand that phones can be rooted and bloat ware removed, but taking that out of the equation, should I be concerned with buying a phone with just 2 GB of On Board memory for apps?

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Android :: How To Install APK To Hardware Board As Application?

Feb 24, 2009

I want to install Apidemo.apk as one of apps to my hardware board, how can I achieve this?

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Android :: Home Button In Beagle Board With 2.1

Aug 27, 2010

I am testing some android apps in a beagle board with Android 2.1. But I came to know that there is no home button in the board. I have to test some home apps also. How will I get the Home Button press? Is there any way to do this?

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Android :: External Camera On Zoom3 Board

Jul 28, 2010

I am new to android. Right now I am working on zoom3 (3630) board with android OS. Board having one built-in camera with /dev/video5. I want to connect external camera through usb hub for the board. There I enabled usb hub through g_zero.ko module and got the kernel messages as one usb hub has detected. But when I checked for devices as ls /dev/video*, I didn't see any new device relate external camera. May I know any procedure to recognize video camera device for zoom3 board.

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Android :: API Demos APK Not Running / Run App On Zoom Board?

Apr 8, 2009

I am trying to run API-Demos.apk in the zoom board. But it seems, the APK is not getting installed properly. I have compiled the CodeBase using Eclipse, and source is been taken from Android SDK 1.0.

Please let me know, how can i run the application on zoom board.

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Android :: How To Store Path Of Game Pawn In Turn Based Game?

May 22, 2010

I have a square grid, for a turn based game ( grid is similar to the chess board ), but the moves in the games are different based on whether you have lapped your opponent pawn at least once or not.i.e if you have not lapped (beaten any of the opponents pawns) in the outer most grid as below.if you have lapped your opponent pawn once at least, then you get to reach home,this way.Any player having all his pawns reaching "home" first wins.The ones in yellow are safe-houses, i.e both the opponent pawn and the player's pawn get to stay in the same grid, this is not considered to be lapping ( the opponent ).The lapped pawn will return to its start point.Now the question is, what is the effective way to store the paths for the all the pawns.we will have 4 pawns for the player and 4 opponent pawns.Is there any pattern to store such static information, in a elegant way?

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Android : Puzzle Game With 7x7 Grid Of Graphics / How To Save And Continue Game

Nov 12, 2010

I have a puzzle game with a 7x7 grid of graphics, and a timer, its just about ready to go. But I am stuck on how to go about saving/continuing game. For example when someone exits I want them to be able to save and exit, then come back and click continue to pick up where they left off with all of the graphics in the right place, timer and score. I looked at onSaveInstanceState android examples, but not sure if this is what I need or how to implement it in my case.

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Android :: Show My View Completely When Key Board Appears

Sep 22, 2010

when i click on edittext, keyboard appears.but the keyboard hides my view.how to resolve this.is it possible show my view completely when key board appears.

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Android :: Remove Attention Box While Activating Soft Key Board

Mar 11, 2010

I am developing android applications. currently I have customized the sample softkeyAndroid project to include amharic language (Ethiopian language). The keyboard works well. But when I try to activate it from the setting (Local & Text) option, it displays some warning message that says "This input method may be able to collect all the text you type, including personal data like password and credit card numbers. ....".

I think this text is include for security purpose. But users may not be interested to use the keyboard. So my question is How can I remove this warning message to make the keyboard available for users (without payment). or is there anything that I have to consider while developing the application?

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Android :: Share Board For Taking Pictures Of Whiteboards

Nov 26, 2009

one of my friends has an app installed, called Share Your Board (for taking pictures of whiteboards). I've found their website, and some basic information about it, but cannot find the app in the MarketPlace. When he goes to his downloads area (he just got an update about 2-3 weeks ago), it's not there.

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HTC EVO 4G :: On Board Memory - 8 GB?

Apr 11, 2010

So I heard the Incredible has 8gb of "on-board" memory - and in all the specs of the EVO I've seen, there isn't. Is this the case? What a bummer for me - I absolutely hate the long delays of loading up SD card data

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General :: White Board App With Minimal Lag?

