Android :: Tips For Saving Memory When Coding Under Phone?
Sep 6, 2010
I'm currently developing a software under android and im getting quite quickly some OutOfMemoryException.... I did modified some part of my code to use more static variables instead of making new allocation with the "new" operator but is there any things else to do ? or any other tips ? Any advices would be welcome.
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Aug 19, 2010
Every time I download a app it installs in phone memory and not internal memory.Where is the settings for this? I am switching over from windows mobile phone to my new incredible
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Aug 25, 2010
I want to clear sd card memory via android coding.
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May 3, 2010
How should I save the mp4 files to the phone memory instead of SD card? Do I just create a folder named "Movies" in the root directory of the phone and put the mp4's in there? Thanks
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Nov 19, 2010
Is there an app that will save SMS messages to a text file on the memory card so one can easily print them out or just save for a later time?
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Sep 6, 2010
I am using android:layout_marginTop="100dip" in my imageview,i want to set margin top to each image depending its height using coding not using xml,how can i set image's margintop?
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Nov 15, 2010
What I'm trying to do is this: I want my application to download an image from the Internet and save it to the phone's internal memory in a location that is private to the application. If there is no image available for the list item (i.e. it can't be found on the Internet), I want a default placeholder image to display. This is the image that I have defined in my list_item_row.xml file as the default.
In my ListActivity file, I am calling an instance of a CustomCursorAdapter class I have written. It is in CustomCursorAdapter where I am iterating through all the list items and defining what content needs to be mapped to the views, including the image file by trying to read it from internal memory.
I've seen several questions on this subject, but the examples either are specific to external phone memory (e.g. SDCard), involve saving strings instead of images, or involve using Bitmap.CompressFormat to reduce the resolution of the file (which is unnecessary in my case, as these images will be small thumbnails of already-small resolution). Trying to piece together code from each example has been difficult, hence my asking about my specific example.
At the moment, I believe I've written valid code, but no image is displaying for my list items, including the default placeholder image. I don't know if the problem is being caused by invalid download/save code, or invalid read code - it doesn't help that I don't know how to check internal memory to see if the image exists.Anyways, here's my code...
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Jul 17, 2009
I wanted to check whether there is any JAVA Coding standards in Android platform for performance improvements.
For Example, like an Effective Java code in J2EE environment is to defined the number of elements in the ArrayList constructor rather leaving it blank (new ArrayList(noOfRows)) etc. I definetly suspect these performance tuning tips should be available because of the memory and resource constraints.
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May 9, 2009
How can I set my HTC Magic to save images/music/applications to memory card and not the phone? Or is this done automatically?
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Sep 27, 2010
I have an application I am writing for Android that basically does a screen scrape of a large table on the web and presents it in a nicer way on the handset. Its 500k of html and takes about 20 seconds or so normally.
When I have my phone hooked up to the computer, I used to be able to just click on "Run" and my code would execute similiarly speedy, as opposed to Debug where it would take 10 minutes to complete.
Now, however, clicking "run" behaves just like debug mode.... I don't want this overhead, how do I get eclipse to stop sending my app to the debugger already? I have searched online and found a couple people with the same issue, but simply rebooting my phone doesn't fix it, and there have been no other solutions posted that I have found.
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Sep 2, 2010
can some one plz help all my downloads are saving to my xperia mini pro and not my 16gb memory card any ideas how to change this?
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Nov 14, 2010
I'm a .NET developer starting to dig into an android application. One thing that seems a little abstract is working with SqlLite. In a .NET application, I can do my Database setup, query testing and profiling, and enter in some test records through Management Studio for MSSQL. In fact, I'm constantly in Management Studio checking something - so I'm finding it difficult to work without a similar tool.
What are some good tools/tricks to use when developing SQLLite on Android? The tool doesn't have to have a GUI, but would be nice if I could run it as a desktop app and have it look at the same DB as my emulator.
For instance, something that will allow me to run a simple SELECT statement against a table to view records without having to do it through android?
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Dec 2, 2009
How to tell the installer intent to install on memory card or on phone memory ?
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Sep 2, 2010
I have a small doubt, Which is the best way to design UI for Android Coding or Desinging in XML? Which is better in performance?
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Jul 10, 2010
iv got a x10i how do i transfer photos from phone memory to my memory card as i can't find an option do do this.
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Nov 16, 2010
I'm a beginner android developer, and I've only been coding for a few months. I'm testing some layouts in a project using eclipse, and I'm following the guidelines from a textbook (beginning android 2.0) and I'm getting some rather perplexing errors. The first error is in my main.xml. my code is as follows:
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/ android" android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal"
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Jul 19, 2010
I m really very fed up coding translate animation. actually my image is moving from one position to another but it is coming back to its actual position. can any body here provide me the code to move image from one position to another position without coming back.
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Sep 9, 2010
Not had my desire long but down loaded a few apps for it they all seem to be stored on phone memory not the sd card. what is stored to the sd card seems to be unused so far. do you have to set it up to use sd card or does it know one is fitted. does it switch to sd card when phone memory full. will run out of space soon if can't get things to store to card instead of phone mem.
