Android :: Subfolders In Res / Drawable Directory - Reference Resource From Code?

Oct 5, 2009

Is it possible to have subfolders in the /res/drawable directory. I would like my resources to be organized in a tree view and not in a flat dir. If it is possible so how do I reference the resource from the code?

Android :: Subfolders in res / drawable directory - reference resource from code?


Android :: Updating Image In Drawable Directory From Code Possible?

Mar 17, 2010

I have a picture in res/drawable directory: res/drawable/picture.jpeg.
Can I dynamically update this picture.jpeg from code? i.e. I want to use another picture to replace this picture in the drawable directory dynamically. If I can, what path should I use to access the picture? Should I use "res/drawable/picture.jpeg"?

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Android :: Change Tutorial To Access Images From Sd Card / Make Subfolders Within R.drawable?

Aug 9, 2010

How would I edit this tutorial so that it will grab images from the SD card? code...

Alternatively is it possible to make subfolders within R.drawable?

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Android :: Reference A Drawable Class In XML?

Apr 30, 2010

I've created a class that extends drawable that I'd like to reference inside a resource xml.

I happen to need it in a selector, like so:

CODE:.................................

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Android :: How To Reference Adk Resource In A Different Project

Jun 25, 2010

I am developing a study project using the mosembro (mobile semantic browser) project inside my Android project. I am using Eclipse and I created my project, downloaded / imported mosembro and included in my project's build path.

So now my code needs to refer to a resource in the mosembro's project. I want to do something like this: String commonJS = getScript(R.raw.common);

In this snippet, I want to load a javascript file from mosembro's project: res -> raw -> common.js so I need the java syntax to get "R" (precompiled resource-class) of Mosembro from my HelloGoogle project.

What is the syntax to replace the R-class of this with the included project's R-class.

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Android :: Can A Drawable Accept A Ninepatch File Reference?

Mar 31, 2010

This is specifically about android UI xml.

Can a drawable ie the ,/drawable> tags accept a reference to a ninpatch xml file?

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Android :: How To Use Inbuilt Drawable Resource?

Oct 10, 2009

I need to use some inbuild drawable I found in
http://developer.android.com/reference/android/R.drawable.html

I set drawable @drawable/ic_input_add to a button in my layout xml file. The add icon appears on the button of layout editor. But there is a error of that xml file said that
Description Resource Path Location Type ERROR Error: No resource found that matches the given name (at 'drawableLeft' with value '@drawable/ic_input_add'). spend_list.xml / AccountBook/res/layout line 5 Android AAPT Problem. How to use a inbuild drawable?

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Android :: More Efficient Way To Get Resource ID Of Drawable From Name

Aug 21, 2009

I have some image names stored in a database, but the images themselves are in the /res/drawable folder of the application. I need to assign these images to some views at runtime, and I'm currently doing it this way:

// public static final String DRAWABLES_PATH = ":drawable/";
int resId = getResources().getIdentifier(packageName+DRAWABLES_PATH +imageName,null,null); mButtonX.setBackgroundResource(resId); //
Is there a more efficient way to do it? Or should I be storing the images directly in the database (they are many)?

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Android :: How To Create Tiled Drawable From XML Resource?

Dec 17, 2009

I need to create a tiled drawable using BitmapDrawable but I need to create it from xml resource rather than code.

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Android :: Get A Byte Array From Drawable Resource?

May 13, 2010

I would like to get a byte array from an jpeg image located in my res/drawable file?

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Android :: Open Resource From Drawable String

Feb 28, 2010

I have:
String uri = "@drawable/myresource.png";
How can I load that in ImageView? this.setImageDrawable?

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Android :: Drawable Resource Loaded To Memory?

Oct 19, 2010

Does all resource (all in res folder if on eclipse IDE), specially drawable image, is loaded to memory during runtime? Or it is just like a file which is available when the application need it?

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Android :: Resource Directory Qualifier Limitation?

Aug 1, 2010

I think I am finding what I think is a significant limitation in the way the resource directory qualifiers (-hdpi, -v4, -en, etc) work. I have three directories: drawable-hdpi-v4, drawable-ldpi-v4, and drawable (for normal screens and phones running 1.5). I have image X that I want to have a high resolution version of in the hdpi directory and a default one in the plain "drawable" directory. I also have image Y that I would like Android to upscale, or downscale depending on the screen size and only want to manage one image file located in the "drawable" directory. This is to save file size because I don't need crisp resolution for 240dpi phones and also so I don't have to create three versions of ALL images if I want Android to handle the scaling.

I am finding that using post-v4 emulators with 240dpi screens with Eclipse, they get confused with this "hybrid" directory structure and choose to treat all images the same way. i.e. if image Y is found in the "drawable" folder and not in "hdpi", it correctly displays it upscaled and then goes and sees that there is both an image X in "drawable" and "drawable-hdpi-v4" and chooses one of them at random and upscales whichever one it picks the same way it scaled Image Y. So, if it decides to use the high-res version it blows it up even bigger when it didn't have too as if it was found in the "drawable" directory. Do I have to have all of my resources in the "drawable" directory and let Android scale things or have three times the number of image files by having resources in all three directories to make sure all resources are found and treated consistently? I am hoping this is some weird emulator bug that does not reflect how the real OS would treat things.