Apr 4, 2013

On a Nintendo DS you can write with the stylus and the 67 MHz CPU catches up with the strokes quickly but a Galaxy Tab 10.1 (1 GHz dual processor) lags horribly which makes handwriting totally impractical.

I have tried a few white board apps (skitch, whiteboard among others), but all of them suffer the same problem. Is there "whiteboard" or handwriting app that works without a noticeable lag? Or is this a problem inherent to android and its many abstraction layers?

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Motorola Droid :: How Much On Board Available Memory Ideal?

Sep 13, 2010

My phone runs with some lag and I have no doubt it's due to memory usage. I admit I have a lot of apps on my phone since I'm still trying to decide on best apps for my use so I have a couple similar apps that will eventually be widdled down to just one of each type but in the mean time I'm wondering how much available memory is ideal to ensure fast efficient use of resources.

I am afraid to root so until my courage is up I can't get rid of the unused stock apps which take up a boat load of space ie twitter and I hate that unused apps load even though not in use but I believe in the efficiency of android so I don't use task killers. I guess I'm wondering how many self installed on board apps I should strive to get rid of?

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Create Leader Board With Scores Of The Players?

Aug 21, 2013

I am developing a game and I would like to create a leaderboard with the scores of the players. The problem is that I do not want the High score of each player, I want the sum of all the scores of the player, and I cannot find any server like scoreloop that provide me this feature.

Is there any score server that allows me to do it? I have searched a lot but I cannot find nothing.

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Motorola Droid X :: On Board Email Client Won't Push / Way To Fix

Nov 11, 2010

I have the push option on, and the fetch set to every 15 minutes, yet, the default email client on my DX will not fetch OR push email from my qwest.net account. I know the server and log in are correct because I can manually refresh it and it will get me my mail. Its a POP3 account. Can anyone offer me any ideas? I don't run very many apps and I don't have any kind of task killer going on.

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Android :: Port Android On TCC89XX Board / Not Able To Start Init Process

Sep 23, 2010

I have started to port Android on TCC89XX board, I download Android SDK. and applied the patch with kernel 2.6.29, the Processor is having armv6 instruction set. I am not able to see the network up ifconfig is not able to show the network devices.

Also I do not get why there is no "on" binary in the system/bin, system/xbin, the init.rc and init.goldfish.rc. I cannot get the zygote process up. create_socket throws error. If any one knows about this, please tell what I need to do correctly or point me to some correct URL's.

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Samsung Moment : App That Download Touch Screen Qwerty Board?

Mar 5, 2010

Does anyone know of a app that download a more user friendly qwerty board?

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General :: How To Get Map Or Circuit Board Diagram Of Pierre Cardin Tablets

Mar 19, 2014

how can i get map or circuit board diagram of Pierre Cardin tablets?

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General :: Plugin To Connect Tasker Software With IOIO Board?

Apr 30, 2013

Can create a Plugin to connect the Tasker software with the IOIO Board?

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Communicate To WiFi Enabled Arduino Board With Static IP - Socket Connection

Feb 3, 2012

So Im writing an application to communicate to a Wi-Fi enabled Arduino board with a static IP...

This is what Im trying to do...
1.) Enter Ip and Host
2.) Connect
3.) Simply send either a "0" or "1" to the arduino board

There are two activities at the moment, one to enter the IP and port of the Board (which is set from the board itself) and one to send data to the board. When i comment out the connection methods in the Communicator class the app swithches activities without any issues, but when i un-comment them and attempt to connect, the app immediately closes after i attempt to connect.

Code:

package car.test.namespace;
import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;

[Code]...

Code:

package car.test.namespace;
import java.io.*;
import java.net.*;
public class Communication {

[Code]...

Code:

package car.test.namespace;
import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;

[Code]..

Also, im not even seeing the "Connection Failed" message, the app is just shutting down,.

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