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Jan 11, 2010
Let me first state that I do not know Java. I'm a .NET developer with solid C# skills, but I'm actually attempting to learn Java and the Android SDK at the same time (I know it's probably not ideal, but oh well, I'm adventurous :)) That said, my end goal is to write a streaming media player for Android that can accept Windows Media streams. I'm okay with restricting myself to Android 2.0 and greater if I need to. My current device is a Motorola Droid running Android 2.0.1. There is one online radio service I listen to religiously on my PC that only offers Windows Media streaming, and I'd like to transcode the stream so my Android device can play it.
Is such a thing possible? If so, would it be feasible (i.e., would it be too CPU intensive and kill the battery)? Should I be looking into doing this with the NDK in native code instead of Java? I'm not opposed to writing some sort of service in between that runs on a desktop computer (even in C#), but ideally I'd like to explore purely device-based options first. Where should I start?
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Apr 7, 2010
I keep hearing that Android applications should try to limit the number of objects created in order to reduce the workload on the garbage collector. It makes sense that you may not want to created massive numbers of objects to track on a limited memory footprint, for example on a traditional server application created 100,000 objects within a few seconds would not be unheard of.
The problem is how far should I take this? I've seen tons of examples of Android applications relying on static state in order supposedly "speed things up". Does increasing the number of instances that need to be garbage collected from dozens to hundreds really make that big of a difference? I can imagine changing my coding style to now created hundreds of thousands of objects like you might have on a full-blown Java-EE server but relying on a bunch of static state to (supposedly) reduce the number of objects to be garbage collected seems odd.
How much is it really necessary to change your coding style in order to create performance Android apps?
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Sep 6, 2010
<ImageView android:id="@+id/ImageView01"
android:layout_gravity="center_horizontal"
android:layout_marginTop="30dip"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:scaleType="fitCenter"
android:adjustViewBounds="true">
I want to set this property in coding for image view not use this,how can i make it?
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Apr 28, 2010
This is a recent install of the Android SDK. I just bought a Mac so even though I've previously done all my testing on a PC (and everything works fine there), I had to set up my mac for development. Installed latest version of Android SDK Installed Eclipse Helios and Android ADT. Now I really don't think this is a Helios or ADT issue since I can do all this without starting Eclipse at all using command line to start Emulator and using geo fix commands, and I get the same problem.
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Sep 16, 2010
I need help to get my apps to the memory card instead of phone memory, how do I do that?
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Aug 25, 2010
I have been playing around with Chrome to phone and like it, but I am not sure I completely understand it. Tonight I was looking at recipes online, found one I liked and sent it to my phone. It opened immediately, but what I really want is to be able to open it TOMORROW when I am at the grocery store. Is there a way to store the information or the link? I haven't been able to identify that yet.
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May 26, 2009
After spending the better half of this day getting my HTC Magic to work in developer mode, I've now found that some of my frist openGL coding attempts that appeared to work fine in the emulator doesn't work as expected on the device. I've narrowed this down to glColorf(r, g, b, a) not working as expected on the device itself. The provided OpenGL samples do work though. So for example, after modifying Cube.java from the samples to the below code I find that I get the expected grey square on the emulator but a blank white screen (background fill colour) on the device.
class Cube { public Cube() { int one = 0x10000; int vertices[] = { -one, -one, -one, one, one, -one, one, one, };
// Buffers to be passed to gl*Pointer() functions // must be direct, i.e., they must be placed on the // native heap where the garbage collector cannot // move them. // // Buffers with multi-byte datatypes (e.g., short, int, float) // must have their byte order set to native order
ByteBuffer vbb = ByteBuffer.allocateDirect(vertices.length*4); vbb.order(ByteOrder.nativeOrder()); mVertexBuffer = vbb.asIntBuffer(); mVertexBuffer.put(vertices); mVertexBuffer.position(0); }
public void draw(GL10 gl) { gl.glFrontFace(GL10.GL_CW); gl.glVertexPointer(2, gl.GL_FIXED, 0, mVertexBuffer); gl.glColor4f(0.5f, 0.5f, 0.5f, 0.5f); gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 4); }
private IntBuffer mVertexBuffer;
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Apr 27, 2010
how can you tell where an app is being downloaded to? is everything set to download to the sd card?if not what is set to download to the phone memory? i'm guessing phone back ups and settings?
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Aug 1, 2010
I've got the hard-coded layout, consisting of buttons, and need to enlarge some of them. I found Button's method setWidth(int value), accepting width in pixels, but I need to set value in dp. So, how can I set dp value in program code?
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Mar 29, 2010
I already have experience with setting up virtual machines, running them and other minor tasks. Im a gamer, so I wont get rid of windows (for now at least...) but I do want to be a great programmer and to be involved with the Open-Source community Id like to know if its a good idea to do my programming in linux through a virtual machine, vs giving it a partitioned section of the HDD. Id like to know about performance pros and cons and functionality.The type of programming I intend to dive into : Android Dev, Web Dev, Desktop Dev...More Android and Web right now though. I do web designing as well, so dreamweaver is added as an "essential". But im sure I can do dreamweaver files and upload them to the server after programming in Linux...Right? And any info on IDE's in Linux for the above mentioned are appreciated, but i would prefer going the coding route and understanding the essence of whats happening "under the covers".
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Jul 22, 2009
How to connect and retrieve data from one webserver through coding in android application?
How to achieve this ? Give me sample code for this
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Oct 23, 2012
how to change the color text in my app. Default is white, not so good with a white background.
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