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Android :: Setting An Image View Resource As Drawable

May 2, 2010

I am trying to create a drawable in code and change the color based on some criteria. When I try and set the Drawable as the background of the ImageView it displays but won't let me set any padding. I realized I need to set the ImageView image via the setImageDrawable() function in order to be able to set the padding. The problem I am running into is that when I set it via the setImageDrawable() function nothing is displayed.

Here is what I have written:
<?xml version="1.0" encoding="utf-8"?>
ImageView icon = (ImageView) row.findViewById(R.id.icon);
ShapeDrawable mDrawable; int x = 0; int y = 0;
int width = 50; int height = 50;
float[] outerR = new float[] { 12, 12, 12, 12, 12, 12, 12, 12 };
mDrawable = new ShapeDrawable(new RoundRectShape(outerR, null, null));
mDrawable.setBounds(x, y+height, x + width, y);
switch(position){ case 0: mDrawable.getPaint().setColor(0xffff0000); //Red break;
case 1: mDrawable.getPaint().setColor(0xffff0000); //Red break;
case 2: mDrawable.getPaint().setColor(0xff00c000); //Green break;
case 3: mDrawable.getPaint().setColor(0xff00c000); //Green break;
case 4: mDrawable.getPaint().setColor(0xff0000ff); //Blue break;
case 5: mDrawable.getPaint().setColor(0xff0000ff); //Blue break;
case 6: mDrawable.getPaint().setColor(0xff696969); //Gray break;
case 7: mDrawable.getPaint().setColor(0xff696969); //Gray break;
case 8: mDrawable.getPaint().setColor(0xffffff00); //Yellow break;
case 9: mDrawable.getPaint().setColor(0xff8b4513); //Brown break;
case 10: mDrawable.getPaint().setColor(0xff8b4513); //Brown break;
case 11: mDrawable.getPaint().setColor(0xff8b4513); //Brown break;
case 12: mDrawable.getPaint().setColor(0xffa020f0); //Purple break;
case 13: mDrawable.getPaint().setColor(0xffff0000); //Red break;
case 14: mDrawable.getPaint().setColor(0xffffd700); //Gold break;
case 15: mDrawable.getPaint().setColor(0xffff6600); //Orange break;
} icon.setImageDrawable(mDrawable); icon.setPadding(5, 5, 5, 5);
This results in a space for the ImageView but no image.

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Android :: Simple Progress Bar With Background From Drawable Resource?

Aug 18, 2009

I tried doing a ProgressBar and I wanted to change the background and the progress bar using my own drawables from the drawable resource. Is this possible? I just don't want to spend time creating my own custom component if can be done relatively easy.

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Android :: Drawable For Background View - What Type Of Resource?

Nov 2, 2010

I'm going to be using
setBackgroundResource(R.drawable.background)
in my onCreate() method.
When I create the XML file with the and its colors, what type of resource am I creating? "values", "layout"?

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Android :: Custom Locale - Invalid Resource Directory Name

Oct 16, 2010

the Android phones in Slovakia have a custom locale - en_SK and cs_SK. Language is either Czech or English, location is Slovakia. Now I would like to have strings that target these locales. The default approach is to create a folder "values-CountryCode", for Czech Republic it's values-cs.

But I get a build error if I add a folder name values-en_SK or values-cs_SK: "invalid resource directory name"

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Android :: Drawable Resource Images - JPEG Files Supported

May 28, 2010

Can I have sub-folders to hold my drawable resources. For example can I store an image in, say, 'res/drawable/content/images/myimage.jpg' and then find that resource via a call to:
id = context.getResources().getIdentifier("com.mycompany.myprog:drawable/ content/images/myimage", null, null);
I have tried this and it doesn't seem to be working (but I may have something wrong). Is it supposed to work or do all the resources need to be in the root drawable folder? Also, are jpeg files supported and drawable resources?

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Android :: Invalid Resource Directory Name When Create App With Phonegap In Eclipse

Jul 7, 2010

I followed the tutorial here but when I create the project in Eclipse, i get an error "invalid resource directory name. Resource: "drawable-hdpi" path "/HelloAndroid/res" type "Android AAPT Problem"

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Android :: Launch Local Drawable Resource In Gallery Application Using Intents

Sep 1, 2010

I have an app with locally stored .jpg files. I would like to be able to send the images (1 at a time, on user interaction) to the Gallery app's activity using an explicit intent.

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Android :: Get Reference To TabWidget In Java Code

Mar 9, 2009

In my layout xml, I have: <TabHost android:id="@+id/tabhost" android:layout_width="fill_parent" android:layout_height="fill_parent">

<TabWidget android:id="@android:id/tabs" android:layout_width="fill_parent" android:layout_height="wrap_content"/>

</TabHost>

My question is how can I get a reference to TabWidget object. I tried this: mTabWidget = (TabWidget) findViewById(com.android.internal.R.id.tabs); but this won't compile since 'com.android.internal.R is not visible. And then I try change the id to android:id="@+id/tabs" but I get a run time error saying: "Your TabHost must have a TabWidget whose id attribute is 'android.R.id.tabs'"

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Android :: Reference String In String Array Resource With Xml

Nov 12, 2010

I have preferences where you can enable/disable what items will show up on the menu. There are 17 items. I made a string array in values/arrays.xml with titles for each of these 17 items.

I have preferences.xml which has the layout for my preferences file, and I would like to reference a single item from the string array to use as the title.

In the Android developer reference, I see how I can reference a single string with XML, but now how I can reference a string from an array resource in XML.

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Android :: Reference To Source Code For Adb Shell Command - Input That Is Used To Inject Keypresses

Aug 25, 2009

The use case that I have to emulate is to inject random keypresses. I have observed it that it is possible using adb shell command "input". Can someone point me to the source code in the android build tree, so that I can accordingly implement the same in our test app.

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Android :: Mutate Drawable In XML Code?

Feb 22, 2010

I have no trouble using mutate() in my Java code to modify a drawable but I was wondering if there was a way designate a drawable in XML code as mutable ( in the src tag for example ).

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Android : Syntax For Drawable Resource XML "alias"?

May 14, 2010

Does anyone know the syntax for an XML file for a single bitmap drawable resource? What I'm looking to do is "alias" a drawable in my app. I have need for the same image with 2 different names, and rather than including the image twice in my res/drawable directory, I'd rather alias it (it's fairly large). In other words, instead of:

res/drawable/name1.png res/drawable/name2.png

I'd like to have:

res/drawable/name1.png res/drawable/name2.xml

where name2.xml looks SOMETHING like this:

<?xml version="1.0" encoding="UTF-8" ?> <bitmap src="@drawable/name1" />

Is this possible? If so, any idea what the syntax should be? I can't find it in the docs, and I've had no luck with trial-and-error.

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Android :: High Density Emulator Use Drawable Mdpi Folder Instead Of Drawable Hdpi

Oct 19, 2010

I am running my application in the emulator using a high density skin (like WVGA800). However the ressources in my application are loaded from the drawable- mdpi folder instead of drawable-hdpi ... what else should I do so that android use the correct folder ?

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Android :: Mkdirs Returns False For Directory On Sd Card While The Parent Directory Is Writable

Oct 31, 2010

At some points while running my android application, I need to create a directory on the sd card, for a small number of users this fails and I can't figure out the reason for it... (I've found similar problems caused by the WRITE_EXTERNAL_STORAGE permission missing, it's there and it works for almost all users so I don't think this is reason) When mkdirs returns false I crash the program and log the following java.io.File properties, starting at the directory I want to create, then recursive printing properties of the parent directory and so on...

/sdcard/MyDirectory/Dir1/Dir2 (exists: false, canWrite: false, isDirectory: false, isFile: false);
/sdcard/MyDirectory/Dir1 (exists: true, canWrite: true, isDirectory: true, isFile: false);
/sdcard/MyDirectory (exists: true, canWrite: true, isDirectory: true, isFile: false);
/sdcard (exists: true, canWrite: true, isDirectory: true, isFile: false);
/ (exists: true, canWrite: false, isDirectory: true, isFile: false);

The strange thing is that the parent directory is writable (canWrite=true), I can't print the execute file permission but from what I've read, write is what you need when creating directories... What I've looked at so far is the WRITE_EXTERNAL_STORAGE permission, if the sd card is full and if the sdcard is mounted read only:...........................

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Android :: Why Doesn't Droid Directory Match To Computer Directory

Dec 23, 2009

I have an app that instructed me to copy some data from my computer to the SDCard. So I plugged the Droid into the computer, mounted my Droid SDCard, looked at the directory, and copied the file. There are a bunch of files and folders listed (e.g. backups for apps, album artwork, etc.) as being on the SDCard. But when I go into Astro on the Droid and select "SDCARD" it shows "directory is empty." I don't get it. Why can't I see the folders and files on the SDCard that I can see on the computer screen?

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Android :: Create Directory Or File Into Data / Local Directory?

Aug 5, 2010

I want to download my apk file into "/data/local/" directory. I am able do this in external storage but unable on "/data/local" also i was trying to create folder on same location but could not do that. Through "adb push" it is possible but i need to do this java program.

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Android :: How To Add Subfolders To Res

Feb 26, 2009

I see folder res in APIDEMO in SDK contains subfolders as raw , anim , xml ...,but mine only have basic three folders drawable, layout ,values, how can I add subfolders to res/ and let eclipse produce a corresponding R.java in my app?

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